Glitch (DC): Difference between revisions

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{{incomplete|needs=Pokédex entry, type effectiveness and sprites}}
{{unknown name}}
{{unknown name}}
{{GlitchPkmnInfobox
{{GlitchPkmnInfobox
| name=Glitch (DC)
| name=Glitch (DC)
| jname=ゃパ
| tmname=Yapa
| image=RBGlitch017.png
| image=RBGlitch017.png
| size=
| size=
| caption=Glitch (DC)'s sprite
| caption=Glitch (DC)'s sprite
| species=
| species=Ve 't '''No'''
| height-ftin=80'3"
| height-m=24.5
| weight-lbs=6099.0
| weight-kg=2766.5
| typen=2
| typen=2
| type1=Normal
| type1=Normal
Line 19: Line 24:
| hybridof=Pidgeotto
| hybridof=Pidgeotto
| johtoguard={{p|Ampharos}}
| johtoguard={{p|Ampharos}}
| catchrate=190
}}
}}
'''Glitch (DC)''' is a dual-type {{2t|Normal|Flying}} [[glitch Pokémon]] found in {{game|Red and Blue|s}}. It can be obtained via the [[Johto guard glitch]] with {{p|Ampharos}}. It occupies hexadecimal slot DC. This is a hybrid of [[Pidgeotto]].
'''Glitch (DC)''' is a dual-type {{2t|Normal|Flying}} [[glitch Pokémon]] found in {{game|Red and Blue|s}}. It can be obtained via the [[Time Capsule exploit]] with {{p|Ampharos}}. It occupies hexadecimal slot DC and is a hybrid of {{p|Pidgeotto}}. When using a wild Pokémon modifier cheat, the player will encounter a [[Rocker]] with a Glitch (DC).
 
Glitch (DC)'s Pokédex data consists of chaotic glitch songs and visual glitches, and locks up the game. The lock-up can be avoided if the Trainer catching Glitch (DC) has a Pidgeotto registered in their Pokédex as "owned".


==Game data==
==Game data==
===Pokédex entry===
===Game locations===
===Game locations===
{{AvailabilityGlitch|
{{Availability/Header|type=Normal|type2=Flying}}
type=Normal |
{{Availability/Gen|gen=I}}
type2=Flying |
{{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[Time Capsule exploit]] ({{p|Ampharos}})}}
gen=1 |
{{Availability/Entry1/None|v=Yellow|area=Becomes [[PkMn (DC)]] in {{v2|Yellow}}}}
rbrarity=Trade |
|}
rbarea=[[Johto guard glitch]] ({{p|Ampharos}}) |
|}
yrarity=None |
{{Availability/Footer}}
yarea=Becomes [[PkMn (DC)]] in {{v2|Yellow}}|
}}


===Base stats===
===Base stats===
Line 44: Line 52:
type=Normal |
type=Normal |
type2=Flying
type2=Flying
}}
===Type effectiveness===
{{RBY type effectiveness|
type1=Normal|
type2=Flying|
Normal=  100 |
Fighting=100 |
Flying=  100 |
Poison=  100 |
Ground=    0 |
Rock=    200 |
Bug=      50 |
Ghost=    0 |
Fire=    100 |
Water=  100 |
Grass=    50 |
Electric=200 |
Psychic= 100 |
Ice=    200 |
Dragon=  100 |
}}
}}


Line 49: Line 79:
====By [[level|leveling up]]====
====By [[level|leveling up]]====
{{learnlist/levelh|Glitch (DC)|Normal|Flying|1|0}}
{{learnlist/levelh|Glitch (DC)|Normal|Flying|1|0}}
{{learnlist/level1|Start|Gust|Flying|40|100|35|}}
{{learnlist/level1|Start|Gust|Flying|40|100|35||'''}}
{{learnlist/level1|Start|Sand-Attack|Ground|—|100|15|}}
{{learnlist/level1|Start|Sand-Attack|Ground|—|100|15|}}
{{learnlist/level1|30|Stomp|Normal|65|100|20|}}
{{learnlist/level1|30|Stomp|Normal|65|100|20||'''}}
{{learnlist/level1|35|Tail Whip|Normal|—|100|30|}}
{{learnlist/level1|35|Tail Whip|Normal|—|100|30|}}
{{learnlist/level1|40|Fury Attack|Normal|15|85|20|}}
{{learnlist/level1|40|Fury Attack|Normal|15|85|20||'''}}
{{learnlist/level1|48|Horn Drill|Normal|—|—|5|}}
{{learnlist/level1|48|Horn Drill|Normal|—|—|5|}}
{{learnlist/level1|55|Leer|Normal|—|100|30|}}
{{learnlist/level1|55|Leer|Normal|—|100|30|}}
{{learnlist/level1|64|Take Down|Normal|90|85|20|}}
{{learnlist/level1|64|Take Down|Normal|90|85|20||'''}}
{{learnlist/levelf|Glitch (DC)|Normal|Flying|1|5}}
{{learnlist/levelf|Glitch (DC)|Normal|Flying|1|5}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh|Glitch (DC)|Normal|Flying|1|0}}
{{learnlist/tmh|Glitch (DC)|Normal|Flying|1|0}}
{{learnlist/tm1null}}
{{learnlist/tm1|TM02|Razor Wind|Normal|80|75|10||'''}}
{{learnlist/tm1|TM04|Whirlwind|Normal|—|100|20}}
{{learnlist/tm1|TM06|Toxic|Poison|—|85|10}}
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20||'''}}
{{learnlist/tm1|TM10|Double-Edge|Normal|100|100|15||'''}}
{{learnlist/tm1|TM20|Rage|Normal|20|100|20||'''}}
{{learnlist/tm1|TM31|Mimic|Normal|—|—|10}}
{{learnlist/tm1|TM32|Double Team|Normal|—|—|15}}
{{learnlist/tm1|TM33|Reflect|Psychic|—|—|20}}
{{learnlist/tm1|TM34|Bide|Normal|—|—|10}}
{{learnlist/tm1|TM39|Swift|Normal|60|—|20||'''}}
{{learnlist/tm1|TM43|Sky Attack|Flying|140|90|5||'''}}
{{learnlist/tm1|TM44|Rest|Psychic|—|—|10}}
{{learnlist/tm1|TM50|Substitute|Normal|—|—|10}}
{{learnlist/tm1|HM02|Fly|Flying|70|95|15||'''}}
{{learnlist/tmf|Glitch (DC)|Normal|Flying|1|5}}
{{learnlist/tmf|Glitch (DC)|Normal|Flying|1|5}}


Line 69: Line 113:
|name1=Glitch (DC)
|name1=Glitch (DC)
|type1-1=Normal
|type1-1=Normal
|type2-2=Flying
|type2-1=Flying
}}
 
==Sprites==
{{GlitchSpriteBox
|fimage=RBGlitch017.png
|fsize=56px
|bimage=RBGlitch017_b.png
|bsize=56px
|mimage=MS Bird I.png
|msize=16px
|typen=2
|type1=Normal
|type2=Flying
}}
}}


==Trivia==
==Trivia==
* Glitch (DC) have similar glitch names to [[Glitch (DB)]].
* Glitch (DC) has the same name as [[Glitch (DB)]]. (Not including post-50 data, in which DC is named "yPkMn2PkMn".)
* Exclusively to the Japanese {{2v2|Red|Green}}, the glitch Pokémon with the same index number ゃパ (hex:DC) is able to evolve into {{p|Mew}} at Level 33. It is one of three glitch Pokémon known to evolve into Mew; the others being [[94 h]] and [[$ (glitch Pokémon)|$]] with specific VRAM data, and the only one that evolves into Mew regardless of the contents of writable memory such as VRAM.<ref>[https://www.youtube.com/watch?v=fycXaYLzzMg ゃパ (hex:DC)'s evolution into Mew (Pokémon Red/Green JP) | YouTube video by ChickasaurusGL]</ref><ref>[https://www.youtube.com/watch?v=Mrnb18sJ3SY Forcing 94 h or $ (0xF9) to evolve into Mew (Generation I) | YouTube video by ChickasaurusGL]</ref>


==External links==
==External links==
[http://glitchcity.info/wiki/index.php/GlitchDex/RB:220 On Glitch City Laboratories]
[http://glitchcity.info/wiki/index.php/GlitchDex/RB:220 On Glitch City Laboratories]


==References==
<references/>
{{-}}
{{-}}
{{GlitchPkmn}}<br>
{{GlitchPkmn}}<br>
Line 83: Line 143:


[[Category:Hybrid glitch Pokémon]]
[[Category:Hybrid glitch Pokémon]]
[[it:Glitch (DC)]]

Latest revision as of 01:49, 2 July 2019

Get it? Because the name is unknown. The subject of this article has no official name.
The name currently in use is a fan designator; see below for more information.
Glitch (DC)
ゃパ Yapa
RBGlitch017.png
Glitch (DC)'s sprite
Types Category
 Normal  Flying  Ve 't No Pokémon
Hexadecimal identifier Exp. at Lv. 100
DC Unknown
Pokédex
National
#017
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova (BW)
#—
Unova (B2W2)
#—
Games found in
Red and Blue
Special stat for Mew glitch Time Capsule exploit Pokémon
N/A Ampharos
Equivalent in Yellow
PkMn (DC)
Height Weight
80'3" 6099.0 lbs.
Hybrid of Catch rate
Pidgeotto 190
Gender ratio
Unknown
Egg Groups Egg cycles
Unknown Unknown
EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
?

Glitch (DC) is a dual-type Normal/Flying glitch Pokémon found in Pokémon Red and Blue. It can be obtained via the Time Capsule exploit with Ampharos. It occupies hexadecimal slot DC and is a hybrid of Pidgeotto. When using a wild Pokémon modifier cheat, the player will encounter a Rocker with a Glitch (DC).

Glitch (DC)'s Pokédex data consists of chaotic glitch songs and visual glitches, and locks up the game. The lock-up can be avoided if the Trainer catching Glitch (DC) has a Pidgeotto registered in their Pokédex as "owned".

Game data

Pokédex entry

Game locations

Generation I
Red Blue
Time Capsule exploit (Ampharos)
Yellow
Becomes PkMn (DC) in Yellow


Base stats

Stat Range
At Lv. 50 At Lv. 100
63
123 - 169 236 - 329
60
65 - 111 125 - 218
55
60 - 106 115 - 208
71
76 - 122 147 - 240
50
55 - 101 105 - 198
Total:
299
(349 on other generations' scale)
  • Minimum stats are calculated with 0 EVs and IVs of 0.
  • Maximum stats are calculated with 63001 EVs and IVs of 15.
  • Total on other generations' scale counts this Pokémon's Special stat as both Special Attack and Special Defense.


Type effectiveness

Under normal battle conditions in Generation I, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
None

Learnset

By leveling up

Generation I
Other generations:
None
 Level   Move   Type   Power   Accuracy   PP 
00Start Gust Flying 04040 100}}100% 35
00Start Sand-Attack Ground 0000 100}}100% 15
3030 Stomp Normal 06565 100}}100% 20
3535 Tail Whip Normal 0000 100}}100% 30
4040 Fury Attack Normal 01515 085}}85% 20
4848 Horn Drill Normal 0000 —}}—% 5
5555 Leer Normal 0000 100}}100% 30
6464 Take Down Normal 09090 085}}85% 20
  • Bold indicates a move that gets STAB when used by Glitch (DC)
  • Italic indicates a move that gets STAB only when used by an Evolution of Glitch (DC)
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
None
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Normal Sprite.png TM02 Razor Wind Normal 80 75% 10
Bag TM Normal Sprite.png TM04 Whirlwind Normal 100% 20
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Normal Sprite.png TM09 Take Down Normal 90 85% 20
Bag TM Normal Sprite.png TM10 Double-Edge Normal 100 100% 15
Bag TM Normal Sprite.png TM20 Rage Normal 20 100% 20
Bag TM Normal Sprite.png TM31 Mimic Normal —% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Psychic Sprite.png TM33 Reflect Psychic —% 20
Bag TM Normal Sprite.png TM34 Bide Normal —% 10
Bag TM Normal Sprite.png TM39 Swift Normal 60 —% 20
Bag TM Flying Sprite.png TM43 Sky Attack Flying 140 90% 5
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM50 Substitute Normal —% 10
Bag HM Flying Sprite.png HM02 Fly Flying 70 95% 15
  • Bold indicates a move that gets STAB when used by Glitch (DC)
  • Italic indicates a move that gets STAB only when used by an Evolution of Glitch (DC)

Evolution

RBGlitch017.png
Does not evolve
Glitch (DC)
 Normal  Flying 



Sprites

Front sprite Front sprite 2 Front sprite 3 Back sprite Menu sprite
RBGlitch017.png 000.png 000.png RBGlitch017 b.png MS Bird I.png

Trivia

  • Glitch (DC) has the same name as Glitch (DB). (Not including post-50 data, in which DC is named "yPkMn2PkMn".)
  • Exclusively to the Japanese Red and Green, the glitch Pokémon with the same index number ゃパ (hex:DC) is able to evolve into Mew at Level 33. It is one of three glitch Pokémon known to evolve into Mew; the others being 94 h and $ with specific VRAM data, and the only one that evolves into Mew regardless of the contents of writable memory such as VRAM.[1][2]

External links

On Glitch City Laboratories

References


Red/Blue: 'M (00)MissingNo.▶ Aaゥ (C1)ゥ .4h POKé
PokéWTrainerPkMn (C5)ゥL ゥM 4♀Pゥ ゥゥTゥU?◣ゥ 8PC4SH
PPkMn ◣ nTrainer▼ W G dOPkMn4XPkMn PkMn T4B 8 4 8
ゥ 'M p'u ゥAゥ GPゥ ゥ ゥ4 hGlitch (D7)PkMnaPkMnゥ ♂ fPkMnk
PkMnRPkMn "B (DA)Glitch (DB)Glitch (DC)7PkMn 'v-PkMn.PkMn
/PkMn ▼PkMn'v……ゥ (E3)Glitch (E4)C- -
Pゥ 4$X CcA (EA)Glitch (EB)Glitch (EC)hゥ
.gゥ$'Mゥ$ (F0)94ゥ l (F2)ゥ l (F3)ゥ$ (F4)
ゥ (F5)G'Mp'Ng'Mp'Ng ゥ$94 hGlitch (FA)'M 'N gO
ゥ$ 6ゥ'M (FE)'M (FF)
Yellow: 3TrainerPoké $MissingNo.4 44 4 Hy♀ .pPkMnp' 'ゥ ( Z4
X ゥ- xゥ,4. .ァ7gug gァ / g J 1Glitch (CA)
. pゥ.8ゥ. BPkMn pゥぁ ゥぇ (CE)4, ゥァ (CF)ゥ'B ァ h
PkMn ? Aゥゥ)ゥ (D4)'ゥ.PkMn pゥぁ ゥぇ (D6)B (D7)PkMn (D8)
ゥ (D9)]ゥ' BPkMn (DC)4, ゥァ (DD)8 (DE)p ID
8 P ァ'r 'r 4(h4to894 89 48B 4 8Z ゥ9
ゥHIゥ.4(h4hi?$4HI?'r ゥ$ Pゥ. 4(?/4(h4?
ゥ► ゥ▼ ゥh 4Pゥ ゥ.... ゥ ( .I' .' B' ゥゥ ゥェ ゥ ▷ゥ $ A (F3)♂ p ゥ
▼ pゥゥ $ A (F6)PkMn (F7)ゥ 4- 4$ゥ▾ ゥ♂F q ,
ゥ$ 4MN ゥ× 'rゥ. 4-ゥ/ 4ァ 4,Q ◣
Generation II: ????? (00GSFCGSFEGSFFGS00CFCCFECFFC)
Glitch EggGlitch Unown
Generation III: -???????????Bad Egg
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad EggGlitch Unown
Generation VI: Bad EggGeneration VI 724+ glitch Pokémon


Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.