Moonlight (move): Difference between revisions

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{{MoveInfobox|
{{samename|[[Pokémon: Twilight Wings]] episode with the same name|TW06}}
n=236 |
{{MoveInfobox
name=Moonlight |
|n=236
jname=つきのひかり |
|name=Moonlight
jtrans=Moonlight |
|jname=つきのひかり
jtranslit=Tsuki no Hikari |
|jtrans=Moonlight
gameimage=Moonlight V.png |
|jtranslit=Tsuki no Hikari
type=Fairy |
|gameimage=Moonlight IX.png
damagecategory=Status |
|gameimage2=Moonlight IX 2.png
basepp=5 |
|gameimagewidth=300
maxpp=8 |
|type=Fairy
power=— |
|damagecategory=Status
accuracy=— |
|basepp=5
bdesc=??? |
|maxpp=8
gen=II |
|power=—
category=Beauty |
|accuracy=—
appeal=1 |
|gen=II
jam=0 |
|category=Beauty
cdesc=The appeal's quality varies depending on its timing. |
|appeal=1
appealsc=0 |
|jam=0
scdesc=Increased Voltage is added to the performance score. |
|cdesc=The appeal's quality varies depending on its timing.
pokefordex=moonlight |
|appealsc=0
touches=no |
|scdesc=Increased Voltage is added to the performance score.
protect=no |
|category6=Beautiful
magiccoat=no |
|appeal6= 1
snatch=yes |
|jam6= 0
brightpowder=no |
|cdesc6= Effectiveness varies depending on when it is used.
kingsrock=no |
|touches=no
flag7=no |
|protect=no
flag8=yes |
|magiccoat=no
sound=no |
|snatch=yes
target=self|
|mirrormove=no
footnotes= }}
|kingsrock=no
|sound=no
|target=self
}}
'''Moonlight''' (Japanese: '''つきのひかり''' ''Moonlight'') is a non-damaging {{type|Fairy}} [[move]] introduced in [[Generation II]]. Prior to [[Generation VI]], it was a {{type|Normal}} move.
'''Moonlight''' (Japanese: '''つきのひかり''' ''Moonlight'') is a non-damaging {{type|Fairy}} [[move]] introduced in [[Generation II]]. Prior to [[Generation VI]], it was a {{type|Normal}} move.


==Effect==
==Effect==
===Generation II===
===Generation II===
Moonlight restores the user's current {{Stat|HP}} based on the [[weather conditions]] and [[time]] of day. In morning and day, clear conditions restore ¼, sunny conditions restore ½ and other conditions restore <sup>1</sup>/<sub>8</sub> HP. At night, the move restores twice as much of HP. In link battle, move restores HP as if it was night.
Moonlight restores the user's current [[HP]] based on the [[weather]] and [[time]] of day. In morning and day, during no weather it restores ¼ total HP, during [[harsh sunlight]] it restores ½ total HP, and during other weather it restores ⅛ total HP, rounded down. Except in link battles, the move restores twice as much HP at night.
 
===Generation III to V===
Moonlight restores the user's current HP based on the [[weather]] in the battle. During no weather it restores ½ total HP, during [[harsh sunlight]] it restores ⅔ total HP, and during other weather it restores ¼ total HP, rounded down.
 
Moonlight can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 1 bonus appeal point if {{m|Sunny Day}} was used in the previous turn.


===Generations III to V===
===Generation VI onwards===
Moonlight restores the user's current HP based on the [[weather conditions]] in the battle. Normal conditions restore ½ total HP, sunny conditions restore ⅔ total HP, and other weather conditions restore ¼ total HP.
Moonlight is now a {{type|Fairy}} move. When used during [[strong winds]] it restores ½ total HP, rounded down.


===Generation VI===
Moonlight can be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an three extra appeal points if the move {{m|Sunny Day}} was used in the prior turn.
Moonlight is now a {{type|Fairy}} move.
 
If powered up by a [[Fairium Z]] into Z-Moonlight, all of the user's lowered stats are reset.


==Description==
==Description==
{{movedesc|Fairy}}
{{movedesc|Fairy}}
{{movedescentry|{{gameabbrev3|Stad2}}|Allows HP to be restored by the moonlight. In battle, half the user's max HP is restored.}}
{{movedescentry|{{gameabbrevss|Stad2}}|Allows HP to be restored by the moonlight. In battle, half the user's max HP is restored.}}
{{movedescentry|{{gameabbrev3|GSC}}|Restores HP (varies by time).}}
{{movedescentry|{{gameabbrev2|GSC}}|Restores HP (varies by time).}}
{{movedescentry|{{gameabbrev3|RSE}}|Restores HP. The amount restored with the weather.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Restores HP. The amount varies with the weather.}}
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Restores HP. The amount varies with the weather.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Restores the user's HP. The amount of HP regained varies with the weather.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Restores the user’s HP. The amount of HP regained varies with the weather.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|The user restores its own HP. The amount of HP regained varies with the weather.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}|The user restores its own HP. The amount of HP regained varies with the weather.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Fairy|2}}
{{Movehead/Games|Fairy|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry/Level2|035|Clefairy|1|Fairy|Fairy|43|37|37|40|B2W2=43|43}}
{{Moveentry/9|0035|Clefairy|type=Fairy|1|Fairy|Fairy|43|37|37|40{{sup/5|BW}}<br>43{{sup/5|B2W2}}|43|43|24|1|1}}
{{Moveentry/Level2|043|Oddish|2|Grass|Poison|32|32|33|33|33}}
{{Moveentry/9|0036|Clefable|type=Fairy|1|Fairy|Fairy|1|−|−|−|−|−|1|1|{{tt|Rem.|Can only be learned via Move Reminder}}}}
{{Moveentry/Level2|044|Gloom|2|Grass|Poison|35|35|41|41|41}}
{{Moveentry/9|0043|Oddish|type=Grass|type2=Poison|1|Grass|Grass|32|32|33|33|33{{sup/6|XY}}<br>27{{sup/6|ORAS}}|27|36|36|36}}
{{Moveentry/Level2|197|Umbreon|1|Dark|Dark|52|52|71|71|B2W2=33|33}}
{{Moveentry/9|0044|Gloom|type=Grass|type2=Poison|1|Grass|Grass|35|35|41|41|41{{sup/6|XY}}<br>29{{sup/6|ORAS}}|29|44|44|44}}
{{Moveentry/Level2|269|Dustox|2|Bug|Poison|no|20|20|20|20}}
{{Moveentry/9|0045|Vileplume|type=Grass|type2=Poison|1|Grass|Grass|−|−|−|−|−|−|1|1|1}}
{{Moveentry/Level2|313|Volbeat|1|Bug|Bug|no|13|13|13|13}}
{{Moveentry/9|0182|Bellossom|type=Grass|1|Grass|Grass|−|−|−|−|−|−|1|1|1}}
{{Moveentry/Level2|314|Illumise|1|Bug|Bug|no|13|13|13|13}}
{{Moveentry/9|0197|Umbreon|type=Dark|1|Field|Field|52|52|71|71{{sup/5|BW}}<br>33{{sup/5|B2W2}}|33|33|30|30|30}}
{{Moveentry/Level2|488|Cresselia|1|Psychic|Psychic|no|no|57|57}}
{{Moveentry/9|0269|Dustox|type=Bug|type2=Poison|1|Bug|Bug||20|20|20|20{{sup/6|XY}}<br>17{{sup/6|ORAS}}|17||17}}
{{Moveentry/Level2|517|Munna|1|Psychic|Psychic|no|no|no|17|17}}
{{Moveentry/9|0313|Volbeat|type=Bug|2|Bug|Human-Like||13|13|13|13{{sup/6|XY}}<br>19{{sup/6|ORAS}}|19||19|19}}
{{Moveentry/Level2|715|Noivern|2|Flying|Dragon|no|no|no|no|--}}
{{Moveentry/9|0314|Illumise|type=Bug|2|Bug|Human-Like||13|13|13|13{{sup/6|XY}}<br>19{{sup/6|ORAS}}|19||19|19}}
{{Movefooter|Fairy|2}}
{{Moveentry/9|0337|Lunatone|type=Rock|type2=Psychic|1|Mineral|Mineral||−|−|−|−|−|1|1}}
{{Moveentry/9|0488|Cresselia|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|||57|57|1, 57|1, 57|42|42|42}}
{{Moveentry/9|0517|Munna|type=Psychic|1|Field|Field||||17|17|17|16}}
{{Moveentry/9|0518|Musharna|type=Psychic|1|Field|Field||||−|−|−|1}}
{{Moveentry/9|0715|Noivern|type=Flying|type2=Dragon|2|Flying|Dragon|||||1|1|1||1}}
{{Moveentry/9|0755|Morelull|type=Grass|type2=Fairy|1|Grass|Grass||||||11|20}}
{{Moveentry/9|0756|Shiinotic|type=Grass|type2=Fairy|1|Grass|Grass||||||11|20}}
{{Moveentry/9|0792|Lunala|type=Psychic|type2=Ghost|1|No Eggs Discovered|No Eggs Discovered||||||31|35||35}}
{{Moveentry/9|0800|Necrozma|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|form=All available forms||||||1|1||1}}
{{Moveentry/9|0901|formsig=B|Ursaluna|type=Ground|type2=Normal|1|Field|Field|form=Bloodmoon|||||||||{{tt|Rem.|Can only be learned via Move Reminder}}}}
{{Movefoot|Fairy|9}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Fairy|2}}
{{Movehead/Games|Fairy|Egg Move|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry/Breed2|102|Exeggcute|2|Grass|Psychic|{{MSP|043|Oddish}}{{MSP|044|Gloom}}|{{MSP|043|Oddish}}{{MSP|044|Gloom}}|{{MSP|043|Oddish}}{{MSP|044|Gloom}}|{{MSP|043|Oddish}}{{MSP|044|Gloom}}}}
{{Moveentry/9|0102|Exeggcute|type=Grass|type2=Psychic|1|Grass|Grass|||||||||}}
{{Moveentry/Breed2|302|Sableye|2|Dark|Ghost|no|{{MSP|313|Volbeat}}|{{MSP|313|Volbeat}}|{{MSP|313|Volbeat}}}}
{{Moveentry/9|0302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like|||||||||}}
{{Movefooter|Fairy|2}}
{{Movefoot|Fairy|9}}


===Special move===
===Special move===
====[[Generation IV]]====
====[[Generation IV]]====
{{Learnlistspecial|Normal}}
{{Movehead/Special|Normal}}
{{Moveentryspecial|035|Clefairy|1|Normal|Normal|[[Pokéwalker]] - {{pw|Night Sky's Edge}}||||8}}
{{Moveentry/1|0035|Clefairy|type=Fairy|1|Fairy|Fairy|[[Pokéwalker]] - {{pw|Night Sky's Edge}}|note=Lv.&nbsp;8}}
{{Learnlist/footer}}
{{Movefoot|Normal|1}}
 
====[[Generation V]]====
{{Movehead/Special|Normal}}
{{Moveentry/1|0337|Lunatone|type=Rock|type2=Psychic|1|Mineral|Mineral|{{pkmn|Dream World}} - {{dwa|Icy Cave}}}}
{{Movefoot|Normal|1}}


===By {{pkmn2|event}}===
===By {{pkmn2|event}}===
====[[Generation II]]====
====[[Generation II]]====
{{Learnlistspecial|Normal}}
{{Movehead/Special|Normal}}
{{Moveentryspecial|029|Nidoran♀|1|Poison|Poison|[[List of Gotta Catch 'Em All event Pokémon#Moonlight Nidoran♀|New York Pokémon Center]]}}
{{Moveentry/1|0029|Nidoran♀|type=Poison|2|Monster|Field|[[List of PCNY event Pokémon distributions in Generation II#Moonlight Nidoran♀|New York Pokémon Center]]}}
{{Moveentryspecial|215|Sneasel|2|Dark|Ice|[[List of Gotta Catch 'Em All event Pokémon#Moonlight Sneasel|New York Pokémon Center]]}}
{{Moveentry/1|0215|Sneasel|type=Dark|type2=Ice|1|Field|Field|[[List of PCNY event Pokémon distributions in Generation II#Moonlight Sneasel|New York Pokémon Center]]}}
{{Learnlist/footer}}
{{Movefoot|Normal|1}}
 
==In other games==
===[[Pokémon Mystery Dungeon series]]===
{{incomplete|section|DX and effects in Extremely Harsh Sunlight, Heavy Rain, Strong Winds}}
Moonlight restores HP to the user and teammates. Prior to [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], Moonlight will affect all teammates on the entire floor and heal a set amount of HP. From Gates to Infinity, Moonlight only affects the user and teammates in the same room, and heals HP as a percentage of the user's max HP.
 
{| class="roundy" style="margin:auto; background:#{{fairy color}}; border:3px solid #{{fairy color dark}}; text-align:center"
|- style="background: #{{fairy color light}}"
! style="width: 80px" rowspan=2 | Game
! colspan=9 | HP restored
|- style="background: #{{fairy color light}}"
! style="width: 50px" | Clear
! style="width: 50px" | {{color2|000|harsh sunlight|Sun}}
! style="width: 50px" | {{color2|000|Rain}}
! style="width: 50px" | {{color2|000|Sandstorm (weather condition)|Sandstorm}}
! style="width: 50px" | {{color2|000|Hail (weather condition)|Hail}}
! style="width: 50px" | {{color2|000|Fog}}
! style="width: 50px" | Cloud
! style="width: 50px" | {{color2|000|Snow}}
! style="width: 50px" | {{color2|000|Strong winds}}
|- style="background:#fff"
| {{gameabbrevmd|RB}}
| 50 || 80 || 10 || 30 || 10 || 1 || 40 || 1 || -
|- style="background:#fff"
| {{gameabbrevmd|TDS}}
| 50 || 80 || 10 || 20 || 10 || 10 || 30 || 1 || -
|- style="background:#fff"
| {{gameabbrevmd|BSL}}
| 15 || 30 || 12 || 8 || 12 || 12 || 12 || 5 || -
|- style="background:#fff"
| {{gameabbrevmd|GTI}}
| 50% || 75% || 25% || 25% || 25% || - || - || - || -
|- style="background:#fff"
| {{gameabbrevmd|SMD}}
| 40% || 75% || 25% || 25% || 25% || - || - || - || ?
|}
{{-}}
{{MDMoveheader|type=fairy}}
{{MDMoveRow|game=RB|pp=12|acc=—%|range=Entire floor|target=Party}}
{{MDMoveRow|game=TDS|pp=12|acc=—%|range=Entire floor|target=Party}}
{{MDMoveRow|game=BSL|pp=12|acc=—%|range=Entire floor|target=Party}}
{{MDMoveRow|game=GTI|pp=10|ppmax=50|acc=—%||range=Entire room|target=Party|cuts=Yes}}
{{MDMoveRow|game=SMD|pp=10|ppmax=30|acc=—%||range=Entire room|target=Party|cuts=Yes}}
{{MDMovefoot|type=fairy|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}
 
==={{g|Rumble Rush}}===
In {{g|Rumble Rush}}, all [[status move]]s including Moonlight could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Moonlight could be seen as a move used by Boss {{p|Munna}}, {{p|Musharna}}, and {{p|Lunala}}.
 
{{RumbleRushOtherAttack|move=Moonlight|type=Fairy
|charge=1.5
|range=Circular (ranged)
|target=Self
|effect=Restores HP}}
 
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{fairy color}}; border:3px solid #{{fairy color dark}}; text-align:center; width:80%"
|- style="background: #{{fairy color light}}"
! style="{{roundytl|5px}}" | Name
! {{color2|000|Damage category|Category}}
! Move gauge cost
! MP<br>(uses)
! Base {{color2|000|power}}
! Max {{color2|000|power}}
! {{color2|000|Accuracy}}
! Target
! Effect tag
! Description
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}}
|- style="background:#fff"
|style="{{roundybl|5px}}"|Moonlight
{{statustable|Special}}
|2
|2
|—
|—
|—%
|Self
|Heals
|Restores the user's HP by approximately 50% of its maximum HP. HP is restored by 60% instead when the weather is sunny, and 40% when the weather is rainy or during a hailstorm or a sandstorm.
|style="{{roundybr|5px}}"|{{sync|Dawn|Cresselia|sygna=y}}<hr>{{sync|Leaf|Clefable}}<hr>{{sync|Selene|Umbreon}}
|}


====[[Generation V]]====
===Description===
{{Learnlistspecial|Normal}}
{{movedesc|Fairy}}
{{Moveentryspecial|337|Lunatone|2|Rock|Psychic|{{pkmn|Dream World}} - {{dwa|Icy Cave}}}}
{{movedescentry|{{gameabbrevmd|RB}}|Restores the HP of the user and team members on the same floor. The amount of HP recovered depends on the weather.}}
{{Learnlist/footer}}
{{movedescentry|{{gameabbrevmd|TDS}}|Restores the HP of the user and team members on the floor. The HP amount regained depends on the weather.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんと フロアのなかまポケモンの HPが かいふくする そのときの てんきによって HPの かいふくりょうが かわる|Restores the HP of the user and team members on the floor. The HP amount regained depends on the weather}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|It restores half the HP of you and your teammates on the floor. During a Sunny condition, it restores your HP even more. During a Rain, Hail, or Sandstorm condition, the amount regained goes down.}}
{{movedescentry|{{gameabbrevmd|SMD}}|It restores the HP of you and your teammates in the same room. If it's sunny or in harsh sunlight, it restores your HP even more. During rain, heavy rain, hail, or a sandstorm, the amount regained goes down.}}
|}
|}{{left clear}}
 
==In the anime==
===Main series===
{{moveanime|type=fairy|exp=yes|gen=The user heals itself with moonlight.|image1=Cresselia Moonlight.png|image1p=Cresselia|image2=Cresselia Moonlight healing.png|image2p=Healing}}
{{movep|type=fairy|ms=488|pkmn=Cresselia|method=A beam of moonlight shines down on Cresselia, causing her body to sparkle and restoring her lost health.}}
{{movebtm|type=fairy|user=Cresselia (recurring)|startcode=JN075|startname=A Midsummer Night's Light!|notes=Debut}}
 
===Pokémon Evolutions===
{{moveanime|type=fairy|exp=yes|gen=The user emits multiple sparkling lights to illuminate its surroundings.|image1=Zuki Umbreon Moonlight Evolutions.png|image1p=Umbreon}}
{{movep|type=fairy|ms=197|pkmn=Umbreon|method=The rings on Umbreon's body glow yellow, and it releases multiple sparkling lights from them.}}
{{movebtm|type=fairy|user=Kimono Girl|user1=Zuki's Umbreon|startcode=PE07|startname=The Show|notes=Debut}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=normal|exp=yes|gen=The user heals itself by using the energy from the moonlight.|image1=Karen Umbreon Moonlight Adventures.png|image1p=Umbreon}}
{{movemanga|type=normal|exp=yes|gen=The user heals itself by using the energy from the moonlight.|image1=Karen Umbreon Moonlight Adventures.png|image1p=Umbreon}}
{{movep|type=normal|ms=197|pkmn=Umbreon|method=The ring on Umbreon's forehead glows and it uses the energy from the moonlight to heal itself.}}
{{movep|type=normal|ms=197|pkmn=Umbreon|method=The ring on Umbreon's forehead glows and it uses the energy from the moonlight to heal itself.}}
Line 101: Line 221:


==In other generations==
==In other generations==
{{Movegen|
===Core series games===
type=Normal|
{{Movegen
genII=Moonlight II|
|type=Normal
genIII=Moonlight III|
|genII=Moonlight II
genIV=Moonlight IV|
|genIII=Moonlight III
|genIV=Moonlight IV
|genV=Moonlight V
}}
{{Movegen
|type=Fairy
|genVI=Moonlight VI
|genVI2=Moonlight VI 2
|genVII=Moonlight VII
|genVII2=Moonlight VII 2
|genVIII=Moonlight VIII
|genVIII2=Moonlight VIII 2
}}
 
===Side series games===
{{Movegen
|type=Normal
|Stad2=Moonlight Stad2
|Colo=Moonlight Colo
|XD=Moonlight XD
|PBR=Moonlight PBR
}}
===Spin-off series games===
{{Movegen
|type=Normal
|PMDRB=Moonlight PMD RB
|PMDGTI=Moonlight PMD GTI
}}
{{Movegen
|type=Fairy
|PSMD=Moonlight PSMD
|Masters=Moonlight Masters
}}
}}


==Trivia==
==Trivia==
* Unlike {{m|Morning Sun}}, {{p|Espeon}}'s [[signature move]] in Generation II, Moonlight was not learnable only by Umbreon. However, because of Espeon's association with that move, Moonlight can still be considered Umbreon's equivalent move as they occupy similar positions in each Pokémon's moveset.
* Moonlight is one of the four moves from [[Generation II]] to have its {{DL|List of modified moves|Type changes|type changed}} in a later [[generation]], the others being {{m|Charm}}, {{m|Curse}}, and {{m|Sweet Kiss}}.
* Despite the name's association with the night, Moonlight actually restores more HP in sunny conditions (which can be considered an opposite with nighttime).
** Excluding Curse, all of them were {{type|Normal}} moves that became {{type|Fairy}} moves in [[Generation VI]].
** It is likely this is because when under the effects of Sunny Day, the sky is depicted as completely clear of clouds and the rays of the sun are highly intensified, so it is likely the same effects can be considered active during the nighttime, with the night sky being cloudless and the moon's rays highly intensified.
*Moonlight is one of the four moves from [[Generation II]] to have its type changed in a later Generation; along with {{m|Charm}}, {{m|Curse}} and {{m|Sweet Kiss}}.


==In other languages==
==In other languages==
{{Langtable|color={{fairy color}}|bordercolor={{normal color dark}}
{{Langtable|color={{fairy color}}|bordercolor={{normal color dark}}
|zh_yue=月光 ''{{tt|Yuhtgwōng|Moonlight}}''
|zh_cmn=月光 ''{{tt|Yuèguāng|Moonlight}}''
|zh_cmn=月光 ''{{tt|Yuèguāng|Moonlight}}''
|nl=Maanlicht
|nl=Maanlicht
Line 122: Line 272:
|el=Φεγγαρόφως
|el=Φεγγαρόφως
|it=Lucelunare
|it=Lucelunare
|ko=달의불빛 ''Dal-yi Bulbit''
|ko=달빛 ''{{tt|Darbit|Moonlight}}''<sup>{{gen|IX}}+</sup><br>달의불빛 ''{{tt|Daruibulbit|Moon's Light}}''<sup>{{gen|II}}, {{gen|IV}}–{{gen|VIII}}</sup>
|pt_br= Luz do Luar
|pl=Światło Księżyca
|sr=Mesečeva Svetlost
|pt_br=Luar
|es=Luz Lunar}}
|pt_eu=Luz Lunar
|sr=Mesečeva svetlost
|es=Luz Lunar
|vi=Ánh Sáng Mặt Trăng
}}
{{-}}
{{-}}


Line 131: Line 285:
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


[[Category:Normal-type moves]]<!--Prior to Gen VI-->
[[Category:Normal-type moves]]
[[Category:Moves that have had their type changed]]
[[Category:Status moves that heal the user immediately]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Mondschein]]
[[de:Mondschein]]
[[es:Luz Lunar]]
[[es:Luz lunar]]
[[fr:Rayon Lune]]
[[fr:Rayon Lune]]
[[it:Lucelunare (mossa)]]
[[it:Lucelunare]]
[[ja:つきのひかり]]
[[ja:つきのひかり]]
[[pl:Moonlight]]
[[zh:月光(招式)]]
[[pt:Moonlight]]
[[zh:月光(技能)]]

Latest revision as of 16:03, 22 August 2024

If you were looking for the Pokémon: Twilight Wings episode with the same name, see TW06.
Moonlight
つきのひかり Moonlight
Moonlight IX.png
Moonlight IX 2.png
Type  Fairy
Category  Status
PP  5 (max. 8)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation II
Condition  Beauty
Appeal  1
Jam  0  
The appeal's quality varies depending on its timing.
Condition  Beauty
Appeal  0  
Increased Voltage is added to the performance score.
Condition  Beautiful
Appeal  1
Jamming  0  
Effectiveness varies depending on when it is used.

Moonlight (Japanese: つきのひかり Moonlight) is a non-damaging Fairy-type move introduced in Generation II. Prior to Generation VI, it was a Normal-type move.

Effect

Generation II

Moonlight restores the user's current HP based on the weather and time of day. In morning and day, during no weather it restores ¼ total HP, during harsh sunlight it restores ½ total HP, and during other weather it restores ⅛ total HP, rounded down. Except in link battles, the move restores twice as much HP at night.

Generation III to V

Moonlight restores the user's current HP based on the weather in the battle. During no weather it restores ½ total HP, during harsh sunlight it restores ⅔ total HP, and during other weather it restores ¼ total HP, rounded down.

Moonlight can be used as the second move of a Pokémon Contest combination, with the user gaining 1 bonus appeal point if Sunny Day was used in the previous turn.

Generation VI onwards

Moonlight is now a Fairy-type move. When used during strong winds it restores ½ total HP, rounded down.

Moonlight can be used as part of a Contest Spectacular combination, with the user gaining an three extra appeal points if the move Sunny Day was used in the prior turn.

If powered up by a Fairium Z into Z-Moonlight, all of the user's lowered stats are reset.

Description

Games Description
Stad2 Allows HP to be restored by the moonlight. In battle, half the user's max HP is restored.
GSC Restores HP (varies by time).
RSEColoXD Restores HP. The amount varies with the weather.
FRLG Restores the user's HP. The amount of HP regained varies with the weather.
DPPtHGSSPBR
BWB2W2
XYORAS
SMUSUMPE
SwShBDSPLA
SV
The user restores its own HP. The amount of HP regained varies with the weather.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0035 Clefairy FairyIC Big.png Fairy Fairy 43 37 37 40BW
43B2W2
43 43 24 1 1
0036 Clefable FairyIC Big.png Fairy Fairy 1 1 1 Rem.
0043 Oddish GrassIC Big.png
PoisonIC Big.png
Grass Grass 32 32 33 33 33XY
27ORAS
27 36 36 36
0044 Gloom GrassIC Big.png
PoisonIC Big.png
Grass Grass 35 35 41 41 41XY
29ORAS
29 44 44 44
0045 Vileplume GrassIC Big.png
PoisonIC Big.png
Grass Grass 1 1 1
0182 Bellossom GrassIC Big.png Grass Grass 1 1 1
0197 Umbreon DarkIC Big.png Field Field 52 52 71 71BW
33B2W2
33 33 30 30 30
0269 Dustox BugIC Big.png
PoisonIC Big.png
Bug Bug 20 20 20 20XY
17ORAS
17 17
0313 Volbeat BugIC Big.png Bug Human-Like 13 13 13 13XY
19ORAS
19 19 19
0314 Illumise BugIC Big.png Bug Human-Like 13 13 13 13XY
19ORAS
19 19 19
0337 Lunatone RockIC Big.png
PsychicIC Big.png
Mineral Mineral 1 1
0488 Cresselia PsychicIC Big.png No Eggs Discovered No Eggs Discovered 57 57 1, 57 1, 57 42 42 42
0517 Munna PsychicIC Big.png Field Field 17 17 17 16
0518 Musharna PsychicIC Big.png Field Field 1
0715 Noivern FlyingIC Big.png
DragonIC Big.png
Flying Dragon 1 1 1 1
0755 Morelull GrassIC Big.png
FairyIC Big.png
Grass Grass 11 20
0756 Shiinotic GrassIC Big.png
FairyIC Big.png
Grass Grass 11 20
0792 Lunala PsychicIC Big.png
GhostIC Big.png
No Eggs Discovered No Eggs Discovered 31 35 35
0800 Necrozma
Necrozma
All available forms
PsychicIC Big.png No Eggs Discovered No Eggs Discovered 1 1 1
0901 Ursaluna
Ursaluna
Bloodmoon
GroundIC Big.png
NormalIC Big.png
Field Field Rem.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0102 Exeggcute GrassIC Big.png
PsychicIC Big.png
Grass Grass
0302 Sableye DarkIC Big.png
GhostIC Big.png
Human-Like Human-Like
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
0035 Clefairy
ClefairyLv. 8
FairyIC Big.png Fairy Fairy Pokéwalker - Night Sky's Edge
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0337 Lunatone RockIC Big.png
PsychicIC Big.png
Mineral Mineral Dream World - Icy Cave
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0029 Nidoran♀ PoisonIC Big.png Monster Field New York Pokémon Center
0215 Sneasel DarkIC Big.png
IceIC Big.png
Field Field New York Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: DX and effects in Extremely Harsh Sunlight, Heavy Rain, Strong Winds

Moonlight restores HP to the user and teammates. Prior to Gates to Infinity, Moonlight will affect all teammates on the entire floor and heal a set amount of HP. From Gates to Infinity, Moonlight only affects the user and teammates in the same room, and heals HP as a percentage of the user's max HP.

Game HP restored
Clear Sun Rain Sandstorm Hail Fog Cloud Snow Strong winds
MDRB 50 80 10 30 10 1 40 1 -
MDTDS 50 80 10 20 10 10 30 1 -
BSL 15 30 12 8 12 12 12 5 -
MDGtI 50% 75% 25% 25% 25% - - - -
SMD 40% 75% 25% 25% 25% - - - ?


Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 12 - —% - Entire floor Party -
MDTDS - - 12 - —% - Entire floor Party -
BSL - - 12 - —% - Entire floor Party -
MDGtI - - 10 50 —% - Entire room Party Yes
SMD - - 10 30 —% - Entire room Party Yes
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Rumble Rush

In Pokémon Rumble Rush, all status moves including Moonlight could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Moonlight could be seen as a move used by Boss Munna, Musharna, and Lunala.

FairyIC RR.png Moonlight
Charge time 1.5 seconds
Range type Circular (ranged)
Target Self
Additional effect Restores HP
Moonlight Rumble Rush.png

Pokémon Masters EX

Name Category Move gauge cost MP
(uses)
Base power Max power Accuracy Target Effect tag Description Playable sync pair(s)
Moonlight Special 2 2 —% Self Heals Restores the user's HP by approximately 50% of its maximum HP. HP is restored by 60% instead when the weather is sunny, and 40% when the weather is rainy or during a hailstorm or a sandstorm. Sygna Suit Dawn & Cresselia
Leaf & Clefable
Selene & Umbreon

Description

Games Description
MDRB Restores the HP of the user and team members on the same floor. The amount of HP recovered depends on the weather.
MDTDS Restores the HP of the user and team members on the floor. The HP amount regained depends on the weather.
BSL じぶんと フロアのなかまポケモンの HPが かいふくする そのときの てんきによって HPの かいふくりょうが かわる
MDGtI It restores half the HP of you and your teammates on the floor. During a Sunny condition, it restores your HP even more. During a Rain, Hail, or Sandstorm condition, the amount regained goes down.
SMD It restores the HP of you and your teammates in the same room. If it's sunny or in harsh sunlight, it restores your HP even more. During rain, heavy rain, hail, or a sandstorm, the amount regained goes down.


In the anime

Main series

Cresselia Moonlight.png
Cresselia
Cresselia Moonlight healing.png
Healing
The user heals itself with moonlight.
Pokémon Method
User First Used In Notes
Cresselia A beam of moonlight shines down on Cresselia, causing her body to sparkle and restoring her lost health.
Cresselia (recurring) A Midsummer Night's Light! Debut


Pokémon Evolutions

Zuki Umbreon Moonlight Evolutions.png
Umbreon


The user emits multiple sparkling lights to illuminate its surroundings.
Pokémon Method
User First Used In Notes
Umbreon The rings on Umbreon's body glow yellow, and it releases multiple sparkling lights from them.
Zuki's Umbreon The Show Debut


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 月光 Yuhtgwōng
Mandarin 月光 Yuèguāng
The Netherlands Flag.png Dutch Maanlicht
France Flag.png French Rayon Lune
Germany Flag.png German Mondschein
Greece Flag.png Greek Φεγγαρόφως
Italy Flag.png Italian Lucelunare
South Korea Flag.png Korean 달빛 DarbitIX+
달의불빛 DaruibulbitII, IVVIII
Poland Flag.png Polish Światło Księżyca
Portuguese Brazil Flag.png Brazil Luar
Portugal Flag.png Portugal Luz Lunar
Serbia Flag.png Serbian Mesečeva svetlost
Spain Flag.png Spanish Luz Lunar
Vietnam Flag.png Vietnamese Ánh Sáng Mặt Trăng



Variations of the move Moonlight
StatusIC HOME.png MoonlightMorning SunShore UpSynthesis


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.