Dedenne (Pokémon)/Generation VI learnset: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
⧼bulbapediamonobook-jumptonavigation⧽⧼bulbapediamonobook-jumptosearch⧽
Lady Ariel (talk | contribs)
Created page with "{{pokelinkback|702|Dedenne|6}} ====By leveling up==== {{Learnlist/levelh/6|Dedenne|Electric|Fairy|6|xy=n}} {{Learnlist/level6|1|Tackle|Normal|Physical|50|100|35|||To..."
 
m Text replacement - "<br>" to ""
 
(4 intermediate revisions by one other user not shown)
Line 3: Line 3:
{{Learnlist/levelh/6|Dedenne|Electric|Fairy|6|xy=n}}
{{Learnlist/levelh/6|Dedenne|Electric|Fairy|6|xy=n}}
{{Learnlist/level6|1|Tackle|Normal|Physical|50|100|35|||Tough|4|0}}
{{Learnlist/level6|1|Tackle|Normal|Physical|50|100|35|||Tough|4|0}}
{{Learnlist/level6|1|Tail Whip|Normal|Status|&mdash;|100|30|||Cute|2|0}}
{{Learnlist/level6|1|Tail Whip|Normal|Status||100|30|||Cute|2|0}}
{{Learnlist/level6|7|Thunder Shock|Electric|Special|40|100|30||'''|Cool|4|0}}
{{Learnlist/level6|7|Thunder Shock|Electric|Special|40|100|30||'''|Cool|4|0}}
{{Learnlist/level6|11|Charge|Electric|Status|&mdash;|&mdash;|20|||Clever|1|0}}
{{Learnlist/level6|11|Charge|Electric|Status|||20|||Clever|1|0}}
{{Learnlist/level6|14|Charm|Fairy|Status|&mdash;|100|20|||Cute|2|1}}
{{Learnlist/level6|14|Charm|Fairy|Status||100|20|||Cute|2|1}}
{{Learnlist/level6|17|Parabolic Charge|Electric|Special|50|100|20||'''|Clever|1|0}}
{{Learnlist/level6|17|Parabolic Charge|Electric|Special|50|100|20||'''|Clever|1|0}}
{{Learnlist/level6|20|Nuzzle|Electric|Physical|20|100|20||'''|Cute|2|1}}
{{Learnlist/level6|20|Nuzzle|Electric|Physical|20|100|20||'''|Cute|2|1}}
{{Learnlist/level6|23|Thunder Wave|Electric|Status|&mdash;|100|20|||Cool|1|3}}
{{Learnlist/level6|23|Thunder Wave|Electric|Status||100|20|||Cool|1|3}}
{{Learnlist/level6|26|Volt Switch|Electric|Special|70|100|20||'''|Cool|4|0}}
{{Learnlist/level6|26|Volt Switch|Electric|Special|70|100|20||'''|Cool|4|0}}
{{Learnlist/level6|30|Rest|Psychic|Status|&mdash;|&mdash;|10|||Cute|1|0}}
{{Learnlist/level6|30|Rest|Psychic|Status|||10|||Cute|1|0}}
{{Learnlist/level6|31|Snore|Normal|Special|50|100|15|||Cute|4|0}}
{{Learnlist/level6|31|Snore|Normal|Special|50|100|15|||Cute|4|0}}
{{Learnlist/level6|34|Charge Beam|Electric|Special|50|90|10||'''|Beautiful|1|0}}
{{Learnlist/level6|34|Charge Beam|Electric|Special|50|90|10||'''|Beautiful|1|0}}
{{Learnlist/level6|39|Entrainment|Normal|Status|&mdash;|100|15|||Cute|2|1}}
{{Learnlist/level6|39|Entrainment|Normal|Status||100|15|||Cute|2|1}}
{{Learnlist/level6|42|Play Rough|Fairy|Physical|90|90|10||'''|Cute|3|0}}
{{Learnlist/level6|42|Play Rough|Fairy|Physical|90|90|10||'''|Cute|3|0}}
{{Learnlist/level6|45|Thunder|Electric|Special|110|70|10||'''|Cool|1|0}}
{{Learnlist/level6|45|Thunder|Electric|Special|110|70|10||'''|Cool|1|0}}
Line 22: Line 22:
====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh/6|Dedenne|Electric|Fairy|6|xy=n}}
{{learnlist/tmh/6|Dedenne|Electric|Fairy|6|xy=n}}
{{learnlist/tm6|TM06|Toxic|Poison|Status|&mdash;|90|10|||Clever|3|0}}
{{learnlist/tm6|TM06|Toxic|Poison|Status||90|10|||Clever|3|0}}
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15|||Clever|3|0}}
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15|||Clever|3|0}}
{{learnlist/tm6|TM11|Sunny Day|Fire|Status|&mdash;|&mdash;|5|||Beautiful|1|0}}
{{learnlist/tm6|TM11|Sunny Day|Fire|Status|||5|||Beautiful|1|0}}
{{learnlist/tm6|TM17|Protect|Normal|Status|&mdash;|&mdash;|10|||Cute|2|0}}
{{learnlist/tm6|TM17|Protect|Normal|Status|||10|||Cute|2|0}}
{{learnlist/tm6|TM18|Rain Dance|Water|Status|&mdash;|&mdash;|5|||Beautiful|1|0}}
{{learnlist/tm6|TM18|Rain Dance|Water|Status|||5|||Beautiful|1|0}}
{{learnlist/tm6|TM21|Frustration|Normal|Physical|&mdash;|100|20|||Cute|2|3}}
{{learnlist/tm6|TM21|Frustration|Normal|Physical||100|20|||Cute|2|3}}
{{learnlist/tm6|TM24|Thunderbolt|Electric|Special|90|100|15||'''|Cool|4|0}}
{{learnlist/tm6|TM24|Thunderbolt|Electric|Special|90|100|15||'''|Cool|4|0}}
{{learnlist/tm6|TM25|Thunder|Electric|Special|110|70|10||'''|Cool|1|0}}
{{learnlist/tm6|TM25|Thunder|Electric|Special|110|70|10||'''|Cool|1|0}}
{{learnlist/tm6|TM27|Return|Normal|Physical|&mdash;|100|20|||Cute|4|0}}
{{learnlist/tm6|TM27|Return|Normal|Physical||100|20|||Cute|4|0}}
{{learnlist/tm6|TM28|Dig|Ground|Physical|80|100|10|||Tough|2|0}}
{{learnlist/tm6|TM28|Dig|Ground|Physical|80|100|10|||Tough|2|0}}
{{learnlist/tm6|TM32|Double Team|Normal|Status|&mdash;|&mdash;|15|||Cool|1|0}}
{{learnlist/tm6|TM32|Double Team|Normal|Status|||15|||Cool|1|0}}
{{learnlist/tm6|TM40|Aerial Ace|Flying|Physical|60|&mdash;|20|||Cool|2|0}}
{{learnlist/tm6|TM40|Aerial Ace|Flying|Physical|60||20|||Cool|2|0}}
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20|||Cute|2|0}}
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20|||Cute|2|0}}
{{learnlist/tm6|TM44|Rest|Psychic|Status|&mdash;|&mdash;|10|||Cute|1|0}}
{{learnlist/tm6|TM44|Rest|Psychic|Status|||10|||Cute|1|0}}
{{learnlist/tm6|TM45|Attract|Normal|Status|&mdash;|100|15|||Cute|2|0}}
{{learnlist/tm6|TM45|Attract|Normal|Status||100|15|||Cute|2|0}}
{{learnlist/tm6|TM46|Thief|Dark|Physical|60|100|25|||Tough|1|0}}
{{learnlist/tm6|TM46|Thief|Dark|Physical|60|100|25|||Tough|1|0}}
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15|||Beautiful|2|0}}
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15|||Beautiful|2|0}}
{{learnlist/tm6|TM56|Fling|Dark|Physical|&mdash;|100|10|||Cute|3|0}}
{{learnlist/tm6|TM56|Fling|Dark|Physical||100|10|||Cute|3|0}}
{{learnlist/tm6|TM57|Charge Beam|Electric|Special|50|90|10||'''|Beautiful|1|0}}
{{learnlist/tm6|TM57|Charge Beam|Electric|Special|50|90|10||'''|Beautiful|1|0}}
{{learnlist/tm6|TM67|Retaliate|Normal|Physical|70|100|5|||Cool|3|0}}
{{learnlist/tm6|TM67|Retaliate|Normal|Physical|70|100|5|||Cool|3|0}}
{{learnlist/tm6|TM68|Giga Impact|Normal|Physical|150|90|5|||Tough|4|4}}
{{learnlist/tm6|TM68|Giga Impact|Normal|Physical|150|90|5|||Tough|4|4}}
{{learnlist/tm6|TM70|Flash|Normal|Status|&mdash;|100|20|||Beautiful|3|0}}
{{learnlist/tm6|TM70|Flash|Normal|Status||100|20|||Beautiful|3|0}}
{{learnlist/tm6|TM72|Volt Switch|Electric|Special|70|100|20||'''|Cool|4|0}}
{{learnlist/tm6|TM72|Volt Switch|Electric|Special|70|100|20||'''|Cool|4|0}}
{{learnlist/tm6|TM73|Thunder Wave|Electric|Status|&mdash;|100|20|||Cool|1|3}}
{{learnlist/tm6|TM73|Thunder Wave|Electric|Status||100|20|||Cool|1|3}}
{{learnlist/tm6|TM86|Grass Knot|Grass|Special|&mdash;|100|20|||Cute|1|0}}
{{learnlist/tm6|TM86|Grass Knot|Grass|Special||100|20|||Cute|1|0}}
{{learnlist/tm6|TM87|Swagger|Normal|Status|&mdash;|90|15|||Cute|3|0}}
{{learnlist/tm6|TM87|Swagger|Normal|Status||90|15|||Cute|3|0}}
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|&mdash;|&mdash;|10|||Cute|1|0}}
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|||10|||Cute|1|0}}
{{learnlist/tm6|TM89|U-turn|Bug|Physical|70|100|20|||Cute|4|0}}
{{learnlist/tm6|TM89|U-turn|Bug|Physical|70|100|20|||Cute|4|0}}
{{learnlist/tm6|TM90|Substitute|Normal|Status|&mdash;|&mdash;|10|||Cute|2|0}}
{{learnlist/tm6|TM90|Substitute|Normal|Status|||10|||Cute|2|0}}
{{learnlist/tm6|TM93|Wild Charge|Electric|Physical|90|100|15||'''|Tough|6|0}}
{{learnlist/tm6|TM93|Wild Charge|Electric|Physical|90|100|15||'''|Tough|6|0}}
{{learnlist/tm6|TM94|Secret Power|Normal|Physical|70|100|20|{{sup/6|ORAS}}||Clever|1|0}}
{{learnlist/tm6|TM94|Secret Power|Normal|Physical|70|100|20|{{sup/6|ORAS}}||Clever|1|0}}
{{learnlist/tm6|TM100|Confide|Normal|Status|&mdash;|&mdash;|20|||Cute|3|0}}
{{learnlist/tm6|TM100|Confide|Normal|Status|||20|||Cute|3|0}}
{{learnlist/tm6|HM01|Cut|Normal|Physical|50|95|30|||Cool|4|0}}
{{learnlist/tm6|HM01|Cut|Normal|Physical|50|95|30|||Cool|4|0}}
{{learnlist/tmf/6|Dedenne|Electric|Fairy|6}}
{{learnlist/tmf/6|Dedenne|Electric|Fairy|6}}
Line 59: Line 59:
====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh/6|Dedenne|Electric|Fairy|6|xy=n}}
{{learnlist/breedh/6|Dedenne|Electric|Fairy|6|xy=n}}
{{learnlist/breed6|{{MSP|056|Mankey}}{{MSP|133|Eevee}}{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}<br>{{MSP|287|Slakoth}}{{MSP|289|Slaking}}{{MSP|300|Skitty}}{{MSP|677|Espurr}}{{MSP|678|Meowstic}}|Covet|Normal|Physical|60|100|25|||Cute|1|0}}
{{learnlist/breed6|{{MSP/6|056|Mankey}}{{MSP/6|133|Eevee}}{{MSP/6|216|Teddiursa}}{{MSP/6|217|Ursaring}}{{MSP/6|263|Zigzagoon}}{{MSP/6|264|Linoone}}{{MSP/6|287|Slakoth}}{{MSP/6|289|Slaking}}{{MSP/6|300|Skitty}}{{MSP/6|677|Espurr}}{{MSP/6|678|Meowstic}}|Covet|Normal|Physical|60|100|25|||Cute|1|0}}
{{learnlist/breed6|{{MSP|179|Mareep}}|Eerie Impulse|Electric|Status|&mdash;|100|15|*||Clever|1|3}}
{{learnlist/breed6|{{MSP/6|179|Mareep}}|Eerie Impulse|Electric|Status||100|15|*||Clever|1|3}}
{{learnlist/breed6|{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|058|Growlithe}}{{MSP|133|Eevee}}{{MSP|134|Vaporeon}}{{MSP|135|Jolteon}}<br>{{MSP|136|Flareon}}{{MSP|196|Espeon}}{{MSP|197|Umbreon}}{{MSP|470|Leafeon}}{{MSP|471|Glaceon}}{{MSP|700|Sylveon}}<br>{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|183|Marill}}{{MSP|184|Azumarill}}{{MSP|311|Plusle}}{{MSP|312|Minun}}<br>{{MSP|420|Cherubi}}{{MSP|421|Cherrim}}{{MSP|506|Lillipup}}{{MSP|507|Herdier}}{{MSP|508|Stoutland}}{{MSP|531|Audino}}<br>{{MSP|572|Minccino}}{{MSP|573|Cinccino}}{{MSP|678|Meowstic}}|Helping Hand|Normal|Status|&mdash;|&mdash;|20|||Clever|4|0}}
{{learnlist/breed6|{{MSP/6|032|Nidoran♂}}{{MSP/6|033|Nidorino}}{{MSP/6|058|Growlithe}}{{MSP/6|133|Eevee}}{{MSP/6|134|Vaporeon}}{{MSP/6|135|Jolteon}}{{MSP/6|136|Flareon}}{{MSP/6|196|Espeon}}{{MSP/6|197|Umbreon}}{{MSP/6|470|Leafeon}}{{MSP/6|471|Glaceon}}{{MSP/6|700|Sylveon}}{{MSP/6|161|Sentret}}{{MSP/6|162|Furret}}{{MSP/6|183|Marill}}{{MSP/6|184|Azumarill}}{{MSP/6|311|Plusle}}{{MSP/6|312|Minun}}{{MSP/6|420|Cherubi}}{{MSP/6|421|Cherrim}}{{MSP/6|506|Lillipup}}{{MSP/6|507|Herdier}}{{MSP/6|508|Stoutland}}{{MSP/6|531|Audino}}{{MSP/6|572|Minccino}}{{MSP/6|573|Cinccino}}{{MSP/6|678|Meowstic}}|Helping Hand|Normal|Status|||20|||Clever|4|0}}
{{learnlist/breed6|{{MSP|231|Phanpy}}{{MSP|511|Pansage}}{{MSP|513|Pansear}}{{MSP|515|Panpour}}|Natural Gift|Normal|Physical|&mdash;|100|15|||Clever|1|0}}
{{learnlist/breed6|{{MSP/6|231|Phanpy}}{{MSP/6|511|Pansage}}{{MSP/6|513|Pansear}}{{MSP/6|515|Panpour}}|Natural Gift|Normal|Physical||100|15|||Clever|1|0}}
{{learnlist/breedf/6|Dedenne|Electric|Fairy|6}}
{{learnlist/breedf/6|Dedenne|Electric|Fairy|6}}


Line 69: Line 69:
{{learnlist/tutor6|Covet|Normal|Physical|60|100|25|||no|yes|Cute|1|0}}
{{learnlist/tutor6|Covet|Normal|Physical|60|100|25|||no|yes|Cute|1|0}}
{{learnlist/tutor6|Electroweb|Electric|Special|55|95|15||'''|no|yes|Beautiful|2|1}}
{{learnlist/tutor6|Electroweb|Electric|Special|55|95|15||'''|no|yes|Beautiful|2|1}}
{{learnlist/tutor6|Helping Hand|Normal|Status|&mdash;|&mdash;|20|||no|yes|Clever|4|0}}
{{learnlist/tutor6|Helping Hand|Normal|Status|||20|||no|yes|Clever|4|0}}
{{learnlist/tutor6|Iron Tail|Steel|Physical|100|75|15|||no|yes|Cool|4|0}}
{{learnlist/tutor6|Iron Tail|Steel|Physical|100|75|15|||no|yes|Cool|4|0}}
{{learnlist/tutor6|Last Resort|Normal|Physical|140|100|5|||no|yes|Cute|1|0}}
{{learnlist/tutor6|Last Resort|Normal|Physical|140|100|5|||no|yes|Cute|1|0}}
{{learnlist/tutor6|Magnet Rise|Electric|Status|&mdash;|&mdash;|10|||no|yes|Clever|2|0}}
{{learnlist/tutor6|Magnet Rise|Electric|Status|||10|||no|yes|Clever|2|0}}
{{learnlist/tutor6|Recycle|Normal|Status|&mdash;|&mdash;|10|||no|yes|Clever|1|0}}
{{learnlist/tutor6|Recycle|Normal|Status|||10|||no|yes|Clever|1|0}}
{{learnlist/tutor6|Shock Wave|Electric|Special|60|&mdash;|20||'''|no|yes|Cool|2|0}}
{{learnlist/tutor6|Shock Wave|Electric|Special|60||20||'''|no|yes|Cool|2|0}}
{{learnlist/tutor6|Signal Beam|Bug|Special|75|100|15|||no|yes|Beautiful|3|0}}
{{learnlist/tutor6|Signal Beam|Bug|Special|75|100|15|||no|yes|Beautiful|3|0}}
{{learnlist/tutor6|Snore|Normal|Special|50|100|15|||no|yes|Cute|4|0}}
{{learnlist/tutor6|Snore|Normal|Special|50|100|15|||no|yes|Cute|4|0}}
{{learnlist/tutor6|Super Fang|Normal|Physical|&mdash;|90|10|||no|yes|Tough|2|1}}
{{learnlist/tutor6|Super Fang|Normal|Physical||90|10|||no|yes|Tough|2|1}}
{{learnlist/tutor6|Thunder Punch|Electric|Physical|75|100|15||'''|no|yes|Cool|4|0}}
{{learnlist/tutor6|Thunder Punch|Electric|Physical|75|100|15||'''|no|yes|Cool|4|0}}
{{learnlist/tutorf/6|Dedenne|Electric|Fairy|6}}
{{learnlist/tutorf/6|Dedenne|Electric|Fairy|6}}
[[it:Dedenne/Mosse apprese in sesta generazione]]
[[zh:咚咚鼠/第六世代招式表]]

Latest revision as of 20:20, 21 November 2023

← Dedenne Dedenne

By leveling up

Generation VI
Other generations:
VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Tackle Normal Physical 05050 100100% 35 Tough 4 ♥♥♥♥ 0  
011 Tail Whip Normal Status 0000 100100% 30 Cute 2 ♥♥ 0  
077 Thunder Shock Electric Special 04040 100100% 30 Cool 4 ♥♥♥♥ 0  
1111 Charge Electric Status 0000 00——% 20 Clever 1 0  
1414 Charm Fairy Status 0000 100100% 20 Cute 2 ♥♥ 1
1717 Parabolic Charge Electric Special 05050 100100% 20 Clever 1 0  
2020 Nuzzle Electric Physical 02020 100100% 20 Cute 2 ♥♥ 1
2323 Thunder Wave Electric Status 0000 100100% 20 Cool 1 3 ♥♥♥
2626 Volt Switch Electric Special 07070 100100% 20 Cool 4 ♥♥♥♥ 0  
3030 Rest Psychic Status 0000 00——% 10 Cute 1 0  
3131 Snore Normal Special 05050 100100% 15 Cute 4 ♥♥♥♥ 0  
3434 Charge Beam Electric Special 05050 09090% 10 Beautiful 1 0  
3939 Entrainment Normal Status 0000 100100% 15 Cute 2 ♥♥ 1
4242 Play Rough Fairy Physical 09090 09090% 10 Cute 3 ♥♥♥ 0  
4545 Thunder Electric Special 110110 07070% 10 Cool 1 0  
5050 Discharge Electric Special 08080 100100% 15 Beautiful 2 ♥♥ 2 ♥♥
  • Bold indicates a move that gets STAB when used by Dedenne
  • Italic indicates a move that gets STAB only when used by an Evolution of Dedenne

By TM/HM

Generation VI
Other generations:
VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM06 TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM10 TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM11 TM11 Sunny Day Fire Status 0000 00—}}—% 5 Beautiful 1 0  
TM17 TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM18 TM18 Rain Dance Water Status 0000 00—}}—% 5 Beautiful 1 0  
TM21 TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM24 TM24 Thunderbolt Electric Special 09090 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM25 TM25 Thunder Electric Special 110110 070}}70% 10 Cool 1 0  
TM27 TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM28 TM28 Dig Ground Physical 08080 100}}100% 10 Tough 2 ♥♥ 0  
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM40 TM40 Aerial Ace Flying Physical 06060 00—}}—% 20 Cool 2 ♥♥ 0  
TM42 TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45 TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM46 TM46 Thief Dark Physical 06060 100}}100% 25 Tough 1 0  
TM48 TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM56 TM56 Fling Dark Physical 0000 100}}100% 10 Cute 3 ♥♥♥ 0  
TM57 TM57 Charge Beam Electric Special 05050 090}}90% 10 Beautiful 1 0  
TM67 TM67 Retaliate Normal Physical 07070 100}}100% 5 Cool 3 ♥♥♥ 0  
TM68 TM68 Giga Impact Normal Physical 150150 090}}90% 5 Tough 4 ♥♥♥♥ 4 ♥♥♥♥
TM70 TM70 Flash Normal Status 0000 100}}100% 20 Beautiful 3 ♥♥♥ 0  
TM72 TM72 Volt Switch Electric Special 07070 100}}100% 20 Cool 4 ♥♥♥♥ 0  
TM73 TM73 Thunder Wave Electric Status 0000 100}}100% 20 Cool 1 3 ♥♥♥
TM86 TM86 Grass Knot Grass Special 0000 100}}100% 20 Cute 1 0  
TM87 TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88 TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM89 TM89 U-turn Bug Physical 07070 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM93 TM93 Wild Charge Electric Physical 09090 100}}100% 15 Tough 6 ♥♥♥♥♥♥ 0  
TM94 TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
XTM100 TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
ZHM01 HM01 Cut Normal Physical 05050 095}}95% 30 Cool 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Dedenne
  • Italic indicates a move that gets STAB only when used by an Evolution of Dedenne

By breeding

Generation VI
Other generations:
VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
MankeyEeveeTeddiursaUrsaringZigzagoonLinooneSlakothSlakingSkittyEspurrMeowstic
Covet Normal Physical 60 100% 25 Cute 1 0  
Mareep
Eerie Impulse* Electric Status 100% 15 Clever 1 3 ♥♥♥
Nidoran♂NidorinoGrowlitheEeveeVaporeonJolteonFlareonEspeonUmbreonLeafeonGlaceonSylveonSentretFurretMarillAzumarillPlusleMinunCherubiCherrimLillipupHerdierStoutlandAudinoMinccinoCinccinoMeowstic
Helping Hand Normal Status —% 20 Clever 4 ♥♥♥♥ 0  
PhanpyPansagePansearPanpour
Natural Gift Normal Physical 100% 15 Clever 1 0  
  • Moves marked with an asterisk (*) must be chain bred onto Dedenne in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Dedenne in that game.
  • Bold indicates a move that gets STAB when used by Dedenne
  • Italic indicates a move that gets STAB only when used by an Evolution of Dedenne

By tutoring

Generation VI
Other generations:
VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Covet Normal Physical 60 100% 25 Cute 1 0  
X Y OR AS Electroweb Electric Special 55 95% 15 Beautiful 2 ♥♥ 1
X Y OR AS Helping Hand Normal Status —% 20 Clever 4 ♥♥♥♥ 0  
X Y OR AS Iron Tail Steel Physical 100 75% 15 Cool 4 ♥♥♥♥ 0  
X Y OR AS Last Resort Normal Physical 140 100% 5 Cute 1 0  
X Y OR AS Magnet Rise Electric Status —% 10 Clever 2 ♥♥ 0  
X Y OR AS Recycle Normal Status —% 10 Clever 1 0  
X Y OR AS Shock Wave Electric Special 60 —% 20 Cool 2 ♥♥ 0  
X Y OR AS Signal Beam Bug Special 75 100% 15 Beautiful 3 ♥♥♥ 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Super Fang Normal Physical 90% 10 Tough 2 ♥♥ 1
X Y OR AS Thunder Punch Electric Physical 75 100% 15 Cool 4 ♥♥♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Dedenne can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Dedenne cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Dedenne
  • Italic indicates a move that gets STAB only when used by an Evolution of Dedenne