Ability Capsule: Difference between revisions
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{{ItemInfobox/head | {{ItemInfobox/head | ||
|name=Ability Capsule | |name=Ability Capsule | ||
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|gen=VI | |gen=VI | ||
|colorscheme=Medicine | |colorscheme=Medicine | ||
}} | |||
{{ItemInfobox/BagRow|VI|Medicine}} | {{ItemInfobox/BagRow|VI|Medicine}} | ||
{{ItemInfobox/ | {{ItemInfobox/BagRow|VII|Medicine}} | ||
{{ItemInfobox/ | {{ItemInfobox/BagRow|VIII|Other Items|colorscheme=Medicine}} | ||
{{ItemInfobox/BagRowBottom|IX|Other Items|colorscheme=Medicine}} | |||
|} | |} | ||
The '''Ability Capsule''' (Japanese: '''とくせいカプセル''' ''Ability Capsule'') is a medicine introduced in [[Generation VI]]. It changes a Pokémon's [[Ability]]. | |||
It | |||
==In the core series games== | |||
===Price=== | |||
{{ItemPrice/head|Medicine}} | |||
{{ItemPrice|{{gameabbrev6|XYORAS}}|N/A|{{pdollar}}500}} | |||
{{ItemPrice|{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShBDSP}}|N/A|{{pdollar}}5,000}} | |||
{{ItemPrice|{{gameabbrev9|SV}}|{{pdollar}}100,000|{{pdollar}}25,000}} | |||
|} | |||
|} | |||
===Effect=== | |||
====Bag item==== | |||
If used from the [[Bag]], it changes a Pokémon's [[Ability]] from one of its standard Abilities to its other standard Ability. It can only be used outside of battle. It is consumed after use. | |||
The Ability Capsule can only be used on a Pokémon that belongs to a species that has two standard Abilities. For example, it can be used to change a {{p|Pidgey}}'s Ability from {{a|Keen Eye}} to {{a|Tangled Feet}} (or vice versa), but it cannot be used on a {{p|Pikachu}} (whose standard Ability is always {{a|Static}}). It also cannot be used to change a Pokémon to or from its species' [[Hidden Ability]]. The Ability Capsule also cannot change the Ability of {{p|Zygarde}} (between {{a|Aura Break}} and {{a|Power Construct}}) or {{p|Greninja}} (between {{a|Torrent}} and {{a|Battle Bond}}). It also cannot change the Ability of {{p|Rockruff}} to or from {{a|Own Tempo}} (but can change Rockruff's Ability between {{a|Keen Eye}} and {{a|Vital Spirit}}). | |||
The Ability change is retained even if the Pokémon [[Evolution|evolves]], and the Ability slot provided by the Ability Capsule is maintained if the evolved form has a different standard Ability. For example, a {{p|Lillipup}} with the Ability {{a|Pickup}} evolves into a {{p|Herdier}} (which evolves into a {{p|Stoutland}}) with the Ability {{a|Sand Rush}}, but if Lillipup's Ability is changed to {{a|Vital Spirit}} with an Ability Capsule, it will have the Ability {{a|Intimidate}} after evolution. | |||
====Held item==== | |||
{{m|Fling}} fails if the user is holding an Ability Capsule. | |||
====[[Cram-o-matic]]==== | |||
{| class="roundy" style="background:#{{medicine color dark}}; border:3px solid #{{medicine color}}" | |||
|- | |||
! style="background:#{{medicine color light}}; {{roundytl|5px}}" | Type | |||
! style="background:#{{medicine color light}}; {{roundytr|5px}}" | Points | |||
|- | |||
| style="text-align:center; background:#{{normal color light}}; {{roundybl|5px}}" | {{tcolor|Normal|fff}} | |||
| style="text-align:center; background:#fff; {{roundybr|5px}}" | 40 | |||
|} | |||
== | ===Description=== | ||
{{movedesc|medicine}} | {{movedesc|medicine}} | ||
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7| | {{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSPLA}}|A capsule that allows a Pokémon with two Abilities to switch between these Abilities when it is used.}} | ||
{{movedescentry|{{gameabbrev9|SV}}|A capsule that allows a Pokémon to switch its current Ability to the other Ability its species can have.}} | |||
|} | |||
|} | |||
===Acquisition=== | |||
{{ItemAvailability/head|medicine}} | |||
|- | |||
| {{gameabbrev6|XY}} | |||
| | |||
| [[Battle Maison]] (200 [[Battle Point|BP]]) | |||
|- | |||
| {{gameabbrev6|ORAS}} | |||
| | |||
| [[Battle Maison]] (200 [[Battle Point|BP]])<br>[[Battle Maison]] (1% chance after a [[rematch]] with [[Wally]]) | |||
|- | |||
| {{gameabbrevss|PMC}}{{tt|*|No longer in service}} | |||
| [[List of Global Link events in Generation VI#Ability Capsule|Prize]] for Japan Cup 2014 participants | |||
| {{DL|PokéMileage Club|PokéMileage Shop}} (5,000 [[Poké Mile]]s - during Summer Campaign and Thanks Campaign only) | |||
|- | |||
| {{gameabbrev7|SMUSUM}} | |||
| | |||
| [[Battle Royal Dome]] (100 [[Battle Point|BP]]), [[Battle Tree]] (win streak of 50){{sup/7|SM}} | |||
|- | |||
| {{gameabbrev8|SwSh}} | |||
| | |||
| {{gal|Battle Tower}} (50 [[Battle Point|BP]]) | |||
|- | |||
| {{gameabbrev8|SwSh}}{{gameabbrev8|IA}} | |||
| | |||
| [[Cram-o-matic]] ([[Rare Candy]] in slots #1, #3 and #4) | |||
|- | |||
| {{gameabbrev8|SwSh}}{{gameabbrev8|CT}} | |||
| | |||
| [[Max Lair]] ([[Dynite Ore]] trader) | |||
|- | |||
| {{gameabbrev8|BDSP}} | |||
| | |||
| {{si|Battle Park}} (50 [[Battle Point|BP]]) | |||
|- | |||
| {{gameabbrev9|SV}} | |||
| [[#Distribution|Event]] | |||
| [[Tera Raid Battle]]s (5★, 6★, 7★)<br>[[Chansey Supply]] (after completing the main storyline) | |||
|- | |||
| {{gameabbrev9|SV}}{{gameabbrev9|ID}} | |||
| Reward for registering 90 Pokémon in the [[List of Pokémon by Blueberry Pokédex number|Blueberry Pokédex]] | |||
| [[Item Printer]] | |||
|} | |||
|} | |||
====Distribution==== | |||
{| class="roundy" style="background: #{{medicine color light}}; border: 5px solid #{{medicine color}}" | |||
|- | |||
| | |||
{| border=1 style="background:#FFF; border:1px solid #{{medicine color light}}; border-collapse:collapse" | |||
|- | |||
! style="background:#FFF; {{roundytl|5px}}" | Games | |||
! style="background:#FFF" | Event | |||
! style="background:#FFF" | Language/Region | |||
! style="background:#FFF; {{roundytr|5px}}" | Distribution period | |||
|- style="background:#FFF;" | |||
| {{gameabbrev6|XY}} | |||
| {{DL|List of Global Link events in Generation VI|Ability Capsule|Pokémon Global Link Ability Capsule}} | |||
| Japanese | |||
| May 13 to July 1, 2014 | |||
|- style="background:#FFF;" | |||
| {{gameabbrev9|SV}} | |||
| {{DL|List of other event distributions in Generation IX|After School Pokémon Research Club Ability Capsule}} | |||
| All | |||
| January 19 to February 28, 2023 | |||
|} | |||
|} | |} | ||
==Artwork== | ==Gallery== | ||
{| | ===Artwork=== | ||
{| style="margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{medicine color dark}}; background: #{{medicine color}}; font-size: 80%" | |||
|- | |- | ||
| | |style="{{roundy|80px}} border: 2px solid #{{medicine color dark}}; background: #{{medicine color light}}" width=96px; height=96px"| [[File:Bag Ability Capsule SV Sprite.png|100px]] | ||
|- | |- | ||
| | | Artwork from<br>{{color2|000|Pokémon Scarlet and Violet|Scarlet and Violet}} | ||
|} | |} | ||
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|zh_cmn=特性膠囊 / 特性胶囊 ''{{tt|Tèxìng Jiāonáng|Ability Capsule}}'' | |zh_cmn=特性膠囊 / 特性胶囊 ''{{tt|Tèxìng Jiāonáng|Ability Capsule}}'' | ||
|fr=Pilule Talent | |fr=Pilule Talent | ||
|de={{tt|Fähigk.|Fähigkeiten}}-Kapsel | |de=Fähigkeiten-Kapsel{{tt|*|Generation IX onwards}}<br />{{tt|Fähigk.|Fähigkeiten}}-Kapsel{{tt|*|Prior to Generation IX}} | ||
|it=Capsula Abilità | |it=Capsula Abilità | ||
|ko=특성캡슐 ''Teukseong Capsule'' | |ko=특성캡슐 ''Teukseong Capsule'' | ||
|es={{tt|Cáps.|Cápsula}} Habilidad | |es={{tt|Cáps.|Cápsula}} Habilidad | ||
}} | |||
==See also== | |||
* [[Ability Patch]] | |||
{{-}} | |||
{{Project ItemDex notice}} | {{Project ItemDex notice}} | ||
[[Category: | [[Category:Medicine]] | ||
[[de:Fähigkeiten-Kapsel]] | [[de:Fähigkeiten-Kapsel]] | ||
[[es:Cápsula habilidad]] | |||
[[fr:Pilule Talent]] | [[fr:Pilule Talent]] | ||
[[it:Capsula abilità]] | |||
[[ja:とくせいカプセル]] | [[ja:とくせいカプセル]] | ||
[[zh:特性胶囊(道具)]] | [[zh:特性胶囊(道具)]] |
Latest revision as of 23:06, 30 June 2024
The Ability Capsule (Japanese: とくせいカプセル Ability Capsule) is a medicine introduced in Generation VI. It changes a Pokémon's Ability.
In the core series games
Price
|
Effect
Bag item
If used from the Bag, it changes a Pokémon's Ability from one of its standard Abilities to its other standard Ability. It can only be used outside of battle. It is consumed after use.
The Ability Capsule can only be used on a Pokémon that belongs to a species that has two standard Abilities. For example, it can be used to change a Pidgey's Ability from Keen Eye to Tangled Feet (or vice versa), but it cannot be used on a Pikachu (whose standard Ability is always Static). It also cannot be used to change a Pokémon to or from its species' Hidden Ability. The Ability Capsule also cannot change the Ability of Zygarde (between Aura Break and Power Construct) or Greninja (between Torrent and Battle Bond). It also cannot change the Ability of Rockruff to or from Own Tempo (but can change Rockruff's Ability between Keen Eye and Vital Spirit).
The Ability change is retained even if the Pokémon evolves, and the Ability slot provided by the Ability Capsule is maintained if the evolved form has a different standard Ability. For example, a Lillipup with the Ability Pickup evolves into a Herdier (which evolves into a Stoutland) with the Ability Sand Rush, but if Lillipup's Ability is changed to Vital Spirit with an Ability Capsule, it will have the Ability Intimidate after evolution.
Held item
Fling fails if the user is holding an Ability Capsule.
Cram-o-matic
Type | Points |
---|---|
Normal | 40 |
Description
|
Acquisition
|
Distribution
|
Gallery
Artwork
Artwork from Scarlet and Violet |
In other languages
|
See also
This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |