Ability variations: Difference between revisions
From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
Mr. Charlie (talk | contribs) (Few additions, included abilities that are variations outside of battle) |
m (→Variations of Vessel of Ruin: Fixed typo) Tags: Mobile edit Mobile web edit |
||
(196 intermediate revisions by 74 users not shown) | |||
Line 1: | Line 1: | ||
<!--Insert new variations in alphabetical order--> | <!--Insert new variations in alphabetical order--> | ||
'''Ability variations''' are | {{unknown name}} | ||
'''Ability variations''' are [[Ability|Abilities]] that are identical to each other in general, but are slightly different in some ways. For example, {{a|Moxie}} boosts the user's {{stat|Attack}} if it knocks out an opposing Pokémon; {{a|Grim Neigh}} is mechanically the same but boosts {{stat|Special Attack}} instead. Below are the various Ability archetypes and the Abilities that fall into their categories. | |||
Ability archetypes are listed in alphabetical order. | Ability archetypes are listed in alphabetical order. Within each archetype table, Abilities are listed by generation. Within each generation, Abilities are listed alphabetically. | ||
==In-battle variations== | ==In-battle variations== | ||
===Variations of Adaptability=== | ===Variations of Adaptability=== | ||
{| | {| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | ||
|- | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="4" | Powers up certain moves | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Moves | |||
! Power Multiplier | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Adaptability}} | | {{a|Adaptability}} | ||
| Moves with STAB | | Moves with [[same-type attack bonus]] | ||
| 1.33×{{tt|*|Increases STAB from 1.5× to 2×, resulting in a 1.33× power increase.}} | |||
| IV | | IV | ||
|- | |- style="background:#fff" | ||
| {{a|Iron Fist}} | | {{a|Iron Fist}} | ||
| | | {{cat|Punching moves}} | ||
| 1.2× | |||
| IV | | IV | ||
|- | |- style="background:#fff" | ||
| {{a|Reckless}} | | {{a|Reckless}} | ||
| Moves | | {{cat|Moves that have recoil}} | ||
| 1.2× | |||
| IV | | IV | ||
|- | |- style="background:#fff" | ||
| {{a|Technician}} | | {{a|Technician}} | ||
| Moves with | | Moves with a [[power]] of 60 or less | ||
| 1.5× | |||
| IV | | IV | ||
|- | |- style="background:#fff" | ||
| {{a|Tinted Lens}} | | {{a|Tinted Lens}} | ||
| | | Moves that are [[not very effective]] | ||
| 2× | |||
| IV | | IV | ||
|- style="background:#fff" | |||
| {{a|Mega Launcher}} | |||
| {{cat|Aura and pulse moves}} | |||
| 1.5× | |||
| VI | |||
|- style="background:#fff" | |||
| {{a|Strong Jaw}} | |||
| {{cat|Biting moves}} | |||
| 1.5× | |||
| VI | |||
|- style="background:#fff" | |||
| {{a|Tough Claws}} | |||
| {{DL|Contact|Moves involving contact}} | |||
| 1.3× | |||
| VI | |||
|- style="background:#fff" | |||
| {{a|Steelworker}} | |||
| {{cat|Steel-type moves}} | |||
| 1.5× | |||
| VII | |||
|- style="background:#fff" | |||
| {{a|Neuroforce}} | |||
| Moves that are [[super effective]] | |||
| 1.25× | |||
| VII | |||
|- style="background:#fff" | |||
| {{a|Punk Rock}} | |||
| [[Sound-based move]]s | |||
| 1.3× | |||
| VIII | |||
|- style="background:#fff" | |||
| {{a|Steely Spirit}}{{tt|*|Affects allies as well}} | |||
| {{cat|Steel-type moves}} | |||
| 1.5× | |||
| VIII | |||
|- style="background:#fff" | |||
| {{a|Transistor}} | |||
| {{cat|Electric-type moves}} | |||
| 1.3×{{tt|*|1.5× in Generation VIII}} | |||
| VIII | |||
|- style="background:#fff" | |||
| {{a|Dragon's Maw}} | |||
| {{cat|Dragon-type moves}} | |||
| 1.5× | |||
| VIII | |||
|- style="background:#fff" | |||
| {{a|Rocky Payload}} | |||
| {{cat|Rock-type moves}} | |||
| 1.5× | |||
| IX | |||
|- style="background:#fff" | |||
| {{a|Sharpness}} | |||
| {{cat|Slicing moves}} | |||
| 1.5× | |||
| IX | |||
|} | |||
{{-}} | |||
===Variations of Air Lock=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |- | ||
| {{a| | ! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="2" | Negates {{color2|000|weather}} effects | ||
| | |- style="background:#{{bulba color light}}" | ||
| | ! Name | ||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Air Lock}} | |||
| III | |||
|- style="background:#fff" | |||
| {{a|Cloud Nine}} | |||
| III | |||
|} | |} | ||
{{-}} | {{-}} | ||
===Variations of Arena Trap=== | ===Variations of Arena Trap=== | ||
{| | {| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | ||
|- | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Prevents the foe from {{color2|000|Escape|escaping the battle}} | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Foes unaffected | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Arena Trap}} | | {{a|Arena Trap}} | ||
| {{ | | {{t|Flying}}- and {{type|Ghost}}{{tt|*|Generation VI onward}} {{OBP|Pokémon|species}}, {{a|Levitate|levitating Pokémon}}, Pokémon affected by {{m|Magnet Rise}}, {{m|Telekinesis}}, or holding an [[Air Balloon]] | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Magnet Pull}} | | {{a|Magnet Pull}} | ||
| Non {{ | | Non-{{type|Steel}} Pokémon, {{type|Ghost}}{{tt|*|Generation VI onward}} Pokémon | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Shadow Tag}} | | {{a|Shadow Tag}} | ||
| Pokémon with | | Other Pokémon with Shadow Tag{{tt|*|Generation IV onward}}, {{type|Ghost}}{{tt|*|Generation VI onward}} Pokémon | ||
| III | | III | ||
|} | |||
{{-}} | |||
===Variations of Aroma Veil=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | While active, user and teammates cannot be afflicted with certain effects | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Status condition | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Aroma Veil}} | |||
| Taunt, Torment, Encore, Disable, Infatuation | |||
| VI | |||
|- style="background:#fff" | |||
| {{a|Flower Veil}} | |||
| Lowered stats, [[Status condition#Non-volatile status|Non-volatile status conditions]] | |||
| VII | |||
|- style="background:#fff" | |||
| {{a|Pastel Veil}} | |||
| Poison<!--/Bad Poison--> | |||
| VIII | |||
|- style="background:#fff" | |||
| {{a|Sweet Veil}} | |||
| Sleep | |||
| VI | |||
|} | |||
{{-}} | |||
===Variations of Battery=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Powers up allies' moves by 30% | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! {{color2|000|Damage category}} | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Battery}} | |||
| [[Special move]]s | |||
| VII | |||
|- style="background:#fff" | |||
| {{a|Power Spot}} | |||
| All moves | |||
| VIII | |||
|} | |} | ||
{{-}} | {{-}} | ||
===Variations of Battle Armor=== | ===Variations of Battle Armor=== | ||
{| | {| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | ||
|- | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="2" | Prevents being {{color2|000|Critical hit|critically hit}} | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Battle Armor}} | | {{a|Battle Armor}} | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Shell Armor}} | | {{a|Shell Armor}} | ||
| III | | III | ||
Line 96: | Line 200: | ||
===Variations of Blaze=== | ===Variations of Blaze=== | ||
{| | {| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | ||
|- | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Powers up moves of a certain type when the Pokémon's HP is low | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Type boosted | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Blaze}} | | {{a|Blaze}} | ||
| {{t|Fire}} | | {{t|Fire}} | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Overgrow}} | | {{a|Overgrow}} | ||
| {{t|Grass}} | | {{t|Grass}} | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Swarm}} | | {{a|Swarm}} | ||
| {{t|Bug}} | | {{t|Bug}} | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Torrent}} | | {{a|Torrent}} | ||
| {{t|Water}} | | {{t|Water}} | ||
Line 123: | Line 227: | ||
===Variations of Chlorophyll=== | ===Variations of Chlorophyll=== | ||
{| | {| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | ||
|- | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Doubles speed in a weather effect | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Weather effect | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Chlorophyll}} | | {{a|Chlorophyll}} | ||
| | | [[Harsh sunlight]] | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Swift Swim}} | | {{a|Swift Swim}} | ||
| Rain | | [[Rain]] | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Sand | | {{a|Sand Rush}} | ||
| {{weather|Sandstorm}} | |||
| V | | V | ||
|- style="background:#fff" | |||
| {{a|Slush Rush}} | |||
| {{weather|Snow}}{{tt|*|Hail in Generations III-VIII}} | |||
| VII | |||
|} | |} | ||
{{-}} | {{-}} | ||
===Variations of Clear Body=== | ===Variations of Clear Body=== | ||
{| | {| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | ||
|- | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Prevents all stats from being lowered | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Clear Body}} | | {{a|Clear Body}} | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|White Smoke}} | | {{a|White Smoke}} | ||
| III | | III | ||
|- style="background:#fff" | |||
| {{a|Full Metal Body}} | |||
| VII | |||
|} | |} | ||
{{-}} | {{-}} | ||
===Variations of Cute Charm=== | ===Variations of Cute Charm=== | ||
{| | {| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | ||
|- | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Contact moves may cause a status effect (30% chance) | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Status condition | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Cute Charm}} | | {{a|Cute Charm}} | ||
| Infatuation | | {{status|Infatuation}} | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Effect Spore}} | | {{a|Effect Spore}} | ||
| Paralysis | | {{status|Poison}}, {{status|Paralysis}}, or {{status|Sleep}}{{tt|*|9%, 10%, and 11% chances respectively}} | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Flame Body}} | | {{a|Flame Body}} | ||
| Burn | | {{status|Burn}} | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Poison Point}} | | {{a|Poison Point}} | ||
| Poison | | {{status|Poison}} | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Static}} | | {{a|Static}} | ||
| Paralysis | | {{status|Paralysis}} | ||
| III | | III | ||
|} | |||
{{-}} | |||
===Variations of Dark Aura=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Boosts the power of a certain type of move by 33.3% for all Pokémon on the field | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Type boosted | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Dark Aura}} | |||
| {{t|Dark}} | |||
| VI | |||
|- style="background:#fff" | |||
| {{a|Fairy Aura}} | |||
| {{t|Fairy}} | |||
| VI | |||
|} | |||
{{-}} | |||
===Variations of Dauntless Shield=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Raises a stat by one stage upon entry into battle | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Stat boosted | |||
!Generation | |||
|- style="background:#fff" | |||
| {{a|Dauntless Shield}} | |||
| {{stat|Defense}} | |||
| VIII | |||
|- style="background:#fff" | |||
| {{a|Intrepid Sword}} | |||
| {{stat|Attack}} | |||
| VIII | |||
|} | |||
{{-}} | |||
===Variations of Dazzling=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Prevents the opponents from using [[priority]] moves | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Dazzling}} | |||
| VII | |||
|- style="background:#fff" | |||
| {{a|Queenly Majesty}} | |||
| VII | |||
|- style="background:#fff" | |||
| {{a|Armor Tail}} | |||
| IX | |||
|} | |||
{{-}} | |||
===Variations of Defiant=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |- | ||
| {{a| | ! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Boosts a stat sharply (2×) if any stat is lowered | ||
| | |- style="background:#{{bulba color light}}" | ||
! Name | |||
! Stat boosted | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Defiant}} | |||
| {{stat|Attack}} | |||
| V | | V | ||
|- style="background:#fff" | |||
| {{a|Competitive}} | |||
| {{stat|Special Attack}} | |||
| VI | |||
|} | |} | ||
{{-}} | {{-}} | ||
===Variations of Drizzle=== | ===Variations of Drizzle=== | ||
{| | {| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | ||
|- | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Activates a weather effect for five turns | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Weather effect | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Drizzle}} | | {{a|Drizzle}} | ||
| Rain | | [[Rain]] | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Drought}} | | {{a|Drought}} | ||
| | | [[Harsh sunlight]] | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Sand Stream}} | | {{a|Sand Stream}} | ||
| Sandstorm | | {{OBP|Sandstorm|weather condition}} | ||
| III | | III | ||
|- style="background:#fff" | |||
| {{a|Snow Warning}} | |||
| {{weather|Snow}}{{tt|*|Hail in Generations III-VIII}} | |||
| IV | |||
|- style="background:#fff" | |||
| {{a|Sand Spit}}{{tt|*|When hit with a damaging move}} | |||
| {{OBP|Sandstorm|weather condition}} | |||
| VIII | |||
|} | |||
{{-}} | |||
===Variations of Dry Skin=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Reduces HP by ⅛ each turn in {{color2|000|harsh sunlight}} | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Additional effect | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Dry Skin}} | |||
| Raises {{stat|Hit Points|HP}} by ⅛ each turn in rain | |||
| IV | |||
|- style="background:#fff" | |||
| {{a|Solar Power}} | |||
| Raises {{stat|Special Attack}} by 50% in harsh sunlight | |||
| IV | |||
|} | |||
{{-}} | |||
===Variations of Electric Surge=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Creates the effect of a terrain altering move on the battlefield | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Terrain Alterator | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Electric Surge}} | |||
| {{m|Electric Terrain}} | |||
| VII | |||
|- style="background:#fff" | |||
| {{a|Psychic Surge}} | |||
| {{m|Psychic Terrain}} | |||
| VII | |||
|- style="background:#fff" | |||
| {{a|Grassy Surge}} | |||
| {{m|Grassy Terrain}} | |||
| VII | |||
|- style="background:#fff" | |||
| {{a|Misty Surge}} | |||
| {{m|Misty Terrain}} | |||
| VII | |||
|} | |||
{{-}} | |||
===Variations of Electromorphosis=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | When the Pokémon is hit by a move, it becomes {{mcolor|Charge|000|charged}} | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Moves | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Electromorphosis}} | |||
| All moves | |||
| IX | |||
|- style="background:#fff" | |||
| {{a|Wind Power}} | |||
| {{cat|Wind moves}} | |||
| IX | |||
|} | |||
{{-}} | |||
===Variations of Emergency Exit=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Switches out at 50% or less HP | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Emergency Exit}} | |||
| VII | |||
|- style="background:#fff" | |||
| {{a|Wimp Out}} | |||
| VII | |||
|} | |||
{{-}} | |||
===Variations of Filter=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |- | ||
| {{a| | ! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Lowers damage taken by super-effective moves to ¾ of the usual bonus | ||
| | |- style="background:#{{bulba color light}}" | ||
! Name | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Filter}} | |||
| IV | |||
|- style="background:#fff" | |||
| {{a|Solid Rock}} | |||
| IV | | IV | ||
|- style="background:#fff" | |||
| {{a|Prism Armor}} | |||
| VII | |||
|} | |||
{{-}} | |||
===Variations of Gooey=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Drops an attacker's Speed on contact | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Gooey}} | |||
| VI | |||
|- style="background:#fff" | |||
| {{a|Tangling Hair}} | |||
| VII | |||
|} | |} | ||
{{-}} | {{-}} | ||
===Variations of Guts=== | ===Variations of Guts=== | ||
{| | {| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | ||
|- | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="4" | Boosts a stat by 50% when affected with a status condition | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Stat boosted | |||
! Status condition | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Guts}} | | {{a|Guts}} | ||
| Attack | | {{stat|Attack}}{{tt|*|Negates Attack drop from Burn}} | ||
| Any, excluding {{status|Freeze}} | |||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Marvel Scale}} | | {{a|Marvel Scale}} | ||
| Defense | | {{stat|Defense}} | ||
| Any | |||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Quick Feet}} | | {{a|Quick Feet}} | ||
| Speed | | {{stat|Speed}}{{tt|*|Negates Speed drop from Paralysis}} | ||
| Any | |||
| IV | | IV | ||
|- style="background:#fff" | |||
| {{a|Flare Boost}} | |||
| {{stat|Special Attack}} | |||
| {{status|Burn}} | |||
| V | |||
|- style="background:#fff" | |||
| {{a|Toxic Boost}} | |||
| {{stat|Attack}} | |||
| {{status|Poison}} | |||
| V | |||
|} | |||
{{-}} | |||
===Variations of Hadron Engine=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="4" | Summons the following effect on the battlefield and boosts the Pokémon's stat | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Effect | |||
! Stat | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Hadron Engine}} | |||
| {{m|Electric Terrain}} | |||
| {{stat|Special Attack}} | |||
| IX | |||
|- style="background:#fff" | |||
| {{a|Orichalcum Pulse}} | |||
| {{weather|Harsh sunlight}} | |||
| {{stat|Attack}} | |||
| IX | |||
|} | |} | ||
{{-}} | {{-}} | ||
===Variations of Heavy Metal=== | ===Variations of Heavy Metal=== | ||
{| | {| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | ||
|- | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Alters the Pokémon's {{color2|000|List of Pokémon by weight|weight}} | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Alteration | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Heavy Metal}} | | {{a|Heavy Metal}} | ||
| Doubles | | Doubles | ||
| V | | V | ||
|- | |- style="background:#fff" | ||
| {{a|Light Metal}} | | {{a|Light Metal}} | ||
| Halves | | Halves | ||
Line 266: | Line 605: | ||
===Variations of Huge Power=== | ===Variations of Huge Power=== | ||
{| | {| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | ||
|- | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Doubles a stat | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Stat | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Huge Power}} | | {{a|Huge Power}} | ||
| {{stat|Attack}} | |||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Pure Power}} | | {{a|Pure Power}} | ||
| {{stat|Attack}} | |||
| III | | III | ||
|- style="background:#fff" | |||
| {{a|Fur Coat}} | |||
| {{stat|Defense}} | |||
| VI | |||
|- style="background:#fff" | |||
| {{a|Ice Scales}} | |||
| {{stat|Special Defense}} | |||
|- style="background: # | | VIII | ||
| {{a| | |||
| {{ | |||
| | |||
|- style="background: # | |||
| {{a| | |||
| {{ | |||
| | |||
|} | |} | ||
{{-}} | {{-}} | ||
===Variations of Immunity=== | ===Variations of Immunity=== | ||
{| | {| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | ||
|- | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Prevents a certain status condition from occurring, user is cured of status condition upon acquiring ability | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Status condition | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Immunity}} | | {{a|Immunity}} | ||
| Poison | | {{status|Poison}} | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Inner Focus}} | | {{a|Inner Focus}}{{tt|*|Also protects from Intimidate}} | ||
| Flinch | | {{status|Flinch}} | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Insomnia}} | | {{a|Insomnia}} | ||
| Sleep | | {{status|Sleep}} | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Vital Spirit}} | | {{a|Vital Spirit}} | ||
| Sleep | | {{status|Sleep}} | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Limber}} | | {{a|Limber}} | ||
| Paralysis | | {{status|Paralysis}} | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Magma Armor}} | | {{a|Magma Armor}} | ||
| | | {{status|Freeze}} | ||
| III | |||
|- style="background:#fff" | |||
| {{a|Own Tempo}}{{tt|*|Also protects from Intimidate}} | |||
| {{status|Confusion}} | |||
| III | | III | ||
|- style="background:#fff" | |||
| {{a|Oblivious}}{{tt|*|Also protects from Intimidate}} | |||
| {{status|Infatuation}}, {{status|Taunt}}{{tt|*|Does not protect against Taunt prior to Generation VI}} | |||
| III | |||
|- style="background:#fff" | |||
| {{a|Water Veil}} | |||
| {{status|Burn}} | |||
| III | |||
|} | |||
{{-}} | |||
===Variations of Intimidate=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |- | ||
| {{a| | ! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Reduces one of the opponents' stats by a single stage upon switching in | ||
| | |- style="background:#{{bulba color light}}" | ||
! Name | |||
! Stat | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Intimidate}} | |||
| {{stat|Attack}} | |||
| III | | III | ||
|- style="background:#fff" | |||
| {{a|Supersweet Syrup}} | |||
| {{stat|Evasiveness}} | |||
| IX | |||
|} | |||
{{-}} | |||
===Variations of Justified=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="4" | Raises a certain stat after taking damage from a certain type | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Type | |||
! Stat | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Justified}} | |||
| {{type|Dark}} moves | |||
| {{stat|Attack}} | |||
| V | |||
|- style="background:#fff" | |||
| {{a|Rattled}} | |||
| {{t|Dark}}-, {{t|Bug}}-, or {{type|Ghost}} moves | |||
| Speed | |||
| V | |||
|- style="background:#fff" | |||
| {{a|Water Compaction}}{{tt|*|Raises stat by two stages}} | |||
| {{type|Water}} moves | |||
| Defense | |||
| VII | |||
|- style="background:#fff" | |||
| {{a|Steam Engine}}{{tt|*|Raises stat by six stages}} | |||
| {{t|Water}}- or {{type|Fire}} moves | |||
| Speed | |||
| VIII | |||
|- style="background:#fff" | |||
| {{a|Thermal Exchange}}{{tt|*|Also prevents burn}} | |||
| {{type|Fire}} moves | |||
| Attack | |||
| IX | |||
|} | |||
{{-}} | |||
===Variations of Keen Eye=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |- | ||
| {{a| | ! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Prevents a stat from being lowered | ||
| | |- style="background:#{{bulba color light}}" | ||
! Name | |||
! Stat | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Illuminate}} | |||
| [[Accuracy]] | |||
| III | |||
|- style="background:#fff" | |||
| {{a|Keen Eye}} | |||
| [[Accuracy]] | |||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a| | | {{a|Hyper Cutter}} | ||
| | | {{stat|Attack}} | ||
| III | | III | ||
|- style="background:#fff" | |||
| {{a|Big Pecks}} | |||
| {{stat|Defense}} | |||
| V | |||
|} | |} | ||
===Variations of Levitate=== | ===Variations of Levitate=== | ||
{| | {| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | ||
|- | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Grants immunity to certain moves | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Moves | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Levitate}} | | {{a|Levitate}} | ||
| {{ | | {{type|Ground}} moves, {{a|Arena Trap}}, {{m|Spikes}}, {{m|Toxic Spikes}}, and {{m|Sticky Web}} | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Soundproof}} | | {{a|Soundproof}} | ||
| Sound-based | | [[Sound-based move]]s | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Wonder Guard}} | | {{a|Wonder Guard}} | ||
| | | Moves that are not [[super effective]] | ||
| III | | III | ||
|- style="background:#fff" | |||
| {{a|Cacophony}}{{tt|*|Unused ability, removed in future generations}} | |||
| [[Sound-based move]]s | |||
| III | |||
|- style="background:#fff" | |||
| {{a|Bulletproof}} | |||
| {{cat|Ball and bomb moves}} | |||
| VI | |||
|- style="background:#fff" | |||
| {{a|Good as Gold}} | |||
| {{cat|Status moves}} | |||
| IX | |||
|- style="background:#fff" | |||
| {{a|Wind Rider}} | |||
| {{cat|Wind moves}} | |||
| IX | |||
|} | |} | ||
{{-}} | {{-}} | ||
===Variations of | ===Variations of Lightning Rod=== | ||
{| | {| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | ||
|- | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Draws in moves of a certain type, raises Special Attack after being hit by that type, provides immunity to moves of that type{{tt|*|Does not raise Special Attack or provide immunity prior to Generation V}} | |||
| {{ | |- style="background:#{{bulba color light}}" | ||
! Name | |||
! Type | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Lightning Rod}} | |||
| {{type|Electric}} moves | |||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a| | | {{a|Storm Drain}} | ||
| {{ | | {{type|Water}} moves | ||
| IV | | IV | ||
|} | |||
{{-}} | |||
===Variations of Magic Guard=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" |Prevents certain damage | |||
| {{ | |- style="background:#{{bulba color light}}" | ||
| | ! Name | ||
!Description | |||
!Generation | |||
|- style="background:#fff" | |||
| {{a|Magic Guard}} | |||
| Prevents damage from recoil, weather and status. | |||
| IV | | IV | ||
|- | |- |- style="background:#fff" | ||
| {{a|Rock Head}} | |||
| Prevents damage from recoil. | |||
| III | |||
|- | |||
| {{a| | |||
| | |||
| | |||
|} | |} | ||
<center><small>*{{a|Overcoat}} also prevents weather damage, but starting in [[Generation VI]], it also grants immunity to {{cat|powder and spore moves}}, and is therefore no longer included.</small></center> | |||
{{-}} | {{-}} | ||
===Variations of Minus=== | ===Variations of Minus=== | ||
{| | {| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | ||
|- | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="2" | Boosts Special Attack if a partner has Minus or Plus | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Minus}} | | {{a|Minus}} | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Plus}} | | {{a|Plus}} | ||
| III | | III | ||
Line 447: | Line 855: | ||
===Variations of Mold Breaker=== | ===Variations of Mold Breaker=== | ||
{| | {| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | ||
|- | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="2" | Allow moves to strike through opposing Abilities | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Mold Breaker}} | | {{a|Mold Breaker}} | ||
| IV | | IV | ||
|- style="background:#fff" | |||
| {{a|Teravolt}} | |||
| V | |||
|- style="background:#fff" | |||
| {{a|Turboblaze}} | |||
| V | |||
|} | |||
{{-}} | |||
===Variations of Motor Drive=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="4" | Raises a certain stat if hit by a certain type, provides immunity to moves of that type | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Type | |||
! Stat | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Motor Drive}} | |||
| {{type|Electric}} moves | |||
| {{stat|Speed}} | |||
| IV | |||
|- style="background:#fff" | |||
| {{a|Sap Sipper}} | |||
| {{type|Grass}} moves | |||
| {{stat|Attack}} | |||
| V | |||
|- style="background:#fff" | |||
| {{a|Well-Baked Body}} | |||
| {{type|Fire}} moves | |||
| {{stat|Defense}} | |||
| IX | |||
|- style="background:#fff" | |||
| {{a|Wind Rider}} | |||
| {{cat|Wind moves}} | |||
| {{stat|Attack}} | |||
| IX | |||
|} | |||
{{-}} | |||
===Variations of Moxie=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Boosts a user's stat by one stage after it KOes an opponent | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Stat boosted | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Moxie}} | |||
| Attack | |||
| V | |||
|- style="background:#fff" | |||
| {{a|Beast Boost}} | |||
| User's highest stat | |||
| VII | |||
|- style="background:#fff" | |||
| {{a|Chilling Neigh}} | |||
| Attack | |||
| VIII | |||
|- style="background:#fff" | |||
| {{a|Grim Neigh}} | |||
| Special Attack | |||
| VIII | |||
|} | |||
{{-}} | |||
===Variations of Multiscale=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |- | ||
| {{a| | ! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="2" | Lowers damage taken when at full HP | ||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Multiscale}} | |||
| V | | V | ||
|- style="background:#fff" | |||
| {{a|Shadow Shield}} | |||
| VII | |||
|} | |||
{{-}} | |||
===Variations of Multitype=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="4" | Changes the user's type depending on its held item | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Held item | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Multitype}} | |||
| [[Plate]] or [[Z-Crystal]] | |||
| IV | |||
|- style="background:#fff" | |||
| {{a|RKS System}} | |||
| [[Memory]] | |||
| VII | |||
|} | |||
{{-}} | |||
===Variations of Mummy=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |- | ||
| {{a| | ! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Contact with the Pokémon changes the attacker's Ability to this Ability | ||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Mummy}} | |||
| V | | V | ||
|- style="background:#fff" | |||
| {{a|Lingering Aroma}} | |||
| IX | |||
|} | |} | ||
{{-}} | {{-}} | ||
===Variations of Natural Cure=== | ===Variations of Natural Cure=== | ||
{| | {| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | ||
|- | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Heals when {{color2|000|Recall|switched out}} | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Heals | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Natural Cure}} | | {{a|Natural Cure}} | ||
| Status condition | | Status condition | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a| | | {{a|Regenerator}} | ||
| HP | | HP | ||
| V | | V | ||
Line 484: | Line 1,002: | ||
{{-}} | {{-}} | ||
===Variations of | ===Variations of Normalize=== | ||
{| | {| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | ||
|- style="background: # | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="4" | Changes moves to a different type and increases their power by a percentage | |||
|- style="background: # | |- style="background:#{{bulba color light}}" | ||
! | ! Name | ||
! Type change | |||
! Generation | |||
! Increase | |||
|- style="background:#fff" | |||
| {{a|Normalize}} | |||
| All other types → {{t|Normal}} | |||
| IV | |||
| 20% (no increase in Generations IV-VI) | |||
|- style="background:#fff" | |||
| {{a|Aerilate}} | |||
| {{t|Normal}} → {{t|Flying}} | |||
| VI | |||
| 20% (30% in Generation VI) | |||
|- style="background:#fff" | |||
| {{a|Pixilate}} | |||
| {{t|Normal}} → {{t|Fairy}} | |||
| VI | |||
| 20% (30% in Generation VI) | |||
|- style="background:#fff" | |||
| {{a|Refrigerate}} | |||
| {{t|Normal}} → {{t|Ice}} | |||
| VI | |||
| 20% (30% in Generation VI) | |||
|- style="background:#fff" | |||
| {{a|Galvanize}} | |||
| {{t|Normal}} → {{t|Electric}} | |||
| VII | |||
| 20% | |||
|} | |||
{{-}} | |||
===Variations of Pickpocket=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Steals the opponent's held item after a certain effect occurs | |||
| | |- style="background:#{{bulba color light}}" | ||
| | ! Name | ||
! Condition | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Pickpocket}} | |||
| After the user is hit by a contact move | |||
| V | | V | ||
|- style="background:#fff" | |||
| {{a|Magician}} | |||
| After the user attacks the opponent with a damaging move | |||
| VI | |||
|} | |||
===Variations of Prankster=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |- | ||
| {{ | ! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Adds {{color2|000|priority}} to certain moves | ||
| | |- style="background:#{{bulba color light}}" | ||
| | ! Name | ||
! Moves affected | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Prankster}} | |||
| [[Status move]]s | |||
| V | | V | ||
|- style="background:#fff" | |||
| {{a|Gale Wings}} | |||
| {{type|Flying}} moves | |||
| VI | |||
|- style="background:#fff" | |||
| {{a|Triage}} | |||
| Healing moves | |||
| VII | |||
|} | |||
{{-}} | |||
===Variations of Primordial Sea=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="4" | Affects weather and the power of certain attacks | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Weather effect | |||
! Moves affected | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Primordial Sea}} | |||
| [[Rain|Heavy rain]] | |||
| Nullifies damage-dealing {{type|Fire}} moves, 50% more power for {{type|Water}} moves | |||
| VI | |||
|- style="background:#fff" | |||
| {{a|Desolate Land}} | |||
| [[Harsh sunlight|Extremely harsh sunlight]] | |||
| Nullifies damage-dealing {{type|Water}} moves, 50% more power for {{type|Fire}} moves | |||
| VI | |||
|- style="background:#fff" | |||
| {{a|Delta Stream}} | |||
| [[Strong winds]] | |||
| Removes weaknesses of {{type|Flying}} Pokémon | |||
| VI | |||
|} | |||
{{-}} | |||
===Variations of Propeller Tail=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Ignores Moves and Abilities that draw in Moves | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
!Generation | |||
|- style="background:#fff" | |||
| {{a|Propeller Tail}} | |||
| VIII | |||
|- style="background:#fff" | |||
| {{a|Stalwart}} | |||
| VIII | |||
|} | |||
{{-}} | |||
===Variations of Protean=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Changes the user's type to that of the move it is using | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
!Generation | |||
|- style="background:#fff" | |||
| {{a|Protean}} | |||
| VI | |||
|- style="background:#fff" | |||
| {{a|Libero}} | |||
| VIII | |||
|} | |||
{{-}} | |||
===Variations of Protosynthesis=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Boosts the Pokémon's most proficient stat in the following battlefield effect, or if the Pokémon is holding {{color2|000|Booster Energy}} | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Effect | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Protosynthesis}} | |||
| {{weather|Harsh sunlight}} | |||
| IX | |||
|- style="background:#fff" | |||
| {{a|Quark Drive}} | |||
| {{m|Electric Terrain}} | |||
| IX | |||
|} | |} | ||
{{-}} | {{-}} | ||
===Variations of Rain Dish=== | ===Variations of Rain Dish=== | ||
{| | {| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | ||
|- | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Slight HP recovery in weather | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Weather effect | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Rain Dish}} | | {{a|Rain Dish}} | ||
| Rain | | [[Rain]] | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a| | | {{a|Ice Body}} | ||
| | | {{weather|Snow}}{{tt|*|Hail in Generations III-VIII}} | ||
| IV | | IV | ||
|} | |||
{{-}} | |||
===Variations of Receiver=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Copies the ability of a fainted ally | |||
| | |- style="background:#{{bulba color light}}" | ||
| | ! Name | ||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Receiver}} | |||
| VII | |||
|- style="background:#fff" | |||
| {{a|Power of Alchemy}} | |||
| VII | |||
|} | |} | ||
{{-}} | {{-}} | ||
===Variations of Rough Skin=== | ===Variations of Rough Skin=== | ||
{| | {| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | ||
|- | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="2" | Inflicts damage on contact | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Rough Skin}} | | {{a|Rough Skin}} | ||
| III | | III | ||
|- style="background:#fff" | |||
| {{a|Iron Barbs}} | |||
| V | |||
|} | |||
{{-}} | |||
===Variations of Sand Spit=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |- | ||
| {{a| | ! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Summons the following battlefield effect if the Pokémon is hit by a damaging move | ||
| | |- style="background:#{{bulba color light}}" | ||
! Name | |||
! Effect | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Sand Spit}} | |||
| {{weather|Sandstorm}} | |||
| VIII | |||
|- style="background:#fff" | |||
| {{a|Seed Sower}} | |||
| {{m|Grassy Terrain}} | |||
| IX | |||
|} | |} | ||
{{-}} | {{-}} | ||
===Variations of Sand Veil=== | ===Variations of Sand Veil=== | ||
{| | {| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | ||
|- | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Raises evasion during certain weather conditions | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Weather effect | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Sand Veil}} | | {{a|Sand Veil}} | ||
| Sandstorm | | {{weather|Sandstorm}} | ||
| III | | III | ||
|- style="background:#fff" | |||
| {{a|Snow Cloak}} | |||
| {{weather|Snow}}{{tt|*|Hail in Generations III-VIII}} | |||
| IV | |||
|} | |||
{{-}} | |||
===Variations of Scrappy=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |- | ||
| {{a| | ! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Prevents {{a|Intimidate}} from activating | ||
| | |- style="background:#{{bulba color light}}" | ||
! Name | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Oblivious}} | |||
| III | |||
|- style="background:#fff" | |||
| {{a|Own Tempo}} | |||
| III | |||
|- style="background:#fff" | |||
| {{a|Inner Focus}} | |||
| III | |||
|- style="background:#fff" | |||
| {{a|Scrappy}} | |||
| IV | | IV | ||
|- style="background:#fff" | |||
| {{a|Guard Dog}} | |||
| IX | |||
|} | |} | ||
{{-}} | {{-}} | ||
===Variations of Serene Grace=== | ===Variations of Serene Grace=== | ||
{| | {| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | ||
|- | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Increases the probability of certain side-effects occurring | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Effect | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Serene Grace}} | | {{a|Serene Grace}} | ||
| | | [[Additional effect]]s | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Super Luck}} | | {{a|Super Luck}} | ||
| Critical | | [[Critical hit]]s | ||
| IV | | IV | ||
|} | |} | ||
Line 584: | Line 1,292: | ||
===Variations of Thick Fat=== | ===Variations of Thick Fat=== | ||
{| | {| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | ||
|- | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Lowers damage taken by certain types of moves | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Type | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Thick Fat}} | | {{a|Thick Fat}} | ||
| {{t|Ice}} and {{ | | {{t|Ice}}- and {{type|Fire}} moves | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a| | | {{a|Heatproof}} | ||
| {{type|Fire}} moves | |||
| {{ | |||
| IV | | IV | ||
|} | |||
{{-}} | |||
===Variations of Vessel of Ruin=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |- | ||
| {{a| | ! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Decreases a stat of all other Pokémon on the field by 25% | ||
| {{ | |- style="background:#{{bulba color light}}" | ||
| | ! Name | ||
! Stat | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Vessel of Ruin}} | |||
| {{stat|Special Attack}} | |||
| IX | |||
|- style="background:#fff" | |||
| {{a|Sword of Ruin}} | |||
| {{stat|Defense}} | |||
| IX | |||
|- style="background:#fff" | |||
| {{a|Tablets of Ruin}} | |||
| {{stat|Attack}} | |||
| IX | |||
|- style="background:#fff" | |||
| {{a|Beads of Ruin}} | |||
| {{stat|Special Defense}} | |||
| IX | |||
|} | |} | ||
{{-}} | {{-}} | ||
===Variations of Volt Absorb=== | ===Variations of Volt Absorb=== | ||
{| | {| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | ||
|- | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Absorbs moves of a certain type as HP | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Type | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Volt Absorb}} | | {{a|Volt Absorb}} | ||
| {{ | | {{type|Electric}} moves | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Water Absorb}} | | {{a|Water Absorb}} | ||
| {{ | | {{type|Water}} moves | ||
| III | | III | ||
|- style="background:#fff" | |||
| {{a|Dry Skin}}{{tt|*|Loses HP during harsh sunlight}} | |||
| {{type|Water}} moves | |||
| IV | |||
|- style="background:#fff" | |||
| {{a|Earth Eater}} | |||
| {{type|Ground}} moves | |||
| IX | |||
|} | |||
{{-}} | |||
===Variations of Zen Mode=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Changes form at 50% or less HP | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Generation | |||
! Pokémon | |||
|- style="background:#fff" | |||
| {{a|Power Construct}}{{tt|*|Does not change back if its HP goes above 50%}} | |||
| VII | |||
| Zygarde | |||
|- style="background:#fff" | |||
| {{a|Shields Down}} | |||
| VII | |||
| Minior | |||
|- style="background:#fff" | |||
| {{a|Zen Mode}} | |||
| V | |||
| Darmanitan | |||
|} | |} | ||
{{-}} | {{-}} | ||
Line 631: | Line 1,389: | ||
==Out of battle variations== | ==Out of battle variations== | ||
===Variations of Arena Trap=== | ===Variations of Arena Trap=== | ||
{| | {| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | ||
|- | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Affects wild encounter rate | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Effect | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Arena Trap}} | | {{a|Arena Trap}} | ||
| Increases | | Increases | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Illuminate}} | | {{a|Illuminate}} | ||
| Increases | | Increases | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Sand Veil}} | | {{a|Sand Veil}} | ||
| Decreases in Sandstorm | | Decreases in {{OBP|Sandstorm|weather condition}} | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Stench}} | | {{a|Stench}} | ||
| Decreases | | Decreases | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Sticky Hold}} | | {{a|Sticky Hold}} | ||
| Increases while | | Increases while [[fishing]] | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Suction Cups}} | | {{a|Suction Cups}} | ||
| Increases while | | Increases while fishing | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Swarm}} | | {{a|Swarm}} | ||
| Increases | | Increases | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|White Smoke}} | | {{a|White Smoke}} | ||
| Decreases | | Decreases | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|No Guard}} | | {{a|No Guard}} | ||
| Increases | | Increases | ||
| IV | | IV | ||
|- | |- style="background:#fff" | ||
| {{a|Quick Feet}} | | {{a|Quick Feet}} | ||
| Decreases | | Decreases | ||
| IV | | IV | ||
|- | |- style="background:#fff" | ||
| {{a|Snow Cloak}} | | {{a|Snow Cloak}} | ||
| Decreases in Hail | | Decreases in {{OBP|Hail|weather condition}} | ||
| IV | | IV | ||
|} | |} | ||
{{-}} | {{-}} | ||
===Variations of | ===Variations of Compound Eyes=== | ||
{| | {| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | ||
|- | |- | ||
| {{a| | ! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Increases the probability of finding certain Pokémon | ||
| With | |- style="background:#{{bulba color light}}" | ||
! Name | |||
! Pokémon | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Compound Eyes}} | |||
| With [[held item]]s | |||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a| | | {{a|Flash Fire}} | ||
| | | {{t|Fire}} types | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Harvest}} | |||
| {{t|Grass}} types | |||
| V | |||
|- style="background:#fff" | |||
| {{a|Hustle}} | | {{a|Hustle}} | ||
| Higher- | | Higher-[[level]]ed | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a| | | {{a|Lightning Rod}} | ||
| | | {{t|Electric}} types | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Magnet Pull}} | | {{a|Magnet Pull}} | ||
| {{ | | {{t|Steel}} types | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Pressure}} | | {{a|Pressure}} | ||
| Higher-leveled | | Higher-leveled | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Static}} | | {{a|Static}} | ||
| {{ | | {{t|Electric}} types | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Storm Drain}} | |||
| {{t|Water}} types | |||
| IV | |||
|- style="background:#fff" | |||
| {{a|Synchronize}} | | {{a|Synchronize}} | ||
| Same Nature | | Same [[Nature]] | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Vital Spirit}} | | {{a|Vital Spirit}} | ||
| Higher-leveled | | Higher-leveled | ||
Line 737: | Line 1,499: | ||
===Variations of Flame Body=== | ===Variations of Flame Body=== | ||
{| | {| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | ||
|- | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="2" | {{color2|000|Pokémon Egg|Eggs}} hatch faster | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Flame Body}} | | {{a|Flame Body}} | ||
| III | | III | ||
|- style="background:#fff" | |||
| {{a|Magma Armor}} | |||
| III | |||
|- style="background:#fff" | |||
| {{a|Steam Engine}} | |||
| VIII | |||
|} | |||
{{-}} | |||
===Variations of Intimidate=== | |||
{| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | |||
|- | |- | ||
| {{a| | ! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="2" | Decreases the probability of finding Pokémon of a lower level | ||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Intimidate}} | |||
| III | |||
|- style="background:#fff" | |||
| {{a|Keen Eye}} | |||
| III | | III | ||
|} | |} | ||
Line 753: | Line 1,534: | ||
===Variations of Pickup=== | ===Variations of Pickup=== | ||
{| | {| style="margin:auto; text-align:center; background: #{{bulba color}}; {{roundy|10px}}; border: 3px solid #{{bulba color dark}}" | ||
|- | |- | ||
! style="background:#{{bulba color light}}; {{roundytop|5px}}" colspan="3" | Finds items after battle | |||
|- style="background:#{{bulba color light}}" | |||
! Name | |||
! Item | |||
! Generation | |||
|- style="background:#fff" | |||
| {{a|Pickup}} | | {{a|Pickup}} | ||
| Various | | Various | ||
| III | | III | ||
|- | |- style="background:#fff" | ||
| {{a|Honey Gather}} | | {{a|Honey Gather}} | ||
| Honey | | [[Honey]] | ||
| IV | | IV | ||
|} | |} | ||
Line 773: | Line 1,554: | ||
==See also== | ==See also== | ||
* [[Move variations]] | * [[Move variations]] | ||
{{-}} | |||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Abilities|*]] | [[Category:Abilities|*]] | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
[[it:Varianti abilità]] |
Latest revision as of 20:27, 29 June 2024
The subject of this article has no official name. The name currently in use is a fan designator; see below for more information. |
Ability variations are Abilities that are identical to each other in general, but are slightly different in some ways. For example, Moxie boosts the user's Attack if it knocks out an opposing Pokémon; Grim Neigh is mechanically the same but boosts Special Attack instead. Below are the various Ability archetypes and the Abilities that fall into their categories.
Ability archetypes are listed in alphabetical order. Within each archetype table, Abilities are listed by generation. Within each generation, Abilities are listed alphabetically.
In-battle variations
Variations of Adaptability
Powers up certain moves | |||
---|---|---|---|
Name | Moves | Power Multiplier | Generation |
Adaptability | Moves with same-type attack bonus | 1.33×* | IV |
Iron Fist | Punching moves | 1.2× | IV |
Reckless | Moves that have recoil | 1.2× | IV |
Technician | Moves with a power of 60 or less | 1.5× | IV |
Tinted Lens | Moves that are not very effective | 2× | IV |
Mega Launcher | Aura and pulse moves | 1.5× | VI |
Strong Jaw | Biting moves | 1.5× | VI |
Tough Claws | Moves involving contact | 1.3× | VI |
Steelworker | Steel-type moves | 1.5× | VII |
Neuroforce | Moves that are super effective | 1.25× | VII |
Punk Rock | Sound-based moves | 1.3× | VIII |
Steely Spirit* | Steel-type moves | 1.5× | VIII |
Transistor | Electric-type moves | 1.3×* | VIII |
Dragon's Maw | Dragon-type moves | 1.5× | VIII |
Rocky Payload | Rock-type moves | 1.5× | IX |
Sharpness | Slicing moves | 1.5× | IX |
Variations of Air Lock
Negates weather effects | |
---|---|
Name | Generation |
Air Lock | III |
Cloud Nine | III |
Variations of Arena Trap
Prevents the foe from escaping the battle | ||
---|---|---|
Name | Foes unaffected | Generation |
Arena Trap | Flying- and Ghost-type* Pokémon, levitating Pokémon, Pokémon affected by Magnet Rise, Telekinesis, or holding an Air Balloon | III |
Magnet Pull | Non-Steel-type Pokémon, Ghost-type* Pokémon | III |
Shadow Tag | Other Pokémon with Shadow Tag*, Ghost-type* Pokémon | III |
Variations of Aroma Veil
While active, user and teammates cannot be afflicted with certain effects | ||
---|---|---|
Name | Status condition | Generation |
Aroma Veil | Taunt, Torment, Encore, Disable, Infatuation | VI |
Flower Veil | Lowered stats, Non-volatile status conditions | VII |
Pastel Veil | Poison | VIII |
Sweet Veil | Sleep | VI |
Variations of Battery
Powers up allies' moves by 30% | ||
---|---|---|
Name | Damage category | Generation |
Battery | Special moves | VII |
Power Spot | All moves | VIII |
Variations of Battle Armor
Prevents being critically hit | |
---|---|
Name | Generation |
Battle Armor | III |
Shell Armor | III |
Variations of Blaze
Powers up moves of a certain type when the Pokémon's HP is low | ||
---|---|---|
Name | Type boosted | Generation |
Blaze | Fire | III |
Overgrow | Grass | III |
Swarm | Bug | III |
Torrent | Water | III |
Variations of Chlorophyll
Doubles speed in a weather effect | ||
---|---|---|
Name | Weather effect | Generation |
Chlorophyll | Harsh sunlight | III |
Swift Swim | Rain | III |
Sand Rush | Sandstorm | V |
Slush Rush | Snow* | VII |
Variations of Clear Body
Prevents all stats from being lowered | ||
---|---|---|
Name | Generation | |
Clear Body | III | |
White Smoke | III | |
Full Metal Body | VII |
Variations of Cute Charm
Contact moves may cause a status effect (30% chance) | ||
---|---|---|
Name | Status condition | Generation |
Cute Charm | Infatuation | III |
Effect Spore | Poison, Paralysis, or Sleep* | III |
Flame Body | Burn | III |
Poison Point | Poison | III |
Static | Paralysis | III |
Variations of Dark Aura
Boosts the power of a certain type of move by 33.3% for all Pokémon on the field | ||
---|---|---|
Name | Type boosted | Generation |
Dark Aura | Dark | VI |
Fairy Aura | Fairy | VI |
Variations of Dauntless Shield
Raises a stat by one stage upon entry into battle | ||
---|---|---|
Name | Stat boosted | Generation |
Dauntless Shield | Defense | VIII |
Intrepid Sword | Attack | VIII |
Variations of Dazzling
Prevents the opponents from using priority moves | ||
---|---|---|
Name | Generation | |
Dazzling | VII | |
Queenly Majesty | VII | |
Armor Tail | IX |
Variations of Defiant
Boosts a stat sharply (2×) if any stat is lowered | ||
---|---|---|
Name | Stat boosted | Generation |
Defiant | Attack | V |
Competitive | Special Attack | VI |
Variations of Drizzle
Activates a weather effect for five turns | ||
---|---|---|
Name | Weather effect | Generation |
Drizzle | Rain | III |
Drought | Harsh sunlight | III |
Sand Stream | Sandstorm | III |
Snow Warning | Snow* | IV |
Sand Spit* | Sandstorm | VIII |
Variations of Dry Skin
Reduces HP by ⅛ each turn in harsh sunlight | ||
---|---|---|
Name | Additional effect | Generation |
Dry Skin | Raises HP by ⅛ each turn in rain | IV |
Solar Power | Raises Special Attack by 50% in harsh sunlight | IV |
Variations of Electric Surge
Creates the effect of a terrain altering move on the battlefield | ||
---|---|---|
Name | Terrain Alterator | Generation |
Electric Surge | Electric Terrain | VII |
Psychic Surge | Psychic Terrain | VII |
Grassy Surge | Grassy Terrain | VII |
Misty Surge | Misty Terrain | VII |
Variations of Electromorphosis
When the Pokémon is hit by a move, it becomes charged | ||
---|---|---|
Name | Moves | Generation |
Electromorphosis | All moves | IX |
Wind Power | Wind moves | IX |
Variations of Emergency Exit
Switches out at 50% or less HP | ||
---|---|---|
Name | Generation | |
Emergency Exit | VII | |
Wimp Out | VII |
Variations of Filter
Lowers damage taken by super-effective moves to ¾ of the usual bonus | ||
---|---|---|
Name | Generation | |
Filter | IV | |
Solid Rock | IV | |
Prism Armor | VII |
Variations of Gooey
Drops an attacker's Speed on contact | ||
---|---|---|
Name | Generation | |
Gooey | VI | |
Tangling Hair | VII |
Variations of Guts
Boosts a stat by 50% when affected with a status condition | |||
---|---|---|---|
Name | Stat boosted | Status condition | Generation |
Guts | Attack* | Any, excluding Freeze | III |
Marvel Scale | Defense | Any | III |
Quick Feet | Speed* | Any | IV |
Flare Boost | Special Attack | Burn | V |
Toxic Boost | Attack | Poison | V |
Variations of Hadron Engine
Summons the following effect on the battlefield and boosts the Pokémon's stat | |||
---|---|---|---|
Name | Effect | Stat | Generation |
Hadron Engine | Electric Terrain | Special Attack | IX |
Orichalcum Pulse | Harsh sunlight | Attack | IX |
Variations of Heavy Metal
Alters the Pokémon's weight | ||
---|---|---|
Name | Alteration | Generation |
Heavy Metal | Doubles | V |
Light Metal | Halves | V |
Variations of Huge Power
Doubles a stat | ||
---|---|---|
Name | Stat | Generation |
Huge Power | Attack | III |
Pure Power | Attack | III |
Fur Coat | Defense | VI |
Ice Scales | Special Defense | VIII |
Variations of Immunity
Prevents a certain status condition from occurring, user is cured of status condition upon acquiring ability | ||
---|---|---|
Name | Status condition | Generation |
Immunity | Poison | III |
Inner Focus* | Flinch | III |
Insomnia | Sleep | III |
Vital Spirit | Sleep | III |
Limber | Paralysis | III |
Magma Armor | Freeze | III |
Own Tempo* | Confusion | III |
Oblivious* | Infatuation, Taunt* | III |
Water Veil | Burn | III |
Variations of Intimidate
Reduces one of the opponents' stats by a single stage upon switching in | ||
---|---|---|
Name | Stat | Generation |
Intimidate | Attack | III |
Supersweet Syrup | Evasiveness | IX |
Variations of Justified
Raises a certain stat after taking damage from a certain type | |||
---|---|---|---|
Name | Type | Stat | Generation |
Justified | Dark-type moves | Attack | V |
Rattled | Dark-, Bug-, or Ghost-type moves | Speed | V |
Water Compaction* | Water-type moves | Defense | VII |
Steam Engine* | Water- or Fire-type moves | Speed | VIII |
Thermal Exchange* | Fire-type moves | Attack | IX |
Variations of Keen Eye
Prevents a stat from being lowered | ||
---|---|---|
Name | Stat | Generation |
Illuminate | Accuracy | III |
Keen Eye | Accuracy | III |
Hyper Cutter | Attack | III |
Big Pecks | Defense | V |
Variations of Levitate
Grants immunity to certain moves | ||
---|---|---|
Name | Moves | Generation |
Levitate | Ground-type moves, Arena Trap, Spikes, Toxic Spikes, and Sticky Web | III |
Soundproof | Sound-based moves | III |
Wonder Guard | Moves that are not super effective | III |
Cacophony* | Sound-based moves | III |
Bulletproof | Ball and bomb moves | VI |
Good as Gold | Status moves | IX |
Wind Rider | Wind moves | IX |
Variations of Lightning Rod
Draws in moves of a certain type, raises Special Attack after being hit by that type, provides immunity to moves of that type* | ||
---|---|---|
Name | Type | Generation |
Lightning Rod | Electric-type moves | III |
Storm Drain | Water-type moves | IV |
Variations of Magic Guard
Prevents certain damage | ||
---|---|---|
Name | Description | Generation |
Magic Guard | Prevents damage from recoil, weather and status. | IV |
Rock Head | Prevents damage from recoil. | III |
Variations of Minus
Boosts Special Attack if a partner has Minus or Plus | |
---|---|
Name | Generation |
Minus | III |
Plus | III |
Variations of Mold Breaker
Allow moves to strike through opposing Abilities | |
---|---|
Name | Generation |
Mold Breaker | IV |
Teravolt | V |
Turboblaze | V |
Variations of Motor Drive
Raises a certain stat if hit by a certain type, provides immunity to moves of that type | |||
---|---|---|---|
Name | Type | Stat | Generation |
Motor Drive | Electric-type moves | Speed | IV |
Sap Sipper | Grass-type moves | Attack | V |
Well-Baked Body | Fire-type moves | Defense | IX |
Wind Rider | Wind moves | Attack | IX |
Variations of Moxie
Boosts a user's stat by one stage after it KOes an opponent | ||
---|---|---|
Name | Stat boosted | Generation |
Moxie | Attack | V |
Beast Boost | User's highest stat | VII |
Chilling Neigh | Attack | VIII |
Grim Neigh | Special Attack | VIII |
Variations of Multiscale
Lowers damage taken when at full HP | |
---|---|
Name | Generation |
Multiscale | V |
Shadow Shield | VII |
Variations of Multitype
Changes the user's type depending on its held item | |||
---|---|---|---|
Name | Held item | Generation | |
Multitype | Plate or Z-Crystal | IV | |
RKS System | Memory | VII |
Variations of Mummy
Contact with the Pokémon changes the attacker's Ability to this Ability | ||
---|---|---|
Name | Generation | |
Mummy | V | |
Lingering Aroma | IX |
Variations of Natural Cure
Heals when switched out | ||
---|---|---|
Name | Heals | Generation |
Natural Cure | Status condition | III |
Regenerator | HP | V |
Variations of Normalize
Changes moves to a different type and increases their power by a percentage | |||
---|---|---|---|
Name | Type change | Generation | Increase |
Normalize | All other types → Normal | IV | 20% (no increase in Generations IV-VI) |
Aerilate | Normal → Flying | VI | 20% (30% in Generation VI) |
Pixilate | Normal → Fairy | VI | 20% (30% in Generation VI) |
Refrigerate | Normal → Ice | VI | 20% (30% in Generation VI) |
Galvanize | Normal → Electric | VII | 20% |
Variations of Pickpocket
Steals the opponent's held item after a certain effect occurs | ||
---|---|---|
Name | Condition | Generation |
Pickpocket | After the user is hit by a contact move | V |
Magician | After the user attacks the opponent with a damaging move | VI |
Variations of Prankster
Adds priority to certain moves | ||
---|---|---|
Name | Moves affected | Generation |
Prankster | Status moves | V |
Gale Wings | Flying-type moves | VI |
Triage | Healing moves | VII |
Variations of Primordial Sea
Affects weather and the power of certain attacks | |||
---|---|---|---|
Name | Weather effect | Moves affected | Generation |
Primordial Sea | Heavy rain | Nullifies damage-dealing Fire-type moves, 50% more power for Water-type moves | VI |
Desolate Land | Extremely harsh sunlight | Nullifies damage-dealing Water-type moves, 50% more power for Fire-type moves | VI |
Delta Stream | Strong winds | Removes weaknesses of Flying-type Pokémon | VI |
Variations of Propeller Tail
Ignores Moves and Abilities that draw in Moves | ||
---|---|---|
Name | Generation | |
Propeller Tail | VIII | |
Stalwart | VIII |
Variations of Protean
Changes the user's type to that of the move it is using | ||
---|---|---|
Name | Generation | |
Protean | VI | |
Libero | VIII |
Variations of Protosynthesis
Boosts the Pokémon's most proficient stat in the following battlefield effect, or if the Pokémon is holding Booster Energy | ||
---|---|---|
Name | Effect | Generation |
Protosynthesis | Harsh sunlight | IX |
Quark Drive | Electric Terrain | IX |
Variations of Rain Dish
Slight HP recovery in weather | ||
---|---|---|
Name | Weather effect | Generation |
Rain Dish | Rain | III |
Ice Body | Snow* | IV |
Variations of Receiver
Copies the ability of a fainted ally | ||
---|---|---|
Name | Generation | |
Receiver | VII | |
Power of Alchemy | VII |
Variations of Rough Skin
Inflicts damage on contact | |
---|---|
Name | Generation |
Rough Skin | III |
Iron Barbs | V |
Variations of Sand Spit
Summons the following battlefield effect if the Pokémon is hit by a damaging move | ||
---|---|---|
Name | Effect | Generation |
Sand Spit | Sandstorm | VIII |
Seed Sower | Grassy Terrain | IX |
Variations of Sand Veil
Raises evasion during certain weather conditions | ||
---|---|---|
Name | Weather effect | Generation |
Sand Veil | Sandstorm | III |
Snow Cloak | Snow* | IV |
Variations of Scrappy
Prevents Intimidate from activating | ||
---|---|---|
Name | Generation | |
Oblivious | III | |
Own Tempo | III | |
Inner Focus | III | |
Scrappy | IV | |
Guard Dog | IX |
Variations of Serene Grace
Increases the probability of certain side-effects occurring | ||
---|---|---|
Name | Effect | Generation |
Serene Grace | Additional effects | III |
Super Luck | Critical hits | IV |
Variations of Thick Fat
Lowers damage taken by certain types of moves | ||
---|---|---|
Name | Type | Generation |
Thick Fat | Ice- and Fire-type moves | III |
Heatproof | Fire-type moves | IV |
Variations of Vessel of Ruin
Decreases a stat of all other Pokémon on the field by 25% | ||
---|---|---|
Name | Stat | Generation |
Vessel of Ruin | Special Attack | IX |
Sword of Ruin | Defense | IX |
Tablets of Ruin | Attack | IX |
Beads of Ruin | Special Defense | IX |
Variations of Volt Absorb
Absorbs moves of a certain type as HP | ||
---|---|---|
Name | Type | Generation |
Volt Absorb | Electric-type moves | III |
Water Absorb | Water-type moves | III |
Dry Skin* | Water-type moves | IV |
Earth Eater | Ground-type moves | IX |
Variations of Zen Mode
Changes form at 50% or less HP | ||
---|---|---|
Name | Generation | Pokémon |
Power Construct* | VII | Zygarde |
Shields Down | VII | Minior |
Zen Mode | V | Darmanitan |
Out of battle variations
Variations of Arena Trap
Affects wild encounter rate | ||
---|---|---|
Name | Effect | Generation |
Arena Trap | Increases | III |
Illuminate | Increases | III |
Sand Veil | Decreases in Sandstorm | III |
Stench | Decreases | III |
Sticky Hold | Increases while fishing | III |
Suction Cups | Increases while fishing | III |
Swarm | Increases | III |
White Smoke | Decreases | III |
No Guard | Increases | IV |
Quick Feet | Decreases | IV |
Snow Cloak | Decreases in Hail | IV |
Variations of Compound Eyes
Increases the probability of finding certain Pokémon | ||
---|---|---|
Name | Pokémon | Generation |
Compound Eyes | With held items | III |
Flash Fire | Fire types | III |
Harvest | Grass types | V |
Hustle | Higher-leveled | III |
Lightning Rod | Electric types | III |
Magnet Pull | Steel types | III |
Pressure | Higher-leveled | III |
Static | Electric types | III |
Storm Drain | Water types | IV |
Synchronize | Same Nature | III |
Vital Spirit | Higher-leveled | III |
Variations of Flame Body
Eggs hatch faster | |
---|---|
Name | Generation |
Flame Body | III |
Magma Armor | III |
Steam Engine | VIII |
Variations of Intimidate
Decreases the probability of finding Pokémon of a lower level | |
---|---|
Name | Generation |
Intimidate | III |
Keen Eye | III |
Variations of Pickup
Finds items after battle | ||
---|---|---|
Name | Item | Generation |
Pickup | Various | III |
Honey Gather | Honey | IV |
See also
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |