Volt Absorb (Ability): Difference between revisions

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{{AbilityInfobox
{{AbilityInfobox/header
|name=Volt Absorb
|name=Volt Absorb
|jpname=ちくでん
|jpname=ちくでん
Line 5: Line 5:
|jptrans=Electricity Storage
|jptrans=Electricity Storage
|colorscheme=electric
|colorscheme=electric
|gen=3
|gen=III
|text3=Turns electricity into HP.
|text4=Restores HP if hit by an Electric-type move.
|text5=Restores HP if hit by an Electric-type move.
|text6=Restores HP if hit by an Electric-type move.
}}
}}
'''Volt Absorb''' (Japanese: '''ちくでん''' ''Electricity Storage'') is an [[Ability]] introduced in [[Generation III]]. Seven {{OBP|Pokémon|species}} can have this Ability, all of which are {{t|Electric}} types.
{{AbilityInfobox/desc|III|Turns electricity into HP.}}
{{AbilityInfobox/desc|IV|Restores HP if hit by an Electric-type move.}}
{{AbilityInfobox/desc|V|Restores HP if hit by an Electric-type move.}}
{{AbilityInfobox/desc|VI|Restores HP if hit by an Electric-type move.}}
{{AbilityInfobox/desc|VII|Restores HP if hit by an Electric-type move, instead of taking damage.}}
{{AbilityInfobox/desc|VIII|Restores HP if hit by an Electric-type move instead of taking damage.}}
{{AbilityInfobox/desc|IX|If hit by an Electric-type move, the Pokémon has its HP restored instead of taking damage.}}
|}
'''Volt Absorb''' (Japanese: '''ちくでん''' ''Electricity Storage'') is an [[Ability]] introduced in [[Generation III]].


==Effect==
==Effect==
===In battle===
===In battle===
When a Pokémon with Volt Absorb is hit by an {{type|Electric}} [[move]], its HP is restored by one quarter of its maximum HP, and the move will have no effect. This includes the effect of activating a {{DL|In-battle effect item|Cell Battery}}. If a Pokémon with this Ability is hit by an Electric-type move and the target Pokémon has maximum HP, the move will do nothing. In Generation III, {{m|Thunder Wave}} is unaffected by Volt Absorb.
====Generation III====
When a Pokémon with Volt Absorb is hit by a damaging {{type|Electric}} [[move]], its HP is restored by one quarter of its maximum HP, and the move will have no effect on that Pokémon (if a Pokémon with this Ability already has full HP, the Electric-type move will do nothing).
 
Volt Absorb will not activate if the Pokémon is {{cat|Protection moves|protected}} from the Electric-type move.
 
====Generation IV onward====
Volt Absorb will now also activate when a Pokémon with it is hit by an {{type|Electric}} [[status move]].
 
[[Multistrike move]]s that are turned into Electric-type moves, such as by being affected by {{m|Electrify}} or {{a|Galvanize}}, will only activate this Ability once.
 
If a Pokémon with Volt Absorb is holding a [[Cell Battery]], Volt Absorb absorbs the move, so the Cell Battery's effect is not triggered.


===Outside of battle===
===Outside of battle===
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==Pokémon with Volt Absorb==
==Pokémon with Volt Absorb==
{{Ability/head|Electric}}
{{Ability/head|Electric}}
{{Ability/entry|135|Jolteon|Electric|Electric|Volt Absorb|None|Quick Feet}}
{{Ability/entry|0135|Jolteon|Electric|Electric|Volt Absorb|None|Quick Feet}}
{{Ability/entry|170|Chinchou|Water|Electric|Volt Absorb|Illuminate|Water Absorb}}
{{Ability/entry|0170|Chinchou|Water|Electric|Volt Absorb|Illuminate|Water Absorb}}
{{Ability/entry|171|Lanturn|Water|Electric|Volt Absorb|Illuminate|Water Absorb}}
{{Ability/entry|0171|Lanturn|Water|Electric|Volt Absorb|Illuminate|Water Absorb}}
{{Ability/entry|243|Raikou|Electric|Electric|Pressure|None|Volt Absorb}}
{{Ability/entry|0312|Minun|Electric|Electric|Minus|None|Volt Absorb|abilityhnote={{color2|000|Generation VI|Gen VI}}+}}
{{Ability/entry|312|Minun|Electric|Electric|Minus|None|Volt Absorb}}
{{Ability/entry|0417|Pachirisu|Electric|Electric|Run Away|Pickup|Volt Absorb}}
{{Ability/entry|417|Pachirisu|Electric|Electric|Run Away|Pickup|Volt Absorb}}
{{Ability/entry|0642|form=-Therian|Thundurus|Electric|Flying|Volt Absorb|None|None|formlink={{color2|000|List of Pokémon with form differences#Forces of Nature|Therian Forme}}}}
{{Ability/entry|642T|Thundurus|Electric|Flying|Volt Absorb|None|None}}
{{Ability/entry|0807|Zeraora|Electric|Electric|Volt Absorb|None|None}}
{{Ability/entry|0880|Dracozolt|Electric|Dragon|Volt Absorb|Hustle|Sand Rush}}
{{Ability/entry|0881|Arctozolt|Electric|Ice|Volt Absorb|Static|Slush Rush}}
{{Ability/entry|0922|Pawmo|Electric|Fighting|Volt Absorb|Natural Cure|Iron Fist}}
{{Ability/entry|0923|Pawmot|Electric|Fighting|Volt Absorb|Natural Cure|Iron Fist}}
{{Ability/entry|0940|Wattrel|Electric|Flying|Wind Power|Volt Absorb|Competitive}}
{{Ability/entry|0941|Kilowattrel|Electric|Flying|Wind Power|Volt Absorb|Competitive}}
{{Ability/foot|Electric}}
 
===Pokémon that formerly had Volt Absorb===
{{Ability/head|Electric}}
{{ability/entry|0243|Raikou|Electric|Electric|Pressure|None|Volt Absorb|abilityhnote={{color2|000|Generation V|Gen V}}-{{color2|000|Generation VI|VI}}}}
{{Ability/foot|Electric}}
{{Ability/foot|Electric}}


* In [[Generation V]] games, {{p|Minun}} has no Hidden Ability.
* In the [[Generation V]] and {{gen|VI}} games, {{p|Raikou}} has Volt Absorb as its {{Hidden Ability}}, but it cannot be obtained by any legitimate means. Its Hidden Ability is replaced with {{a|Inner Focus}} in [[Generation VII]].


===Pokéstar Studios opponents with Volt Absorb===
===Pokéstar Studios opponents with Volt Absorb===
{{Ability/head|Electric}}
{| align="center"
{{Ability/entry|000|F-00|Steel|Normal|Volt Absorb|None|None}}
| {{Compare|nickname={{color2|000|Pokéstar Studios opponents#F-00|F-00}}|type=Steel|type2=Normal|image=Spr 5b2 F-00|ab=Volt Absorb|HP=100|Attack=100|Defense=100|SpAtk=100|SpDef=100|Speed=100}}
{{Ability/foot|Electric}}
|}
 
==In other games==
==={{g|Mystery Dungeon series}}===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], and the [[Pokémon Mystery Dungeon (WiiWare)|Mystery Dungeon (WiiWare)]] games, when a Pokémon with Volt Absorb is hit by an {{type|Electric}} move, its HP is restored by the amount of damage it would have inflicted.
 
In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{g|Super Mystery Dungeon}}, Volt Absorb instead restores 20% of the Pokémon's maximum HP when hit by an Electric-type move.
==={{g|UNITE}}===
In Pokémon UNITE, Volt Absorb is {{p|Zeraora}}'s Ability. It converts 8% of the damage Zeraora was dealt as Attack, up to 200 Attack. This buff resets after not taking damage for 4s.
===Description===
{{movedesc|Electric}}
{{movedescentry|{{gameabbrevmd|RB}}|Restores HP if damaged by an Electric-type move.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Restores the Pokémon's HP if the Pokémon is hit by an Electric-type move.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|でんきタイプの わざの ダメージをうけると HPが かいふくする|Restores the Pokémon's HP if the Pokémon is hit by an Electric-type move.}}}}
{{movedescentry|{{gameabbrevss|Conq}}|Restores HP if hit by an Electric-type move.}}
{{movedescentry|{{gameabbrevmd|GTI}}|Electric-type moves restore HP instead of damaging the Pokémon.{{tt|*|Ability description}}<br>The Pokémon absorbs Electric-type moves, which restore its HP!{{tt|*|Used in message log}}}}
{{movedescentry|{{gameabbrevmd|SMD}}|The Pokémon absorbs Electric-type moves, which restore its HP!}}
{{movedescentry|{{gameabbrevmd|DX}}|The Pokémon absorbs Electric-type moves to restore its HP.}}
|}
|}{{left clear}}
 
==In the manga==
===Pokémon Adventures===
* {{adv|Red}}'s {{p|Eevee}}, [[Vee]], is revealed to have Volt Absorb as his Ability when transformed into a {{p|Jolteon}}.


==In other languages==
==In other languages==
{{langtable|color={{electric color}}|bordercolor={{electric color dark}}
{{langtable|color={{electric color}}|bordercolor={{electric color dark}}
|zh_cmn=蓄電 ''Xùdiàn''
|zh_yue=蓄電 ''{{tt|Chūkdihn|Store Electricity}}''
|fr=Absorb Volt
|zh_cmn=蓄電 / 蓄电 ''{{tt|Xùdiàn|Store Electricity}}''
|fr=Absorbe-Volt<sup>{{gen|VIII}}+</sup><br>Absorb Volt<sup>{{gen|III}}–{{gen|VII}}</sup>
|de=Voltabsorber
|de=Voltabsorber
|it=Assorbivolt
|it=Assorbivolt
|ko=축전 ''Chukjeon''
|ko=축전 ''Chukjeon''
|pt=Absorção de Volts
|pt_br=Absorção Voltaica
|es=Absorbe Elec{{tt|*|Gen VI onwards}}<br>Absor. Elec.{{tt|*|Gens III-V}}
|es=Absorbe Elec<sup>{{gen|VI}}+</sup><br>Absor. Elec.<sup>{{gen|III}}–{{gen|V}}</sup>
}}
}}
{{-}}
{{-}}
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[[Category:Abilities that alter damage taken]]
[[Category:Abilities that alter damage taken]]
[[Category:Abilities which restore HP]]
[[Category:Abilities which restore HP]]
[[Category:Ignorable Abilities]]


[[de:Voltabsorber]]
[[de:Voltabsorber]]
[[es:Absorbe Electricidad]]
[[es:Absorbe electricidad]]
[[fr:Absorb Volt]]
[[fr:Absorbe-Volt]]
[[it:Assorbivolt (abilità)]]
[[it:Assorbivolt]]
[[ja:ちくでん]]
[[ja:ちくでん]]
[[pt:Volt Absorb]]
[[zh:蓄电(特性)]]
[[zh:蓄电(特性)]]

Latest revision as of 20:47, 27 July 2024

Volt Absorb ちくでん
Electricity Storage
Flavor text
Generation III
Turns electricity into HP.
Generation IV
Restores HP if hit by an Electric-type move.
Generation V
Restores HP if hit by an Electric-type move.
Generation VI
Restores HP if hit by an Electric-type move.
Generation VII
Restores HP if hit by an Electric-type move, instead of taking damage.
Generation VIII
Restores HP if hit by an Electric-type move instead of taking damage.
Generation IX
If hit by an Electric-type move, the Pokémon has its HP restored instead of taking damage.

Volt Absorb (Japanese: ちくでん Electricity Storage) is an Ability introduced in Generation III.

Effect

In battle

Generation III

When a Pokémon with Volt Absorb is hit by a damaging Electric-type move, its HP is restored by one quarter of its maximum HP, and the move will have no effect on that Pokémon (if a Pokémon with this Ability already has full HP, the Electric-type move will do nothing).

Volt Absorb will not activate if the Pokémon is protected from the Electric-type move.

Generation IV onward

Volt Absorb will now also activate when a Pokémon with it is hit by an Electric-type status move.

Multistrike moves that are turned into Electric-type moves, such as by being affected by Electrify or Galvanize, will only activate this Ability once.

If a Pokémon with Volt Absorb is holding a Cell Battery, Volt Absorb absorbs the move, so the Cell Battery's effect is not triggered.

Outside of battle

Volt Absorb has no effect outside of battle.

Pokémon with Volt Absorb

# Pokémon Types First Ability Second Ability Hidden Ability
0135 Jolteon Jolteon
Electric Electric Volt Absorb None Quick Feet
0170 Chinchou Chinchou
Water Electric Volt Absorb Illuminate Water Absorb
0171 Lanturn Lanturn
Water Electric Volt Absorb Illuminate Water Absorb
0312 Minun Minun
Electric Electric Minus None Volt AbsorbGen VI+
0417 Pachirisu Pachirisu
Electric Electric Run Away Pickup Volt Absorb
0642 Thundurus Thundurus
Therian Forme
Electric Flying Volt Absorb None None
0807 Zeraora Zeraora
Electric Electric Volt Absorb None None
0880 Dracozolt Dracozolt
Electric Dragon Volt Absorb Hustle Sand Rush
0881 Arctozolt Arctozolt
Electric Ice Volt Absorb Static Slush Rush
0922 Pawmo Pawmo
Electric Fighting Volt Absorb Natural Cure Iron Fist
0923 Pawmot Pawmot
Electric Fighting Volt Absorb Natural Cure Iron Fist
0940 Wattrel Wattrel
Electric Flying Wind Power Volt Absorb Competitive
0941 Kilowattrel Kilowattrel
Electric Flying Wind Power Volt Absorb Competitive
Please note that Abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

Pokémon that formerly had Volt Absorb

# Pokémon Types First Ability Second Ability Hidden Ability
0243 Raikou Raikou
Electric Electric Pressure None Volt AbsorbGen V-VI
Please note that Abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

Pokéstar Studios opponents with Volt Absorb

Spr 5b2 F-00.png
F-00
 Steel  Normal 
Volt Absorb
HP Atk Def SpA SpD Spe
100 100 100 100 100 100

In other games

Pokémon Mystery Dungeon series

In Red Rescue Team and Blue Rescue Team, Explorers of Time, Darkness and Sky, and the Mystery Dungeon (WiiWare) games, when a Pokémon with Volt Absorb is hit by an Electric-type move, its HP is restored by the amount of damage it would have inflicted.

In Gates to Infinity and Pokémon Super Mystery Dungeon, Volt Absorb instead restores 20% of the Pokémon's maximum HP when hit by an Electric-type move.

Pokémon UNITE

In Pokémon UNITE, Volt Absorb is Zeraora's Ability. It converts 8% of the damage Zeraora was dealt as Attack, up to 200 Attack. This buff resets after not taking damage for 4s.

Description

Games Description
MDRB Restores HP if damaged by an Electric-type move.
MDTDS Restores the Pokémon's HP if the Pokémon is hit by an Electric-type move.
BSL でんきタイプの わざの ダメージをうけると HPが かいふくする
Conq. Restores HP if hit by an Electric-type move.
MDGtI Electric-type moves restore HP instead of damaging the Pokémon.*
The Pokémon absorbs Electric-type moves, which restore its HP!*
SMD The Pokémon absorbs Electric-type moves, which restore its HP!
MDRTDX The Pokémon absorbs Electric-type moves to restore its HP.


In the manga

Pokémon Adventures

  • Red's Eevee, Vee, is revealed to have Volt Absorb as his Ability when transformed into a Jolteon.

In other languages

Language Title
Chinese Cantonese 蓄電 Chūkdihn
Mandarin 蓄電 / 蓄电 Xùdiàn
France Flag.png French Absorbe-VoltVIII+
Absorb VoltIIIVII
Germany Flag.png German Voltabsorber
Italy Flag.png Italian Assorbivolt
South Korea Flag.png Korean 축전 Chukjeon
Brazil Flag.png Brazilian Portuguese Absorção Voltaica
Spain Flag.png Spanish Absorbe ElecVI+
Absor. Elec.IIIV


Abilities that alter damage taken
Dry SkinFlash FireSap SipperLightning RodMotor DriveStorm DrainVolt AbsorbWater Absorb


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.