Spirit Shackle (move): Difference between revisions
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{{MoveInfobox | {{MoveInfobox | ||
|n= | |n=662 | ||
|name=Spirit Shackle | |name=Spirit Shackle | ||
|jname=かげぬい | |jname=かげぬい | ||
|jtrans=Shadow Stitching | |jtrans=Shadow Stitching | ||
|jtranslit=Kagenui | |jtranslit=Kagenui | ||
|gameimage= | |gameimage=Spirit Shackle IX.png | ||
|gameimage2= | |gameimage2=Spirit Shackle IX 2.png | ||
|gameimagewidth=300 | |gameimagewidth=300 | ||
|type=Ghost | |type=Ghost | ||
|damagecategory=Physical | |damagecategory=Physical | ||
|basepp= | |basepp=10 | ||
|maxpp= | |maxpp=16 | ||
|power= | |power=80 | ||
|accuracy= | |accuracy=100 | ||
|gen=VII | |gen=VII | ||
|touches= | |touches=no | ||
|protect=yes | |protect=yes | ||
|magiccoat=no | |magiccoat=no | ||
Line 23: | Line 22: | ||
|kingsrock=yes | |kingsrock=yes | ||
|sound=no | |sound=no | ||
|target= | |target=anyadjacent | ||
}} | }} | ||
'''Spirit Shackle''' (Japanese: '''かげぬい''' ''Shadow Stitching'') is a damage-dealing {{type|Ghost}} [[move]] introduced in [[Generation VII]]. It is the [[signature move]] of {{p|Decidueye}}. | '''Spirit Shackle''' (Japanese: '''かげぬい''' ''Shadow Stitching'') is a damage-dealing {{type|Ghost}} [[move]] introduced in [[Generation VII]]. It is the [[signature move]] of Alolan {{p|Decidueye}}. | ||
It can be upgraded to the special [[Z-Move]] {{m|Sinister Arrow Raid}} by Decidueye holding [[Decidium Z]]. | |||
==Effect== | ==Effect== | ||
Spirit Shackle inflicts damage and prevents the target from fleeing or [[ | Spirit Shackle inflicts damage and [[Escape prevention|prevents]] the target from [[Escape|fleeing]] or [[Recall|switching out]] as long as the user remains in battle. {{a|Wimp Out}}, {{a|Emergency Exit}}, the [[Red Card]], the [[Shed Shell]], and the [[Eject Button]] can bypass this effect. | ||
===Generation VIII=== | |||
====Pokémon Brilliant Diamond and Shining Pearl==== | |||
Spirit Shackle cannot be selected in a battle. | |||
==Description== | |||
{{movedesc|Ghost}} | |||
{{movedescentry|{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShLA}}|The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from escaping.}} | |||
{{movedescentry|{{gameabbrev8|BDSP}}|This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.}} | |||
{{movedescentry|{{gameabbrev9|SV}}|The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from fleeing.}} | |||
|} | |||
|}{{left clear}} | |||
==Learnset== | ==Learnset== | ||
===[[ | ===By [[Level|leveling up]]=== | ||
{{Movehead/Games|Ghost|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=1|g8g={{gameabbrev8|SwSh}}}} | |||
{{Moveentry/3|0724|Decidueye|type=Grass|type2=Ghost|1|Flying|Flying|1, {{tt|Evo.|Learned upon evolving}}|1, {{tt|Evo.|Learned upon evolving}}|{{tt|Evo.|Learned upon evolving}}|STAB='''}} | |||
{{Movefoot|Ghost|3}} | |||
==In other games== | |||
==={{g|Rumble Rush}}=== | |||
{{RumbleRushPhysicalAttack|move=Spirit Shackle|type=Ghost | |||
|stars=4 | |||
|pow=70.70078 | |||
|charge=1.02 | |||
|range=Homing | |||
|hits=1 | |||
|projectiles=1 | |||
|crit=1.5 | |||
|effect=Prevents the foe from moving}} | |||
===[[Pokémon Masters EX]]=== | |||
{| class="roundy" style="margin:auto; background:#{{ghost color}}; border:3px solid #{{ghost color dark}}; text-align:center; width:80%" | |||
|- style="background: #{{ghost color light}}" | |||
! style="{{roundytl|5px}}" | Name | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge cost | |||
! MP<br>(uses) | |||
! Base {{color2|000|power}} | |||
! Max {{color2|000|power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! Effect tag | |||
! Description | |||
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}} | |||
|- style="background:#fff" | |||
|style="{{roundybl|5px}}"|Spirit Shackle | |||
{{statustable|Physical}} | |||
|3 | |||
|— | |||
|80 | |||
|96 | |||
|100% | |||
|An opponent | |||
|— | |||
|Applies the Restrain effect to the target. | |||
|style="{{roundybr|5px}}"|{{sync|Selene|Decidueye}} | |||
|} | |||
==={{g|UNITE}}=== | |||
In Pokémon UNITE, Spirit Shackle is {{p|Decidueye}}'s first move. It is obtained by evolving from {{p|Dartrix}} and upgrading {{m|Leafage}} into it instead of {{m|Razor Leaf}}. The user charges power before firing a large arrow in the designated direction. Damage dealt increases the longer power is charged (with 6 breakpoints), but movement speed is decreased by 25% while charging. If this move hits after power is charged to the maximum, it can stitch enemies to the ground. The affected enemy has their movement speed decreased by 80% for a short time while in the area, and receives damage upon leaving the area. A maximum of 3 uses can be kept in reserve for this move. At level 11, the move deals 15% more damage to enemies under 50% HP. | |||
===[[Pokémon GO]]=== | |||
In Pokémon GO, Spirit Shackle is a Charged Attack that has been available since January 6, 2024. | |||
{{GoChargedAttack | |||
|id= | |||
|move=Spirit Shackle | |||
|type=Ghost | |||
|pow=70 | |||
|energy=33 | |||
|duration=2.5 | |||
|damage_window=2-3.4 | |||
|pow_trainer=50 | |||
|energy_trainer=40 | |||
|effect=[[File:GO drop arrow.png|16px]] 1 Opponent Defense | |||
|effect_chance=33 | |||
|users={{MSP/GO|0724|Decidueye}} | |||
}} | |||
==In the anime== | |||
{{moveanime|type=ghost|exp=yes|gen=The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from moving.|image1=Hau Decidueye Spirit Shackle.png|image1p=Hau's Decidueye|image2=Hau Decidueye Spirit Shackle effect.png|image2p=Target unable to move|image3=Decidueye Spirit Shackle.png|image3p=Trainer's Decidueye}} | |||
{{movep|type=ghost|ms=724|pkmn=Decidueye|method=Decidueye draws an arrow quill from its wing, with a shadowy aura surrounding the tip after it's drawn, and fires it at the opponent. The arrow loops around the opponent before striking the ground in front of it, creating a burst of blue fire-like energy around the opponent or sticking the opponent's shadow in place, preventing the opponent from moving.}} | |||
{{movemid|type=ghost|user=Battle Royal Trainers#Decidueye Trainer|user1=A Trainer's Decidueye|startcode=SM063|startname=Pushing the Fiery Envelope!|notes=Debut}} | |||
{{movebtm|type=ghost|user=Hau|user1=Hau's Decidueye|startcode=SM132|startname=Imitation Is the Sincerest Form of Strategy!}} | |||
==In the manga== | |||
===Pokémon Adventures=== | |||
{{movemanga|type=ghost|exp=yes|gen=The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from moving.|image1=Moon Decidueye Spirit Shackle.png|image1p=Decidueye}} | |||
{{movep|type=ghost|ms=724|pkmn=Decidueye|method=Decidueye draws an arrow quill from its wing and fires it at the opponent. The arrow hits the opponent's shadow, stopping their movements.}} | |||
{{movebtmManga|type=ghost|user=Moon's Decidueye|startcode=PASM37|startname=Finale!! The Battle Against the Other Dimension!|notes=Debut}} | |||
==In other generations== | |||
===Core series games=== | |||
{{Movegen | |||
|type=Ghost | |||
|genVII=Spirit Shackle VII | |||
|genVII2=Spirit Shackle VII 2 | |||
|genVIII=Spirit Shackle VIII | |||
|genVIII2=Spirit Shackle VIII 2 | |||
}} | |||
===Spin-off series games=== | |||
{{Movegen | |||
|type=Ghost | |||
|Masters=Spirit Shackle Masters | |||
}} | |||
==Trivia== | |||
* This move [[Greninja (BREAKpoint 40)|originated]] as a TCG {{TCG|attack}}. | |||
* The move's Japanese name, ''kagenui'' ("shadow stitching"), refers to a {{jwp|忍法#忍び道具を使う術|fabled ninja technique}} that restrains a target's movements by pinning their shadow with a kunai or shuriken. | |||
==In other languages== | ==In other languages== | ||
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|de=Schattenfessel | |de=Schattenfessel | ||
|it=Cucitura d'Ombra | |it=Cucitura d'Ombra | ||
|ko=그림자꿰매기 ''Geurimja Kkwemaegi'' | |ko=그림자꿰매기 {{tt|''Geurimja Kkwemaegi''|Shadow Stitching}} | ||
|pl=Pęta Ducha | |||
|ru=Спиритические Оковы ''Spiriticheskiye Okovy'' | |ru=Спиритические Оковы ''Spiriticheskiye Okovy'' | ||
|es=Puntada Sombría | |es=Puntada Sombría | ||
|pt_br=Manilha Sombria | |||
|pt_eu=Sombra Presa | |||
|vi=Mũi Khâu Bóng Ma | |||
}} | }} | ||
{{-}} | {{-}} | ||
Line 52: | Line 163: | ||
[[Category:Signature moves]] | [[Category:Signature moves]] | ||
[[Category:Trapping moves]] | [[Category:Trapping moves]] | ||
[[Category:Moves usable in Pokémon Sword and Shield]] | |||
[[de:Schattenfessel]] | [[de:Schattenfessel]] | ||
[[es:Puntada sombría]] | |||
[[fr:Tisse Ombre]] | [[fr:Tisse Ombre]] | ||
[[it:Cucitura d'Ombra | [[it:Cucitura d'Ombra]] | ||
[[ja:かげぬい]] | [[ja:かげぬい]] | ||
[[zh:缝影(招式)]] |
Latest revision as of 03:55, 5 July 2024
Spirit Shackle かげぬい Shadow Stitching | ||||||||||||
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Spirit Shackle (Japanese: かげぬい Shadow Stitching) is a damage-dealing Ghost-type move introduced in Generation VII. It is the signature move of Alolan Decidueye.
It can be upgraded to the special Z-Move Sinister Arrow Raid by Decidueye holding Decidium Z.
Effect
Spirit Shackle inflicts damage and prevents the target from fleeing or switching out as long as the user remains in battle. Wimp Out, Emergency Exit, the Red Card, the Shed Shell, and the Eject Button can bypass this effect.
Generation VIII
Pokémon Brilliant Diamond and Shining Pearl
Spirit Shackle cannot be selected in a battle.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
VII | VIII | IX | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0724 | ![]() |
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Flying | 1, Evo. | 1, Evo. | Evo. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Rumble Rush
Pokémon Masters EX
Name | Category | Move gauge cost | MP (uses) |
Base power | Max power | Accuracy | Target | Effect tag | Description | Playable sync pair(s) |
---|---|---|---|---|---|---|---|---|---|---|
Spirit Shackle | Physical | 3 | — | 80 | 96 | 100% | An opponent | — | Applies the Restrain effect to the target. | Selene & Decidueye |
Pokémon UNITE
In Pokémon UNITE, Spirit Shackle is Decidueye's first move. It is obtained by evolving from Dartrix and upgrading Leafage into it instead of Razor Leaf. The user charges power before firing a large arrow in the designated direction. Damage dealt increases the longer power is charged (with 6 breakpoints), but movement speed is decreased by 25% while charging. If this move hits after power is charged to the maximum, it can stitch enemies to the ground. The affected enemy has their movement speed decreased by 80% for a short time while in the area, and receives damage upon leaving the area. A maximum of 3 uses can be kept in reserve for this move. At level 11, the move deals 15% more damage to enemies under 50% HP.
Pokémon GO
In Pokémon GO, Spirit Shackle is a Charged Attack that has been available since January 6, 2024.
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Charged Attack | ||||||||||||||
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Eligible Pokémon: | ||||||||||||||
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In the anime
The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from moving. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
![]() |
Decidueye draws an arrow quill from its wing, with a shadowy aura surrounding the tip after it's drawn, and fires it at the opponent. The arrow loops around the opponent before striking the ground in front of it, creating a burst of blue fire-like energy around the opponent or sticking the opponent's shadow in place, preventing the opponent from moving. | ||
A Trainer's Decidueye | Pushing the Fiery Envelope! | Debut | |
Hau's Decidueye | Imitation Is the Sincerest Form of Strategy! | None |
In the manga
Pokémon Adventures
The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from moving. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
![]() |
Decidueye draws an arrow quill from its wing and fires it at the opponent. The arrow hits the opponent's shadow, stopping their movements. | ||
Moon's Decidueye | Finale!! The Battle Against the Other Dimension! | Debut |
In other generations
Core series games
Spin-off series games
Trivia
- This move originated as a TCG attack.
- The move's Japanese name, kagenui ("shadow stitching"), refers to a fabled ninja technique that restrains a target's movements by pinning their shadow with a kunai or shuriken.
In other languages
|
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |