Headbutt tree: Difference between revisions
→Pokémon Gold and Silver: There are no headbutt trees (i.e. the small ones) on Routes 45 and 46 in Generation II. Large trees cannot be headbutted in Gen II. I have checked. Please look at the Gen II maps on the Route pages to confirm. |
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'''Headbutt trees''' are special trees found in the [[Johto]] and [[Kanto]] regions that a Pokémon can use {{m|Headbutt}} on to encounter [[wild Pokémon]]. They are only found in the games that feature Johto: {{game2|Gold|Silver|Crystal}}, and {{game|HeartGold and SoulSilver|s}}. | |||
'''Headbutt trees''' are special trees found in the [[Johto]] and [[Kanto]] regions that a Pokémon can use {{m|Headbutt}} on to encounter [[wild Pokémon]]. They are only found in the games that | |||
==Generation II== | ==Generation II== | ||
[[File:Headbutt II OW.png|thumb|{{m|Headbutt}}ing a tree in [[Generation II]]]] | [[File:Headbutt II OW.png|thumb|{{m|Headbutt}}ing a tree in [[Generation II]]]] | ||
{{incomplete|section|Confirm that formulas/algorithms apply to both Gold/Silver and Crystal (and not only to one)}} | {{incomplete|section|Confirm that formulas/algorithms apply to both Gold/Silver and Crystal (and not only to one)}} | ||
In [[Generation II]], most outdoor areas contain a number of special trees ([[File:GSC Headbutt.png]]) that Pokémon can use {{m|Headbutt}} on. These trees are distinct from other trees that either take up two vertical paces or that have rounded tops. When a Pokémon uses Headbutt on a tree, a wild Pokémon may drop out of the tree. Depending on the [[time]] of day, the Pokémon that falls out may be {{status|Sleep|asleep}}. Some Pokémon can only be caught by this method (e.g., {{p|Pineco}}, {{p|Heracross}}). | In [[Generation II]], most outdoor areas in Johto contain a number of special trees ([[File:GSC Headbutt.png]]) that Pokémon can use {{m|Headbutt}} on. These trees are distinct from other trees that either take up two vertical paces or that have rounded tops. When a Pokémon uses Headbutt on a tree, a wild Pokémon may drop out of the tree. Depending on the [[time]] of day, the Pokémon that falls out may be {{status|Sleep|asleep}}. Some Pokémon can only be caught by this method (e.g., {{p|Pineco}}, {{p|Heracross}}). | ||
All headbuttable trees contain wild Pokémon, but different trees have different chances of creating an encounter after Headbutt is used. The headbuttable trees in an area also generate their encounters from different sets of Pokémon depending on whether they have moderate encounter chances or low encounter chances. For example, on {{rt|44|Johto}}, trees with moderate encounter chances may only contain {{p|Spearow}} or {{p|Aipom}}, while trees with a | All headbuttable trees contain wild Pokémon, but different trees have different chances of creating an encounter after Headbutt is used. The headbuttable trees in an area also generate their encounters from different sets of Pokémon depending on whether they have moderate encounter chances or low encounter chances. For example, on {{rt|44|Johto}}, trees with moderate encounter chances may only contain {{p|Spearow}} or {{p|Aipom}}, while trees with a high encounter chance may also contain {{p|Heracross}}. | ||
=== | ===Encounter mechanics=== | ||
The encounter rate and encounter table of each tree depends on the tree's index and the player's [[Trainer ID number]]. | |||
The tree's index is an integer from 0 to 9, which depends on its X and Y coordinates on the map—that is, its distance from the westernmost and northernmost edges, respectively. Specifically, the tree's index is calculated using the following formula. | |||
:< | :<math>TreeIndex = \left\lfloor \frac{X \cdot Y + X + Y}{5} \right\rfloor \bmod 10</math> | ||
The encounter rate and tree type depends on the last digit of the player's Trainer ID. | |||
* If a tree's index is equal to that ID digit, the tree is a "high-encounter tree" and its encounter rate is 80%. | |||
* If the tree's index is one of the next four indices after that ID digit (wrapping back around to 0 after 9), the tree is a "moderate-encounter tree" and its encounter rate is 50%. | |||
* Otherwise, the tree is a "moderate-encounter tree" and its encounter rate is 10%. | |||
====Encounter rate by index and Trainer ID==== | |||
The following is a table depicting the encounter rate of the tree, based on the tree index and the last digit of the player's Trainer ID. Tree indexes are displayed in rows, while Trainer ID digits are displayed in columns. | |||
An 80% encounter rate indicates the tree is a "high-encounter tree". Otherwise it is a "moderate-encounter tree". | |||
:< | {| class="wikitable" | ||
! | |||
! 0 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 | |||
|- | |||
! 0 | |||
| 80% || 10% || 10% || 10% || 10% || 10% || 50% || 50% || 50% || 50% | |||
|- | |||
! 1 | |||
| 50% || 80% || 10% || 10% || 10% || 10% || 10% || 50% || 50% || 50% | |||
|- | |||
! 2 | |||
| 50% || 50% || 80% || 10% || 10% || 10% || 10% || 10% || 50% || 50% | |||
|- | |||
! 3 | |||
| 50% || 50% || 50% || 80% || 10% || 10% || 10% || 10% || 10% || 50% | |||
|- | |||
! 4 | |||
| 50% || 50% || 50% || 50% || 80% || 10% || 10% || 10% || 10% || 10% | |||
|- | |||
! 5 | |||
| 10% || 50% || 50% || 50% || 50% || 80% || 10% || 10% || 10% || 10% | |||
|- | |||
! 6 | |||
| 10% || 10% || 50% || 50% || 50% || 50% || 80% || 10% || 10% || 10% | |||
|- | |||
! 7 | |||
| 10% || 10% || 10% || 50% || 50% || 50% || 50% || 80% || 10% || 10% | |||
|- | |||
! 8 | |||
| 10% || 10% || 10% || 10% || 50% || 50% || 50% || 50% || 80% || 10% | |||
|- | |||
! 9 | |||
| 10% || 10% || 10% || 10% || 10% || 50% || 50% || 50% || 50% || 80% | |||
|} | |||
====Analysis==== | |||
Since X and Y are interchangeable in the tree index formula, it is possible to "fix" one dimension to consider traveling along the other. Substituting "Z" for the fixed axis and "n" for the axis that will be traversed, the formula becomes: | |||
:<math> | |||
\begin{align} | |||
TreeIndex &= \left\lfloor \frac{Z \cdot n + Z + n}{5} \right\rfloor \bmod 10 \\ | |||
&= \left\lfloor \frac{(Z + 1) \cdot n + Z}{5} \right\rfloor \bmod 10 | |||
\end{align} | |||
</math> | |||
This result shows that, if a single row or column of trees is traversed, moving to an adjacent tree increases the tree's index by <math display="inline">\tfrac{Z + 1}{5}</math> (modulo 10), where ''Z'' is the distance of that row or column from its origin edge (north or west). This means that the closer a row or column is to the edge, the slower the indices of those trees change as the row or column is traversed. | |||
===Pokémon=== | ===Pokémon=== | ||
====Pokémon Gold and Silver==== | ====Pokémon Gold and Silver==== | ||
Wild Pokémon encounters from headbuttable trees in {{game|Gold and Silver|s}} fall into | Wild Pokémon encounters from headbuttable trees in {{game|Gold and Silver|s}} fall into three simple groups, the third going unused. | ||
* [[Azalea Town]], [[Ilex Forest]], [[Lake of Rage]], {{rt|26|Kanto}}, {{rtn|27|Kanto}}, {{rtn|34|Johto}}, {{rtn|35|Johto}}, {{rtn|36|Johto}}, {{rtn|37|Johto}}, {{rtn|38|Johto}}, {{rtn|39|Johto}} | * Forest group. Assigned to [[Azalea Town]], [[Ilex Forest]], [[Lake of Rage]], {{rt|26|Kanto}}, {{rtn|27|Kanto}}, {{rtn|34|Johto}}, {{rtn|35|Johto}}, {{rtn|36|Johto}}, {{rtn|37|Johto}}, {{rtn|38|Johto}}, and {{rtn|39|Johto}}. | ||
{{catch/header|forest|4}} | {{catch/header|forest|4}} | ||
{{catch/div|forest|Moderate-encounter trees}} | {{catch/div|forest|Moderate-encounter trees}} | ||
Line 43: | Line 85: | ||
{{catch/entry2|015|Beedrill|no|yes|no|Headbutt|10|all=5%|type1=Bug|type2=Poison}} | {{catch/entry2|015|Beedrill|no|yes|no|Headbutt|10|all=5%|type1=Bug|type2=Poison}} | ||
{{catch/entry2|102|Exeggcute|yes|yes|no|Headbutt|10|all=15%|type1=Grass|type2=Psychic}} | {{catch/entry2|102|Exeggcute|yes|yes|no|Headbutt|10|all=15%|type1=Grass|type2=Psychic}} | ||
{{catch/div|forest| | {{catch/div|forest|High-encounter trees}} | ||
{{catch/entry2|010|Caterpie|yes|no|no|Headbutt|10|all=50%|type1=Bug}} | {{catch/entry2|010|Caterpie|yes|no|no|Headbutt|10|all=50%|type1=Bug}} | ||
{{catch/entry2|012|Butterfree|yes|no|no|Headbutt|10|all=5%|type1=Bug|type2=Flying}} | {{catch/entry2|012|Butterfree|yes|no|no|Headbutt|10|all=5%|type1=Bug|type2=Flying}} | ||
Line 52: | Line 94: | ||
{{catch/footer|forest}} | {{catch/footer|forest}} | ||
* {{rt|29|Johto}}, {{rtn|30|Johto}}, {{rtn|31|Johto}}, {{rtn|32|Johto}}, {{rtn|33|Johto}}, {{rtn|42|Johto}}, {{rtn|43|Johto}}, {{rtn|44|Johto}} | * Mountain group. Assigned to {{rt|29|Johto}}, {{rtn|30|Johto}}, {{rtn|31|Johto}}, {{rtn|32|Johto}}, {{rtn|33|Johto}}, {{rtn|42|Johto}}, {{rtn|43|Johto}}, {{rtn|44|Johto}}, {{rtn|45|Johto}}, and {{rtn|46|Johto}}. | ||
('''Note:''' Route 45 and 46 lack headbuttable trees altogether.) | |||
{{catch/header|mountain|4}} | {{catch/header|mountain|4}} | ||
{{catch/div|mountain|Moderate-encounter trees}} | {{catch/div|mountain|Moderate-encounter trees}} | ||
{{catch/entry2|021|Spearow|yes|yes|no|Headbutt|10|all=80%|type1=Normal|type2=Flying}} | {{catch/entry2|021|Spearow|yes|yes|no|Headbutt|10|all=80%|type1=Normal|type2=Flying}} | ||
{{catch/entry2|190|Aipom|yes|yes|no|Headbutt|10|all=20%|type1=Normal}} | {{catch/entry2|190|Aipom|yes|yes|no|Headbutt|10|all=20%|type1=Normal}} | ||
{{catch/div|mountain| | {{catch/div|mountain|High-encounter trees}} | ||
{{catch/entry2|021|Spearow|yes|yes|no|Headbutt|10|all=50%|type1=Normal|type2=Flying}} | {{catch/entry2|021|Spearow|yes|yes|no|Headbutt|10|all=50%|type1=Normal|type2=Flying}} | ||
{{catch/entry2|190|Aipom|yes|yes|no|Headbutt|10|all=20%|type1=Normal}} | {{catch/entry2|190|Aipom|yes|yes|no|Headbutt|10|all=20%|type1=Normal}} | ||
{{catch/entry2|214|Heracross|yes|yes|no|Headbutt|10|all=30%|type1=Bug|type2=Fighting}} | {{catch/entry2|214|Heracross|yes|yes|no|Headbutt|10|all=30%|type1=Bug|type2=Fighting}} | ||
{{catch/footer|mountain}} | {{catch/footer|mountain}} | ||
* City group. Assigned to [[New Bark Town]], [[Violet City]], [[Ecruteak City]], [[Mahogany Town]], and [[Blackthorn City]]. | |||
('''Note:''' Unused group exclusive to ''Gold and Silver''. The encounter data for this group was removed in ''Crystal'', and its pointer now redirects to the Mountain group's encounter data.) | |||
{{catch/header|road|4}} | |||
{{catch/div|road|Moderate-encounter trees}} | |||
{{catch/entry2|048|Venonat|yes|yes|no|Headbutt|15|all=80%|type1=Bug|type2=Poison}} | |||
{{catch/entry2|049|Venomoth|yes|yes|no|Headbutt|15|all=5%|type1=Normal|type2=Flying}} | |||
{{catch/entry2|063|Abra|yes|yes|no|Headbutt|15|all=15%|type1=Psychic}} | |||
{{catch/div|road|High-encounter trees}} | |||
{{catch/entry2|048|Venonat|yes|yes|no|Headbutt|15|all=50%|type1=Bug|type2=Poison}} | |||
{{catch/entry2|049|Venomoth|yes|yes|no|Headbutt|15|all=5%|type1=Normal|type2=Flying}} | |||
{{catch/entry2|063|Abra|yes|yes|no|Headbutt|15|all=15%|type1=Psychic}} | |||
{{catch/entry2|081|Magnemite|yes|yes|no|Headbutt|15|all=30%|type1=Electric|type2=Steel}} | |||
{{catch/footer|road}} | |||
====Pokémon Crystal==== | ====Pokémon Crystal==== | ||
In {{game|Crystal}}, wild Pokémon encounters from headbuttable trees fall into six different groups. | In {{game|Crystal}}, wild Pokémon encounters from headbuttable trees fall into six different groups. | ||
* [[Azalea Town]], {{rt|33|Johto}}, {{rtn|42|Johto}} | * Mountain group. Assigned to {{rt|44|Johto}}, {{rtn|45|Johto}}, and {{rtn|46|Johto}}. | ||
('''Note:''' Route 45 and 46 lack headbuttable trees altogether.) | |||
{{catch/header|mountain|4}} | |||
{{catch/div|mountain|Moderate-encounter trees}} | |||
{{catch/entry2|021|Spearow|no|no|yes|Headbutt|10|all=80%|type1=Normal|type2=Flying}} | |||
{{catch/entry2|190|Aipom|no|no|yes|Headbutt|10|all=20%|type1=Normal}} | |||
{{catch/div|mountain|High-encounter trees}} | |||
{{catch/entry2|021|Spearow|no|no|yes|Headbutt|10|all=50%|type1=Normal|type2=Flying}} | |||
{{catch/entry2|190|Aipom|no|no|yes|Headbutt|10|all=20%|type1=Normal}} | |||
{{catch/entry2|214|Heracross|no|no|yes|Headbutt|10|all=30%|type1=Bug|type2=Fighting}} | |||
{{catch/footer|mountain}} | |||
* Town group. Assigned to [[Azalea Town]], {{rt|33|Johto}}, and {{rtn|42|Johto}}. | |||
{{catch/header|mountain|4}} | {{catch/header|mountain|4}} | ||
{{catch/div|mountain|Moderate-encounter trees}} | {{catch/div|mountain|Moderate-encounter trees}} | ||
Line 72: | Line 141: | ||
{{catch/entry2|023|Ekans|no|no|yes|Headbutt|10|all=15%|type1=Poison}} | {{catch/entry2|023|Ekans|no|no|yes|Headbutt|10|all=15%|type1=Poison}} | ||
{{catch/entry2|190|Aipom|no|no|yes|Headbutt|10|all=20%|type1=Normal}} | {{catch/entry2|190|Aipom|no|no|yes|Headbutt|10|all=20%|type1=Normal}} | ||
{{catch/div|mountain| | {{catch/div|mountain|High-encounter trees}} | ||
{{catch/entry2|021|Spearow|no|no|yes|Headbutt|10|all=50%|type1=Normal|type2=Flying}} | {{catch/entry2|021|Spearow|no|no|yes|Headbutt|10|all=50%|type1=Normal|type2=Flying}} | ||
{{catch/entry2|190|Aipom|no|no|yes|Headbutt|10|all=20%|type1=Normal}} | {{catch/entry2|190|Aipom|no|no|yes|Headbutt|10|all=20%|type1=Normal}} | ||
Line 78: | Line 147: | ||
{{catch/footer|mountain}} | {{catch/footer|mountain}} | ||
* | * Route group. Assigned to {{rt|29|Johto}}, {{rtn|30|Johto}}, {{rtn|31|Johto}}, {{rtn|34|Johto}}, {{rtn|35|Johto}}, {{rtn|36|Johto}}, {{rtn|37|Johto}}, {{rtn|38|Johto}}, and {{rtn|39|Johto}}. | ||
{{catch/header|forest|4}} | {{catch/header|forest|4}} | ||
{{catch/div|forest|Moderate-encounter trees}} | {{catch/div|forest|Moderate-encounter trees}} | ||
{{catch/entry2| | {{catch/entry2|102|Exeggcute|no|no|yes|Headbutt|10|all=20%|type1=Grass|type2=Psychic}} | ||
{{catch/entry2| | {{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=50%|type1=Normal|type2=Flying}} | ||
{{catch/entry2|165|Ledyba|no|no|yes|Headbutt|10|all=15%|type1=Bug|type2=Flying}} | |||
{{catch/entry2|167|Spinarak|no|no|yes|Headbutt|10|all=15%|type1=Bug|type2=Poison}} | |||
{{catch/div|forest|High-encounter trees}} | |||
{{catch/entry2|102|Exeggcute|no|no|yes|Headbutt|10|all=20%|type1=Grass|type2=Psychic}} | |||
{{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=50%|type1=Normal|type2=Flying}} | {{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=50%|type1=Normal|type2=Flying}} | ||
{{catch/entry2|204|Pineco|no|no|yes|Headbutt|10|all=30%|type1=Bug}} | {{catch/entry2|204|Pineco|no|no|yes|Headbutt|10|all=30%|type1=Bug}} | ||
{{catch/footer|forest}} | {{catch/footer|forest}} | ||
* | * Border group. Assigned to {{rt|26|Kanto}}, {{rtn|27|Kanto}}, and {{rtn|32|Johto}}. | ||
{{catch/header|forest|4}} | {{catch/header|forest|4}} | ||
{{catch/div|forest|Moderate-encounter trees}} | {{catch/div|forest|Moderate-encounter trees}} | ||
{{catch/entry2| | {{catch/entry2|023|Ekans|no|no|yes|Headbutt|10|all=15%|type1=Poison}} | ||
{{catch/entry2|102|Exeggcute|no|no|yes|Headbutt|10|all=20%|type1=Grass|type2=Psychic}} | {{catch/entry2|102|Exeggcute|no|no|yes|Headbutt|10|all=20%|type1=Grass|type2=Psychic}} | ||
{{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=65%|type1=Normal|type2=Flying}} | {{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=65%|type1=Normal|type2=Flying}} | ||
{{catch/div|forest| | {{catch/div|forest|High-encounter trees}} | ||
{{catch/entry2|102|Exeggcute|no|no|yes|Headbutt|10|all=20%|type1=Grass|type2=Psychic}} | {{catch/entry2|102|Exeggcute|no|no|yes|Headbutt|10|all=20%|type1=Grass|type2=Psychic}} | ||
{{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=50%|type1=Normal|type2=Flying}} | {{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=50%|type1=Normal|type2=Flying}} | ||
Line 106: | Line 172: | ||
{{catch/footer|forest}} | {{catch/footer|forest}} | ||
* {{rt| | * Lake group. Assigned to the [[Lake of Rage]] and {{rt|43|Johto}}. | ||
{{catch/header|forest|4}} | {{catch/header|forest|4}} | ||
{{catch/div|forest|Moderate-encounter trees}} | {{catch/div|forest|Moderate-encounter trees}} | ||
{{catch/entry2| | {{catch/entry2|048|Venonat|no|no|yes|Headbutt|10|all=15%|type1=Bug|type2=Poison}} | ||
{{catch/entry2|102|Exeggcute|no|no|yes|Headbutt|10|all=20%|type1=Grass|type2=Psychic}} | {{catch/entry2|102|Exeggcute|no|no|yes|Headbutt|10|all=20%|type1=Grass|type2=Psychic}} | ||
{{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=65%|type1=Normal|type2=Flying}} | {{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=65%|type1=Normal|type2=Flying}} | ||
{{catch/div|forest| | {{catch/div|forest|High-encounter trees}} | ||
{{catch/entry2|102|Exeggcute|no|no|yes|Headbutt|10|all=20%|type1=Grass|type2=Psychic}} | {{catch/entry2|102|Exeggcute|no|no|yes|Headbutt|10|all=20%|type1=Grass|type2=Psychic}} | ||
{{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=50%|type1=Normal|type2=Flying}} | {{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=50%|type1=Normal|type2=Flying}} | ||
Line 118: | Line 184: | ||
{{catch/footer|forest}} | {{catch/footer|forest}} | ||
* | * Forest group. Assigned to [[Ilex Forest]]. | ||
{{catch/header|forest|4}} | {{catch/header|forest|4}} | ||
{{catch/div|forest|Moderate-encounter trees}} | {{catch/div|forest|Moderate-encounter trees}} | ||
{{catch/entry2| | {{catch/entry2|012|Butterfree|no|no|yes|Headbutt|10|all=5%|type1=Bug|type2=Flying}} | ||
{{catch/entry2|015|Beedrill|no|no|yes|Headbutt|10|all=5%|type1=Bug|type2=Poison}} | |||
{{catch/entry2| | |||
{{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=50%|type1=Normal|type2=Flying}} | {{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=50%|type1=Normal|type2=Flying}} | ||
{{catch/entry2|164|Noctowl|no|no|yes|Headbutt|10|all=10%|type1=Normal|type2=Flying}} | |||
{{catch/entry2|204|Pineco|no|no|yes|Headbutt|10|all=30%|type1=Bug}} | {{catch/entry2|204|Pineco|no|no|yes|Headbutt|10|all=30%|type1=Bug}} | ||
{{catch/div|forest|High-encounter trees}} | |||
{{catch/entry2|010|Caterpie|no|no|yes|Headbutt|10|all=15%|type1=Bug}} | |||
{{catch/entry2|011|Metapod|no|no|yes|Headbutt|10|all=5%|type1=Bug}} | |||
{{catch/entry2|013|Weedle|no|no|yes|Headbutt|10|all=15%|type1=Bug|type2=Poison}} | |||
{{catch/entry2|014|Kakuna|no|no|yes|Headbutt|10|all=5%|type1=Bug|type2=Poison}} | |||
{{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=60%|type1=Normal|type2=Flying}} | |||
{{catch/footer|forest}} | {{catch/footer|forest}} | ||
==Generation IV== | ==Generation IV== | ||
[[File:Headbutt IV OW.png|thumb|{{m|Headbutt}}ing a tree in [[Generation IV]]]] | [[File:Headbutt IV OW.png|thumb|{{m|Headbutt}}ing a tree in [[Generation IV]]]] | ||
In {{game|HeartGold and SoulSilver|s}}, Pokémon are | In {{game|HeartGold and SoulSilver|s}}, Pokémon are now pre-defined for each eligible location. Due to this, the levels of Pokémon vary between locations, and the player can now find Pokémon in Kanto beyond {{rt|26|Kanto|Routes 26}} and {{rtn|27|Kanto}}. The player can Headbutt trees while {{m|Surf}}ing, and in fact certain encounter trees are otherwise unreachable. | ||
Each location has a pre-defined list of trees that can contain encounters. Each of these trees can have encounters from one of two encounter tables, or have no encounters at all. Which group the tree falls into depends on the player's [[Trainer ID number|Trainer ID]] and [[secret ID]]. Unlike in [[Generation II]], a Headbutt tree that contains encounters will always yield one when headbutted; [[Repel]] cannot prevent Pokémon from appearing when headbutting a tree. | |||
In addition to the standard two encounter tables, some locations have a third encounter table assigned to certain trees. These locations are [[Pewter City]], [[Cherrygrove City]], {{rt|25|Kanto|Routes 25}}, {{rtn|38|Johto}}, and {{rtn|47|Johto}}, and [[National Park]]; the ones on Route 38 and in Cherrygrove City and National Park require scaling a [[rocky wall]] to access. | |||
The amount of designated trees with Pokémon can range from as few as 2, to as many as 44 or 45 in [[Ilex Forest]]. | |||
===Encounter mechanics=== | |||
The encounter type of each tree is determined by the player's full ID number and the number of designated trees in the area. | |||
The player's full ID number is a 4-byte number, composed by concatenating their [[Secret ID]] (as the upper byte) with their [[Trainer ID number|Trainer ID]] (as the lower byte). | |||
{| | The number of designated trees is the number of trees (except Group C trees) that can possibly have headbutt encounters. The following table details how many designated trees are in each location. | ||
{| class="wikitable" | |||
! Designated trees | |||
! Locations | |||
|- | |||
| 1 | |||
| ''none'' | |||
|- | |||
| 2 | |||
| {{rt|16|Kanto}} (Celadon City side) | |||
|- | |||
| 3 | |||
| [[Route]]s {{rtn|14|Kanto}}, {{rtn|16|Kanto}}, {{rtn|21|Kanto}}, {{rtn|39|Johto}} and {{rtn|45|Johto}}; [[Mt. Silver Cave]]'s mountainside | |||
|- | |- | ||
| | | 4 | ||
| [[Route]]s {{rtn|3|Kanto}}, {{rtn|5|Kanto}} and {{rtn|33|Johto}} | |||
|- | |||
| 5 or more | |||
| All other locations with possible headbutt encounters | |||
|- | |||
| | |||
| | |||
|} | |} | ||
To determine which encounters are used, the value <math>X = ID_{full} \mod 10</math> is derived from the player's full ID. This value (''X''), the number of designated trees (''n''), and the ID of the tree within the location's headbutt array (''Tree<sub>ID</sub>'') are used to determine which encounter table is used. | |||
* If ''n'' is 1 (unused): The tree will have group A encounters if ''X'' is even, and group B if ''X'' is odd. | |||
* If ''n'' is 2, 3, or 4: <math>Encounter_{ID} = Tree_{ID} + (X \times n)</math>, then lookup the tree type from the table below | |||
* If ''n'' 5 or more: <math>Encounter_{ID} = (Tree_{ID} \mod 5) + (X \times 5)</math>, then lookup the tree type from the table below | |||
In the following table, columns refer to the number of designated trees in the area, while rows refer to ''Encounter<sub>ID</sub>''. Cases with no encounters are marked with –. | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
|+ style="white-space: nowrap" | Tree types | |||
|- | |||
! Encounter ID !! 2 !! 3 !! 4 !! 5 | |||
|- | |||
! 0 | |||
| A || A || - || - | |||
|- | |||
! 1 | |||
| B || B || A || A | |||
|- | |||
! 2 | |||
| B || - || A || A | |||
|- | |||
! 3 | |||
| A || A || B || B | |||
|- | |||
! 4 | |||
| A || - || B || B | |||
|- | |||
! 5 | |||
| B || B || - || B | |||
|- | |||
! 6 | |||
| B || B || A || - | |||
|- | |||
! 7 | |||
| A || A || A || A | |||
|- | |||
! 8 | |||
| A || - || B || A | |||
|- | |||
! 9 | |||
| B || B || B || B | |||
|- | |||
! 10 | |||
| B || - || - || B | |||
|- | |||
! 11 | |||
| A || A || A || B | |||
|- | |||
! 12 | |||
| A || - || A || - | |||
|- | |||
! 13 | |||
| B || A || B || A | |||
|- | |||
! 14 | |||
| B || B || B || A | |||
|- | |||
! 15 | |||
| A || - || - || A | |||
|- | |||
! 16 | |||
| A || B || A || B | |||
|- | |||
! 17 | |||
| B || A || A || B | |||
|- | |||
! 18 | |||
| B || A || B || - | |||
|- | |||
! 19 | |||
| A || B || B || A | |||
|- | |||
! 20 | |||
| rowspan=30|N/A || - || - || A | |||
|- | |||
! 21 | |||
| A || A || A | |||
|- | |||
! 22 | |||
| - || B || B | |||
|- | |||
! 23 | |||
| B || A || B | |||
|- | |||
! 24 | |||
| B || B || - | |||
|- | |||
! 25 | |||
| A || - || - | |||
|- | |||
! 26 | |||
| - || A || A | |||
|- | |||
! 27 | |||
| B || B || B | |||
|- | |||
! 28 | |||
| - || A || A | |||
|- | |||
! 29 | |||
| A || B || B | |||
|- | |||
! 30 | |||
| rowspan=20|N/A || - || B | |||
|- | |||
! 31 | |||
| A || - | |||
|- | |||
! 32 | |||
| B || A | |||
|- | |||
! 33 | |||
| A || B | |||
|- | |||
! 34 | |||
| B || A | |||
|- | |||
! 35 | |||
| - || A | |||
|- | |||
! 36 | |||
| A || B | |||
|- | |||
! 37 | |||
| B || - | |||
|- | |||
! 38 | |||
| A || A | |||
|- | |||
! 39 | |||
| B || B | |||
|- | |||
! 40 | |||
| rowspan=10|N/A || B | |||
|- | |||
! 41 | |||
| A | |||
|- | |||
! 42 | |||
| B | |||
|- | |||
! 43 | |||
| - | |||
|- | |||
! 44 | |||
| A | |||
|- | |||
! 45 | |||
| A | |||
|- | |||
! 46 | |||
| B | |||
|- | |||
! 47 | |||
| A | |||
|- | |||
! 48 | |||
| B | |||
|- | |||
! 49 | |||
| - | |||
|} | |} | ||
For example, | Due to the way the trees are assigned encounters, certain IDs have one less tree with encounters. For example, locations with 4 potential encounter trees have one tree with no encounters ''unless'' the ID combination results in X of 4 and 9. Similarly, in Ilex Forest, if an ID combination results in 0 or 5, there will be 12 trees without encounters instead of 11. | ||
====Example==== | |||
For Trainer ID of 19410 (0x4BD2) and secret ID of 21243 (0x52FB): | |||
:<math> | |||
\begin{align} | |||
ID_{full} &= ID_{secret} || ID_{trainer} \\ | |||
ID_{full} &= 52FB4BD2_{16} \\ | |||
ID_{full} &= 1392200658_{10} | |||
\end{align} | |||
</math> | |||
:<math> | |||
\begin{align} | |||
X & = ID_{full} \mod 10 \\ | |||
X & = 1392200658 \mod 10 \\ | |||
X & = 8 | |||
\end{align} | |||
</math> | |||
With X of 8, ''Encounter<sub>ID</sub>'' for first tree in the location is 16 for areas with 2 potential encounter trees, 24 for areas with 3, 32 for areas with 4, and 40 for areas with more than 4. In the first case, the tree has encounter group A; in all other cases it has encounter group B. | |||
===Pokémon | ===Pokémon=== | ||
{{ | * [[New Bark Town]], [[Ecruteak City]], [[Safari Zone Gate]], {{rt|26|Kanto|Routes 26}}, {{rtn|27|Kanto}}, {{rtn|29|Johto}}, {{rtn|30|Johto}}, {{rtn|31|Johto}}, {{rtn|34|Johto}}, {{rtn|35|Johto}}, {{rtn|36|Johto}}, {{rtn|37|Johto}}, {{rtn|39|Johto}} and {{rtn|48|Johto}} | ||
{{catch/header|land}} | |||
{{ | {{catch/div|land|Group A<br/><small>New Bark Town, Routes 29 and 30: Lv. 2-3<br/>Ecruteak City and Route 37: Lv. 12-14<br/>Safari Zone Gate: Lv. 14-16<br/>Routes 26 and 27: Lv. 28-29<br/>Route 31: Lv. 3-4<br/>Route 34: Lv. 9-10<br/>Route 35: Lv. 10-11<br/>Route 36: Lv. 4-5<br/>Route 39: Lv. 14-15<br/>Route 48: Lv. 15-16</small>}} | ||
{{ | {{catch/entryhs|102|Exeggcute|yes|yes|Headbutt|Varies|all=20%|type1=Grass|type2=Psychic}} | ||
{{ | {{catch/entryhs|163|Hoothoot|yes|yes|Headbutt|Varies|all=50%|type1=Normal|type2=Flying}} | ||
{{ | {{catch/entryhs|204|Pineco|yes|yes|Headbutt|Varies|all=30%|type1=Bug}} | ||
{{catch/ | {{catch/div|land|Group B<br/><small>New Bark Town, Routes 29 and 30: Lv. 4-5<br/>Ecruteak City and Route 37: Lv. 15-17<br/>Safari Zone Gate: Lv. 17-19<br/>Routes 26 and 27: Lv. 31-32<br/>Route 31: Lv. 5-6<br/>Route 34: Lv. 11-12<br/>Route 35: Lv. 13-14<br/>Route 36: Lv. 6-7<br/>Route 39: Lv. 16-17<br/>Route 48: Lv. 17-18</small>}} | ||
{{catch/ | {{catch/entryhs|102|Exeggcute|yes|yes|Headbutt|Varies|all=20%|type1=Grass|type2=Psychic}} | ||
{{catch/entryhs|163|Hoothoot|yes|yes|Headbutt|Varies|all=50%|type1=Normal|type2=Flying}} | |||
{{catch/entryhs|165|Ledyba|no|yes|Headbutt|Varies|all=30%|type1=Bug|type2=Flying}} | |||
{{catch/entryhs|167|Spinarak|yes|no|Headbutt|Varies|all=30%|type1=Bug|type2=Poison}} | |||
{{catch/entryhs| | |||
{{catch/entryhs| | |||
{{catch/entryhs| | |||
{{catch/ | |||
{{catch/entryhs| | |||
{{catch/entryhs| | |||
{{catch/entryhs| | |||
{{catch/entryhs| | |||
{{catch/footer|land}} | {{catch/footer|land}} | ||
* [[Cherrygrove City]] | |||
{{catch/header|road}} | |||
{{catch/div|road|Group A}} | |||
{{catch/entryhs|102|Exeggcute|yes|yes|Headbutt|2-3|all=20%|type1=Grass|type2=Psychic}} | |||
{{catch/entryhs|163|Hoothoot|yes|yes|Headbutt|2-3|all=50%|type1=Normal|type2=Flying}} | |||
{{catch/entryhs|204|Pineco|yes|yes|Headbutt|2-3|all=30%|type1=Bug}} | |||
{{catch/div|road|Group B}} | |||
{{catch/entryhs|102|Exeggcute|yes|yes|Headbutt|4-5|all=20%|type1=Grass|type2=Psychic}} | |||
{{catch/entryhs|163|Hoothoot|yes|yes|Headbutt|4-5|all=50%|type1=Normal|type2=Flying}} | |||
{{catch/entryhs|165|Ledyba|no|yes|Headbutt|4-5|all=30%|type1=Bug|type2=Flying}} | |||
{{catch/entryhs|167|Spinarak|yes|no|Headbutt|4-5|all=30%|type1=Bug|type2=Poison}} | |||
{{catch/div|road|Group C<br/><small>The four trees on the hill by the sea. Accessible by {{mcolor|Surf|000|surfing}} west into the water, then using {{mcolor|Rock Climb|000}}.</small>}} | |||
{{catch/entryhs|102|Exeggcute|yes|yes|Headbutt|18-20|all=65%|type1=Grass|type2=Psychic}} | |||
{{catch/entryhs|276|Taillow|yes|yes|Headbutt|18-20|all=30%|type1=Normal|type2=Flying}} | |||
{{catch/entryhs|276|Taillow|yes|yes|Headbutt|21-25|all=5%|type1=Normal|type2=Flying}} | |||
{{catch/footer|road}} | |||
* [[Violet City]] | |||
{{catch/header|road}} | |||
{{catch/div|road|Group A}} | |||
{{catch/entryhs|102|Exeggcute|yes|yes|Headbutt|10|all=20%|type1=Grass|type2=Psychic}} | |||
{{catch/entryhs|163|Hoothoot|yes|yes|Headbutt|2-3|all=50%|type1=Normal|type2=Flying}} | |||
{{catch/entryhs|204|Pineco|yes|yes|Headbutt|10|all=30%|type1=Bug}} | |||
{{catch/div|road|Group B}} | |||
{{catch/entryhs|102|Exeggcute|yes|yes|Headbutt|10|all=20%|type1=Grass|type2=Psychic}} | |||
{{catch/entryhs|163|Hoothoot|yes|yes|Headbutt|4-5|all=50%|type1=Normal|type2=Flying}} | |||
{{catch/entryhs|163|Hoothoot|yes|yes|Headbutt|10|all=30%|type1=Normal|type2=Flying}} | |||
{{Catch/footer|road}} | |||
* [[Azalea Town]], {{rt|33|Johto|Routes 33}}, {{rtn|42|Johto}}, {{rtn|44|Johto}} and {{rtn|46|Johto}} | |||
{{catch/header|mountain}} | |||
{{catch/div|mountain|Group A<br/><small>Azalea Town and Route 33: Lv. 3-5<br/>Route 42: Lv. 13-14<br/>Route 44: 21-22<br/>Route 46: Lv. 2-3</small>}} | |||
{{Catch/entryhs|021|Spearow|yes|yes|Headbutt|Varies|all=50%|type1=Normal|type2=Flying}} | |||
{{Catch/entryhs|190|Aipom|yes|yes|Headbutt|Varies|all=20%|type1=Normal}} | |||
{{Catch/entryhs|214|Heracross|yes|yes|Headbutt|Varies|all=30%|type1=Bug|type2=Fighting}} | |||
{{catch/div|mountain|Group B<br/><small>Azalea Town and Route 33: Lv. 6-8<br/>Route 42: Lv. 15-16<br/>Route 44: 23-24<br/>Route 46: Lv. 4-5</small>}} | |||
{{Catch/entryhs|021|Spearow|yes|yes|Headbutt|Varies|all=80%|type1=Normal|type2=Flying}} | |||
{{Catch/entryhs|190|Aipom|yes|yes|Headbutt|Varies|all=20%|type1=Normal}} | |||
{{Catch/footer|mountain}} | |||
* [[Pallet Town]], [[Viridian City]], {{rt|1|Kanto}}, {{rtn|2|Kanto}} and {{rtn|22|Kanto}} | |||
{{Catch/header|road}} | |||
{{catch/div|road|Group A<br/><small>Pallet Town and Route 1: Lv. 2-3<br/>Viridian City and Routes 2 and 22: Lv. 3-4</small>}} | |||
{{catch/entryhs|163|Hoothoot|yes|yes|Headbutt|Varies|all=50%|type1=Normal|type2=Flying|10=k}} | |||
{{catch/entryhs|204|Pineco|yes|yes|Headbutt|Varies|all=30%|type1=Bug|10=k}} | |||
{{catch/entryhs|265|Wurmple|yes|yes|Headbutt|Varies|all=20%|type1=Bug|10=k}} | |||
{{catch/div|road|Group B<br/><small>Pallet Town and Route 1: Lv. 5-6<br/>Viridian City and Routes 2 and 22: Lv. 5-7</small>}} | |||
{{catch/entryhs|163|Hoothoot|yes|yes|Headbutt|Varies|all=50%|type1=Normal|type2=Flying|10=k}} | |||
{{catch/entryhs|165|Ledyba|no|yes|Headbutt|Varies|all=30%|type1=Bug|type2=Flying|10=k}} | |||
{{catch/entryhs|167|Spinarak|yes|no|Headbutt|Varies|all=30%|type1=Bug|type2=Poison|10=k}} | |||
{{catch/entryhs|265|Wurmple|yes|yes|Headbutt|Varies|all=20%|type1=Bug|10=k}} | |||
{{catch/footer|road}} | |||
* [[Pewter City]] | |||
{{Catch/header|road}} | |||
{{catch/div|road|Group A}} | |||
{{catch/entryhs|163|Hoothoot|yes|yes|Headbutt|3-5|all=50%|type1=Normal|type2=Flying|10=k}} | |||
{{catch/entryhs|204|Pineco|yes|yes|Headbutt|3-5|all=30%|type1=Bug|10=k}} | |||
{{catch/entryhs|265|Wurmple|yes|yes|Headbutt|3-5|all=20%|type1=Bug|10=k}} | |||
{{catch/div|road|Group B}} | |||
{{catch/entryhs|163|Hoothoot|yes|yes|Headbutt|7-9|all=80%|type1=Normal|type2=Flying|10=k}} | |||
{{catch/entryhs|265|Wurmple|yes|yes|Headbutt|7-9|all=20%|type1=Bug|10=k}} | |||
{{catch/div|road|Group C<br><small>Two uppermost trees by the fence, reachable from {{rt|2|Kanto}}</small>}} | |||
{{catch/entryhs|265|Wurmple|yes|yes|Headbutt|5-9|all=65%|type1=Bug|10=k}} | |||
{{catch/entryhs|396|Starly|yes|yes|Headbutt|5-9|all=30%|type1=Normal|type2=Flying|10=k}} | |||
{{catch/entryhs|396|Starly|yes|yes|Headbutt|8-12|all=5%|type1=Normal|type2=Flying|10=k}} | |||
{{catch/footer|road}} | |||
* [[Cerulean City]], {{rt|5|Kanto|Routes 5}}, {{rtn|6|Kanto}} and {{rtn|8|Kanto}} | |||
{{catch/header|land}} | |||
{{catch/div|land|Group A<br/><small>Cerulean City, Routes 5 and 6: Lv. 11-13<br/>Route 8: Lv. 16-17</small>}} | |||
{{Catch/entryhs|163|Hoothoot|yes|yes|Headbutt|Varies|all=50%|type1=Normal|type2=Flying|10=k}} | |||
{{Catch/entryhs|204|Pineco|yes|yes|Headbutt|Varies|all=30%|type1=Bug|10=k}} | |||
{{Catch/entryhs|415|Combee|yes|yes|Headbutt|Varies|all=20%|type1=Bug|type2=Flying|10=k}} | |||
{{catch/div|land|Group B<br/><small>Cerulean City, Routes 5 and 6: Lv. 14-16<br/>Route 8: Lv. 18-19</small>}} | |||
{{Catch/entryhs|163|Hoothoot|yes|yes|Headbutt|Varies|all=80%|type1=Normal|type2=Flying|10=k}} | |||
{{Catch/entryhs|415|Combee|yes|yes|Headbutt|Varies||all=20%|type1=Bug|type2=Flying|10=k}} | |||
{{catch/footer|land}} | |||
* [[Vermilion City]], [[Celadon City]], {{rt|7|Kanto|Routes 7}}, {{rtn|11|Kanto}} and {{rtn|16|Kanto}} | |||
{{catch/header|land}} | |||
{{catch/div|land|Group A<br/><small>Vermilion City: Lv. 11-13<br/>Celadon City and Route 7: 15-17<br/>Route 11: Lv. 13-14<br/>Route 16: Lv. 26-27</small>}} | |||
{{Catch/entryhs|021|Spearow|yes|yes|Headbutt|Varies|all=50%|type1=Normal|type2=Flying|10=k}} | |||
{{Catch/entryhs|214|Heracross|yes|yes|Headbutt|Varies|all=30%|type1=Bug|type2=Fighting|10=k}} | |||
{{Catch/entryhs|415|Combee|yes|yes|Headbutt|Varies|all=20%|type1=Bug|type2=Flying|10=k}} | |||
{{catch/div|land|Group B<br/><small>Vermilion City: Lv. 14-16<br/>Celadon City and Route 7: 18-20<br/>Route 11: Lv. 15-16<br/>Route 16: Lv. 29-30</small>}} | |||
{{Catch/entryhs|021|Spearow|yes|yes|Headbutt|Varies|all=80%|type1=Normal|type2=Flying|10=k}} | |||
{{Catch/entryhs|415|Combee|yes|yes|Headbutt|Varies|all=20%|type1=Bug|type2=Flying|10=k}} | |||
{{catch/footer|land}} | |||
* [[Fuchsia City]], {{rt|12|Kanto|Routes 12}}, {{rtn|13|Kanto}}, {{rtn|14|Kanto}}, {{rtn|15|Kanto}}, {{rtn|18|Kanto}} and {{rtn|21|Kanto}} | |||
{{catch/header|water}} | |||
{{catch/div|water|Group A<br/><small>Fuchsia City and Route 15: Lv. 21-23<br/>Routes 12 and 13: Lv. 22-23</br>Routes 14 and 18: Lv. 26-27<br/>Route 21: Lv. 24-26</small>}} | |||
{{catch/entryhs|163|Hoothoot|yes|yes|Headbutt|Varies|all=50%|type1=Normal|type2=Flying|10=k}} | |||
{{catch/entryhs|165|Ledyba|no|yes|Headbutt|Varies|all=30%|type1=Bug|type2=Flying|10=k}} | |||
{{catch/entryhs|167|Spinarak|yes|no|Headbutt|Varies|all=30%|type1=Bug|type2=Poison|10=k}} | |||
{{catch/entryhs|265|Wurmple|yes|yes|Headbutt|Varies|all=20%|type1=Bug|10=k}} | |||
{{catch/div|water|Group B<br/><small>Fuchsia City: Lv. 26-34<br/>Routes 12 and 13: Lv. 24-25</br>Routes 14 and 18: Lv. 29-30<br/>Route 15: Lv. 24-26<br/>Route 21: Lv. 27-30</small>}} | |||
{{catch/entryhs|114|Tangela|yes|yes|Headbutt|Varies|all=15%|type1=Grass|10=k}} | |||
{{catch/entryhs|163|Hoothoot|yes|yes|Headbutt|Varies|all=65%|type1=Normal|type2=Flying|10=k}} | |||
{{catch/entryhs|265|Wurmple|yes|yes|Headbutt|Varies|all=20%|type1=Bug|10=k}} | |||
{{catch/footer|water}} | |||
* {{rt|3|Kanto|Routes 3}} and {{rtn|4|Kanto}} | |||
{{catch/header|mountain}} | |||
{{catch/div|mountain|Group A}} | |||
{{Catch/entryhs|163|Hoothoot|yes|yes|Headbutt|6-7|all=50%|type1=Normal|type2=Flying|10=k}} | |||
{{Catch/entryhs|204|Pineco|yes|yes|Headbutt|6-7|all=30%|type1=Bug|10=k}} | |||
{{Catch/entryhs|265|Wurmple|yes|yes|Headbutt|6-7|all=20%|type1=Bug|10=k}} | |||
{{catch/div|mountain|Group B}} | |||
{{Catch/entryhs|163|Hoothoot|yes|yes|Headbutt|9-10|all=80%|type1=Normal|type2=Flying|10=k}} | |||
{{Catch/entryhs|265|Wurmple|yes|yes|Headbutt|9-10|all=20%|type1=Bug|10=k}} | |||
{{catch/footer|mountain}} | |||
* {{rt|25|Kanto}} | |||
{{catch/header|land}} | |||
{{catch/div|land|Group A}} | |||
{{Catch/entryhs|163|Hoothoot|yes|yes|Headbutt|10-11|all=50%|type1=Normal|type2=Flying|10=k}} | |||
{{Catch/entryhs|204|Pineco|yes|yes|Headbutt|10-11|all=30%|type1=Bug|10=k}} | |||
{{Catch/entryhs|415|Combee|yes|yes|Headbutt|10-11|all=20%|type1=Bug|type2=Flying|10=k}} | |||
{{catch/div|land|Group B}} | |||
{{Catch/entryhs|163|Hoothoot|yes|yes|Headbutt|13-14|all=80%|type1=Normal|type2=Flying|10=k}} | |||
{{Catch/entryhs|415|Combee|yes|yes|Headbutt|13-14|all=20%|type1=Bug|type2=Flying|10=k}} | |||
{{catch/div|land|Group C<br><small>The four trees at the northwest corner of Route 25.</small>}} | |||
{{Catch/entryhs|287|Slakoth|yes|yes|Headbutt|10-14|all=30%|type1=Normal|10=k}} | |||
{{Catch/entryhs|287|Slakoth|yes|yes|Headbutt|15-18|all=5%|type1=Normal|10=k}} | |||
{{Catch/entryhs|415|Combee|yes|yes|Headbutt|10-14|all=65%|type1=Bug|type2=Flying|10=k}} | |||
{{catch/footer|land}} | |||
* {{rt|28|Kanto}}, [[Mt. Silver]] and [[Mt. Silver Cave]] | |||
{{catch/header|mountain}} | |||
{{Catch/div|mountain|Group A<br/><small>Route 28 and Mt. Silver: Lv. 39-40<br/>Mt. Silver Cave: Lv. 42-44</small>}} | |||
{{Catch/entryhs|177|Natu|yes|yes|Headbutt|Varies|all=20%|type1=Psychic|type2=Flying}} | |||
{{Catch/entryhs|190|Aipom|yes|yes|Headbutt|Varies|all=30%|type1=Normal}} | |||
{{Catch/entryhs|214|Heracross|yes|yes|Headbutt|Varies|all=50%|type1=Bug|type2=Fighting}} | |||
{{Catch/div|mountain|Group B<br/><small>Route 28 and Mt. Silver: Lv. 41-43<br/>Mt. Silver Cave: Lv. 45-48</small>}} | |||
{{Catch/entryhs|177|Natu|yes|yes|Headbutt|Varies|all=20%|type1=Psychic|type2=Flying}} | |||
{{Catch/entryhs|190|Aipom|yes|yes|Headbutt|Varies|all=30%|type1=Normal}} | |||
{{Catch/entryhs|214|Heracross|yes|yes|Headbutt|Varies|all=50%|type1=Bug|type2=Fighting}} | |||
{{catch/footer|mountain}} | |||
* {{rt|32|Johto}} | |||
{{catch/header|land}} | |||
{{catch/div|land|Group A}} | |||
{{catch/entryhs|102|Exeggcute|yes|yes|Headbutt|4-5|all=20%|type1=Grass|type2=Psychic}} | |||
{{catch/entryhs|163|Hoothoot|yes|yes|Headbutt|4-5|all=50%|type1=Normal|type2=Flying}} | |||
{{catch/entryhs|204|Pineco|yes|yes|Headbutt|4-5|all=30%|type1=Bug}} | |||
{{catch/div|land|Group B}} | |||
{{catch/entryhs|102|Exeggcute|yes|yes|Headbutt|6-7|all=20%|type1=Grass|type2=Psychic}} | |||
{{catch/entryhs|163|Hoothoot|yes|yes|Headbutt|6-7|all=80%|type1=Normal|type2=Flying}} | |||
{{Catch/footer|land}} | |||
* {{rt|38|Johto}} | |||
{{catch/header|road}} | |||
{{catch/div|road|Group A}} | |||
{{catch/entryhs|102|Exeggcute|yes|yes|Headbutt|13-14|all=20%|type1=Grass|type2=Psychic}} | |||
{{catch/entryhs|163|Hoothoot|yes|yes|Headbutt|13-14|all=50%|type1=Normal|type2=Flying}} | |||
{{catch/entryhs|204|Pineco|yes|yes|Headbutt|13-14|all=30%|type1=Bug}} | |||
{{catch/div|road|Group B}} | |||
{{catch/entryhs|102|Exeggcute|yes|yes|Headbutt|15-16|all=20%|type1=Grass|type2=Psychic}} | |||
{{catch/entryhs|163|Hoothoot|yes|yes|Headbutt|15-16|all=50%|type1=Normal|type2=Flying}} | |||
{{catch/entryhs|165|Ledyba|no|yes|Headbutt|15-16|all=30%|type1=Bug|type2=Flying}} | |||
{{catch/entryhs|167|Spinarak|yes|no|Headbutt|15-16|all=30%|type1=Bug|type2=Poison}} | |||
{{catch/div|road|Group C<br><small>The easternmost tree at top of the hill accessible via {{rt|39|Johto}} by {{m|Rock Climb}}.</small>}} | |||
{{catch/entryhs|102|Exeggcute|yes|yes|Headbutt|18-20|all=65%|type1=Grass|type2=Psychic}} | |||
{{Catch/entryhs|412|Burmy|yes|yes|Headbutt|18-20|all=30%|type1=Bug|form=Plant Cloak}} | |||
{{Catch/entryhs|412|Burmy|yes|yes|Headbutt|21-25|all=5%|type1=Bug|form=Plant Cloak}} | |||
{{catch/footer|road}} | |||
* {{rt|43|Johto}} and [[Lake of Rage]] | |||
{{catch/header|lake}} | |||
{{Catch/div|lake|Group A<br/><small>Route 43: Lv. 15-16<br/>Lake of Rage: Lv. 14-16</small>}} | |||
{{Catch/entryhs|102|Exeggcute|yes|yes|Headbutt|Varies|all=20%|type1=Grass|type2=Psychic}} | |||
{{Catch/entryhs|163|Hoothoot|yes|yes|Headbutt|Varies|all=50%|type1=Normal|type2=Flying}} | |||
{{Catch/entryhs|204|Pineco|yes|yes|Headbutt|Varies|all=30%|type1=Bug}} | |||
{{Catch/div|lake|Group B<br/><small>Route 43: Lv. 17-18<br/>Lake of Rage: Lv. 17-19</small>}} | |||
{{Catch/entryhs|048|Venonat|yes|yes|Headbutt|Varies|all=15%|type1=Bug|type2=Poison|}} | |||
{{Catch/entryhs|102|Exeggcute|yes|yes|Headbutt|Varies|all=20%|type1=Grass|type2=Psychic}} | |||
{{Catch/entryhs|163|Hoothoot|yes|yes|Headbutt|Varies|all=65%|type1=Normal|type2=Flying}} | |||
{{Catch/footer|lake}} | |||
* {{rt|45|Johto}} | |||
{{catch/header|mountain}} | |||
{{catch/div|mountain|Group A}} | |||
{{Catch/entryhs|021|Spearow|yes|yes|Headbutt|23-24|all=50%|type1=Normal|type2=Flying}} | |||
{{Catch/entryhs|190|Aipom|yes|yes|Headbutt|23-24|all=20%|type1=Normal}} | |||
{{Catch/entryhs|214|Heracross|yes|yes|Headbutt|23-24|all=15%|type1=Bug|type2=Fighting}} | |||
{{Catch/entryhs|214|Heracross|yes|yes|Headbutt|23-25|all=15%|type1=Bug|type2=Fighting}} | |||
{{catch/div|mountain|Group B}} | |||
{{Catch/entryhs|021|Spearow|yes|yes|Headbutt|26-27|all=80%|type1=Normal|type2=Flying}} | |||
{{Catch/entryhs|190|Aipom|yes|yes|Headbutt|26-27|all=20%|type1=Normal}} | |||
{{Catch/footer|mountain}} | |||
* {{rt|47|Johto}} | |||
{{catch/header|mountain}} | |||
{{Catch/div|mountain|Group A}} | |||
{{catch/entryhs|102|Exeggcute|yes|yes|Headbutt|15-16|all=20%|type1=Grass|type2=Psychic}} | |||
{{catch/entryhs|163|Hoothoot|yes|yes|Headbutt|15-16|all=50%|type1=Normal|type2=Flying}} | |||
{{catch/entryhs|204|Pineco|yes|yes|Headbutt|15-16|all=30%|type1=Bug}} | |||
{{Catch/div|mountain|Group B}} | |||
{{catch/entryhs|102|Exeggcute|yes|yes|Headbutt|17-18|all=20%|type1=Grass|type2=Psychic}} | |||
{{catch/entryhs|163|Hoothoot|yes|yes|Headbutt|17-18|all=50%|type1=Normal|type2=Flying}} | |||
{{catch/entryhs|165|Ledyba|no|yes|Headbutt|17-18|all=30%|type1=Bug|type2=Flying}} | |||
{{catch/entryhs|167|Spinarak|yes|no|Headbutt|17-18|all=30%|type1=Bug|type2=Poison}} | |||
{{Catch/div|mountain|Group C<br><small>Leftmost and rightmost trees at top of the east waterfall and the two upmost trees on top of the hill on the western side</small>}} | |||
{{Catch/entryhs|011|Metapod|yes|no|Headbutt|25-28|all=50%|type1=Bug}} | |||
{{Catch/entryhs|012|Butterfree|yes|no|Headbutt|25-28|all=30%|type1=Bug|type2=Flying}} | |||
{{Catch/entryhs|014|Kakuna|no|yes|Headbutt|25-28|all=50%|type1=Bug|type2=Poison}} | |||
{{Catch/entryhs|015|Beedrill|no|yes|Headbutt|25-28|all=30%|type1=Bug|type2=Poison}} | |||
{{Catch/entryhs|214|Heracross|yes|yes|Headbutt|25-28|all=15%|type1=Bug|type2=Fighting}} | |||
{{Catch/entryhs|214|Heracross|yes|yes|Headbutt|27-30|all=5%|type1=Bug|type2=Fighting}} | |||
{{Catch/footer|mountain}} | |||
* [[Ilex Forest]] | |||
{{Catch/header|forest}} | |||
{{Catch/div|forest|Group A}} | |||
{{Catch/entryhs|010|Caterpie|yes|no|Headbutt|3-5|all=30%|type1=bug}} | |||
{{Catch/entryhs|011|Metapod|yes|no|Headbutt|3-5|all=10%|type1=bug}} | |||
{{Catch/entryhs|013|Weedle|no|yes|Headbutt|3-5|all=30%|type1=bug|type2=poison}} | |||
{{Catch/entryhs|014|Kakuna|no|yes|Headbutt|3-5|all=10%|type1=bug|type2=poison}} | |||
{{Catch/entryhs|163|Hoothoot|yes|yes|Headbutt|3-5|all=60%|type1=normal|type2=flying}} | |||
{{Catch/div|forest|Group B}} | |||
{{Catch/entryhs|012|Butterfree|yes|no|Headbutt|6-8|all=10%|type1=bug|type2=flying}} | |||
{{Catch/entryhs|015|Beedrill|no|yes|Headbutt|6-8|all=10%|type1=bug|type2=poison}} | |||
{{Catch/entryhs|163|Hoothoot|yes|yes|Headbutt|6-8|all=50%|type1=normal|type2=flying}} | |||
{{Catch/entryhs|164|Noctowl|yes|yes|Headbutt|6-8|all=10%|type1=normal|type2=flying}} | |||
{{Catch/entryhs|204|Pineco|yes|yes|Headbutt|6-8|all=30%|type1=bug}} | |||
{{Catch/footer|forest}} | |||
* [[National Park]] | |||
{{Catch/header|land}} | |||
{{catch/div|land|Group A}} | |||
{{catch/entryhs|102|Exeggcute|yes|yes|Headbutt|10-12|all=20%|type1=Grass|type2=Psychic}} | |||
{{catch/entryhs|163|Hoothoot|yes|yes|Headbutt|10-12|all=50%|type1=Normal|type2=Flying}} | |||
{{catch/entryhs|204|Pineco|yes|yes|Headbutt|10-12|all=30%|type1=Bug}} | |||
{{catch/div|land|Group B}} | |||
{{catch/entryhs|102|Exeggcute|yes|yes|Headbutt|13-15|all=20%|type1=Grass|type2=Psychic}} | |||
{{catch/entryhs|163|Hoothoot|yes|yes|Headbutt|13-15|all=50%|type1=Normal|type2=Flying}} | |||
{{catch/entryhs|165|Ledyba|no|yes|Headbutt|13-15|all=30%|type1=Bug|type2=Flying}} | |||
{{catch/entryhs|167|Spinarak|yes|no|Headbutt|13-15|all=30%|type1=Bug|type2=Poison}} | |||
{{catch/div|land|Group C<br><small>Five trees at top of the hill in the north-east section. Requires {{m|Rock Climb}}.</small>}} | |||
{{catch/entryhs|102|Exeggcute|yes|yes|Headbutt|18-20|all=65%|type1=Grass|type2=Psychic}} | |||
{{catch/entryhs|420|Cherubi|yes|yes|Headbutt|18-20|all=30%|type1=Grass}} | |||
{{catch/entryhs|420|Cherubi|yes|yes|Headbutt|21-25|all=5%|type1=Grass}} | |||
{{Catch/footer|land}} | |||
* [[Viridian Forest]] | |||
{{Catch/header|forest}} | |||
{{Catch/div|forest|Group A}} | |||
{{catch/entryhs|163|Hoothoot|yes|yes|Headbutt|3-4|all=50%|type1=Normal|type2=Flying|10=k}} | |||
{{catch/entryhs|165|Ledyba|no|yes|Headbutt|3-4|all=10%|type1=Bug|type2=Flying|10=k}} | |||
{{catch/entryhs|167|Spinarak|yes|no|Headbutt|3-4|all=10%|type1=Bug|type2=Poison|10=k}} | |||
{{catch/entryhs|273|Seedot|yes|no|Headbutt|3-4|all=30%|type1=Grass|10=k}} | |||
{{catch/entryhs|273|Seedot|no|yes|Headbutt|3-4|all=5%|type1=Grass|10=k}} | |||
{{catch/entryhs|285|Shroomish|yes|no|Headbutt|3-4|all=5%|type1=Grass|10=k}} | |||
{{catch/entryhs|285|Shroomish|no|yes|Headbutt|3-4|all=30%|type1=Grass|10=k}} | |||
{{Catch/div|forest|Group B}} | |||
{{catch/entryhs|164|Noctowl|yes|yes|Headbutt|5-7|all=50%|type1=Normal|type2=Flying|10=k}} | |||
{{catch/entryhs|166|Ledian|no|yes|Headbutt|5-7|all=10%|type1=Bug|type2=Flying|10=k}} | |||
{{catch/entryhs|168|Ariados|yes|no|Headbutt|5-7|all=10%|type1=Bug|type2=Poison|10=k}} | |||
{{catch/entryhs|273|Seedot|yes|no|Headbutt|5-7|all=30%|type1=Grass|10=k}} | |||
{{catch/entryhs|273|Seedot|no|yes|Headbutt|5-7|all=5%|type1=Grass|10=k}} | |||
{{catch/entryhs|285|Shroomish|yes|no|Headbutt|5-7|all=5%|type1=Grass|10=k}} | |||
{{catch/entryhs|285|Shroomish|no|yes|Headbutt|5-7|all=30%|type1=Grass|10=k}} | |||
{{catch/footer|forest}} | |||
==External Links== | |||
*[http://37.97.147.73/Headbutt%20Grid.htm Headbutt Tree Calculator] | |||
{{-}} | |||
{{Project Locations notice}} | |||
{{ | |||
[[Category:Locations]] | |||
[[Category:Methods of obtaining Pokémon]] | |||
[[ | [[ja:ずつきができる木]] | ||
[[zh:头锤树]] |
Latest revision as of 08:14, 17 April 2024
Headbutt trees are special trees found in the Johto and Kanto regions that a Pokémon can use Headbutt on to encounter wild Pokémon. They are only found in the games that feature Johto: Pokémon Gold, Silver, and Crystal, and Pokémon HeartGold and SoulSilver.
Generation II
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In Generation II, most outdoor areas in Johto contain a number of special trees () that Pokémon can use Headbutt on. These trees are distinct from other trees that either take up two vertical paces or that have rounded tops. When a Pokémon uses Headbutt on a tree, a wild Pokémon may drop out of the tree. Depending on the time of day, the Pokémon that falls out may be asleep. Some Pokémon can only be caught by this method (e.g., Pineco, Heracross).
All headbuttable trees contain wild Pokémon, but different trees have different chances of creating an encounter after Headbutt is used. The headbuttable trees in an area also generate their encounters from different sets of Pokémon depending on whether they have moderate encounter chances or low encounter chances. For example, on Route 44, trees with moderate encounter chances may only contain Spearow or Aipom, while trees with a high encounter chance may also contain Heracross.
Encounter mechanics
The encounter rate and encounter table of each tree depends on the tree's index and the player's Trainer ID number.
The tree's index is an integer from 0 to 9, which depends on its X and Y coordinates on the map—that is, its distance from the westernmost and northernmost edges, respectively. Specifically, the tree's index is calculated using the following formula.
The encounter rate and tree type depends on the last digit of the player's Trainer ID.
- If a tree's index is equal to that ID digit, the tree is a "high-encounter tree" and its encounter rate is 80%.
- If the tree's index is one of the next four indices after that ID digit (wrapping back around to 0 after 9), the tree is a "moderate-encounter tree" and its encounter rate is 50%.
- Otherwise, the tree is a "moderate-encounter tree" and its encounter rate is 10%.
Encounter rate by index and Trainer ID
The following is a table depicting the encounter rate of the tree, based on the tree index and the last digit of the player's Trainer ID. Tree indexes are displayed in rows, while Trainer ID digits are displayed in columns.
An 80% encounter rate indicates the tree is a "high-encounter tree". Otherwise it is a "moderate-encounter tree".
0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |
---|---|---|---|---|---|---|---|---|---|---|
0 | 80% | 10% | 10% | 10% | 10% | 10% | 50% | 50% | 50% | 50% |
1 | 50% | 80% | 10% | 10% | 10% | 10% | 10% | 50% | 50% | 50% |
2 | 50% | 50% | 80% | 10% | 10% | 10% | 10% | 10% | 50% | 50% |
3 | 50% | 50% | 50% | 80% | 10% | 10% | 10% | 10% | 10% | 50% |
4 | 50% | 50% | 50% | 50% | 80% | 10% | 10% | 10% | 10% | 10% |
5 | 10% | 50% | 50% | 50% | 50% | 80% | 10% | 10% | 10% | 10% |
6 | 10% | 10% | 50% | 50% | 50% | 50% | 80% | 10% | 10% | 10% |
7 | 10% | 10% | 10% | 50% | 50% | 50% | 50% | 80% | 10% | 10% |
8 | 10% | 10% | 10% | 10% | 50% | 50% | 50% | 50% | 80% | 10% |
9 | 10% | 10% | 10% | 10% | 10% | 50% | 50% | 50% | 50% | 80% |
Analysis
Since X and Y are interchangeable in the tree index formula, it is possible to "fix" one dimension to consider traveling along the other. Substituting "Z" for the fixed axis and "n" for the axis that will be traversed, the formula becomes:
This result shows that, if a single row or column of trees is traversed, moving to an adjacent tree increases the tree's index by (modulo 10), where Z is the distance of that row or column from its origin edge (north or west). This means that the closer a row or column is to the edge, the slower the indices of those trees change as the row or column is traversed.
Pokémon
Pokémon Gold and Silver
Wild Pokémon encounters from headbuttable trees in Pokémon Gold and Silver fall into three simple groups, the third going unused.
- Forest group. Assigned to Azalea Town, Ilex Forest, Lake of Rage, Route 26, 27, 34, 35, 36, 37, 38, and 39.
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Moderate-encounter trees | |||||||||||||||
|
G | S | C |
|
10 | 65% | |||||||||
|
G | S | C |
|
10 | 15% | |||||||||
|
G | S | C |
|
10 | 5% | |||||||||
|
G | S | C |
|
10 | 65% | |||||||||
|
G | S | C |
|
10 | 15% | |||||||||
|
G | S | C |
|
10 | 5% | |||||||||
|
G | S | C |
|
10 | 15% | |||||||||
High-encounter trees | |||||||||||||||
|
G | S | C |
|
10 | 50% | |||||||||
|
G | S | C |
|
10 | 5% | |||||||||
|
G | S | C |
|
10 | 50% | |||||||||
|
G | S | C |
|
10 | 5% | |||||||||
|
G | S | C |
|
10 | 15% | |||||||||
|
G | S | C |
|
10 | 30% | |||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
(Note: Route 45 and 46 lack headbuttable trees altogether.)
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Moderate-encounter trees | |||||||||||||||
|
G | S | C |
|
10 | 80% | |||||||||
|
G | S | C |
|
10 | 20% | |||||||||
High-encounter trees | |||||||||||||||
|
G | S | C |
|
10 | 50% | |||||||||
|
G | S | C |
|
10 | 20% | |||||||||
|
G | S | C |
|
10 | 30% | |||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
- City group. Assigned to New Bark Town, Violet City, Ecruteak City, Mahogany Town, and Blackthorn City.
(Note: Unused group exclusive to Gold and Silver. The encounter data for this group was removed in Crystal, and its pointer now redirects to the Mountain group's encounter data.)
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Moderate-encounter trees | |||||||||||||||
|
G | S | C |
|
15 | 80% | |||||||||
|
G | S | C |
|
15 | 5% | |||||||||
|
G | S | C |
|
15 | 15% | |||||||||
High-encounter trees | |||||||||||||||
|
G | S | C |
|
15 | 50% | |||||||||
|
G | S | C |
|
15 | 5% | |||||||||
|
G | S | C |
|
15 | 15% | |||||||||
|
G | S | C |
|
15 | 30% | |||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
Pokémon Crystal
In Pokémon Crystal, wild Pokémon encounters from headbuttable trees fall into six different groups.
(Note: Route 45 and 46 lack headbuttable trees altogether.)
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Moderate-encounter trees | |||||||||||||||
|
G | S | C |
|
10 | 80% | |||||||||
|
G | S | C |
|
10 | 20% | |||||||||
High-encounter trees | |||||||||||||||
|
G | S | C |
|
10 | 50% | |||||||||
|
G | S | C |
|
10 | 20% | |||||||||
|
G | S | C |
|
10 | 30% | |||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
- Town group. Assigned to Azalea Town, Route 33, and 42.
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Moderate-encounter trees | |||||||||||||||
|
G | S | C |
|
10 | 65% | |||||||||
|
G | S | C |
|
10 | 15% | |||||||||
|
G | S | C |
|
10 | 20% | |||||||||
High-encounter trees | |||||||||||||||
|
G | S | C |
|
10 | 50% | |||||||||
|
G | S | C |
|
10 | 20% | |||||||||
|
G | S | C |
|
10 | 30% | |||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Moderate-encounter trees | |||||||||||||||
|
G | S | C |
|
10 | 20% | |||||||||
|
G | S | C |
|
10 | 50% | |||||||||
|
G | S | C |
|
10 | 15% | |||||||||
|
G | S | C |
|
10 | 15% | |||||||||
High-encounter trees | |||||||||||||||
|
G | S | C |
|
10 | 20% | |||||||||
|
G | S | C |
|
10 | 50% | |||||||||
|
G | S | C |
|
10 | 30% | |||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Moderate-encounter trees | |||||||||||||||
|
G | S | C |
|
10 | 15% | |||||||||
|
G | S | C |
|
10 | 20% | |||||||||
|
G | S | C |
|
10 | 65% | |||||||||
High-encounter trees | |||||||||||||||
|
G | S | C |
|
10 | 20% | |||||||||
|
G | S | C |
|
10 | 50% | |||||||||
|
G | S | C |
|
10 | 30% | |||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
- Lake group. Assigned to the Lake of Rage and Route 43.
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Moderate-encounter trees | |||||||||||||||
|
G | S | C |
|
10 | 15% | |||||||||
|
G | S | C |
|
10 | 20% | |||||||||
|
G | S | C |
|
10 | 65% | |||||||||
High-encounter trees | |||||||||||||||
|
G | S | C |
|
10 | 20% | |||||||||
|
G | S | C |
|
10 | 50% | |||||||||
|
G | S | C |
|
10 | 30% | |||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
- Forest group. Assigned to Ilex Forest.
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Moderate-encounter trees | |||||||||||||||
|
G | S | C |
|
10 | 5% | |||||||||
|
G | S | C |
|
10 | 5% | |||||||||
|
G | S | C |
|
10 | 50% | |||||||||
|
G | S | C |
|
10 | 10% | |||||||||
|
G | S | C |
|
10 | 30% | |||||||||
High-encounter trees | |||||||||||||||
|
G | S | C |
|
10 | 15% | |||||||||
|
G | S | C |
|
10 | 5% | |||||||||
|
G | S | C |
|
10 | 15% | |||||||||
|
G | S | C |
|
10 | 5% | |||||||||
|
G | S | C |
|
10 | 60% | |||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
Generation IV
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In Pokémon HeartGold and SoulSilver, Pokémon are now pre-defined for each eligible location. Due to this, the levels of Pokémon vary between locations, and the player can now find Pokémon in Kanto beyond Routes 26 and 27. The player can Headbutt trees while Surfing, and in fact certain encounter trees are otherwise unreachable.
Each location has a pre-defined list of trees that can contain encounters. Each of these trees can have encounters from one of two encounter tables, or have no encounters at all. Which group the tree falls into depends on the player's Trainer ID and secret ID. Unlike in Generation II, a Headbutt tree that contains encounters will always yield one when headbutted; Repel cannot prevent Pokémon from appearing when headbutting a tree.
In addition to the standard two encounter tables, some locations have a third encounter table assigned to certain trees. These locations are Pewter City, Cherrygrove City, Routes 25, 38, and 47, and National Park; the ones on Route 38 and in Cherrygrove City and National Park require scaling a rocky wall to access.
The amount of designated trees with Pokémon can range from as few as 2, to as many as 44 or 45 in Ilex Forest.
Encounter mechanics
The encounter type of each tree is determined by the player's full ID number and the number of designated trees in the area.
The player's full ID number is a 4-byte number, composed by concatenating their Secret ID (as the upper byte) with their Trainer ID (as the lower byte).
The number of designated trees is the number of trees (except Group C trees) that can possibly have headbutt encounters. The following table details how many designated trees are in each location.
Designated trees | Locations |
---|---|
1 | none |
2 | Route 16 (Celadon City side) |
3 | Routes 14, 16, 21, 39 and 45; Mt. Silver Cave's mountainside |
4 | Routes 3, 5 and 33 |
5 or more | All other locations with possible headbutt encounters |
To determine which encounters are used, the value is derived from the player's full ID. This value (X), the number of designated trees (n), and the ID of the tree within the location's headbutt array (TreeID) are used to determine which encounter table is used.
- If n is 1 (unused): The tree will have group A encounters if X is even, and group B if X is odd.
- If n is 2, 3, or 4: , then lookup the tree type from the table below
- If n 5 or more: , then lookup the tree type from the table below
In the following table, columns refer to the number of designated trees in the area, while rows refer to EncounterID. Cases with no encounters are marked with –.
Encounter ID | 2 | 3 | 4 | 5 |
---|---|---|---|---|
0 | A | A | - | - |
1 | B | B | A | A |
2 | B | - | A | A |
3 | A | A | B | B |
4 | A | - | B | B |
5 | B | B | - | B |
6 | B | B | A | - |
7 | A | A | A | A |
8 | A | - | B | A |
9 | B | B | B | B |
10 | B | - | - | B |
11 | A | A | A | B |
12 | A | - | A | - |
13 | B | A | B | A |
14 | B | B | B | A |
15 | A | - | - | A |
16 | A | B | A | B |
17 | B | A | A | B |
18 | B | A | B | - |
19 | A | B | B | A |
20 | N/A | - | - | A |
21 | A | A | A | |
22 | - | B | B | |
23 | B | A | B | |
24 | B | B | - | |
25 | A | - | - | |
26 | - | A | A | |
27 | B | B | B | |
28 | - | A | A | |
29 | A | B | B | |
30 | N/A | - | B | |
31 | A | - | ||
32 | B | A | ||
33 | A | B | ||
34 | B | A | ||
35 | - | A | ||
36 | A | B | ||
37 | B | - | ||
38 | A | A | ||
39 | B | B | ||
40 | N/A | B | ||
41 | A | |||
42 | B | |||
43 | - | |||
44 | A | |||
45 | A | |||
46 | B | |||
47 | A | |||
48 | B | |||
49 | - |
Due to the way the trees are assigned encounters, certain IDs have one less tree with encounters. For example, locations with 4 potential encounter trees have one tree with no encounters unless the ID combination results in X of 4 and 9. Similarly, in Ilex Forest, if an ID combination results in 0 or 5, there will be 12 trees without encounters instead of 11.
Example
For Trainer ID of 19410 (0x4BD2) and secret ID of 21243 (0x52FB):
With X of 8, EncounterID for first tree in the location is 16 for areas with 2 potential encounter trees, 24 for areas with 3, 32 for areas with 4, and 40 for areas with more than 4. In the first case, the tree has encounter group A; in all other cases it has encounter group B.
Pokémon
- New Bark Town, Ecruteak City, Safari Zone Gate, Routes 26, 27, 29, 30, 31, 34, 35, 36, 37, 39 and 48
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Group A New Bark Town, Routes 29 and 30: Lv. 2-3 Ecruteak City and Route 37: Lv. 12-14 Safari Zone Gate: Lv. 14-16 Routes 26 and 27: Lv. 28-29 Route 31: Lv. 3-4 Route 34: Lv. 9-10 Route 35: Lv. 10-11 Route 36: Lv. 4-5 Route 39: Lv. 14-15 Route 48: Lv. 15-16 | |||||||||||||||
|
HG | SS |
|
Varies | 20% | ||||||||||
|
HG | SS |
|
Varies | 50% | ||||||||||
|
HG | SS |
|
Varies | 30% | ||||||||||
Group B New Bark Town, Routes 29 and 30: Lv. 4-5 Ecruteak City and Route 37: Lv. 15-17 Safari Zone Gate: Lv. 17-19 Routes 26 and 27: Lv. 31-32 Route 31: Lv. 5-6 Route 34: Lv. 11-12 Route 35: Lv. 13-14 Route 36: Lv. 6-7 Route 39: Lv. 16-17 Route 48: Lv. 17-18 | |||||||||||||||
|
HG | SS |
|
Varies | 20% | ||||||||||
|
HG | SS |
|
Varies | 50% | ||||||||||
|
HG | SS |
|
Varies | 30% | ||||||||||
|
HG | SS |
|
Varies | 30% | ||||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Group A | |||||||||||||||
|
HG | SS |
|
2-3 | 20% | ||||||||||
|
HG | SS |
|
2-3 | 50% | ||||||||||
|
HG | SS |
|
2-3 | 30% | ||||||||||
Group B | |||||||||||||||
|
HG | SS |
|
4-5 | 20% | ||||||||||
|
HG | SS |
|
4-5 | 50% | ||||||||||
|
HG | SS |
|
4-5 | 30% | ||||||||||
|
HG | SS |
|
4-5 | 30% | ||||||||||
Group C The four trees on the hill by the sea. Accessible by surfing west into the water, then using Rock Climb. | |||||||||||||||
|
HG | SS |
|
18-20 | 65% | ||||||||||
|
HG | SS |
|
18-20 | 30% | ||||||||||
|
HG | SS |
|
21-25 | 5% | ||||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Group A | |||||||||||||||
|
HG | SS |
|
10 | 20% | ||||||||||
|
HG | SS |
|
2-3 | 50% | ||||||||||
|
HG | SS |
|
10 | 30% | ||||||||||
Group B | |||||||||||||||
|
HG | SS |
|
10 | 20% | ||||||||||
|
HG | SS |
|
4-5 | 50% | ||||||||||
|
HG | SS |
|
10 | 30% | ||||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
- Azalea Town, Routes 33, 42, 44 and 46
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Group A Azalea Town and Route 33: Lv. 3-5 Route 42: Lv. 13-14 Route 44: 21-22 Route 46: Lv. 2-3 | |||||||||||||||
|
HG | SS |
|
Varies | 50% | ||||||||||
|
HG | SS |
|
Varies | 20% | ||||||||||
|
HG | SS |
|
Varies | 30% | ||||||||||
Group B Azalea Town and Route 33: Lv. 6-8 Route 42: Lv. 15-16 Route 44: 23-24 Route 46: Lv. 4-5 | |||||||||||||||
|
HG | SS |
|
Varies | 80% | ||||||||||
|
HG | SS |
|
Varies | 20% | ||||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
- Pallet Town, Viridian City, Route 1, 2 and 22
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Group A Pallet Town and Route 1: Lv. 2-3 Viridian City and Routes 2 and 22: Lv. 3-4 | |||||||||||||||
|
HG | SS |
|
Varies | 50% | ||||||||||
|
HG | SS |
|
Varies | 30% | ||||||||||
|
HG | SS |
|
Varies | 20% | ||||||||||
Group B Pallet Town and Route 1: Lv. 5-6 Viridian City and Routes 2 and 22: Lv. 5-7 | |||||||||||||||
|
HG | SS |
|
Varies | 50% | ||||||||||
|
HG | SS |
|
Varies | 30% | ||||||||||
|
HG | SS |
|
Varies | 30% | ||||||||||
|
HG | SS |
|
Varies | 20% | ||||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Group A | |||||||||||||||
|
HG | SS |
|
3-5 | 50% | ||||||||||
|
HG | SS |
|
3-5 | 30% | ||||||||||
|
HG | SS |
|
3-5 | 20% | ||||||||||
Group B | |||||||||||||||
|
HG | SS |
|
7-9 | 80% | ||||||||||
|
HG | SS |
|
7-9 | 20% | ||||||||||
Group C Two uppermost trees by the fence, reachable from Route 2 | |||||||||||||||
|
HG | SS |
|
5-9 | 65% | ||||||||||
|
HG | SS |
|
5-9 | 30% | ||||||||||
|
HG | SS |
|
8-12 | 5% | ||||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
- Cerulean City, Routes 5, 6 and 8
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Group A Cerulean City, Routes 5 and 6: Lv. 11-13 Route 8: Lv. 16-17 | |||||||||||||||
|
HG | SS |
|
Varies | 50% | ||||||||||
|
HG | SS |
|
Varies | 30% | ||||||||||
|
HG | SS |
|
Varies | 20% | ||||||||||
Group B Cerulean City, Routes 5 and 6: Lv. 14-16 Route 8: Lv. 18-19 | |||||||||||||||
|
HG | SS |
|
Varies | 80% | ||||||||||
|
HG | SS |
|
Varies | 20% | ||||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
- Vermilion City, Celadon City, Routes 7, 11 and 16
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Group A Vermilion City: Lv. 11-13 Celadon City and Route 7: 15-17 Route 11: Lv. 13-14 Route 16: Lv. 26-27 | |||||||||||||||
|
HG | SS |
|
Varies | 50% | ||||||||||
|
HG | SS |
|
Varies | 30% | ||||||||||
|
HG | SS |
|
Varies | 20% | ||||||||||
Group B Vermilion City: Lv. 14-16 Celadon City and Route 7: 18-20 Route 11: Lv. 15-16 Route 16: Lv. 29-30 | |||||||||||||||
|
HG | SS |
|
Varies | 80% | ||||||||||
|
HG | SS |
|
Varies | 20% | ||||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Group A Fuchsia City and Route 15: Lv. 21-23 Routes 12 and 13: Lv. 22-23 Routes 14 and 18: Lv. 26-27 Route 21: Lv. 24-26 | |||||||||||||||
|
HG | SS |
|
Varies | 50% | ||||||||||
|
HG | SS |
|
Varies | 30% | ||||||||||
|
HG | SS |
|
Varies | 30% | ||||||||||
|
HG | SS |
|
Varies | 20% | ||||||||||
Group B Fuchsia City: Lv. 26-34 Routes 12 and 13: Lv. 24-25 Routes 14 and 18: Lv. 29-30 Route 15: Lv. 24-26 Route 21: Lv. 27-30 | |||||||||||||||
|
HG | SS |
|
Varies | 15% | ||||||||||
|
HG | SS |
|
Varies | 65% | ||||||||||
|
HG | SS |
|
Varies | 20% | ||||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Group A | |||||||||||||||
|
HG | SS |
|
6-7 | 50% | ||||||||||
|
HG | SS |
|
6-7 | 30% | ||||||||||
|
HG | SS |
|
6-7 | 20% | ||||||||||
Group B | |||||||||||||||
|
HG | SS |
|
9-10 | 80% | ||||||||||
|
HG | SS |
|
9-10 | 20% | ||||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Group A | |||||||||||||||
|
HG | SS |
|
10-11 | 50% | ||||||||||
|
HG | SS |
|
10-11 | 30% | ||||||||||
|
HG | SS |
|
10-11 | 20% | ||||||||||
Group B | |||||||||||||||
|
HG | SS |
|
13-14 | 80% | ||||||||||
|
HG | SS |
|
13-14 | 20% | ||||||||||
Group C The four trees at the northwest corner of Route 25. | |||||||||||||||
|
HG | SS |
|
10-14 | 30% | ||||||||||
|
HG | SS |
|
15-18 | 5% | ||||||||||
|
HG | SS |
|
10-14 | 65% | ||||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Group A Route 28 and Mt. Silver: Lv. 39-40 Mt. Silver Cave: Lv. 42-44 | |||||||||||||||
|
HG | SS |
|
Varies | 20% | ||||||||||
|
HG | SS |
|
Varies | 30% | ||||||||||
|
HG | SS |
|
Varies | 50% | ||||||||||
Group B Route 28 and Mt. Silver: Lv. 41-43 Mt. Silver Cave: Lv. 45-48 | |||||||||||||||
|
HG | SS |
|
Varies | 20% | ||||||||||
|
HG | SS |
|
Varies | 30% | ||||||||||
|
HG | SS |
|
Varies | 50% | ||||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Group A | |||||||||||||||
|
HG | SS |
|
4-5 | 20% | ||||||||||
|
HG | SS |
|
4-5 | 50% | ||||||||||
|
HG | SS |
|
4-5 | 30% | ||||||||||
Group B | |||||||||||||||
|
HG | SS |
|
6-7 | 20% | ||||||||||
|
HG | SS |
|
6-7 | 80% | ||||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Group A | |||||||||||||||
|
HG | SS |
|
13-14 | 20% | ||||||||||
|
HG | SS |
|
13-14 | 50% | ||||||||||
|
HG | SS |
|
13-14 | 30% | ||||||||||
Group B | |||||||||||||||
|
HG | SS |
|
15-16 | 20% | ||||||||||
|
HG | SS |
|
15-16 | 50% | ||||||||||
|
HG | SS |
|
15-16 | 30% | ||||||||||
|
HG | SS |
|
15-16 | 30% | ||||||||||
Group C The easternmost tree at top of the hill accessible via Route 39 by Rock Climb. | |||||||||||||||
|
HG | SS |
|
18-20 | 65% | ||||||||||
|
HG | SS |
|
18-20 | 30% | ||||||||||
|
HG | SS |
|
21-25 | 5% | ||||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
- Route 43 and Lake of Rage
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Group A Route 43: Lv. 15-16 Lake of Rage: Lv. 14-16 | |||||||||||||||
|
HG | SS |
|
Varies | 20% | ||||||||||
|
HG | SS |
|
Varies | 50% | ||||||||||
|
HG | SS |
|
Varies | 30% | ||||||||||
Group B Route 43: Lv. 17-18 Lake of Rage: Lv. 17-19 | |||||||||||||||
|
HG | SS |
|
Varies | 15% | ||||||||||
|
HG | SS |
|
Varies | 20% | ||||||||||
|
HG | SS |
|
Varies | 65% | ||||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Group A | |||||||||||||||
|
HG | SS |
|
23-24 | 50% | ||||||||||
|
HG | SS |
|
23-24 | 20% | ||||||||||
|
HG | SS |
|
23-24 | 15% | ||||||||||
|
HG | SS |
|
23-25 | 15% | ||||||||||
Group B | |||||||||||||||
|
HG | SS |
|
26-27 | 80% | ||||||||||
|
HG | SS |
|
26-27 | 20% | ||||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Group A | |||||||||||||||
|
HG | SS |
|
15-16 | 20% | ||||||||||
|
HG | SS |
|
15-16 | 50% | ||||||||||
|
HG | SS |
|
15-16 | 30% | ||||||||||
Group B | |||||||||||||||
|
HG | SS |
|
17-18 | 20% | ||||||||||
|
HG | SS |
|
17-18 | 50% | ||||||||||
|
HG | SS |
|
17-18 | 30% | ||||||||||
|
HG | SS |
|
17-18 | 30% | ||||||||||
Group C Leftmost and rightmost trees at top of the east waterfall and the two upmost trees on top of the hill on the western side | |||||||||||||||
|
HG | SS |
|
25-28 | 50% | ||||||||||
|
HG | SS |
|
25-28 | 30% | ||||||||||
|
HG | SS |
|
25-28 | 50% | ||||||||||
|
HG | SS |
|
25-28 | 30% | ||||||||||
|
HG | SS |
|
25-28 | 15% | ||||||||||
|
HG | SS |
|
27-30 | 5% | ||||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Group A | |||||||||||||||
|
HG | SS |
|
3-5 | 30% | ||||||||||
|
HG | SS |
|
3-5 | 10% | ||||||||||
|
HG | SS |
|
3-5 | 30% | ||||||||||
|
HG | SS |
|
3-5 | 10% | ||||||||||
|
HG | SS |
|
3-5 | 60% | ||||||||||
Group B | |||||||||||||||
|
HG | SS |
|
6-8 | 10% | ||||||||||
|
HG | SS |
|
6-8 | 10% | ||||||||||
|
HG | SS |
|
6-8 | 50% | ||||||||||
|
HG | SS |
|
6-8 | 10% | ||||||||||
|
HG | SS |
|
6-8 | 30% | ||||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Group A | |||||||||||||||
|
HG | SS |
|
10-12 | 20% | ||||||||||
|
HG | SS |
|
10-12 | 50% | ||||||||||
|
HG | SS |
|
10-12 | 30% | ||||||||||
Group B | |||||||||||||||
|
HG | SS |
|
13-15 | 20% | ||||||||||
|
HG | SS |
|
13-15 | 50% | ||||||||||
|
HG | SS |
|
13-15 | 30% | ||||||||||
|
HG | SS |
|
13-15 | 30% | ||||||||||
Group C Five trees at top of the hill in the north-east section. Requires Rock Climb. | |||||||||||||||
|
HG | SS |
|
18-20 | 65% | ||||||||||
|
HG | SS |
|
18-20 | 30% | ||||||||||
|
HG | SS |
|
21-25 | 5% | ||||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Group A | |||||||||||||||
|
HG | SS |
|
3-4 | 50% | ||||||||||
|
HG | SS |
|
3-4 | 10% | ||||||||||
|
HG | SS |
|
3-4 | 10% | ||||||||||
|
HG | SS |
|
3-4 | 30% | ||||||||||
|
HG | SS |
|
3-4 | 5% | ||||||||||
|
HG | SS |
|
3-4 | 5% | ||||||||||
|
HG | SS |
|
3-4 | 30% | ||||||||||
Group B | |||||||||||||||
|
HG | SS |
|
5-7 | 50% | ||||||||||
|
HG | SS |
|
5-7 | 10% | ||||||||||
|
HG | SS |
|
5-7 | 10% | ||||||||||
|
HG | SS |
|
5-7 | 30% | ||||||||||
|
HG | SS |
|
5-7 | 5% | ||||||||||
|
HG | SS |
|
5-7 | 5% | ||||||||||
|
HG | SS |
|
5-7 | 30% | ||||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
External Links
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This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world. |