Appendix:Gold and Silver walkthrough/Section 1: Difference between revisions

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[[File:GS_walkthrough2.png|thumb|Name Selection]]
[[File:GS_walkthrough2.png|thumb|Name Selection]]


After selecting ''New Game'', you are asked to enter the time. These games are the first to implement a [[Time|time system]], which influences events based on the time of day and day of the week. Before long, [[Professor Oak]] appears and introduces you to the world of Pokémon. Then he asks for your name. After that, you wake up in your bedroom.
After a brief cutscene, press the A Button or <sc>Start</sc> on the title screen to reach the main menu. ''Option'' may be used to change settings like Text Speed. Select ''New Game'' and press the A Button. Players are then prompted to enter the current [[time]]. This influences certain events based on the time of day and day of the week. The famous Pokémon researcher, [[Professor Oak]], appears and introduces new Trainers to the Pokémon world. Next, the player is prompted to select their character's name from a list of preset options, which differs between versions.


{| align="center" style="background: #{{johto color}}; {{roundy}}; border: 2px solid #{{johto color dark}};" colspan="2" cellspacing="2" cellpadding="4"
{| style="margin: auto; background: #D9D9D9; {{roundy}}; border: 2px solid #CCCCCC;"
|-
|-
! style="background: #{{johto color light}}; {{roundytl|5px}};" | Game
! colspan="2" style="background: #E6E6E6; {{roundytop|5px}}; padding 5px;" | Default Names
! style="background: #{{johto color light}}; {{roundytr|5px}};" | Default Names
|- style="background: #FFF;"
|- style="background: #FFFFFF;"
| style="padding: 5px;" | ''Pokémon Gold''
| align="center" | Gold
| style="padding: 5px;" | Gold, Hiro, Taylor, Karl
| align="center" | Gold, Hiro, Taylor, Karl
|- style="background: #FFF;"
|- style="background: #FFFFFF;"
| style="{{roundybl|5px}}; padding: 5px;" | ''Pokémon Silver''
| align="center" | Silver
| style="{{roundybr|5px}}; padding: 5px;" | Silver, Kamon, Oscar, Max
| align="center" | Silver, Kamon, Oscar, Max
|-
| colspan="2" style="background: #{{johto color light}}; {{roundybottom|5px}};" |
|}
|}


{{-}}
==Home==
[[File:Player Bedroom GSC.png|thumb|left|Your bedroom]]
[[File:GSin-game_menu.png|thumb|In-Game Menu]]
===The PC===
The [[PC]] sitting on the desk can be used to store extra items, since your pack only has a limited capacity. To store an item, choose ''Deposit Item'' and select an item. To retrieve an item, choose ''Withdraw Item'' and then select an item. Finally, to get rid of an item permanently, use ''Toss Item'' and select the item to throw away. There is also a ''Mailbox'' function on your PC to store [[mail]], as well as a ''Decoration'' option. Lastly, the ''Turn Off'' option will shut down your PC (like with other menus, this can also be achieved by pressing the B Button).


===Mom===
To use a different name, move the cursor to ''New Name'' and press the A Button. On this screen, pressing the A Button will select a letter while pressing the B Button or selecting ''Del'' will delete the previous one. A custom name may be up to seven characters long. When ready, press <sc>Start</sc> or select ''End'' in the bottom-right corner. With that done, the player is transported into the world of Pokémon to begin their adventure!
Go downstairs and talk to {{jo|Mom}}. She tells you that [[Professor Elm]] has something to ask you. Before you leave, she returns your [[Pokégear]]. This handy device is something that a Trainer should never be without, featuring clock, map, phone, and radio functions later on. She helps you activate your Pokégear's clock function, asking about the day of the week and Daylight Savings Time.


To get out of your house, there is a mat at the door. Simply walk right through it and - welcome to [[New Bark Town]]!
==New Bark Town==
[[File:New Bark Town GSC.png|thumb|New Bark Town]]
[[File:Player Bedroom GSC.png|thumb|Player's bedroom]]


{| class="expandable" align="center" style="background: #{{silver color light}}; {{roundy}}; border: 5px solid #{{gold color light}};"
The journey begins in [[New Bark Town]], in the southeast part of the [[Johto]] region. It is a rather small, sleepy town with only four buildings. The northeastern house belongs to you and {{jo|Mom}}, while the southern one is home to the resident researcher of the Johto region, [[Professor Elm]]. The large building to the north is Elm's Laboratory. The west side of town leads to the [[tall grass]]es of {{rt|29|Johto}}, and the waters to the east open up to {{rt|27|Kanto}}.
 
{| class="expandable" align="center" style="background: #60C0A8; {{roundy}}; border: 5px solid #187D5F;"
|- align="center"
! Available Pokémon
|-
|
{{Catch/header|land|4}}
{{Catch/div|land|First partner Pokémon}}
{{Catch/entry2|152|Chikorita|yes|yes|no|Gift|5|all=One|type1=Grass}}
{{Catch/entry2|155|Cyndaquil|yes|yes|no|Gift|5|all=One|type1=Fire}}
{{Catch/entry2|158|Totodile|yes|yes|no|Gift|5|all=One|type1=Water}}
{{Catch/footer|land}}
|}
{| class="expandable" align="center" style="background: #60C0A8; {{roundy}}; border: 5px solid #187D5F;"
|- align="center"
|- align="center"
! Items
! Items
|-  
|-  
|
|
{{Itlisth|road}}
{{itlisth|land}}
{{Itemlist|Pokégear|Given by {{jo|Mom}}|G=yes|S=yes|sprite=Pokégear Icon}}
{{itemlist|Pokégear|Home; from {{jo|Mom}}|G=yes|S=yes|sprite=Pokégear Icon}}
{{Itlistfoot|road}}
{{itemlist|None|Elm's Lab; held by the player's [[first partner Pokémon]]|G=yes|S=yes|display={{i|Berry}}}}
{{itemlist|Potion|Elm's Lab; from Elm's aide, after receiving a first partner Pokémon|G=yes|S=yes}}
{{catch/div|land|Later visit}}
{{itemlist|Poké Ball|Elm's Lab; from Elm's aide, after defeating {{ga|Silver}} in [[Cherrygrove City]]|G=yes|S=yes|display={{i|Poké Ball}} ×5}}
{{itemlist|Everstone|Elm's Lab; from Professor Elm, after showing him the [[Mystery Egg]] {{p|Togepi}}|G=yes|S=yes}}
{{itemlist|Master Ball|Elm's Lab; from Professor Elm, after earning the eight [[Johto]] [[Badge]]s|G=yes|S=yes}}
{{itemlist|S.S. Ticket|Elm's Lab; from Professor Elm, after entering the [[Hall of Fame]]|G=yes|S=yes}}
{{itlistfoot|land}}
|}
|}


{{-}}
==New Bark Town==
[[File:New Bark Town GSC.png|thumb|right|New Bark Town]]


[[New Bark Town]] is a rather boring, quaint town, having only four buildings. The house to the east is yours, the house to the south belongs to [[Professor Elm]], the house to the southwest is home to another resident, and the big building to the north is Professor Elm's lab. Ignore the {{ga|Silver|red-haired kid}} that kicks you out of his way, and enter the lab.
===Home===
====2F====
The journey begins in your bedroom. Now that you can control your character, the various buttons and their effects are as follows:


{| class="expandable" align="center" style="background: #{{silver color light}}; {{roundy}}; border: 5px solid #{{gold color light}};"
{| style="margin: auto; background: #D9D9D9; {{roundy}}; border: 2px solid #CCCCCC;"
|- align="center"
|-
! Items
! colspan="2" style="background: #E6E6E6; {{roundytl|5px}}; padding: 3px;" | Input
|-  
! rowspan="2" style="background: #E6E6E6; {{roundytr|5px}}; padding: 3px;" | Effect(s)
|
|-
{{Itlisth|road}}
! style="background: #E6E6E6; padding: 3px;" | GB
{{Itemlist|None|Held by the player's [[starter Pokémon]]|G=yes|S=yes|display={{DL|Berry (Generation II)|Berry}}}}
! style="background: #E6E6E6; padding: 3px;" | 3DS
{{Itemlist|Potion|Gift from Professor Elm's [[Professors' aides|aide]] after getting a starter Pokémon|G=yes|S=yes|display={{DL|Potion|Potion}}}}
|- style="background: #FFF;"
{{Itlistfoot|road}}
| style="padding: 3px;" | +Control Pad
| style="padding: 3px;" | +Control Pad, Circle Pad
| style="padding: 3px;" | Moves character; moves cursor in a menu
|- style="background: #FFF;"
| style="padding: 3px;" | A Button
| style="padding: 3px;" | A Button
| style="padding: 3px;" | Interact with people and the environment; select menu options
|- style="background: #FFF;"
| style="padding: 3px;" | B Button
| style="padding: 3px;" | B Button
| style="padding: 3px;" | Cancel a selection; exit a menu
|- style="background: #FFF;"
| style="{{roundybl|5px}}; padding: 3px;" | <sc>Start</sc>
| style="padding: 3px;" | <sc>Start</sc>, X Button
| style="{{roundybr|5px}}; padding: 3px;" | Opens the [[Menu|main menu]]
|}
|}
The [[PC]] in the corner acts as your {{DL|PC|Item Storage System|item storage}}. Since each pocket on your [[Bag|Pack]] can only hold 20 different [[item]]s, it would be necessary to use or discard some before obtaining anything new. The PC can hold up to 50 different items. ''Deposit Item'' and ''Withdraw Item'' allow for moving items between inventory and storage, while ''Toss Item'' discards an item permanently. There is also a ''Mailbox'' function to store pieces of [[Mail]], as well as a ''{{DL|Decoration|Generation II decorations|Decoration}}'' option.
To save the game, press <sc>Start</sc> to open the main menu, select ''Save'', and then ''Yes''. When the menu disappears, your progress is saved and it is safe to exit the game.
To go downstairs, step on the stairs in the northeast corner of the room.
====1F====
{{jo|Mom}} is sitting at the table, and tells you that [[Professor Elm]] has been looking for you. Before you can leave, she tells you that your [[Pokégear]] is back from the repair shop. This device initially acts as a clock, but can perform other functions with the necessary expansion cards. Mom helps you finish setting up the Clock function by asking about the day of the week and {{wp|Daylight saving time|Daylight Saving Time}}.
To leave the house, step on the floor mat along the south wall and press Down on the +Control Pad.
===The Spy===
{{ga|Silver|A young, red-haired man}} can be seen peering into Elm's Lab through a side window. If you try to speak to him, he shoves you back before returning to the window.


===Professor Elm's Lab===
===Professor Elm's Lab===
[[Professor Elm]] is busy with his studies, so he asks you to visit an old colleague of his. [[Mr. Pokémon]]'s house is located on {{rt|30|Johto}}, north of [[Cherrygrove City]], and he has an intriguing discovery for the professor. Elm offers you one of his three newly discovered Pokémon from his desk to accompany you.
[[Professor Elm]] has a favor to ask of you. A friend of his, nicknamed [[Mr. Pokémon]], studies Pokémon as a hobby and regularly contacts the professor about his findings. Elm suggests that these discoveries are not usually as exciting as his friend makes them out to be, but believes that this time is different. However, he and his aides are busy with their research, so he asks that you go in his place. To accompany you on the trip, he lets you choose one of his rare Pokémon. Each has its advantages and disadvantages, so simply choose the one that you like the best.


{| align="center" style="background: #{{johto color dark}}; font-size:85%; {{roundy}}; border: 5px solid #{{johto color}};"
{| style="margin: auto; background: #{{johto color dark}}; text-align: center; font-size: 85%; {{roundy}}; border: 5px solid #{{johto color}};"
|-
|-
! colspan="2" align="center" style="width: 80px; background: #{{johto color light}}; {{roundytl|5px}};" | {{spr|152|{{#switch: {{#expr: {{#time: U}} mod 2}}|0=Gold|1=Silver}}}}<br>'''{{pcolor|Chikorita|{{johto color dark}}}}'''
! colspan="2" style="width: 80px; background: #{{johto color light}}; {{roundytl|5px}};" | [[File:0152Chikorita.png|100px]]<br>'''{{pcolor|Chikorita|{{johto color dark}}}}'''<br>
! colspan="2" align="center" style="width: 80px; background: #{{johto color light}};" | {{spr|155|{{#switch: {{#expr: {{#time: U}} mod 2}}|0=Gold|1=Silver}}}}<br>'''{{pcolor|Cyndaquil|{{johto color dark}}}}'''
! colspan="2" style="width: 80px; background: #{{johto color light}};" | [[File:0155Cyndaquil.png|100px]]<br>'''{{pcolor|Cyndaquil|{{johto color dark}}}}'''<br>
! colspan="2" align="center" style="width: 80px; background: #{{johto color light}}; {{roundytr|5px}};" | {{spr|158|{{#switch: {{#expr: {{#time: U}} mod 2}}|0=Gold|1=Silver}}}}<br>'''{{pcolor|Totodile|{{johto color dark}}}}'''
! colspan="2" style="width: 80px; background: #{{johto color light}}; {{roundytr|5px}};" | [[File:0158Totodile.png|100px]]<br>'''{{pcolor|Totodile|{{johto color dark}}}}'''
|- align="center"
|-
| colspan="2" style="background: #{{grass color}};" | {{t|Grass|{{color|FFFFFF|Grass}}}}
| colspan="2" style="background: #{{grass color}};" | {{color2|FFF|Grass (type)|Grass}}
| colspan="2" style="background: #{{fire color}};" | {{t|Fire|{{color|FFFFFF|Fire}}}}
| colspan="2" style="background: #{{fire color}};" | {{color2|FFF|Fire (type)|Fire}}
| colspan="2" style="background: #{{water color}};" | {{t|Water|{{color|FFFFFF|Water}}}}
| colspan="2" style="background: #{{water color}};" | {{color2|FFF|Water (type)|Water}}
|- align="center" style="background: #{{johto color light}};"
|- style="background: #{{johto color light}};"
| {{MSP|153|Bayleef}}
| {{MSP/6|153|Bayleef}}
| {{pcolor|Bayleef|{{johto color dark}}}}
| {{pcolor|Bayleef|{{johto color dark}}}}
| {{MSP|156|Quilava}}
| {{MSP/6|156|Quilava}}
| {{pcolor|Quilava|{{johto color dark}}}}
| {{pcolor|Quilava|{{johto color dark}}}}
| {{MSP|159|Croconaw}}
| {{MSP/6|159|Croconaw}}
| {{pcolor|Croconaw|{{johto color dark}}}}
| {{pcolor|Croconaw|{{johto color dark}}}}
|- align="center"
|-
| colspan="2" style="background: #{{grass color}};" | {{t|Grass|{{color|FFFFFF|Grass}}}}
| colspan="2" style="background: #{{grass color}};" | {{color2|FFF|Grass (type)|Grass}}
| colspan="2" style="background: #{{fire color}};" | {{t|Fire|{{color|FFFFFF|Fire}}}}
| colspan="2" style="background: #{{fire color}};" | {{color2|FFF|Fire (type)|Fire}}
| colspan="2" style="background: #{{water color}};" | {{t|Water|{{color|FFFFFF|Water}}}}
| colspan="2" style="background: #{{water color}};" | {{color2|FFF|Water (type)|Water}}
|- align="center" style="background: #{{johto color light}};"
|- style="background: #{{johto color light}};"
| {{MSP|154|Meganium}}
| {{MSP/6|154|Meganium}}
| {{pcolor|Meganium|{{johto color dark}}}}
| {{pcolor|Meganium|{{johto color dark}}}}
| {{MSP|157|Typhlosion}}
| {{MSP/6|157|Typhlosion}}
| {{pcolor|Typhlosion|{{johto color dark}}}}
| {{pcolor|Typhlosion|{{johto color dark}}}}
| {{MSP|160|Feraligatr}}
| {{MSP/6|160|Feraligatr}}
| {{pcolor|Feraligatr|{{johto color dark}}}}
| {{pcolor|Feraligatr|{{johto color dark}}}}
|- align="center"
|-
| colspan="2" style="background: #{{grass color}}; {{roundybl|5px}};" | {{t|Grass|{{color|FFFFFF|Grass}}}}
| colspan="2" style="background: #{{grass color}}; {{roundybl|5px}};" | {{color2|FFF|Grass (type)|Grass}}
| colspan="2" style="background: #{{fire color}};" | {{t|Fire|{{color|FFFFFF|Fire}}}}
| colspan="2" style="background: #{{fire color}};" | {{color2|FFF|Fire (type)|Fire}}
| colspan="2" style="background: #{{water color}}; {{roundybr|5px}};" | {{t|Water|{{color|FFFFFF|Water}}}}
| colspan="2" style="background: #{{water color}}; {{roundybr|5px}};" | {{color2|FFF|Water (type)|Water}}
|}
|}




* Like {{p|Bulbasaur}}, the {{type|Grass}} {{p|Chikorita}} is strong against {{t|Rock}}-, {{t|Ground}}-, and {{type|Water}} Pokémon, and is weak against {{t|Fire}}-, {{t|Bug}}-, {{t|Poison}}-, and {{type|Flying}} Pokémon. It learns {{m|Razor Leaf}} at level 8, but doesn't learn any other damage-dealing Grass-type moves until much higher levels. Being a Grass-type, it will also have the toughest time against the first Gym.
* The {{type|Grass}} {{p|Chikorita}} does well against {{t|Water}}-, {{t|Rock}}-, and {{type|Ground}} Pokémon. It also has the most weaknesses of the trio, and fares poorly against {{t|Fire}}-, {{t|Flying}}-, {{t|Bug}}-, {{t|Poison}}-, and {{type|Ice}} attacks. Chikorita may struggle early on, making it better suited for those looking for a challenge.
* The {{type|Fire}} {{p|Cyndaquil}} is great when battling {{t|Grass}}-, {{t|Bug}}-, {{t|Ice}}-, and {{type|Steel}} Pokémon, but is vulnerable to {{t|Water}}-, {{t|Rock}}-, and {{type|Ground}} moves. Cyndaquil's typing gives it an easier time in the early part of the game, making it a good choice for less experienced Trainers.
* The {{type|Water}} {{p|Totodile}} has an advantage when facing {{t|Fire}}-, {{t|Rock}}-, and {{type|Ground}} Pokémon, but may struggle against {{t|Grass}}- and {{type|Electric}} attacks. It is the most well-rounded of the trio.


* {{p|Charmander}}'s successor, the {{type|Fire}} {{p|Cyndaquil}} is strong against {{t|Grass}}-, {{t|Bug}}-, and {{type|Ice}} Pokémon but has trouble when battling Water-, Ground-, and Rock Pokémon. It learns {{m|Ember}} at level 12, but its Fire moves are on the weaker side, so it will be difficult to use starting out.
After choosing your [[first partner Pokémon]], [[Professor Elm]] asks if you would like to give it a [[nickname]], which may be up to ten characters long. Elm informs you that [[Mr. Pokémon]] lives a short distance from [[Cherrygrove City]], to the west of [[New Bark Town]]. He invites you to return at any time and use his PC to heal your Pokémon, and gives you his phone number to register in your [[Pokégear]]. As you leave the building, his aide gives you a [[Potion]].
 
* Johto's version of {{p|Squirtle}}, the {{type|Water}} {{p|Totodile}} is great against Fire-, Rock-, and Ground Pokémon, but struggles against Grass- and Electric Pokémon. It learns a bunch of strong attacks, though only a few are Water moves. Totodile is probably the best starter to pick, though Water types are more common in Johto than Grass or Fire types.
 
Once you've got your new Pokémon, head west to {{rt|29|Johto}}. As you leave, Elm's assistant gives you a [[Potion]]. If you need to heal your team, you can return to Elm's lab and use his PC.


==Route 29==
==Route 29==
[[File:Johto Route 29 GSC.png|thumb|550px|right|Route 29]]
[[File:Johto Route 29 GSC.png|thumb|350px|Route 29]]


The winding {{rt|29|Johto}} leads you right to [[Cherrygrove City]]. The route forces westbound travelers to walk through patches of tall grass, but without {{ball|Poké}}s, you can't catch anything yet!
{{rt|29|Johto}} is a hilly path that runs west from [[New Bark Town]] to [[Cherrygrove City]]. Westbound travelers must pass through patches of [[tall grass]], while eastbound travelers can jump over a series of [[ledge]]s to avoid these grasses and the wild Pokémon inside. To the north, {{rt|46|Johto}} leads down from the mountains.


{| class="expandable" align="center" style="background: #{{silver color light}}; {{roundy}}; border: 5px solid #{{gold color light}};"
{| class="expandable" align="center" style="background: #{{locationcolor/med|land}}; {{roundy}}; border: 5px solid #{{locationcolor/light|land}};"
|- align="center"
|- align="center"
! Available Pokémon
! Available Pokémon
Line 114: Line 153:
|
|
{{Catch/header|land|yes}}
{{Catch/header|land|yes}}
{{Catch/entry2|163|Hoothoot|yes|yes|no|Grass|2-3|0%|0%|85%|type1=normal|type2=flying}}
{{Catch/entry2|016|Pidgey|yes|yes|no|Grass|2-4|55%|55%|0%|type1=normal|type2=flying}}
{{Catch/entry2|016|Pidgey|yes|yes|no|Grass|2-4|55%|55%|0%|type1=normal|type2=flying}}
{{Catch/entry2|019|Rattata|yes|yes|no|Grass|4|5%|5%|0%|type1=normal}}
{{Catch/entry2|019|Rattata|yes|yes|no|Grass|2,4|0%|0%|15%|type1=normal}}
{{Catch/entry2|161|Sentret|yes|yes|no|Grass|2-3|40%|40%|0%|type1=normal}}
{{Catch/entry2|161|Sentret|yes|yes|no|Grass|2-3|40%|40%|0%|type1=normal}}
{{Catch/entry2|019|Rattata|yes|yes|no|Grass|2-4|0%|0%|15%|type1=normal}}
{{Catch/entry2|163|Hoothoot|yes|yes|no|Grass|2-4|0%|0%|85%|type1=normal|type2=flying}}
{{Catch/entry2|019|Rattata|yes|yes|no|Grass|4|5%|5%|0%|type1=normal}}
{{Catch/footer|land}}
{{Catch/footer|land}}
|}
|}
 
{| class="expandable" align="center" style="background: #{{locationcolor/med|land}}; {{roundy}}; border: 5px solid #{{locationcolor/light|land}};"
{| class="expandable" align="center" style="background: #{{silver color light}}; {{roundy}}; border: 5px solid #{{gold color light}};"
|- align="center"
|- align="center"
! Items
! Items
Line 128: Line 166:
|
|
{{Itlisth|land}}
{{Itlisth|land}}
{{Itemlist|Potion|East of the gate past the pair of grass patches|G=yes|S=yes|display={{DL|Potion|Potion}}}}
{{Itemlist|Potion|East of the northeastern grass patch|G=yes|S=yes}}
{{Itemlist|None|North of where the route turns south near Cherrygrove ''(daily)''|G=yes|S=yes|display={{DL|Berry (Generation II)|Berry}}}}
{{Itemlist|None|Northwest hill; on the Berry tree (daily)|G=yes|S=yes|display={{i|Berry}}}}
{{catch/div|land|Later visit}}
{{Itemlist|None|South side; from [[Week Siblings|Tuscany]]{{dotw|Tu}}, after earning the {{badge|Zephyr}}|G=yes|S=yes|display=[[Pink Bow]]}}
{{Itlistfoot|land}}
{{Itlistfoot|land}}
|}
|}


===Pick a Berry===
 
On the northwest hill is a {{DL|Berry (Generation II)|Berry}} tree. One of [[Generation II]]'s new additions is a variety of Berries that can do anything from recovering health to eliminating status problems. This type of Berry will recover 10 HP when used, whether it is used by the player or a Pokémon. When a Pokémon holds a natural item like a Berry, it may decide to use it during battle. Pokémon won't interact with man-made items like {{DL|Potion|Potions}}, since they don't know what they are. Berries grow back, so return the next day to find another one.
===A Berry a Day===
Examine the tree on the northwest hill to pick a {{i|Berry}} from it. There are several {{DL|Berry|Generation II|different types of Berry}}, each with its own restorative effect. This particular variety restores a Pokémon's {{stat|HP}} by 10 points. Berries may be used by a Trainer, or consumed by a Pokémon during battle. Giving a natural item like this to a Pokémon to [[Held item|hold]] will let it use the item when it sees fit. Pokémon are unfamiliar with artificial items like [[Potion]]s and cannot use them on their own. Berries grow back over time, so revisit the same tree the next day to find another one.
 
 


{{WalkthroughPrevNext
{{WalkthroughPrevNext
|game=Gold
|game=Gold|game2=Silver
|game2=Silver
|gamename=Gold and Silver
|gamename=Gold and Silver
|prev=no
|prev=no
|next=yes
|nextsection=2
|nextsection=2
|nextname=Cherrygrove City, Mr. Pokémon's house, Elm's lab
|nextname=Cherrygrove City, Route 30, Mr. Pokémon's house
}}
}}



Latest revision as of 14:52, 4 July 2024

This is the Bulbapedia walkthrough for Pokémon Gold and Silver.
These pages follow the original Game Boy Color iteration, not Pokémon HeartGold and SoulSilver. The guide for those games can be found here.


Introduction

Name Selection

After a brief cutscene, press the A Button or Start on the title screen to reach the main menu. Option may be used to change settings like Text Speed. Select New Game and press the A Button. Players are then prompted to enter the current time. This influences certain events based on the time of day and day of the week. The famous Pokémon researcher, Professor Oak, appears and introduces new Trainers to the Pokémon world. Next, the player is prompted to select their character's name from a list of preset options, which differs between versions.

Default Names
Pokémon Gold Gold, Hiro, Taylor, Karl
Pokémon Silver Silver, Kamon, Oscar, Max


To use a different name, move the cursor to New Name and press the A Button. On this screen, pressing the A Button will select a letter while pressing the B Button or selecting Del will delete the previous one. A custom name may be up to seven characters long. When ready, press Start or select End in the bottom-right corner. With that done, the player is transported into the world of Pokémon to begin their adventure!

New Bark Town

New Bark Town
Player's bedroom

The journey begins in New Bark Town, in the southeast part of the Johto region. It is a rather small, sleepy town with only four buildings. The northeastern house belongs to you and Mom, while the southern one is home to the resident researcher of the Johto region, Professor Elm. The large building to the north is Elm's Laboratory. The west side of town leads to the tall grasses of Route 29, and the waters to the east open up to Route 27.


Home

2F

The journey begins in your bedroom. Now that you can control your character, the various buttons and their effects are as follows:

Input Effect(s)
GB 3DS
+Control Pad +Control Pad, Circle Pad Moves character; moves cursor in a menu
A Button A Button Interact with people and the environment; select menu options
B Button B Button Cancel a selection; exit a menu
Start Start, X Button Opens the main menu


The PC in the corner acts as your item storage. Since each pocket on your Pack can only hold 20 different items, it would be necessary to use or discard some before obtaining anything new. The PC can hold up to 50 different items. Deposit Item and Withdraw Item allow for moving items between inventory and storage, while Toss Item discards an item permanently. There is also a Mailbox function to store pieces of Mail, as well as a Decoration option.

To save the game, press Start to open the main menu, select Save, and then Yes. When the menu disappears, your progress is saved and it is safe to exit the game.

To go downstairs, step on the stairs in the northeast corner of the room.

1F

Mom is sitting at the table, and tells you that Professor Elm has been looking for you. Before you can leave, she tells you that your Pokégear is back from the repair shop. This device initially acts as a clock, but can perform other functions with the necessary expansion cards. Mom helps you finish setting up the Clock function by asking about the day of the week and Daylight Saving Time.

To leave the house, step on the floor mat along the south wall and press Down on the +Control Pad.

The Spy

A young, red-haired man can be seen peering into Elm's Lab through a side window. If you try to speak to him, he shoves you back before returning to the window.

Professor Elm's Lab

Professor Elm has a favor to ask of you. A friend of his, nicknamed Mr. Pokémon, studies Pokémon as a hobby and regularly contacts the professor about his findings. Elm suggests that these discoveries are not usually as exciting as his friend makes them out to be, but believes that this time is different. However, he and his aides are busy with their research, so he asks that you go in his place. To accompany you on the trip, he lets you choose one of his rare Pokémon. Each has its advantages and disadvantages, so simply choose the one that you like the best.


Chikorita

Cyndaquil

Totodile
Grass Fire Water
Bayleef Bayleef Quilava Quilava Croconaw Croconaw
Grass Fire Water
Meganium Meganium Typhlosion Typhlosion Feraligatr Feraligatr
Grass Fire Water


After choosing your first partner Pokémon, Professor Elm asks if you would like to give it a nickname, which may be up to ten characters long. Elm informs you that Mr. Pokémon lives a short distance from Cherrygrove City, to the west of New Bark Town. He invites you to return at any time and use his PC to heal your Pokémon, and gives you his phone number to register in your Pokégear. As you leave the building, his aide gives you a Potion.

Route 29

Route 29

Route 29 is a hilly path that runs west from New Bark Town to Cherrygrove City. Westbound travelers must pass through patches of tall grass, while eastbound travelers can jump over a series of ledges to avoid these grasses and the wild Pokémon inside. To the north, Route 46 leads down from the mountains.


A Berry a Day

Examine the tree on the northwest hill to pick a Berry from it. There are several different types of Berry, each with its own restorative effect. This particular variety restores a Pokémon's HP by 10 points. Berries may be used by a Trainer, or consumed by a Pokémon during battle. Giving a natural item like this to a Pokémon to hold will let it use the item when it sees fit. Pokémon are unfamiliar with artificial items like Potions and cannot use them on their own. Berries grow back over time, so revisit the same tree the next day to find another one.


Gold and Silver
walkthrough
Cherrygrove City, Route 30, Mr. Pokémon's house Part 2 →


This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.