Beedrill (Pokémon)/Generation V learnset: Difference between revisions

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Created page with "{{Pokelinkback|015|{{subst:Num2N|015}}|5}} ====By leveling up==== {{learnlist/levelh|Beedrill|Bug|Poison|5|1}} {{learnlist/level5|Start|Fury Attack|Normal|Physical|1..."
 
m Text replacement - "==By a prior evolution==" to "==By a prior Evolution=="
 
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====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|Beedrill|Bug|Poison|5|1}}
{{learnlist/levelh|Beedrill|Bug|Poison|5|1}}
{{learnlist/level5|Start|Fury Attack|Normal|Physical|15|85|20}}
{{learnlist/level5|1|Fury Attack|Normal|Physical|15|85|20}}
{{learnlist/level5|10|Fury Attack|Normal|Physical|15|85|20}}
{{learnlist/level5|10|Fury Attack|Normal|Physical|15|85|20}}
{{learnlist/level5|13|Focus Energy|Normal|Status|—|—|30}}
{{learnlist/level5|13|Focus Energy|Normal|Status|||30}}
{{learnlist/level5|16|Twineedle|Bug|Physical|25|100|20||'''}}
{{learnlist/level5|16|Twineedle|Bug|Physical|25|100|20||'''}}
{{learnlist/level5|19|Rage|Normal|Physical|20|100|20}}
{{learnlist/level5|19|Rage|Normal|Physical|20|100|20}}
{{learnlist/level5|22|Pursuit|Dark|Physical|40|100|20}}
{{learnlist/level5|22|Pursuit|Dark|Physical|40|100|20}}
{{learnlist/level5|25|Toxic Spikes|Poison|Status|—|—|20}}
{{learnlist/level5|25|Toxic Spikes|Poison|Status|||20}}
{{learnlist/level5|28|Pin Missile|Bug|Physical|14|85|20||'''}}
{{learnlist/level5|28|Pin Missile|Bug|Physical|14|85|20||'''}}
{{learnlist/level5|31|Agility|Psychic|Status|—|—|30}}
{{learnlist/level5|31|Agility|Psychic|Status|||30}}
{{learnlist/level5|34|Assurance|Dark|Physical|50|100|10}}
{{learnlist/level5|34|Assurance|Dark|Physical|50|100|10}}
{{learnlist/level5|37|Poison Jab|Poison|Physical|80|100|20||'''}}
{{learnlist/level5|37|Poison Jab|Poison|Physical|80|100|20||'''}}
{{learnlist/level5|40|Endeavor|Normal|Physical|—|100|5}}
{{learnlist/level5|40|Endeavor|Normal|Physical||100|5}}
{{learnlist/levelf|Beedrill|Bug|Poison|5|1}}
{{learnlist/levelf|Beedrill|Bug|Poison|5|1}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh|Beedrill|Bug|Poison|5|1}}
{{learnlist/tmh|Beedrill|Bug|Poison|5|1}}
{{learnlist/tm5|TM06|Toxic|Poison|Status|—|90|10}}
{{learnlist/tm5|TM06|Toxic|Poison|Status||90|10}}
{{learnlist/tm5|TM09|Venoshock|Poison|Special|65|100|10||'''}}
{{learnlist/tm5|TM09|Venoshock|Poison|Special|65|100|10||'''}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|—|100|15}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special||100|15}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|—|—|5}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|||5}}
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm5|TM17|Protect|Normal|Status|—|—|10}}
{{learnlist/tm5|TM17|Protect|Normal|Status|||10}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical|—|100|20}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical||100|20}}
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10}}
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10}}
{{learnlist/tm5|TM27|Return|Normal|Physical|—|100|20}}
{{learnlist/tm5|TM27|Return|Normal|Physical||100|20}}
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|—|—|15}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|||15}}
{{learnlist/tm5|TM36|Sludge Bomb|Poison|Special|90|100|10||'''}}
{{learnlist/tm5|TM36|Sludge Bomb|Poison|Special|90|100|10||'''}}
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60|—|20}}
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60||20}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|||10}}
{{learnlist/tm5|TM45|Attract|Normal|Status|—|100|15}}
{{learnlist/tm5|TM45|Attract|Normal|Status||100|15}}
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10}}
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}
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{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10}}
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10}}
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm5|TM70|Flash|Normal|Status|—|100|20}}
{{learnlist/tm5|TM70|Flash|Normal|Status||100|20}}
{{learnlist/tm5|TM75|Swords Dance|Normal|Status|—|—|30}}
{{learnlist/tm5|TM75|Swords Dance|Normal|Status|||30}}
{{learnlist/tm5|TM76|Struggle Bug|Bug|Special|30|100|20||'''}}
{{learnlist/tm5|TM76|Struggle Bug|Bug|Special|30|100|20||'''}}
{{learnlist/tm5|TM81|X-Scissor|Bug|Physical|80|100|15||'''}}
{{learnlist/tm5|TM81|X-Scissor|Bug|Physical|80|100|15||'''}}
{{learnlist/tm5|TM84|Poison Jab|Poison|Physical|80|100|20||'''}}
{{learnlist/tm5|TM84|Poison Jab|Poison|Physical|80|100|20||'''}}
{{learnlist/tm5|TM87|Swagger|Normal|Status|—|90|15}}
{{learnlist/tm5|TM87|Swagger|Normal|Status||90|15}}
{{learnlist/tm5|TM89|U-turn|Bug|Physical|70|100|20||'''}}
{{learnlist/tm5|TM89|U-turn|Bug|Physical|70|100|20||'''}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|||10}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}
{{learnlist/tm5|HM01|Cut|Normal|Physical|50|95|30}}
{{learnlist/tm5|HM01|Cut|Normal|Physical|50|95|30}}
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{{learnlist/tutor5|Drill Run|Ground|Physical|80|95|10|||no|yes}}
{{learnlist/tutor5|Drill Run|Ground|Physical|80|95|10|||no|yes}}
{{learnlist/tutor5|Electroweb|Electric|Special|55|95|15|||no|yes}}
{{learnlist/tutor5|Electroweb|Electric|Special|55|95|15|||no|yes}}
{{learnlist/tutor5|Endeavor|Normal|Physical|—|100|5|||no|yes}}
{{learnlist/tutor5|Endeavor|Normal|Physical||100|5|||no|yes}}
{{learnlist/tutor5|Giga Drain|Grass|Special|75|100|10|||no|yes}}
{{learnlist/tutor5|Giga Drain|Grass|Special|75|100|10|||no|yes}}
{{learnlist/tutor5|Knock Off|Dark|Physical|20|100|20|||no|yes}}
{{learnlist/tutor5|Knock Off|Dark|Physical|20|100|20|||no|yes}}
{{learnlist/tutor5|Roost|Flying|Status|—|—|10|||no|yes}}
{{learnlist/tutor5|Roost|Flying|Status|||10|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|—|—|10|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|||10|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}
{{learnlist/tutor5|Tailwind|Flying|Status|—|—|30|||no|yes}}
{{learnlist/tutor5|Tailwind|Flying|Status|||30|||no|yes}}
{{learnlist/tutorf|Beedrill|bug|poison|5|1}}
{{learnlist/tutorf|Beedrill|bug|poison|5|1}}


====By a prior [[evolution]]====
====By a prior [[Evolution]]====
{{Learnlist/prevoh|Beedrill|Bug|Poison|5|1}}
{{Learnlist/prevoh|Beedrill|Bug|Poison|5|1}}
{{Learnlist/prevo5|013|Weedle|||||Poison Sting|Poison|Physical|15|100|35|'''}}
{{Learnlist/prevo5|013|Weedle|||||Poison Sting|Poison|Physical|15|100|35|'''}}
{{Learnlist/prevo5|013|Weedle|||||String Shot|Bug|Status|—|95|40}}
{{Learnlist/prevo5|013|Weedle|||||String Shot|Bug|Status||95|40}}
{{Learnlist/prevo5|013|Weedle|||||Bug Bite|Bug|Physical|60|100|20|'''|BW}}
{{Learnlist/prevo5|013|Weedle|||||Bug Bite|Bug|Physical|60|100|20|'''|BW}}
{{Learnlist/prevo5|014|Kakuna|||||Harden|Normal|Status|—|—|30}}
{{Learnlist/prevo5|014|Kakuna|||||Harden|Normal|Status|||30}}
{{Learnlist/prevo5|014|Kakuna|t||||Iron Defense|Steel|Status|—|—|15||B2W2}}
{{Learnlist/prevo5|014|Kakuna|t||||Iron Defense|Steel|Status|||15||B2W2}}
{{Learnlist/prevof|Beedrill|Bug|Poison|5|1}}
{{Learnlist/prevof|Beedrill|Bug|Poison|5|1}}


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{{learnlist/event5|{{dwa|Dream Park}}|Fury Cutter|Bug|Physical|20|95|20||'''}}
{{learnlist/event5|{{dwa|Dream Park}}|Fury Cutter|Bug|Physical|20|95|20||'''}}
{{learnlist/eventf|Beedrill|Bug|Poison|5|1}}
{{learnlist/eventf|Beedrill|Bug|Poison|5|1}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/5|Beedrill|Bug|Poison|1}}
{{learnlist/prevgen5|Beedrill|1|Baton Pass|Normal|Status|—|—|40|III=event<!--XD-->}}
{{learnlist/prevgen5|Beedrill|1|Captivate|Normal|Status|—|100|20|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Beedrill|1|Defog|Flying|Status|—|—|15|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Beedrill|1|Double-Edge|Normal|Physical|120|100|15|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Beedrill|1|Endure|Normal|Status|—|—|10|III=yes<!--tutor-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Beedrill|1|Mimic|Normal|Status|—|—|10|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Beedrill|1|Natural Gift|Normal|Physical|—|100|15|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Beedrill|1|Ominous Wind|Ghost|Special|60|100|5|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Beedrill|1|Secret Power|Normal|Physical|70|100|20|III=yes<!--TM-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Beedrill|1|Silver Wind|Bug|Special|60|100|5||'''|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Beedrill|1|Swift|Normal|Special|60|—|20|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgenf/5|Beedrill|Bug|Poison|1}}
[[it:Beedrill/Mosse apprese in quinta generazione]]
[[zh:大针蜂/第五世代招式表]]

Latest revision as of 03:18, 13 July 2024

← Beedrill Beedrill

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Fury Attack Normal Physical 01515 08585% 20
1010 Fury Attack Normal Physical 01515 08585% 20
1313 Focus Energy Normal Status 0000 00——% 30
1616 Twineedle Bug Physical 02525 100100% 20
1919 Rage Normal Physical 02020 100100% 20
2222 Pursuit Dark Physical 04040 100100% 20
2525 Toxic Spikes Poison Status 0000 00——% 20
2828 Pin Missile Bug Physical 01414 08585% 20
3131 Agility Psychic Status 0000 00——% 30
3434 Assurance Dark Physical 05050 100100% 10
3737 Poison Jab Poison Physical 08080 100100% 20
4040 Endeavor Normal Physical 0000 100100% 5
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an Evolution of Beedrill
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06 Toxic Poison Status 0000 090}}90% 10
TM09 Venoshock Poison Special 06565 100}}100% 10
TM10 Hidden Power Normal Special 0000 100}}100% 15
TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17 Protect Normal Status 0000 00—}}—% 10
TM21 Frustration Normal Physical 0000 100}}100% 20
TM22 SolarBeam Grass Special 120120 100}}100% 10
TM27 Return Normal Physical 0000 100}}100% 20
TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32 Double Team Normal Status 0000 00—}}—% 15
TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM42 Facade Normal Physical 07070 100}}100% 20
TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 Attract Normal Status 0000 100}}100% 15
TM46 Thief Dark Physical 04040 100}}100% 10
TM48 Round Normal Special 06060 100}}100% 15
TM54 False Swipe Normal Physical 04040 100}}100% 40
TM62 Acrobatics Flying Physical 05555 100}}100% 15
TM66 Payback Dark Physical 05050 100}}100% 10
TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM70 Flash Normal Status 0000 100}}100% 20
TM75 Swords Dance Normal Status 0000 00—}}—% 30
TM76 Struggle Bug Bug Special 03030 100}}100% 20
TM81 X-Scissor Bug Physical 08080 100}}100% 15
TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM87 Swagger Normal Status 0000 090}}90% 15
TM89 U-turn Bug Physical 07070 100}}100% 20
TM90 Substitute Normal Status 0000 00—}}—% 10
TM94 Rock Smash Fighting Physical 04040 100}}100% 15
HM01 Cut Normal Physical 05050 095}}95% 30
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an Evolution of Beedrill
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Beedrill in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Beedrill in that game.
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an Evolution of Beedrill
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Bug Bite Bug Physical 60 100% 20
B W B2 W2 Drill Run Ground Physical 80 95% 10
B W B2 W2 Electroweb Electric Special 55 95% 15
B W B2 W2 Endeavor Normal Physical 100% 5
B W B2 W2 Giga Drain Grass Special 75 100% 10
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Roost Flying Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Tailwind Flying Status —% 30
  • A black abbreviation in a colored box indicates that Beedrill can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Beedrill cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an Evolution of Beedrill
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior Evolution

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Weedle (Pokémon)/Generation V learnset Poison Sting Poison Physical 15 100% 35
Weedle (Pokémon)/Generation V learnset String Shot Bug Status 95% 40
Weedle (Pokémon)/Generation V learnset Bug BiteBW Bug Physical 60 100% 20
Kakuna (Pokémon)/Generation V learnset Harden Normal Status —% 30
Kakuna (Pokémon)/Generation V learnset* Iron DefenseB2W2 Steel Status —% 15
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an Evolution of Beedrill
  • Click on the generation numbers at the top to see moves from other generations

Dream World moves

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Dream Park Air Cutter Flying Special 55 95% 25
Dream Park Fury Cutter Bug Physical 20 95% 20
  • A superscript level indicates that Beedrill can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an Evolution of Beedrill
  • Click on the generation numbers at the top to see event moves from other generations

By transfer from another generation

Generation V
Other generations:
I - II - IV - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Baton Pass Normal Status 0000 00—}}—% 40
III IV Captivate Normal Status 0000 100}}100% 20
III IV Defog Flying Status 0000 00—}}—% 15
III IV Double-Edge Normal Physical 120120 100}}100% 15
III IV Endure Normal Status 0000 00—}}—% 10
III IV Mimic Normal Status 0000 00—}}—% 10
III IV Natural Gift Normal Physical 0000 100}}100% 15
III IV Ominous Wind Ghost Special 06060 100}}100% 5
III IV Secret Power Normal Physical 07070 100}}100% 20
III IV Silver Wind Bug Special 06060 100}}100% 5
III IV Swift Normal Special 06060 00—}}—% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an Evolution of Beedrill
  • Click on the generation numbers at the top to see transfer-only moves for other generations