Key Item: Difference between revisions
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'''Key Items''' (Japanese: '''{{ | '''Key Items''' (Japanese: '''{{ruby|大切|たいせつ}}なもの''' ''indispensable items'') are special [[item]]s that players can only obtain once, and tend to either aid the progression of the story or a specific task, allow access to new areas, give the player access to a certain mechanic, or affect the [[form]] changes of the player's {{OBP|Pokémon|species}}. They are mostly specific to the different {{pkmn|games}}. They cannot be bought or sold at [[Poké Mart]]s, disposed of without fulfilling their purpose, or given to Pokémon to [[held item|hold]]. Key items cannot be stored in the [[PC]] in {{game2|FireRed|LeafGreen|Emerald}}. Since [[Generation II]], these items have been given their own classification, and have been stored in a separate pocket in the [[Bag]]. Some Key Items can also be [[Feature registration|registered]] to a button for use in the overworld. | ||
==Obtaining Key Items== | ==Obtaining Key Items== | ||
[[Image:Key Items I and II.png|thumb|right|200px|Key Items cannot be sold.]] | [[Image:Key Items I and II.png|thumb|right|200px|Key Items cannot be sold.]] | ||
Key Items are generally not found lying on the ground, but are usually obtained throughout the storyline, and are given to the player by other people. Once a player has obtained a Key Item, there is no way of getting rid of it, unless it is part of the main storyline. For example, the | Key Items are generally not found lying on the ground, but are usually obtained throughout the storyline, and are given to the player by other people. Once a player has obtained a Key Item, there is no way of getting rid of it, unless it is part of the main storyline. For example, the [[Machine Part]] found in [[Kanto]] in [[Generation II]] as part of the mission to save the [[Kanto Power Plant]] could only be removed when the player had taken it back to the Plant and given it to the manager. Some Key Items, such as the [[Squirt Bottle|SquirtBottle]], are not deleted once their usefulness has passed, and remain in the inventory for the remainder of the game. | ||
{{-}} | |||
==Common Key Items== | ==Common Key Items== | ||
Although many Key Items are specific to | Although many Key Items are specific to the game being played, basic items continue to feature: | ||
* ''' | * '''{{cat|Bicycles}}''' - Items that enable players to travel faster than walking and/or clear certain obstacles. | ||
* '''{{ | * '''{{cat|Fishing rods}}''' - Items that enable players to [[Fishing|fish]] for Pokémon in {{cat|water bodies|bodies of water}}. | ||
* '''[[Case]]s''' - Items for the storage of | * '''[[Case]]s''' - Items for the storage of {{OBP|Coin|Game Corner}}s, [[Accessory|Accessories]], [[Poffin]]s, and [[Seal]]s. | ||
* ''' | * '''{{cat|Keys|Keys and cards}}''' - Items that enable players to open doors and access new areas, such as [[Card Key]]s. | ||
* '''[[Ticket]]s and | * '''[[Ticket]]s and {{OBP|pass|disambiguation}}es''' - Items that enable players to board ships, enter [[Pokémon Contest]]s, and exchange for other Key Items. | ||
* '''[[HM]]s''' - Items that teach some moves that can be used outside of battle an unlimited number of times. HMs are referred to as Key Items in Japanese games, according to the text that appears when the player attempts to delete them. | |||
==Exchanging Key Items== | ==Exchanging Key Items== | ||
The exchanging of one Key Item for another has been present since [[Generation I]]: a | The exchanging of one Key Item for another has been present since [[Generation I]]: a [[Bike Voucher]] was given to the player to exchange for a [[Bicycle]]. Key Item exchanging can only happen once, with the exception of [[Generation III]], in which the player can swap the two bikes (the {{DL|Bicycle|Mach Bike}} and the {{DL|Bicycle|Acro Bike}}) as they choose. In any case, only one or two Key Items can be exchanged. | ||
==In other languages== | ==In other languages== | ||
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|zh_cmn=重要物品 ''{{tt|Zhòngyào wùpǐn|Important item}}'' | |zh_cmn=重要物品 ''{{tt|Zhòngyào wùpǐn|Important item}}'' | ||
|da=Vigtig genstand | |da=Vigtig genstand | ||
|nl=Sleutelvoorwerp{{tt|*| | |nl=Sleutelvoorwerp{{tt|*|Platinum, HeartGold & SoulSilver, Black & White, White 2 manual}}<br>Belangrijk voorwerp{{tt|*|Emerald manual}} | ||
|fr_ca=Article clé{{tt|*|Diamond manual}} | |fr_ca=Article clé{{tt|*|Diamond manual}} | ||
|fr_eu=Objet rare | |fr_eu=Objet rare | ||
Line 29: | Line 31: | ||
|es=Objeto Clave | |es=Objeto Clave | ||
|sv=Huvudföremål | |sv=Huvudföremål | ||
|pt=Objeto Chave{{tt|*|Platinum manual}} | |||
|el=Αντικείμενα Κλειδιά{{tt|*|Diamond/Pearl manual}} | |||
}} | }} | ||
==Related articles== | |||
{{key items}}<br> | {{key items}}<br> | ||
{{Items}}<br> | {{Items}}<br> | ||
{{Project ItemDex notice}} | {{Project ItemDex notice}} | ||
[[Category:Key Items|*]] | [[Category:Key Items|*]] | ||
[[Category:Groups of items]] | |||
[[de:Basis-Items]] | [[de:Basis-Items]] | ||
[[es:Objeto clave]] | |||
[[fr:Objet rare]] | [[fr:Objet rare]] | ||
[[it:Strumenti | [[it:Strumenti chiave]] | ||
[[ja:たいせつなもの]] | [[ja:たいせつなもの]] | ||
[[zh:重要物品]] | [[zh:重要物品]] |
Latest revision as of 07:02, 26 January 2025
Key Items (Japanese: 大切なもの indispensable items) are special items that players can only obtain once, and tend to either aid the progression of the story or a specific task, allow access to new areas, give the player access to a certain mechanic, or affect the form changes of the player's Pokémon. They are mostly specific to the different games. They cannot be bought or sold at Poké Marts, disposed of without fulfilling their purpose, or given to Pokémon to hold. Key items cannot be stored in the PC in Pokémon FireRed, LeafGreen, and Emerald. Since Generation II, these items have been given their own classification, and have been stored in a separate pocket in the Bag. Some Key Items can also be registered to a button for use in the overworld.
Obtaining Key Items
![](https://staging.archives.bulbagarden.net/media/upload/thumb/7/7a/Key_Items_I_and_II.png/200px-Key_Items_I_and_II.png)
Key Items are generally not found lying on the ground, but are usually obtained throughout the storyline, and are given to the player by other people. Once a player has obtained a Key Item, there is no way of getting rid of it, unless it is part of the main storyline. For example, the Machine Part found in Kanto in Generation II as part of the mission to save the Kanto Power Plant could only be removed when the player had taken it back to the Plant and given it to the manager. Some Key Items, such as the SquirtBottle, are not deleted once their usefulness has passed, and remain in the inventory for the remainder of the game.
Common Key Items
Although many Key Items are specific to the game being played, basic items continue to feature:
- Bicycles - Items that enable players to travel faster than walking and/or clear certain obstacles.
- Fishing rods - Items that enable players to fish for Pokémon in bodies of water.
- Cases - Items for the storage of Coins, Accessories, Poffins, and Seals.
- Keys and cards - Items that enable players to open doors and access new areas, such as Card Keys.
- Tickets and passes - Items that enable players to board ships, enter Pokémon Contests, and exchange for other Key Items.
- HMs - Items that teach some moves that can be used outside of battle an unlimited number of times. HMs are referred to as Key Items in Japanese games, according to the text that appears when the player attempts to delete them.
Exchanging Key Items
The exchanging of one Key Item for another has been present since Generation I: a Bike Voucher was given to the player to exchange for a Bicycle. Key Item exchanging can only happen once, with the exception of Generation III, in which the player can swap the two bikes (the Mach Bike and the Acro Bike) as they choose. In any case, only one or two Key Items can be exchanged.
In other languages
|
Related articles
Key Items |
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Generation I • Generation II • Generation III (Colo/XD) • Generation IV Generation V • Generation VI • Generation VII • Generation VIII Generation IX |
Types of items | |
---|---|
General | Evolution stones • Fossils • Flutes • Shards • Held items Evolution items • Escape items • Exchangeable items • Valuable items Battle items • Scents • Nectars • Candy • Ingredients |
Medicine | Status condition healing items • Vitamins • Feathers Mints • Mochi • Drinks • Herbal medicine |
Berry and Apricorn | Poké Balls • Apricorns • Berries • Mulch |
Aesthetic | Decorations • Accessories • Backdrops • Props • Décor Clothing (XY • SMUSUM • LGPE • SwSh • BDSP • LA • SV) |
Other | Mail • Key Items • Event items Wonder Launcher items • Rotom Powers |
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This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |