Thrash (move): Difference between revisions

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{{MoveInfobox|
{{MoveInfobox
n=37 |
|n=37
name=Thrash |
|name=Thrash
jname=あばれる |
|jname=あばれる
jtrans= Violent Struggle|
|jtrans=Violent Struggle
desc=The user rampages and attacks for two to three turns. It then becomes confused, however. |
|jtranslit=Abareru
type=Normal |
|gameimage=Thrash IX.png
damagecategory=Physical |
|gameimagewidth=300
basepp=20 |
|type=Normal
maxpp=32 |
|damagecategory=Physical
power=90 |
|basepp={{tt|10|20 in Generations I-IV}}
accuracy=100 |
|maxpp=16
bdesc=??? |
|power={{tt|120|90 in Generations I-IV}}
category=Tough |
|accuracy=100
appeal=4 |
|gen=I
jam=4 |
|category=Tough
cdesc=??? |
|appeal=4
appealsc=2 |
|jam=4
scdesc=Allows performance of the same move twice in a row. |
|cdesc=Jams the others, and misses one turn of appeals.
pokefordex=thrash |
|appealsc=2
touches=yes |
|scdesc=Allows performance of the same move twice in a row.
protect=yes |
|appeal6=6
magiccoat=no |
|jam6=0
snatch=no |
|cdesc6=A very appealing move, but after using this move, the user is more easily startled.
brightpowder=yes |
|touches=yes
kingsrock=yes |
|protect=yes
flag7=no |
|magiccoat=no
flag8=no |
|snatch=no
sound=no |
|mirrormove=yes
footnotes= }}
|kingsrock=yes
'''Thrash''' is a very damaging {{t|Normal}}-type move introduced in [[Generation I]].
|sound=no
|target=random
}}
'''Thrash''' (Japanese: '''あばれる''' ''Violent Struggle'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation I]].


=Effect=
==Effect==
==Generation I==
===Generation I===
Thrash inflicts damage for 3-4 turns, has a base power of 90, and 20 [[PP]]. PP is deducted only on the turn Thrash is first called. Once called, even if the move misses, the user will only be able to use Thrash, and will not be able to [[Recall|switch]] out. After Thrash is finished, the user becomes {{status|Confusion|confused}}, due to fatigue.


Thrash does damage for 2-3 (chosen randomly) turns. Once used (even if it misses on the turn of
If the Thrash duration is disrupted (such as by full {{status|paralysis}} or hurting itself due to {{status|confusion}}), it will immediately end. The user will only become confused if Thrash is fully executed, without its duration being disrupted. {{status|Sleep}}, {{status|freeze}}, [[bound|binding]], and [[flinch]]ing will pause but not disrupt the duration of Thrash.
its use), the user will only be able to use Thrash, and will not be able to switch out. At the
end of this duration, the user will become confused.


If the Thrash duration is disrupted (such as by full paralysis or hurting itself due to
If a change in accuracy or evasion affects Thrash's accuracy, the decrease in accuracy will be reapplied on each automatic turn. Its accuracy will return to normal when it is selected again. If Thrash misses due to the 99.6% accuracy bug of 100%-accuracy moves when there are no other accuracy or evasion modifiers in effect, or in case said modifiers cancel each other, its accuracy will be unaffected. If Thrash misses during the turn it is selected, its secondary effects will not activate.
confusion), it will immediately end. The user will only become confused if Thrash is fully
executed, without its duration being disrupted. Sleep, freeze, partial trapping, and flinching
will pause but not disrupt the duration of Thrash.


In Stadium, after the duration of Thrash ends, there will be a notice that the user becomes confused.
In Stadium, after the duration of Thrash ends, there will be a notice that the user becomes confused for some time.


=Learnset=
===Generation II to IV===
==[[Generation I]]==
The duration of Thrash is decreased to 2-3 turns.
<div style="{{Learnset section box style}}">
 
In battles with multiple opponents, the user selects itself as the target, but hits an adjacent opponent that is selected at random upon each use of the move.
 
Thrash can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 4 bonus appeal points if {{m|Rage}} was used in the previous turn.
 
===Generation V onwards===
The base power of Thrash is increased to 120 and its PP is reduced to 10.
 
It is disrupted if it is not successful due to missing, {{status|sleep}}ing, {{status|paralysis}}, {{status|freeze}}, [[flinch]]ing, a {{m|Protect}}ing target, {{type|Ghost}}, or {{a|Wonder Guard}} immunity. If a disruption occurs on what would have been the final, confusion-inducing turn of Thrash, the user will still become confused.
 
==Description==
{{movedesc|normal}}
{{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|An attack that lasts two to three turns. Afterwards, the attacker becomes confused.}}
{{movedescentry|{{gameabbrev2|GSC}}|Works 2-3 turns and confuses user.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A rampage of 2 to 3 turns that confuses the user.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user rampages about for two to three turns, then becomes confused.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}|The user rampages and attacks for two to three turns. It then becomes confused, however.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|The user rampages and attacks for two to three turns. The user then becomes confused.}}
|}
|}{{left clear}}
 
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
<div style="{{Learnset list style|items=6}}">
{{Movehead/Games|Normal|g7=2|g8=2}}
* {{p|Nidoking}} at Lv.23
{{Moveentry/11|0034|Nidoking|type=Poison|type2=Ground|2|Monster|Field|1, 23|23|23{{sup/3|RSE}}<br>22{{sup/3|FRLG}}|23|35|35|35|1, {{tt|Evo.|Learned upon evolving}}|−|−}}
* {{p|Mankey}} at Lv.39
{{Moveentry/11|0052|formsig=G|Meowth|type=Steel|1|Field|Field|form=Galarian Form|||||||||44||44}}
* {{p|Primeape}} at Lv.46
{{Moveentry/11|0056|Mankey|type=Fighting|1|Field|Field|39|51|51{{sup/3|RSE}}<br>46{{sup/3|FRLG}}|41|41|41|33|37||33|29}}
* {{p|Cubone}} at Lv.38
{{Moveentry/11|0057|Primeape|type=Fighting|1|Field|Field|46|63|63{{sup/3|RSE}}<br>62{{sup/3|FRLG}}|47|47|47|35|49||35|30}}
* {{p|Marowak}} at Lv.41
{{Moveentry/11|0084|Doduo|type=Normal|type2=Flying|1|Flying|Flying|−|−|−|−|50|50{{sup/6|XY}}<br>49{{sup/6|ORAS}}|50|44||50|43|STAB='''}}
* {{p|Jynx}} at Lv.47
{{Moveentry/11|0085|Dodrio|type=Normal|type2=Flying|1|Flying|Flying|−|−|−|−|60|60{{sup/6|XY}}<br>59{{sup/6|ORAS}}|56|59||56|50|STAB='''}}
</div></div>
{{Moveentry/11|0104|Cubone|type=Ground|1|Monster|Monster|38|37|37|31|31|31|31|30|44|44}}
{{Moveentry/11|0105|Marowak|type=Ground|1|Monster|Monster|41|46|46|33|33|33|33|36|54|54}}
{{Moveentry/11|0105|formsig=A|Marowak|type=Fire|type2=Ghost|1|Monster|Monster|form=Alolan Form|||||||33|36|54}}
{{Moveentry/11|0108|Lickitung|type=Normal|1|Monster|Monster|−|−|−|−|−|−|−|40|−|−|STAB='''}}
{{Moveentry/11|0124|Jynx|type=Ice|type2=Psychic|1|Human-Like|Human-Like|47|−|−|−|−|−|−|−|−|−}}
{{Moveentry/11|0127|Pinsir|type=Bug|1|Bug|Bug|−|−|−|35|35{{sup/5|BW}}<br>36{{sup/5|B2W2}}|36{{sup/6|XY}}<br>43{{sup/6|ORAS}}|43|38|−|−}}
{{Moveentry/11|0128|Tauros|type=Normal|1|Field|Field|−|43|43|48|55|50|50{{sup/7|SM}}<br>55{{sup/7|USUM}}|42|50|50|50|STAB='''}}
{{Moveentry/11|0128|formsig=PC|Tauros|type=Fighting|1|Field|Field|form=Paldean Form<br>(Combat Breed)|||||||||||50}}
{{Moveentry/11|0128|formsig=PB|Tauros|type=Fighting|type2=Fire|1|Field|Field|form=Paldean Form<br>(Blaze Breed)|||||||||||50}}
{{Moveentry/11|0128|formsig=PA|Tauros|type=Fighting|type2=Water|1|Field|Field|form=Paldean Form<br>(Aqua Breed)|||||||||||50}}
{{Moveentry/11|0130|Gyarados|type=Water|type2=Flying|2|Water 2|Dragon|−|1|1|1|1|1|1|1|48|48|48}}
{{Moveentry/11|0158|Totodile|type=Water|2|Monster|Water 1||−|−|22{{sup/4|DP}}<br>36{{sup/4|PtHGSS}}|41|41|41|||41|37}}
{{Moveentry/11|0159|Croconaw|type=Water|2|Monster|Water 1||−|−|24{{sup/4|DP}}<br>42{{sup/4|PtHGSS}}|48|48|48|||48|42}}
{{Moveentry/11|0160|Feraligatr|type=Water|2|Monster|Water 1||−|−|24{{sup/4|DP}}<br>50{{sup/4|PtHGSS}}|58|58|58|||58|51}}
{{Moveentry/11|0214|Heracross|type=Bug|type2=Fighting|1|Bug|Bug||−|−|−|−|−|−||45|45|45}}
{{Moveentry/11|0216|Teddiursa|type=Normal|1|Field|Field||50|49|50|50|50|50|||50|41|STAB='''}}
{{Moveentry/11|0217|Ursaring|type=Normal|1|Field|Field||59|49|58|58|58|58|||58|56|STAB='''}}
{{Moveentry/11|0221|Piloswine|type=Ice|type2=Ground|1|Field|Field||−|−|−|41{{sup/5|B2W2}}|41|41||65|65|65}}
{{Moveentry/11|0246|Larvitar|type=Rock|type2=Ground|1|Monster|Monster||29|29|23|28|28|28||36|36|36}}
{{Moveentry/11|0247|Pupitar|type=Rock|type2=Ground|1|Monster|Monster||29|29|23|28|28|28||42|42|42}}
{{Moveentry/11|0248|Tyranitar|type=Rock|type2=Dark|1|Monster|Monster||29|29|23|28|28|28||42|42|42}}
{{Moveentry/11|0327|Spinda|type=Normal|2|Field|Human-Like|||56|55|55|50{{sup/6|XY}}<br>55{{sup/6|ORAS}}|55|||55|STAB='''}}
{{Moveentry/11|0340|Whiscash|type=Water|type2=Ground|1|Water 2|Water 2|||−|−|−|−|1, {{tt|Evo.|Learned upon evolving}}||1, {{tt|Evo.|Learned upon evolving}}|1, {{tt|Evo.|Learned upon evolving}}|{{tt|Evo.|Learned upon evolving}}}}
{{Moveentry/11|0473|Mamoswine|type=Ice|type2=Ground|1|Field|Field|||||41{{sup/5|B2W2}}|41|41||65|65|65}}
{{Moveentry/11|0522|Blitzle|type=Electric|1|Field|Field|||||43|43|43||||40}}
{{Moveentry/11|0523|Zebstrika|type=Electric|1|Field|Field|||||53|53|53||||53}}
{{Moveentry/11|0550|Basculin|type=Water|1|Water 2|Water 2|form=Red- and<br>Blue-Striped Forms|||||56|1, 56|42||48||48}}
{{Moveentry/11|0550|formsig=W|Basculin|type=Water|1|Water 2|Water 2|form=White-Striped Form|||||||||||48}}
{{Moveentry/11|0551|Sandile|type=Ground|type2=Dark|1|Field|Field|||||46|46|46||39||39}}
{{Moveentry/11|0552|Krokorok|type=Ground|type2=Dark|1|Field|Field|||||52|52|52||47||47}}
{{Moveentry/11|0553|Krookodile|type=Ground|type2=Dark|1|Field|Field|||||−|−|−||51||51}}
{{Moveentry/11|0554|Darumaka|type=Fire|1|Field|Field|||||27|27|27||44}}
{{Moveentry/11|0554|formsig=G|Darumaka|type=Ice|1|Field|Field|form=Galarian Form|||||||||44}}
{{Moveentry/11|0555|Darmanitan|type=Fire|1|Field|Field|||||27|27|27||50}}
{{Moveentry/11|0555|formsig=G|Darmanitan|type=Ice|1|Field|Field|form=Galarian Form|||||||||50}}
{{Moveentry/11|0566|Archen|type=Rock|type2=Flying|2|Flying|Water 3|||||51|50|50||42}}
{{Moveentry/11|0567|Archeops|type=Rock|type2=Flying|2|Flying|Water 3|||||61|61|61||46}}
{{Moveentry/11|0603|Eelektrik|type=Electric|1|Amorphous|Amorphous|||||74|74|74||||74}}
{{Moveentry/11|0604|Eelektross|type=Electric|1|Amorphous|Amorphous|||||−|1|1||||1}}
{{Moveentry/11|0613|Cubchoo|type=Ice|1|Field|Field|||||53|53|53||33||33}}
{{Moveentry/11|0614|Beartic|type=Ice|1|Field|Field|||||59|1, 59|1, 59||33||33}}
{{Moveentry/11|0626|Bouffalant|type=Normal|1|Field|Field|||||51|50|50||−|STAB='''}}
{{Moveentry/11|0627|Rufflet|type=Normal|type2=Flying|1|Flying|Flying|||||64|64|64||66||66|STAB='''}}
{{Moveentry/11|0628|Braviary|type=Normal|type2=Flying|1|Flying|Flying|||||70|1, 70|1, 70||72||72|STAB='''}}
{{Moveentry/11|0628|formsig=H|Braviary|type=Psychic|type2=Flying|1|Flying|Flying|form=Hisuian Form|||||||||||72}}
{{Moveentry/11|0636|Larvesta|type=Bug|type2=Fire|1|Bug|Bug|||||90|90|90||−||−}}
{{Moveentry/11|0637|Volcarona|type=Bug|type2=Fire|1|Bug|Bug|||||−|1|1||−||−}}
{{Moveentry/11|0641|Tornadus|type=Flying|1|No Eggs Discovered|No Eggs Discovered|form=All available forms|||||85|1, 85|1, 79||70||70}}
{{Moveentry/11|0642|Thundurus|type=Electric|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|form=All available forms|||||85|1, 85|1, 79||70||70}}
{{Moveentry/11|0696|Tyrunt|type=Rock|type2=Dragon|2|Monster|Dragon||||||40|40||40}}
{{Moveentry/11|0697|Tyrantrum|type=Rock|type2=Dragon|2|Monster|Dragon||||||42|42||42}}
{{Moveentry/11|0725|Litten|type=Fire|1|Field|Field|||||||32||33||33}}
{{Moveentry/11|0726|Torracat|type=Fire|1|Field|Field|||||||37||45||45}}
{{Moveentry/11|0727|Incineroar|type=Fire|type2=Dark|1|Field|Field|||||||38||51||51}}
{{Moveentry/11|0734|Yungoos|type=Normal|1|Field|Field|||||||43||||40|STAB='''}}
{{Moveentry/11|0735|Gumshoos|type=Normal|1|Field|Field|||||||51||||47|STAB='''}}
{{Moveentry/11|0745|formsig=D|Lycanroc|type=Rock|1|Field|Field|form=Dusk Form|||||||1, {{tt|Evo.|Learned upon evolving}}{{sup/7|USUM}}||−||−}}
{{Moveentry/11|0759|Stufful|type=Normal|type2=Fighting|1|Field|Field|||||||37||36|STAB='''}}
{{Moveentry/11|0760|Bewear|type=Normal|type2=Fighting|1|Field|Field|||||||43||42|STAB='''}}
{{Moveentry/11|0766|Passimian|type=Fighting|1|Field|Field|||||||29||40||40}}
{{Moveentry/11|0775|Komala|type=Normal|1|Field|Field|||||||46||||46|STAB='''}}
{{Moveentry/11|0799|Guzzlord|type=Dark|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|||||||47||65}}
{{Moveentry/11|0845|Cramorant|type=Flying|type2=Water|2|Water 1|Flying|||||||||49||49}}
{{Moveentry/11|0863|Perrserker|type=Steel|1|Field|Field|||||||||54||54}}
{{Moveentry/11|0877|Morpeko|type=Electric|type2=Dark|2|Field|Fairy|||||||||60||60}}
{{Moveentry/11|0893|Zarude|type=Dark|type2=Grass|1|No Eggs Discovered|No Eggs Discovered|form=All forms|||||||||78||78}}
{{Moveentry/11|0894|Regieleki|type=Electric|1|No Eggs Discovered|No Eggs Discovered|||||||||54||54}}
{{Moveentry/11|0895|Regidrago|type=Dragon|1|No Eggs Discovered|No Eggs Discovered|||||||||54||54}}
{{Moveentry/11|0896|Glastrier|type=Ice|1|No Eggs Discovered|No Eggs Discovered|||||||||54||54}}
{{Moveentry/11|0897|Spectrier|type=Ghost|1|No Eggs Discovered|No Eggs Discovered|||||||||54||54}}
{{Moveentry/11|0898|formsig=I|Calyrex|type=Psychic|type2=Ice|1|No Eggs Discovered|No Eggs Discovered|form=Ice Rider|||||||||1||1}}
{{Moveentry/11|0898|formsig=S|Calyrex|type=Psychic|type2=Ghost|1|No Eggs Discovered|No Eggs Discovered|form=Shadow Rider|||||||||1||1}}
{{Moveentry/11|0901|Ursaluna|type=Ground|type2=Normal|1|Field|Field|||||||||||56|STAB='''}}
{{Moveentry/11|0902|Basculegion|type=Water|type2=Ghost|1|Water 2|Water 2|form=All forms|||||||||||48}}
{{Moveentry/11|0979|Annihilape|type=Fighting|type2=Ghost|1|Field|Field|||||||||||30}}
{{Moveentry/11|0986|Brute Bonnet|type=Grass|type2=Dark|1|No Eggs Discovered|No Eggs Discovered|||||||||||42}}
{{Moveentry/11|0988|Slither Wing|type=Bug|type2=Fighting|1|No Eggs Discovered|No Eggs Discovered|||||||||||91}}
{{Moveentry/11|1003|Ting-Lu|type=Dark|type2=Ground|1|No Eggs Discovered|No Eggs Discovered|||||||||||35}}
{{Movefoot|Normal|11}}
 
===By {{pkmn|breeding}}===
{{Movehead/Games|Normal|Egg Move|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry/9|0032|Nidoran♂|type=Poison|2|Monster|Field|−|−|−|−|−|−|✔|✔}}
{{Moveentry/9|0050|formsig=A|Diglett|type=Ground|type2=Steel|1|Field|Field|form=Alolan Form||||||✔|✔||✔}}
{{Moveentry/9|0058|Growlithe|type=Fire|1|Field|Field|✔|✔|✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/9|0058|formsig=H|Growlithe|type=Fire|type2=Rock|1|Field|Field|form=Hisuian Form|||||||||✔}}
{{Moveentry/9|0077|Ponyta|type=Fire|1|Field|Field|✔|✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/9|0077|formsig=G|Ponyta|type=Psychic|1|Field|Field|form=Galarian Form|||||||✔}}
{{Moveentry/9|0108|Lickitung|type=Normal|1|Monster|Monster|−|−|−|−|−|✔{{sup/7|USUM}}|✔|✔|STAB='''}}
{{Moveentry/9|0111|Rhyhorn|type=Ground|type2=Rock|2|Monster|Field|✔|−|−|−|−|−|−|−|−}}
{{Moveentry/9|0127|Pinsir|type=Bug|1|Bug|Bug|−|−|−|−|−|−|✔|✔}}
{{Moveentry/9|0155|Cyndaquil|type=Fire|1|Field|Field|✔|✔|✔|✔|✔|✔||✔|−}}
{{Moveentry/9|0158|Totodile|type=Water|2|Monster|Water 1|✔|✔|✔|✔|✔|✔||✔|−}}
{{Moveentry/9|0234|Stantler|type=Normal|1|Field|Field||−|✔|✔|✔|✔||✔|✔|STAB='''}}
{{Moveentry/9|0318|Carvanha|type=Water|type2=Dark|1|Water 2|Water 2||✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/9|0320|Wailmer|type=Water|2|Field|Water 2||✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/9|0339|Barboach|type=Water|type2=Ground|1|Water 2|Water 2||✔|✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/9|0371|Bagon|type=Dragon|1|Dragon|Dragon||✔|✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/9|0387|Turtwig|type=Grass|2|Monster|Grass|||✔|✔|✔|✔||✔|✔}}
{{Moveentry/9|0408|Cranidos|type=Rock|1|Monster|Monster|||✔|✔|✔|✔||✔|✔}}
{{Moveentry/9|0443|Gible|type=Dragon|type2=Ground|2|Monster|Dragon|||✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/9|0498|Tepig|type=Fire|1|Field|Field||||✔|✔|✔|||✔}}
{{Moveentry/9|0636|Larvesta|type=Bug|type2=Fire|1|Bug|Bug||||−|−|−|✔||✔}}
{{Moveentry/9|0744|Rockruff|type=Rock|1|Field|Field||||||✔|✔||✔}}
{{Moveentry/9|0846|Arrokuda|type=Water|1|Water 2|Water 2|||||||✔||✔}}
{{Moveentry/9|0976|Veluza|type=Water|type2=Psychic|1|Water 2|Water 2|||||||||✔}}
{{Moveentry/9|0977|Dondozo|type=Water|1|Water 2|Water 2|||||||||✔}}
{{Movefoot|Normal|9}}
 
===Special move===
====[[Generation IV]]====
{{Movehead/Special|Normal}}
{{Moveentry/1|0105|Marowak|type=Ground|1|Monster|Monster|[[Pokéwalker]] - {{pw|Scary Cave}}||||30}}
{{Movefoot|Normal|1}}
 
====[[Generation V]]====
{{Movehead/Special|Normal}}
{{Moveentry/1|0077|Ponyta|type=Fire|1|Field|Field|{{pkmn|Dream World}} - {{dwa|Pleasant Forest}}}}
{{Moveentry/1|0318|Carvanha|type=Water|type2=Dark|1|Water 2|Water 2|{{pkmn|Dream World}} - {{dwa|Sparkling Sea}}}}
{{Movefoot|Normal|1}}
 
===By {{pkmn2|event}}===
====[[Generation II]]====
{{Movehead/Special|Normal}}
{{Moveentry/1|0066|Machop|type=Fighting|1|Human-Like|Human-Like|[[List of PCNY event Pokémon distributions in Generation II#Thrash Machop|New York City Pokémon Center]]}}
{{Movefoot|Normal|1}}


==[[Generation II]]==
====[[Generation VI]]====
<div style="{{Learnset section box style}}">
{{Movehead/Special|Normal}}
===By [[Level|leveling up]]===
{{Moveentry/1|0371|Bagon|type=Dragon|1|Dragon|Dragon|[[List of local event Pokémon distributions in Generation VI#Bagon 2|Pokémon Center Mega Tokyo Egg Bagon]]<br>[[List of local event Pokémon distributions in Generation VI#Bagon|Pokémon Center Hiroshima Egg Bagon]]}}
<div style="{{Learnset list style|items=12}}">
{{Movefoot|Normal|1}}
* {{p|Nidoking}} at Lv.23
 
* {{p|Mankey}} at Lv.51
==In other games==
* {{p|Primeape}} at Lv.63
===Pokémon Mystery Dungeon series===
* {{p|Cubone}} at Lv.37
Thrash deals damage and {{DL|Status condition (Mystery Dungeon)|confused|confuses}} the user after the move ends.
* {{p|Marowak}} at Lv.46
 
* {{p|Tauros}} at Lv.43
In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]], and [[Pokémon Mystery Dungeon (WiiWare)|Adventure Squad]] series, the user attacks three times facing in random directions (possibly attacking in the same direction more than once), hitting whatever Pokémon is in front of the user at the time, be it ally or enemy. If the Pokémon gets moved in middle of execution, for example from {{m|Vital Throw}}, it will continue attacking from its new position.
* {{p|Gyarados}} at Lv.--
 
* {{p|Teddiursa}} at Lv.50
From [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] onward, Thrash consecutively hits an enemy in front 2-3 times instead.
* {{p|Ursaring}} at Lv.59
 
* {{p|Larvitar}} at Lv.29
{{MDMoveheader|type=normal}}
* {{p|Pupitar}} at Lv.29
{{MDMoveRow|game=RB|pow=18|pp=12|acc=78%|range=Random adjacent tile|target=All|cuts=No}}
* {{p|Tyranitar}} at Lv.29
{{MDMoveRow|game=TDS|pow=18|pp=12|acc=78%|range=Random adjacent tile|target=All|cuts=No}}
</div></div>
{{MDMoveRow|game=BSL|pow=18|pp=12|acc=78%|range=Random adjacent tile|target=All|cuts=No}}
<div style="{{Learnset section box style}}">
{{MDMoveRow|game=GTI|pow=8|powmax=99|pp=13|ppmax=50|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}}
===By [[breeding]]===
{{MDMoveRow|game=SMD|pow=8|powmax=99|pp=13|ppmax=50|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}}
<div style="{{Learnset list style|items=5}}">
{{MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}
* {{p|Growlithe}}
 
* {{p|Ponyta}}
==={{g|Rumble Rush}}===
* {{p|Rhyhorn}}
{{RumbleRushPhysicalAttack|move=Thrash|type=Normal
* {{p|Cyndaquil}}
|stars=5
* {{p|Totodile}}
|pow=143.2167
</div></div>
|charge=3.24
|range=Circular (self)
|hits=1
|projectiles=1
|crit=1.5
|effect=Confuses the user}}
 
===Description===
{{movedesc|normal}}
{{movedescentry|{{gameabbrevmd|RB}}|Attacks three times in random directions.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Makes the user attack 3 times in random directions.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|3かいれんぞくで いろいろなほうこうを こうげきする|Makes the user attack 3 times in random directions}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy 2 to 3 times in a row. Then you will get the Confused status condition.}}
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy 2 to 3 times in a row. After that, you'll get confused.}}
|}
|}{{left clear}}
 
==In animation==
===Pokémon animated series===
{{moveanime|type=normal|exp=yes|gen=The user rampages and attacks everything in sight.|image1=Butch Primeape Thrash.png|image1p=Primeape|image2=Rock hunters Pinsir Thrash.png|image2p=Pinsir|image3=Ash Mankey Thrash.png|image3p=Mankey|image4=Rocket Prize Master Beartic Thrash.png|image4p=Beartic}}
{{movep|type=normal|ms=056|pkmn=Mankey|method=Mankey jumps on the opponent and repeatedly punches and kicks them.}}
{{movemid|type=normal|user=Ash's Primeape|user1=A wild Mankey|startcode=EP025|startname=Primeape Goes Bananas|notes=Debut}}
{{movep|type=normal|ms=057|pkmn=Primeape|method=Primeape stomps around angrily, then chases after the opponent, punching and kicking them repeatedly.}}
{{movemid|type=normal|user=Ash's Primeape|startcode=EP025|startname=Primeape Goes Bananas}}
{{movemid|type=normal|user=Butch|user1=Butch's Primeape|startcode=EP157|startname=The Fortune Hunters}}.
{{movemid|type=normal|user=Primeape (Pokémon)|user1=Multiple wild Primeape|startcode=HS14|startname=Journey to the Starting Line!}}
{{movep|type=normal|ms=127|pkmn=Pinsir|method=Pinsir runs at the opponent and repeatedly attacks them.}}
{{movemid|type=normal|user=Rock hunters|user1=A rock hunter's Pinsir|startcode=SM095|startname=Sparking Confusion!}}
{{movep|type=normal|ms=614|pkmn=Beartic|method=Beartic becomes outlined in a purple aura and repeatedly attacks the opponent.}}
{{movebtm|type=normal|user=Rocket Prize Master|user1=Team Rocket's Beartic|startcode=JN008|startname=The Sinnoh Iceberg Race!}}
 
====Pokédex entries====
{{Animedexheader|Kanto|no}}
{{Animedexbody|EP025|Thrash|Ash's Pokédex|Once {{p|Primeape}} begins its strongest [[Move|attack]], Thrash, it goes completely out of control.}}
{{Animedexfooter/Pokémon|Kanto}}
 
==In the manga==
===Pokémon Adventures===
{{movemanga|type=normal|exp=yes|gen=The user rampages and attacks everything in sight.|image1=Lorelei Jynx Thrash Adventures.png|image1p=Jynx}}
{{movep|type=normal|ms=124|pkmn=Jynx|method=Jynx grabs the opponent in one of her hands and repeatedly hits the opponent with the other.}}
{{movebtmManga|type=normal|user=Lorelei|user1=Lorelei's Jynx|startcode=PS073|startname=Valiant Venomoth!|notes=Debut}}
 
==In other generations==
===Core series games===
{{Movegen
|type=Normal
|genI=Thrash I
|genII=Thrash II
|genIII=Thrash III
|genIV=Thrash IV
}}
{{Movegen
|type=Normal
|genV=Thrash V
|genVI=Thrash VI
|genVI2=Thrash VI 2
|genVII=Thrash VII
|genVIII=Thrash VIII
}}


==[[Generation III]]==
===Side series games===
<div style="{{Learnset section box style}}">
{{Movegen
===By [[Level|leveling up]]===
|type=Normal
<div style="{{Learnset list style|items=16}}">
|Stad=Thrash Stad
* {{p|Nidoking}} at Lv.23 ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])
|Stad2=Thrash Stad2
* {{p|Nidoking}} at Lv.22 ([[Pokémon FireRed and LeafGreen|FR/LG]])
|Colo=Thrash Colo
* {{p|Mankey}} at Lv.51 ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])
|XD=Thrash XD
* {{p|Mankey}} at Lv.46 ([[Pokémon FireRed and LeafGreen|FR/LG]])
}}
* {{p|Primeape}} at Lv.63 ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])
{{Movegen
* {{p|Primeape}} at Lv.62 ([[Pokémon FireRed and LeafGreen|FR/LG]])
|type=Normal
* {{p|Cubone}} at Lv.37
|PBR=Thrash PBR
* {{p|Marowak}} at Lv.46
}}
* {{p|Tauros}} at Lv.43
===Spin-off series games===
* {{p|Gyarados}} at Lv.--
{{Movegen
* {{p|Teddiursa}} at Lv.49
|type=Normal
* {{p|Ursaring}} at Lv.49
|PMDRB=Thrash PMD RB
* {{p|Larvitar}} at Lv.29
|PMDTDS=Thrash PMD TDS
* {{p|Pupitar}} at Lv.29
|PMDGTI=Thrash PMD GTI
* {{p|Tyranitar}} at Lv.29
|PSMD=Thrash PSMD
* {{p|Spinda}} at Lv.56
}}
</div></div>
<div style="{{Learnset section box style}}">
===By [[breeding]]===
<div style="{{Learnset list style|items=8}}">
* {{p|Growlithe}}
* {{p|Ponyta}}
* {{p|Cyndaquil}}
* {{p|Totodile}}
* {{p|Carvanha}}
* {{p|Wailmer}}
* {{p|Barboach}}
* {{p|Bagon}}
</div></div>


==[[Generation IV]]==
<!--==Trivia==
<div style="{{Learnset section box style}}">
Do not add anything regarding Thrash's musical notes being the same in the Super Mario Bros. games.-->
===By [[Level|leveling up]]===
<div style="{{Learnset list style|items=17}}">
* {{p|Nidoking}} at Lv.23
* {{p|Mankey}} at Lv.41
* {{p|Primeape}} at Lv.47
* {{p|Cubone}} at Lv.31
* {{p|Marowak}} at Lv.33
* {{p|Pinsir}} at Lv.35
* {{p|Tauros}} at Lv.48
* {{p|Gyarados}} at Lv.--
* {{p|Totodile}} at Lv.22
* {{p|Croconaw}} at Lv.24
* {{p|Feraligatr}} at Lv.24
* {{p|Teddiursa}} at Lv.50
* {{p|Ursaring}} at Lv.58
* {{p|Larvitar}} at Lv.23
* {{p|Pupitar}} at Lv.23
* {{p|Tyranitar}} at Lv.23
* {{p|Spinda}} at Lv.55
</div></div>
<div style="{{Learnset section box style}}">
===By [[breeding]]===
<div style="{{Learnset list style|items=12}}">
* {{p|Growlithe}}
* {{p|Ponyta}}
* {{p|Cyndaquil}}
* {{p|Totodile}}
* {{p|Stantler}}
* {{p|Carvanha}}
* {{p|Wailmer}}
* {{p|Barboach}}
* {{p|Bagon}}
* {{p|Turtwig}}
* {{p|Cranidos}}
* {{p|Gible}}
</div></div>


=In other languages=
==In other languages==
*French: '''Mania'''
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
*German: '''Fuchtler'''
|zh_yue=大鬧一番 ''{{tt|Daaihnaauh Yātfāan|Run Amok}}'' {{tt|*|Games}}<br>横衝直闖 ''{{tt|Wàahngchūng Jihkchóng|Rampage}}'' {{tt|*|Pre-Gen VII Media}}
*Spanish: '''Golpe'''
|zh_cmn=大鬧一番 / 大闹一番 ''{{tt|Dànào Yīfān|Run Amok}}'' {{tt|*|Games}}<br>橫衝直撞 / 横冲直撞 ''{{tt|Héngchōng Zhízhuàng|Rampage}}'' {{tt|*|Pre-Gen VII Media}}
|cs=Zuřivý útok <!--source: Czech version of The Official Pokémon Handbook-->
|da=Prygl<!--source: Danish version of The Official Pokémon Handbook-->
|nl=Afranseling
|fi=Matsi
|fr=Mania
|de=Fuchtler
|el=Λιάνισμα ''Liánisma''
|it=Colpo
|ko=난동부리기 ''{{tt|Nandongburigi|Thrashing around}}''
|pl=Łomot<!---{{tt|*|Sun and Moon series onwards}}<br>Potężny Cios{{tt|*|EP157}}<br>{{tt|Thrash|Left untranslated}} {{tt|*|EP025}}--->
|pt_br=Castigar ([[SM095]]-present, {{TCG|Primal Clash}}-present, manga)<br>Espancamento ({{TCG|Base Set}}-{{TCG|Emerging Powers}})<br>Batida Violenta (early anime)<br>Lixo (The Official Pokémon Handbook)
|pt_eu=Açoitar<br>Destruição
|sr=Lemanje
|es_eu=Saña<sup>{{gen|IX}}+</sup><br>Golpe<sup>{{gen|I}}–{{gen|VIII}}</sup>
|es_la=Golpe{{tt|*|Also used for Pound}} ([[JN008]])<br>Paliza ([[SM095]])<br>Ataque de Golpes ([[EP157]])<br>Arremeter ([[EP025]])
|sv=Däng
|tr=Dayak Atma
|vi=Làm Loạn
}}
{{-}}
{{Thrash}}<br>
{{Project Moves and Abilities notice}}


{{Project MoveDex notice}}
[[Category:Moves that can jam]]
{{Petal Dance}}
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Fuchtler]]
[[de:Fuchtler]]
[[es:Saña]]
[[fr:Mania]]
[[fr:Mania]]
[[it:Colpo]]
[[ja:あばれる]]
[[ja:あばれる]]
[[zh:大闹一番(招式)]]

Latest revision as of 10:23, 20 January 2025

Thrash
あばれる Violent Struggle
Type  Normal
Category  Physical
PP  10 (max. 16)
Power  120
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
1 Random: Affects a random opponent
Availability
Introduced  Generation I
Condition  Tough
Appeal  4 ♥♥♥♥
Jam  4 ♥♥♥♥
Jams the others, and misses one turn of appeals.
Condition  Tough
Appeal  2 ♥♥
Allows performance of the same move twice in a row.
Condition  Tough
Appeal  6 ♥♥♥♥♥♥
Jamming  0  
A very appealing move, but after using this move, the user is more easily startled.

Thrash (Japanese: あばれる Violent Struggle) is a damage-dealing Normal-type move introduced in Generation I.

Effect

Generation I

Thrash inflicts damage for 3-4 turns, has a base power of 90, and 20 PP. PP is deducted only on the turn Thrash is first called. Once called, even if the move misses, the user will only be able to use Thrash, and will not be able to switch out. After Thrash is finished, the user becomes confused, due to fatigue.

If the Thrash duration is disrupted (such as by full paralysis or hurting itself due to confusion), it will immediately end. The user will only become confused if Thrash is fully executed, without its duration being disrupted. Sleep, freeze, binding, and flinching will pause but not disrupt the duration of Thrash.

If a change in accuracy or evasion affects Thrash's accuracy, the decrease in accuracy will be reapplied on each automatic turn. Its accuracy will return to normal when it is selected again. If Thrash misses due to the 99.6% accuracy bug of 100%-accuracy moves when there are no other accuracy or evasion modifiers in effect, or in case said modifiers cancel each other, its accuracy will be unaffected. If Thrash misses during the turn it is selected, its secondary effects will not activate.

In Stadium, after the duration of Thrash ends, there will be a notice that the user becomes confused for some time.

Generation II to IV

The duration of Thrash is decreased to 2-3 turns.

In battles with multiple opponents, the user selects itself as the target, but hits an adjacent opponent that is selected at random upon each use of the move.

Thrash can be used as the second move of a Pokémon Contest combination, with the user gaining 4 bonus appeal points if Rage was used in the previous turn.

Generation V onwards

The base power of Thrash is increased to 120 and its PP is reduced to 10.

It is disrupted if it is not successful due to missing, sleeping, paralysis, freeze, flinching, a Protecting target, Ghost-type, or Wonder Guard immunity. If a disruption occurs on what would have been the final, confusion-inducing turn of Thrash, the user will still become confused.

Description

Games Description
StadStad2 An attack that lasts two to three turns. Afterwards, the attacker becomes confused.
GSC Works 2-3 turns and confuses user.
RSEColoXD A rampage of 2 to 3 turns that confuses the user.
FRLG The user rampages about for two to three turns, then becomes confused.
DPPtHGSSPBR
BWB2W2
The user rampages and attacks for two to three turns. It then becomes confused, however.
XYORAS
SMUSUMPE
SwShBDSPLA
SV
The user rampages and attacks for two to three turns. The user then becomes confused.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0034 Nidoking
Monster Field 1, 23 23 23RSE
22FRLG
23 35 35 35 1, Evo.
0052 Meowth
Meowth
Galarian Form
Field Field 44 44
0056 Mankey Field Field 39 51 51RSE
46FRLG
41 41 41 33 37 33 29
0057 Primeape Field Field 46 63 63RSE
62FRLG
47 47 47 35 49 35 30
0084 Doduo
Flying Flying 50 50XY
49ORAS
50 44 50 43
0085 Dodrio
Flying Flying 60 60XY
59ORAS
56 59 56 50
0104 Cubone Monster Monster 38 37 37 31 31 31 31 30 44 44
0105 Marowak Monster Monster 41 46 46 33 33 33 33 36 54 54
0105 Marowak
Marowak
Alolan Form

Monster Monster 33 36 54
0108 Lickitung Monster Monster 40
0124 Jynx
Human-Like Human-Like 47
0127 Pinsir Bug Bug 35 35BW
36B2W2
36XY
43ORAS
43 38
0128 Tauros Field Field 43 43 48 55 50 50SM
55USUM
42 50 50 50
0128 Tauros
Tauros
Paldean Form
(Combat Breed)
Field Field 50
0128 Tauros
Tauros
Paldean Form
(Blaze Breed)

Field Field 50
0128 Tauros
Tauros
Paldean Form
(Aqua Breed)

Field Field 50
0130 Gyarados
Water 2 Dragon 1 1 1 1 1 1 1 48 48 48
0158 Totodile Monster Water 1 22DP
36PtHGSS
41 41 41 41 37
0159 Croconaw Monster Water 1 24DP
42PtHGSS
48 48 48 48 42
0160 Feraligatr Monster Water 1 24DP
50PtHGSS
58 58 58 58 51
0214 Heracross
Bug Bug 45 45 45
0216 Teddiursa Field Field 50 49 50 50 50 50 50 41
0217 Ursaring Field Field 59 49 58 58 58 58 58 56
0221 Piloswine
Field Field 41B2W2 41 41 65 65 65
0246 Larvitar
Monster Monster 29 29 23 28 28 28 36 36 36
0247 Pupitar
Monster Monster 29 29 23 28 28 28 42 42 42
0248 Tyranitar
Monster Monster 29 29 23 28 28 28 42 42 42
0327 Spinda Field Human-Like 56 55 55 50XY
55ORAS
55 55
0340 Whiscash
Water 2 Water 2 1, Evo. 1, Evo. 1, Evo. Evo.
0473 Mamoswine
Field Field 41B2W2 41 41 65 65 65
0522 Blitzle Field Field 43 43 43 40
0523 Zebstrika Field Field 53 53 53 53
0550 Basculin
Basculin
Red- and
Blue-Striped Forms
Water 2 Water 2 56 1, 56 42 48 48
0550 Basculin
Basculin
White-Striped Form
Water 2 Water 2 48
0551 Sandile
Field Field 46 46 46 39 39
0552 Krokorok
Field Field 52 52 52 47 47
0553 Krookodile
Field Field 51 51
0554 Darumaka Field Field 27 27 27 44
0554 Darumaka
Darumaka
Galarian Form
Field Field 44
0555 Darmanitan Field Field 27 27 27 50
0555 Darmanitan
Darmanitan
Galarian Form
Field Field 50
0566 Archen
Flying Water 3 51 50 50 42
0567 Archeops
Flying Water 3 61 61 61 46
0603 Eelektrik Amorphous Amorphous 74 74 74 74
0604 Eelektross Amorphous Amorphous 1 1 1
0613 Cubchoo Field Field 53 53 53 33 33
0614 Beartic Field Field 59 1, 59 1, 59 33 33
0626 Bouffalant Field Field 51 50 50
0627 Rufflet
Flying Flying 64 64 64 66 66
0628 Braviary
Flying Flying 70 1, 70 1, 70 72 72
0628 Braviary
Braviary
Hisuian Form

Flying Flying 72
0636 Larvesta
Bug Bug 90 90 90
0637 Volcarona
Bug Bug 1 1
0641 Tornadus
Tornadus
All available forms
No Eggs Discovered No Eggs Discovered 85 1, 85 1, 79 70 70
0642 Thundurus
Thundurus
All available forms

No Eggs Discovered No Eggs Discovered 85 1, 85 1, 79 70 70
0696 Tyrunt
Monster Dragon 40 40 40
0697 Tyrantrum
Monster Dragon 42 42 42
0725 Litten Field Field 32 33 33
0726 Torracat Field Field 37 45 45
0727 Incineroar
Field Field 38 51 51
0734 Yungoos Field Field 43 40
0735 Gumshoos Field Field 51 47
0745 Lycanroc
Lycanroc
Dusk Form
Field Field 1, Evo.USUM
0759 Stufful
Field Field 37 36
0760 Bewear
Field Field 43 42
0766 Passimian Field Field 29 40 40
0775 Komala Field Field 46 46
0799 Guzzlord
No Eggs Discovered No Eggs Discovered 47 65
0845 Cramorant
Water 1 Flying 49 49
0863 Perrserker Field Field 54 54
0877 Morpeko
Field Fairy 60 60
0893 Zarude
Zarude
All forms

No Eggs Discovered No Eggs Discovered 78 78
0894 Regieleki No Eggs Discovered No Eggs Discovered 54 54
0895 Regidrago No Eggs Discovered No Eggs Discovered 54 54
0896 Glastrier No Eggs Discovered No Eggs Discovered 54 54
0897 Spectrier No Eggs Discovered No Eggs Discovered 54 54
0898 Calyrex
Calyrex
Ice Rider

No Eggs Discovered No Eggs Discovered 1 1
0898 Calyrex
Calyrex
Shadow Rider

No Eggs Discovered No Eggs Discovered 1 1
0901 Ursaluna
Field Field 56
0902 Basculegion
Basculegion
All forms

Water 2 Water 2 48
0979 Annihilape
Field Field 30
0986 Brute Bonnet
No Eggs Discovered No Eggs Discovered 42
0988 Slither Wing
No Eggs Discovered No Eggs Discovered 91
1003 Ting-Lu
No Eggs Discovered No Eggs Discovered 35
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0032 Nidoran♂ Monster Field
0050 Diglett
Diglett
Alolan Form

Field Field
0058 Growlithe Field Field
0058 Growlithe
Growlithe
Hisuian Form

Field Field
0077 Ponyta Field Field
0077 Ponyta
Ponyta
Galarian Form
Field Field
0108 Lickitung Monster Monster USUM
0111 Rhyhorn
Monster Field
0127 Pinsir Bug Bug
0155 Cyndaquil Field Field
0158 Totodile Monster Water 1
0234 Stantler Field Field
0318 Carvanha
Water 2 Water 2
0320 Wailmer Field Water 2
0339 Barboach
Water 2 Water 2
0371 Bagon Dragon Dragon
0387 Turtwig Monster Grass
0408 Cranidos Monster Monster
0443 Gible
Monster Dragon
0498 Tepig Field Field
0636 Larvesta
Bug Bug
0744 Rockruff Field Field
0846 Arrokuda Water 2 Water 2
0976 Veluza
Water 2 Water 2
0977 Dondozo Water 2 Water 2
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
0105 Marowak Monster Monster Pokéwalker - Scary Cave
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0077 Ponyta Field Field Dream World - Pleasant Forest
0318 Carvanha
Water 2 Water 2 Dream World - Sparkling Sea
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0066 Machop Human-Like Human-Like New York City Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VI

# Pokémon Types Egg Groups Obtained with
0371 Bagon Dragon Dragon Pokémon Center Mega Tokyo Egg Bagon
Pokémon Center Hiroshima Egg Bagon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Thrash deals damage and confuses the user after the move ends.

In the Rescue Team, Explorers, and Adventure Squad series, the user attacks three times facing in random directions (possibly attacking in the same direction more than once), hitting whatever Pokémon is in front of the user at the time, be it ally or enemy. If the Pokémon gets moved in middle of execution, for example from Vital Throw, it will continue attacking from its new position.

From Gates to Infinity onward, Thrash consecutively hits an enemy in front 2-3 times instead.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB 18 - 12 - 78% - Random adjacent tile All No
MDTDS 18 - 12 - 78% - Random adjacent tile All No
BSL 18 - 12 - 78% - Random adjacent tile All No
MDGtI 8 99 13 50 95% 98% Front Enemy No
SMD 8 99 13 50 95% 98% Front Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Rumble Rush

Thrash
★★★★★
Attack power 143.2167
Charge time 3.24 seconds
Range type Circular (self)
Number of hits 1
Number of projectiles 1
Critical hit rate 1.5%
Additional effect Confuses the user

Description

Games Description
MDRB Attacks three times in random directions.
MDTDS Makes the user attack 3 times in random directions.
BSL 3かいれんぞくで いろいろなほうこうを こうげきする
MDGtI It damages an enemy 2 to 3 times in a row. Then you will get the Confused status condition.
SMD It damages an enemy 2 to 3 times in a row. After that, you'll get confused.


In animation

Pokémon animated series


Mankey

Primeape

Pinsir

Beartic
The user rampages and attacks everything in sight.
Pokémon Method
User First Used In Notes
Mankey Mankey jumps on the opponent and repeatedly punches and kicks them.
A wild Mankey Primeape Goes Bananas Debut
Primeape Primeape stomps around angrily, then chases after the opponent, punching and kicking them repeatedly.
Ash's Primeape Primeape Goes Bananas None
Butch's Primeape The Fortune Hunters None.
Multiple wild Primeape Journey to the Starting Line! None
Pinsir Pinsir runs at the opponent and repeatedly attacks them.
A rock hunter's Pinsir Sparking Confusion! None
Beartic Beartic becomes outlined in a purple aura and repeatedly attacks the opponent.
Team Rocket's Beartic The Sinnoh Iceberg Race! None


Pokédex entries

Episode Subject Source Entry
EP025 Thrash Ash's Pokédex Once Primeape begins its strongest attack, Thrash, it goes completely out of control.

In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games


In other languages

Language Title
Chinese Cantonese 大鬧一番 Daaihnaauh Yātfāan *
横衝直闖 Wàahngchūng Jihkchóng *
Mandarin 大鬧一番 / 大闹一番 Dànào Yīfān *
橫衝直撞 / 横冲直撞 Héngchōng Zhízhuàng *
Czech Zuřivý útok
Danish Prygl
Dutch Afranseling
Finnish Matsi
French Mania
German Fuchtler
Greek Λιάνισμα Liánisma
Italian Colpo
Korean 난동부리기 Nandongburigi
Polish Łomot
Portuguese Brazil Castigar (SM095-present, Primal Clash-present, manga)
Espancamento (Base Set-Emerging Powers)
Batida Violenta (early anime)
Lixo (The Official Pokémon Handbook)
Portugal Açoitar
Destruição
Serbian Lemanje
Spanish Latin America Golpe* (JN008)
Paliza (SM095)
Ataque de Golpes (EP157)
Arremeter (EP025)
Spain SañaIX+
GolpeIVIII
Swedish Däng
Turkish Dayak Atma
Vietnamese Làm Loạn


Variations of the move Thrash
ThrashOutrageRaging Fury
Petal Dance


This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.