Light of Ruin (move): Difference between revisions
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{{MoveInfobox| | {{MoveInfobox| | ||
n= | n=617 | | ||
name=Light of Ruin | | name=Light of Ruin | | ||
jname=はめつのひかり | | jname=はめつのひかり | | ||
jtrans=Light of Ruin | | jtrans=Light of Ruin | | ||
jtranslit=Hametsu no Hikari| | jtranslit=Hametsu no Hikari| | ||
gameimage=Light of Ruin VII.png | | |||
gameimage2=Light of Ruin VII 2.png | | |||
gameimagewidth=300 | | |||
type=Fairy | | type=Fairy | | ||
damagecategory=Special | | damagecategory=Special | | ||
Line 12: | Line 15: | ||
accuracy=90 | | accuracy=90 | | ||
gen=VI | | gen=VI | | ||
category6=Beautiful | | |||
appeal6=6 | | |||
jam6=0 | | |||
cdesc6=A very appealing move, but after using this move, the user is more easily startled.| | |||
touches=no | | touches=no | | ||
protect=yes | | protect=yes | | ||
magiccoat=no | | magiccoat=no | | ||
snatch=no | | snatch=no | | ||
mirrormove=yes | | |||
kingsrock=yes | | kingsrock=yes | | ||
flag7=no | | flag7=no | | ||
Line 25: | Line 31: | ||
footnotes= | footnotes= | ||
}} | }} | ||
'''Light of Ruin''' (Japanese: '''はめつのひかり''' ''Light of Ruin'') is a damage-dealing {{type|Fairy}} [[move]] introduced in [[Generation VI]]. It is the [[signature move]] of the | '''Light of Ruin''' (Japanese: '''はめつのひかり''' ''Light of Ruin'') is a damage-dealing {{type|Fairy}} [[move]] introduced in [[Generation VI]]. It is the [[signature move]] of the {{DL|Pokémon X and Y beta|Eternal Flower Floette}}, which has never been released. | ||
==Effect== | ==Effect== | ||
Light of Ruin | Light of Ruin inflicts damage, and the user receives [[recoil]] damage equal to ½ of the damage done to the target. | ||
===Generation VIII onwards=== | |||
Light of Ruin cannot be selected in a battle. | |||
==Description== | ==Description== | ||
{{movedesc|fairy}} | {{movedesc|fairy}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShLA}}|Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user quite a lot.}} | ||
{{movedescentry|{{gameabbrev8|BDSP}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | |||
{{movedescentry|{{gameabbrev9|SV}}|Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user terribly.}} | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{ | {{Movehead/Games|Fairy|g1=none|g2=none|g3=none|g4=none|g5=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}} | ||
{{Moveentry/ | {{Moveentry/2|0670|formsig=E|Floette|type=Fairy|1|No Eggs Discovered|No Eggs Discovered|form=Eternal Flower|50|50||STAB='''}} | ||
{{ | {{Movefoot|Fairy|2}} | ||
==In other generations== | |||
{{Movegen| | |||
type=Fairy| | |||
genVI=Light of Ruin VI| | |||
genVI2=Light of Ruin VI 2| | |||
}} | |||
==Trivia== | ==Trivia== | ||
* Light of Ruin has the highest base power of all {{type|Fairy}} moves. | * In the room service minigame at [[Hotel Richissime]], there is a food style option that selects the name of a random [[move]], in which Light of Ruin can be mentioned. This is the only way for the move's name to be seen legitimately in any game. | ||
* Light of Ruin | * Light of Ruin has the highest base power of all {{type|Fairy}} moves, excluding [[Z-Move]]s and [[Max Move]]s. | ||
* | ** A {{m|Twinkle Tackle}} based on Light of Ruin has the highest base power of all Fairy-type moves. | ||
* Light of Ruin is the only Fairy-type move that causes recoil damage. | |||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{fairy color}}|bordercolor={{fairy color | {{Langtable|color={{fairy color}}|bordercolor={{fairy color dark}} | ||
|zh_yue=破滅之光 ''{{tt|Pomiht-jī Gwōng|Light of Ruin}}'' | |||
|zh_cmn=破滅之光 / 破灭之光 ''{{tt|Pòmiè-zhī Guāng|Light of Ruin}}'' | |||
|fr=Lumière du Néant | |fr=Lumière du Néant | ||
|de=Lux Calamitatis | |de=Lux Calamitatis | ||
|it=Luce Nefasta | |it=Luce Nefasta | ||
|ko=파멸의빛 ''{{tt| | |ko=파멸의빛 ''{{tt|Pamyeoruibit|Light of Ruin}}'' | ||
|es=Luz Aniquiladora | |es=Luz Aniquiladora | ||
}} | }} | ||
Line 59: | Line 80: | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Beauty moves]] | |||
[[Category:Signature moves]] | [[Category:Signature moves]] | ||
[[Category:Moves that have recoil]] | [[Category:Moves that have recoil]] | ||
[[Category:Moves unusable in Pokémon Sword and Shield]] | |||
[[de:Lux Calamitatis]] | [[de:Lux Calamitatis]] | ||
[[zh: | [[es:Luz aniquiladora]] | ||
[[fr:Lumière du Néant]] | |||
[[it:Luce Nefasta]] | |||
[[ja:はめつのひかり]] | |||
[[zh:破滅之光(招式)]] |
Latest revision as of 16:47, 21 May 2024
Light of Ruin はめつのひかり Light of Ruin | ||||||||||||
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Range
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Availability
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Light of Ruin (Japanese: はめつのひかり Light of Ruin) is a damage-dealing Fairy-type move introduced in Generation VI. It is the signature move of the Eternal Flower Floette, which has never been released.
Effect
Light of Ruin inflicts damage, and the user receives recoil damage equal to ½ of the damage done to the target.
Generation VIII onwards
Light of Ruin cannot be selected in a battle.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
VI | VII | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0670 | Floette
Eternal Flower |
No Eggs Discovered | 50 | 50 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other generations
Trivia
- In the room service minigame at Hotel Richissime, there is a food style option that selects the name of a random move, in which Light of Ruin can be mentioned. This is the only way for the move's name to be seen legitimately in any game.
- Light of Ruin has the highest base power of all Fairy-type moves, excluding Z-Moves and Max Moves.
- A Twinkle Tackle based on Light of Ruin has the highest base power of all Fairy-type moves.
- Light of Ruin is the only Fairy-type move that causes recoil damage.
In other languages
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |