Pokémon Shuffle event cycle: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
⧼bulbapediamonobook-jumptonavigation⧽⧼bulbapediamonobook-jumptosearch⧽
created framework for Shuffle weekly schedule page
 
m Text replacement - "{{-}}↵{{Project Sidegames notice}}" to "{{Project Sidegames notice}}"
 
(20 intermediate revisions by 3 users not shown)
Line 1: Line 1:
(My notes:
As of [[Pokémon Shuffle]] [[Pokémon Shuffle/Version history#Version 1.5.x|version 1.5.7 (3DS)]]/ ??.??.?? (Mobile), most [[special stage]]s run on an automated 24-week schedule, set to repeat through 2037.  
* Each week may need multiple tables to summarize all events
** Escalations and Competitions need to have separate reward tables
** Safaris can be confusing if combined with Great Challenge/Ultra Challenge etc, since the safari spawn percentages need their own column. It may be clearer to have safaris in separate tables.
* Some events span two weeks instead of one. With our current model, their data will be duplicated across both weeks, which could be a problem space-wise.
* Certain event types don't make use of certain table columns
** The exp column is pretty much pointless outside of the resource-gathering events (outside of those events, it's 0 for competitions, 5 for everything else)
** The Availability column is only useful for the holiday events, and Daily Pokemon. (sorting by week pretty much gives the availability of all events already, but holiday/dailies require specifying which day of the week.)
** HP and Catchability serve no purpose for Competitions. (these Pokemon have 0 HP and cannot be caught)
* Need to find a way to automatically calculate the current week number, then display it in the opening blurb.
* The "Event Type[s]" listed here assume that the reader knows about these archetypes from the other Shuffle pages. Maybe we should add a link or small explanation for each type to clarify, as the older Shuffle event pages are outdated due to the cycle.
)


==Overview==
The 24-week schedule began on February 13, 2018 at 6:00 AM UTC, starting with week 1. The day increments every day at 6:00 AM UTC, and the week increments every Tuesday at 6:00 AM UTC.
* Note that Shuffle does not account for daylight savings time, and therefore uses time zone offsets according to standard time. Therefore, if a player's system is set to daylight savings time, then the day will increment at 5:00 AM UTC instead.


As of Pokémon Shuffle version 1.5.7 (3DS)/ ??.??.?? (Mobile), most Special Stages run on an automated 24-week schedule, set to repeat through 2037. This schedule began operation with the events of week 1 on February 13, 2018. Week number advances every Tuesday at 12:00 am PST.
However, certain events are not subject to the 24-week schedule, instead occurring on specific days of the week, month, or year.


This week, (display week boundaries), is week (number) in the cycle.
==This week==
Currently, it is '''{{#time: l, M j, h:i:s A}} UTC'''.


=24-week schedule=
This is part of '''week {{#expr: (((({{#time: U}} - {{#time: U|February 13, 2018 06:00:00}}) div 86400) div 7) mod 24) + 1}} ({{#switch:{{#time: l}}
==Week 1==
|Monday={{#time: M j|now -6 days}}
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|Tuesday={{#ifexpr:{{#time:G}} < 5|{{#time: M j|now -7 days}}|{{#time: M j}}}}
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Event Type
|Wednesday={{#time: M j|now -1 day}}
! style="background:#{{beauty color light}}" rowspan="2" colspan="2" | Pokémon
|Thursday={{#time: M j|now -2 days}}
|Friday={{#time: M j|now -3 days}}
|Saturday={{#time: M j|now -4 days}}
|Sunday={{#time: M j|now -5 days}}
}}, 06:00:00 AM - {{#switch:{{#time: l}}
|Monday={{#time: M j|now +1 day}}
|Tuesday={{#ifexpr:{{#time:G}} < 5|{{#time: M j}}|{{#time: M j|now +7 days}}}}
|Wednesday={{#time: M j|now +6 days}}
|Thursday={{#time: M j|now +5 days}}
|Friday={{#time: M j|now +4 days}}
|Saturday={{#time: M j|now +3 days}}
|Sunday={{#time: M j|now +2 days}}
}}, 05:59:59 AM)''' in the cycle.
* If this page is not up-to-date, click the following link and then "OK" to force a refresh: [https://bulbapedia.bulbagarden.net/w/index.php?title=Pokémon_Shuffle_event_cycle&action=purge refresh].
 
This section will automatically include the events scheduled for this week. To see other weeks, click the links in the sections below.
 
{{:Pokémon Shuffle event cycle/Week {{#expr: (((({{#time: U}} - {{#time: U|February 13, 2018 06:00:00}}) div 86400) div 7) mod 24) + 1}}}}
 
==24-week schedule==
Each week in the schedule has a dedicated subpage. Click the links below to view them.
 
* [[Pokémon Shuffle event cycle/Week 1|Week 1]]
* [[Pokémon Shuffle event cycle/Week 2|Week 2]]
* [[Pokémon Shuffle event cycle/Week 3|Week 3]]
* [[Pokémon Shuffle event cycle/Week 4|Week 4]]
* [[Pokémon Shuffle event cycle/Week 5|Week 5]]
* [[Pokémon Shuffle event cycle/Week 6|Week 6]]
* [[Pokémon Shuffle event cycle/Week 7|Week 7]]
* [[Pokémon Shuffle event cycle/Week 8|Week 8]]
* [[Pokémon Shuffle event cycle/Week 9|Week 9]]
* [[Pokémon Shuffle event cycle/Week 10|Week 10]]
* [[Pokémon Shuffle event cycle/Week 11|Week 11]]
* [[Pokémon Shuffle event cycle/Week 12|Week 12]]
* [[Pokémon Shuffle event cycle/Week 13|Week 13]]
* [[Pokémon Shuffle event cycle/Week 14|Week 14]]
* [[Pokémon Shuffle event cycle/Week 15|Week 15]]
* [[Pokémon Shuffle event cycle/Week 16|Week 16]]
* [[Pokémon Shuffle event cycle/Week 17|Week 17]]
* [[Pokémon Shuffle event cycle/Week 18|Week 18]]
* [[Pokémon Shuffle event cycle/Week 19|Week 19]]
* [[Pokémon Shuffle event cycle/Week 20|Week 20]]
* [[Pokémon Shuffle event cycle/Week 21|Week 21]]
* [[Pokémon Shuffle event cycle/Week 22|Week 22]]
* [[Pokémon Shuffle event cycle/Week 23|Week 23]]
* [[Pokémon Shuffle event cycle/Week 24|Week 24]]
 
==Resource events==
{{main|Resource event}}
 
Resource events occur every week or every month (depending on the event), independent of the 24-week schedule.
 
===Weekly events===
Weekly resource events can be played once for free each week, and additional plays can be unlocked by spending [[File:Jewel Shuffle.png|20px|link=]] Jewels.
* '''Tons of Exp. Points (Victini):''' [[File:Jewel Shuffle.png|20px|link=]] Jewel ×1 per additional play, up to 15 total plays (including the free play).
* '''Skill Booster M Stage (Eevee):''' [[File:Jewel Shuffle.png|20px|link=]] Jewel ×1 per additional play, up to 15 total plays (including the free play).
* '''A Chance for Coins (Meowth):''' [[File:Jewel Shuffle.png|20px|link=]] Jewel ×1 for 3 additional plays. Purchasable once per week.
 
Currently, it is '''{{#time: l, M j, h:i:s A}} UTC'''
 
<div class="roundy" style="text-align: center; overflow: auto; display: grid; grid-template-columns: auto auto auto auto auto auto auto; align-items: center; gap: 3px; border: 3px solid #{{cute color}};"><!--week OPEN-->
<div style="{{#ifeq:{{#time: l|now -6 hours}}|Monday|background-color:#{{psychic color}}; color:#FFF; font-weight:bold;}}">M</div>
<div style="{{#ifeq:{{#time: l|now -6 hours}}|Tuesday|background-color:#{{psychic color}}; color:#FFF; font-weight:bold;}}">Tu</div>
<div style="{{#ifeq:{{#time: l|now -6 hours}}|Wednesday|background-color:#{{psychic color}}; color:#FFF; font-weight:bold;}}">W</div>
<div style="{{#ifeq:{{#time: l|now -6 hours}}|Thursday|background-color:#{{psychic color}}; color:#FFF; font-weight:bold;}}">Th</div>
<div style="{{#ifeq:{{#time: l|now -6 hours}}|Friday|background-color:#{{psychic color}}; color:#FFF; font-weight:bold;}}">F</div>
<div style="{{#ifeq:{{#time: l|now -6 hours}}|Saturday|background-color:#{{psychic color}}; color:#FFF; font-weight:bold;}}">Sa</div>
<div style="{{#ifeq:{{#time: l|now -6 hours}}|Sunday|background-color:#{{psychic color}}; color:#FFF; font-weight:bold;}}">Su</div>
<div style="grid-row: 2 / span 2; {{#ifeq:{{#time: l|now -6 hours}}|Monday|background-color:#{{psychic color light}};}}"><!-- Victini only, M -->
<div>[[File:Shuffle494.png|64px]]</div>
<div>[[Tons of Exp. Points]]</div>
</div>
<div style="grid-row: 2 / span 2; {{#ifeq:{{#time: l|now -6 hours}}|Tuesday|background-color:#{{psychic color light}};}}"><!-- Eevee only,  Tu-->
<div>[[File:Shuffle133.png|64px]]</div>
<div>[[Skill Booster M Stage]]</div>
</div>
<div style="grid-row: 2 / span 2; {{#ifeq:{{#time: l|now -6 hours}}|Wednesday|background-color:#{{psychic color light}};}}"><!-- Eevee only,  W -->
<div>[[File:Shuffle133.png|64px]]</div>
<div>[[Skill Booster M Stage]]</div>
</div>
<div style="grid-row: 2 / span 2; {{#ifeq:{{#time: l|now -6 hours}}|Thursday|background-color:#{{psychic color light}};}}"><!-- Eevee only,  Th-->
<div>[[File:Shuffle133.png|64px]]</div>
<div>[[Skill Booster M Stage]]</div>
</div>
<div style="{{#ifeq:{{#time: l|now -6 hours}}|Friday|background-color:#{{psychic color light}};}}"><!-- Meowth,  F -->
<div>[[File:Shuffle052.png|64px]]</div>
<div>[[A Chance for Coins]]</div>
</div>
<div style="{{#ifeq:{{#time: l|now -6 hours}}|Saturday|background-color:#{{psychic color light}};}}"><!-- Meowth,  Sa-->
<div>[[File:Shuffle052.png|64px]]</div>
<div>[[A Chance for Coins]]</div>
</div>
<div style="{{#ifeq:{{#time: l|now -6 hours}}|Sunday|background-color:#{{psychic color light}};}}"><!-- Meowth,  Su-->
<div>[[File:Shuffle052.png|64px]]</div>
<div>[[A Chance for Coins]]</div>
</div>
<div style="{{#ifeq:{{#time: l|now -6 hours}}|Friday|background-color:#{{psychic color light}};}}"><!-- Victini, F -->
<div>[[File:Shuffle494.png|64px]]</div>
<div>[[Tons of Exp. Points]]</div>
</div>
<div style="{{#ifeq:{{#time: l|now -6 hours}}|Saturday|background-color:#{{psychic color light}};}}"><!-- Victini, Sa-->
<div>[[File:Shuffle494.png|64px]]</div>
<div>[[Tons of Exp. Points]]</div>
</div>
<div style="{{#ifeq:{{#time: l|now -6 hours}}|Sunday|background-color:#{{psychic color light}};}}"><!-- Victini, Su-->
<div>[[File:Shuffle494.png|64px]]</div>
<div>[[Tons of Exp. Points]]</div>
</div>
</div><!--week CLOSE-->
 
===Monthly events===
Monthly resource events can be played once for free each time they appear, and additional plays can be unlocked by spending [[File:Jewel Shuffle.png|20px|link=]] Jewels.
* '''Start-of-month:''' [[File:Jewel Shuffle.png|20px|link=]] Jewel ×1 per additional play, up to 5 total plays (including the free play).
* '''Mid-month:''' [[File:Jewel Shuffle.png|20px|link=]] Jewels ×2 per additional play, up to 5 total plays (including the free play).
 
One of five Pokémon appears at random when the stage is started, with each Pokémon having its own item rewards. Each Pokémon in a set can only be encountered once per event period.
 
<div class="roundy" style="margin: auto; width: fit-content; text-align: center; border: 2px solid #{{cute color}};">
<div style="display: flex; flex-direction: row; flex-wrap: wrap; justify-content: center; gap: 3px;"><!--list OPEN-->
<div style="flex: 1 1 100%;">'''Every month, day 1-3'''</div>
<div>[[File:Shuffle677.png|64px]]<br>[[File:Heart Shuffle.png|20px]] ×10</div>
<div>[[File:Shuffle001.png|64px]]<br>[[File:Skill Booster SML.png|20px]] ×1</div>
<div>[[File:Shuffle004.png|64px]]<br>[[File:Mega Speedup.png|20px]] ×2</div>
<div>[[File:Shuffle007.png|64px]]<br>[[File:Coin Shuffle.png|20px]] ×5,000</div>
<div>[[File:Shuffle531.png|64px]]<br>[[File:Mega Speedup.png|20px]] ×3</div>
</div><!--list CLOSE-->
<div style="border-top: 2px solid #{{cute color}};">
<div style="margin: 2px;">[[Start-of-Month Challenge]]</div>
</div>
</div>
 
<div class="roundy" style="margin: auto; width: fit-content; text-align: center; border: 2px solid #{{cute color}};">
<div style="display: flex; flex-direction: row; flex-wrap: wrap; justify-content: center; gap: 3px;"><!--list OPEN-->
<div style="flex: 1 1 100%;">'''Every month, day 15-17'''</div>
<div>[[File:Shuffle677.png|64px]]<br>[[File:Raise Max Level.png|20px]] ×2</div>
<div>[[File:Shuffle001.png|64px]]<br>[[File:Skill Swapper.png|20px]] ×1</div>
<div>[[File:Shuffle004.png|64px]]<br>[[File:Skill Booster SML.png|20px]] ×2</div>
<div>[[File:Shuffle007.png|64px]]<br>[[File:Raise Max Level.png|20px]] ×3</div>
<div>[[File:Shuffle531.png|64px]]<br>[[File:Level Up.png|20px]] ×3</div>
</div><!--list CLOSE-->
<div style="border-top: 2px solid #{{cute color}};">
<div style="margin: 2px;">[[Mid-Month Challenge]]</div>
</div>
</div>
 
==Yearly events==
These events occur only on specific days of the year to commemorate certain holidays, independent of the 24-week cycle.
 
===One Chance a Day===
====Enamored Pikachu====
Pikachu (Enamored)'s stage is available from '''February 13th to 15th''' each year, commemorating {{wp|Valentine's Day}}.
 
If Pikachu (Enamored) has already been caught, this stage has a chance to drop the following items:
* 100% chance to drop [[File:Heart Shuffle.png|20px|link=]] Hearts ×3
* 50% chance to drop [[File:Coin Shuffle.png|20px|link=]] Coins ×1,000
* 25% chance to drop [[File:Raise Max Level.png|20px|link=]] Raise Max Level ×1
 
{{Flexheader|justify-content=start}}
{| class="roundtable" style="background:#{{cute color}}; border:3px solid #{{cute color light}}"
|+ '''Default rates'''
! colspan=3 style="background:#{{beauty color light}}; {{roundytl|5px}}" | Drop rates
! rowspan=2 style="background:#{{beauty color light}}; {{roundytr|5px}}" | Average<br>drops/run
|-
! style="background:#{{beauty color light}}" | [[File:Heart Shuffle.png|20px|link=]] Hearts ×3
! style="background:#{{beauty color light}}" | [[File:Coin Shuffle.png|20px|link=]] Coins ×1,000
! style="background:#{{beauty color light}}" | [[File:Raise Max Level.png|20px|link=]] RML ×1
|- style="background:#fff"
| 100% || 50% || 25% ||
* 3 [[File:Heart Shuffle.png|20px|link=]] Hearts
* 500 [[File:Coin Shuffle.png|20px|link=]] Coins
* 0.25 [[File:Raise Max Level.png|20px|link=]] RML
|}
 
{| class="roundtable" style="background:#{{cute color}}; border:3px solid #{{cute color light}}"
|+ '''[[File:Drop Rate Increase.png|20px|link=]] DRI rates'''
! colspan=3 style="background:#{{beauty color light}}; {{roundytl|5px}}" | Drop rates
! rowspan=2 style="background:#{{beauty color light}}; {{roundytr|5px}}" | Average<br>drops/run
|-
! style="background:#{{beauty color light}}" | [[File:Heart Shuffle.png|20px|link=]] Hearts ×3
! style="background:#{{beauty color light}}" | [[File:Coin Shuffle.png|20px|link=]] Coins ×1,000
! style="background:#{{beauty color light}}" | [[File:Raise Max Level.png|20px|link=]] RML ×1
|- style="background:#fff"
| 100% || 75% || 43.75% ||
* 3 [[File:Heart Shuffle.png|20px|link=]] Hearts
* 750 [[File:Coin Shuffle.png|20px|link=]] Coins
* {{tt|0.438|0.4375}} [[File:Raise Max Level.png|20px|link=]] RML
|}
{{Flexfooter}}
 
On the initial board for this stage, the player must match 3 Pikachu (Enamored) in one of three available columns. Choosing the correct column will drop Coins into it, and then transition the board into a more-open layout. During the game's live service, the correct column would change each day. However, in the end-of-service version, the center column is always the correct one.
 
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves/Time
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||025Enamored|Pikachu|Electric|3,939|10|20%|3%|5|alt=Enamored|Cannot use [[File:Disruption Delay.png|20px|link=]] Disruption Delay.<br>Three [[File:Coin Shuffle.png|20px|link=]] Coin icons appear in skyfall if the middle column on the initial board is matched.|cols=6}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="9" |
|}
 
====Shaymin Land Forme====
Shaymin (Land Forme)'s stage is available from '''February 18th to 20th''' each year.
 
If Shaymin (Land Forme) has already been caught, this stage has a chance to drop the following items:
* 25% chance to drop [[File:Skill Booster personalized.png|20px|link=]] Personalized Skill Booster ×1
* 12.5% chance to drop [[File:Skill Booster personalized.png|20px|link=]] Personalized Skill Booster ×1
* 6.25% chance to drop [[File:Skill Booster personalized.png|20px|link=]] Personalized Skill Booster ×1
 
{{Flexheader|justify-content=start}}
{| class="roundtable" style="background:#{{cute color}}; border:3px solid #{{cute color light}}"
|+ '''Default rates'''
! colspan=3 style="background:#{{beauty color light}}; {{roundytl|5px}}" | Drop rates
! rowspan=2 style="background:#{{beauty color light}}; {{roundytr|5px}}" | Average<br>drops/run
|-
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
|- style="background:#fff"
| 25% || 12.5% || 6.25% || {{tt|0.438|0.4375}} [[File:Skill Booster personalized.png|20px|link=]] PSB
|}
 
{| class="roundtable" style="background:#{{cute color}}; border:3px solid #{{cute color light}}"
|+ '''[[File:Drop Rate Increase.png|20px|link=]] DRI rates'''
! colspan=3 style="background:#{{beauty color light}}; {{roundytl|5px}}" | Drop rates
! rowspan=2 style="background:#{{beauty color light}}; {{roundytr|5px}}" | Average<br>drops/run
|-
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
|- style="background:#fff"
| 43.75% || {{tt|23.44|23.4375}}% || {{tt|12.11|12.109375}}% || {{tt|0.793|0.79296875}} [[File:Skill Booster personalized.png|20px|link=]] PSB
|}
{{Flexfooter}}
 
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | Cost
! style="background:#{{beauty color light}}" rowspan="2" | Availability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
|- style="background:#{{beauty color light}}"
! Base
! Base
! {{tt|Bonus|per move remaining}}
! {{tt|Bonus|per move remaining}}
{{ShufflePoké|''Great Challenge''|-|-|Normal|-|-|-%|-%|-|1 Heart| | |cols=8}}
{{ShufflePoké||492|Shaymin|Grass|12,237|22|20%|3%|5|alt=Land Forme|N/A|cols=6}}
{{ShufflePoké|''Great Challenge''|-|-|Normal|-|-|-%|-%|-|1 Heart| | |cols=8}}
{{ShufflePoké|''Great Challenge''|-|-|Normal|-|-|-%|-%|-|1 Heart| | |cols=8}}
{{ShufflePoké|''Great Challenge''|-|-|Normal|-|-|-%|-%|-|1 Heart| | |cols=8}}
{{ShufflePoké|''Great Challenge''|-|-|Normal|-|-|-%|-%|-|1 Heart| | |cols=8}}
{{ShufflePoké|''Ultra Challenge''|386A|Deoxys|Psychic|16,000|13|1%|5%|5|500 Coins| |Attack Forme<br>Personalized Skill Boosters may drop if caught.|cols=8}}
{{ShufflePoké|''Once-A-Day''|127|Pinsir|Bug|8,232|16|25%|2%|5|0 Heart| |Personalized Skill Boosters may drop if caught.|cols=8}}
{{ShufflePoké|''Daily Pokémon''|-|-|Normal|-|-|-%|-%|-|1 Heart|Monday only| |cols=8}}
{{ShufflePoké|''Daily Pokémon''|-|-|Normal|-|-|-%|-%|-|1 Heart|Tuesday only| |cols=8}}
{{ShufflePoké|''Daily Pokémon''|-|-|Normal|-|-|-%|-%|-|1 Heart|Wednesday only| |cols=8}}
{{ShufflePoké|''Daily Pokémon''|-|-|Normal|-|-|-%|-%|-|1 Heart|Thursday only| |cols=8}}
{{ShufflePoké|''Daily Pokémon''|-|-|Normal|-|-|-%|-%|-|1 Heart|Friday only| |cols=8}}
{{ShufflePoké|''Pokémon Safari''|-|-|Normal|-|-|-%|-%|-|1 Heart| | |cols=8}}
{{ShufflePoké|''Pokémon Safari''|-|-|Normal|-|-|-%|-%|-|1 Heart| | |cols=8}}
{{ShufflePoké|''Pokémon Safari''|-|-|Normal|-|-|-%|-%|-|1 Heart| | |cols=8}}
{{ShufflePoké|''Pokémon Safari''|-|-|Normal|-|-|-%|-%|-|1 Heart| | |cols=8}}
{{ShufflePoké|''Pokémon Safari''|-|-|Normal|-|-|-%|-%|-|1 Heart| | |cols=8}}
{{ShufflePoké|''Pokémon Safari''|-|-|Normal|-|-|-%|-%|-|1 Heart| | |cols=8}}
{{ShufflePoké|''Pokémon Safari''|-|-|Normal|-|-|-%|-%|-|1 Heart| | |cols=8}}
{{ShufflePoké|''Pokémon Safari''|-|-|Normal|-|-|-%|-%|-|1 Heart| | |cols=8}}
{{ShufflePoké|''Pokémon Safari''|-|-|Normal|-|-|-%|-%|-|1 Heart| | |cols=8}}
{{ShufflePoké|''Pokémon Safari''|-|-|Normal|-|-|-%|-%|-|1 Heart| | |cols=8}}
{{ShufflePoké|''Competitive Stage''|354M|Banette|display={{me|Banette}}|Ghost|-|5|-|-|-|1 Heart| |(link reward table here?)|cols=8}}
{{ShufflePoké|''Escalation Battle''|724|Decidueye|Grass|-|-|-|-|5|1 Heart| |(link reward table here?)|cols=8}}
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="12" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="9" |
|}
|}


==Week 2==
====Jirachi====
==Week 3==
Jirachi's stage is available for the following date ranges each year:
==Week 4==
* '''January 6th to 8th'''
==Week 5==
* '''July 6th to 8th''' (commemorating {{wp|Tanabata}})
==Week 6==
 
==Week 7==
If Jirachi has already been caught, this stage has a chance to drop the following items:
==Week 8==
* 100% chance to drop [[File:Skill Booster personalized.png|20px|link=]] Personalized Skill Booster ×1
==Week 9==
* 25% chance to drop [[File:Skill Booster personalized.png|20px|link=]] Personalized Skill Booster ×1
==Week 10==
* 25% chance to drop [[File:Skill Booster personalized.png|20px|link=]] Personalized Skill Booster ×1
==Week 11==
==Week 12==
==Week 13==
==Week 14==
==Week 15==
==Week 16==
==Week 17==
==Week 18==
==Week 19==
==Week 20==
==Week 21==
==Week 22==
==Week 23==
==Week 24==


=Holiday events=
{{Flexheader|justify-content=start}}
These events occur only on specific days of the year to commemorate certain holidays, independent of the 24-week cycle.
{| class="roundtable" style="background:#{{cute color}}; border:3px solid #{{cute color light}}"
|+ '''Default rates'''
! colspan=3 style="background:#{{beauty color light}}; {{roundytl|5px}}" | Drop rates
! rowspan=2 style="background:#{{beauty color light}}; {{roundytr|5px}}" | Average<br>drops/run
|-
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
|- style="background:#fff"
| 100% || 25% || 25% || 1.5 [[File:Skill Booster personalized.png|20px|link=]] PSB
|}
 
{| class="roundtable" style="background:#{{cute color}}; border:3px solid #{{cute color light}}"
|+ '''[[File:Drop Rate Increase.png|20px|link=]] DRI rates'''
! colspan=3 style="background:#{{beauty color light}}; {{roundytl|5px}}" | Drop rates
! rowspan=2 style="background:#{{beauty color light}}; {{roundytr|5px}}" | Average<br>drops/run
|-
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
|- style="background:#fff"
| 100% || 43.75% || 43.75% || 1.875 [[File:Skill Booster personalized.png|20px|link=]] PSB
|}
{{Flexfooter}}


{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Event Type
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | HP
Line 96: Line 314:
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | Cost
! style="background:#{{beauty color light}}" rowspan="2" | Availability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
|- style="background:#{{beauty color light}}"
! Base
! Base
! {{tt|Bonus|per move remaining}}
! {{tt|Bonus|per move remaining}}
{{ShufflePoké|''Once-A-Day''|385|Jirachi|Steel|4,326|14|7%|3%|5|0 Heart|January 6 to 8<br>(???)<br>July 6 to 8<br>(Tanabata)|Personalized Skill Boosters may drop if caught.|cols=8}}
{{ShufflePoké||385|Jirachi|Steel|4,326|14|7%|3%|5|N/A|cols=6}}
{{ShufflePoké|''Once-A-Day''|025Enamored|Pikachu|Electric|3,939|10|20%|3%|5|0 Heart|February 13 to 15<br>(Valentine's Day)|Enamored<br>3 Hearts, 1000 Coins, and/or 1 Raise Max Level may drop if caught.<br>3 Coins appear in skyfall if the middle column on the initial board is matched.|cols=8}}
{{ShufflePoké|''Once-A-Day''|492|Shaymin|Grass|12,237|22|20%|3%|5|0 Heart|February 18 to 20<br>(???)|Land Forme<br>Personalized Skill Boosters may drop if caught.|cols=8}}
{{ShufflePoké|''Daily Pokémon'' (Mondays)|302Spooky|Sableye|Ghost|12,300|17|18%|6%|5|1 Heart|October 17 to 30<br>(Halloween)|Spooky|cols=8}}
{{ShufflePoké|''Daily Pokémon'' (Tuesdays)|025Spooky|Pikachu|Electric|159|1|36%|1%|5|1 Heart|October 17 to 30<br>(Halloween)|Spooky|cols=8}}
{{ShufflePoké|''Daily Pokémon'' (Wednesdays)|710Spooky|Pumpkaboo|Ghost|7,260|8|16%|3%|5|1 Heart|October 17 to 30<br>(Halloween)|Spooky|cols=8}}
{{ShufflePoké|''Daily Pokémon'' (Thursdays)|711Spooky|Gourgeist|Ghost|11,616|12|15%|2%|5|1 Heart|October 17 to 30<br>(Halloween)|Spooky|cols=8}}
{{ShufflePoké|''Daily Pokémon'' (Fridays)|094Spooky|Gengar|Poison|12,800|16|24%|2%|5|1 Heart|October 17 to 30<br>(Halloween)|Spooky|cols=8}}
{{ShufflePoké|''Daily Pokémon'' (Mondays)|225Holiday|Delibird|Ice|5,460|10|18%|3%|5|1 Heart|December 11 to 25<br>(Christmas)|Holiday|cols=8}}
{{ShufflePoké|''Daily Pokémon'' (Tuesdays)|025Holiday|Pikachu|Electric|400|2|13%|13%|5|1 Heart|December 11 to 25<br>(Christmas)|Holiday|cols=8}}
{{ShufflePoké|''Daily Pokémon'' (Wednesdays)|582Holiday|Vanillite|Ice|3,045|7|12%|2%|5|1 Heart|December 11 to 25<br>(Christmas)|Holiday|cols=8}}
{{ShufflePoké|''Daily Pokémon'' (Thursdays)|459Holiday|Snover|Ice|1,000|4|14%|3%|5|1 Heart|December 11 to 25<br>(Christmas)|Holiday<br>Coins appear on board intially and as disruptions.|cols=8}}
{{ShufflePoké|''Daily Pokémon'' (Fridays)|613Holiday|Cubchoo|Ice|3,045|7|12%|4%|5|1 Heart|December 11 to 25<br>(Christmas)|Holiday|cols=8}}
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="12" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="9" |
|}
|}


=Resource-gathering events=
===Daily Pokémon===
If these Pokémon have already been caught, they have a chance to drop [[File:Coin Shuffle.png|20px|link=]] Coins:
* 50% chance to drop [[File:Coin Shuffle.png|20px|link=]] Coins ×100
* 12.5% chance to drop [[File:Coin Shuffle.png|20px|link=]] Coins ×300
* 3.125% chance to drop [[File:Coin Shuffle.png|20px|link=]] Coins ×2,000
 
Drop rates can be increased if the [[File:Drop Rate Increase.png|20px|link=]] Drop Rate Increase (DRI) effect is purchased from the {{DL|List of items in Pokémon Shuffle|Special Shop}}.
 
{{Flexheader|justify-content=start}}
{| class="roundtable" style="background:#{{cute color}}; border:3px solid #{{cute color light}}"
|+ '''Default rates'''
! colspan=3 style="background:#{{beauty color light}}; {{roundytl|5px}}" | Drop rates
! rowspan=2 style="background:#{{beauty color light}}; {{roundytr|5px}}" | Average<br>drops/run
|-
! style="background:#{{beauty color light}}" | [[File:Coin Shuffle.png|20px|link=]] Coins ×100
! style="background:#{{beauty color light}}" | [[File:Coin Shuffle.png|20px|link=]] Coins ×300
! style="background:#{{beauty color light}}" | [[File:Coin Shuffle.png|20px|link=]] Coins ×2,000
|- style="background:#fff"
| 50% || 12.5% || 3.125% || 150 [[File:Coin Shuffle.png|20px|link=]] Coins
|}


==Weekly==
{| class="roundtable" style="background:#{{cute color}}; border:3px solid #{{cute color light}}"
(Eevee Tue-Thur)
|+ '''[[File:Drop Rate Increase.png|20px|link=]] DRI rates'''
! colspan=3 style="background:#{{beauty color light}}; {{roundytl|5px}}" | Drop rates
! rowspan=2 style="background:#{{beauty color light}}; {{roundytr|5px}}" | Average<br>drops/run
|-
! style="background:#{{beauty color light}}" | [[File:Coin Shuffle.png|20px|link=]] Coins ×100
! style="background:#{{beauty color light}}" | [[File:Coin Shuffle.png|20px|link=]] Coins ×300
! style="background:#{{beauty color light}}" | [[File:Coin Shuffle.png|20px|link=]] Coins ×2,000
|- style="background:#fff"
| 75% || {{tt|23.44|23.4375}}% || {{tt|6.15|6.15234375}}% || {{tt|268|268.359375}} [[File:Coin Shuffle.png|20px|link=]] Coins
|}
{{Flexfooter}}


(Meowth Fri-Sun)
====Halloween====
Stages for "Spooky" variant Pokémon are available from '''October 17th to 30th''' each year, commemorating {{wp|Halloween}}.


(Victini Fri-Mon)
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | Availability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||302Spooky|Sableye|Ghost|12,300|17|18%|6%|5|Mondays during event period|alt=Spooky|N/A|cols=7}}
{{ShufflePoké||025Spooky|Pikachu|Electric|159|1|36%|1%|5|Tuesdays during event period|alt=Spooky|3-Pokémon stage|cols=7}}
{{ShufflePoké||710Spooky|Pumpkaboo|Ghost|7,260|8|16%|3%|5|Wednesdays during event period|alt=Spooky|3-Pokémon stage|cols=7}}
{{ShufflePoké||711Spooky|Gourgeist|Ghost|11,616|12|15%|2%|5|Thursdays during event period|alt=Spooky|3-Pokémon stage|cols=7}}
{{ShufflePoké||094Spooky|Gengar|Poison|12,800|16|24%|2%|5|Fridays during event period|alt=Spooky|N/A|cols=7}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}
 
====Holiday====
Stages for "Holiday" variant Pokémon are available from '''December 11th to 25th''' each year, commemorating {{wp|Christmas}}.
 
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | Availability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||225Holiday|Delibird|Ice|5,460|10|18%|3%|5|Mondays during event period|alt=Holiday|N/A|cols=7}}
{{ShufflePoké||025Holiday|Pikachu|Electric|400|2|13%|13%|5|Tuesdays during event period|alt=Holiday|3-Pokémon stage|cols=7}}
{{ShufflePoké||582Holiday|Vanillite|Ice|3,045|7|12%|2%|5|Wednesdays during event period|alt=Holiday|3-Pokémon stage|cols=7}}
{{ShufflePoké||459Holiday|Snover|Ice|1,000|4|14%|3%|5|Thursdays during event period|alt=Holiday|3-Pokémon stage<br>[[File:Coin Shuffle.png|20px|link=]] Coins appear on board intially and as disruptions.|cols=7}}
{{ShufflePoké||613Holiday|Cubchoo|Ice|3,045|7|12%|4%|5|Fridays during event period|alt=Holiday|3-Pokémon stage|cols=7}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}


==Monthly==
{{Shuffle locations}}
(Start-of-Month on 1st)
{{Project Sidegames notice}}


(Mid-Month on 15th)
[[Category:Pokémon Shuffle event cycle|*]]

Latest revision as of 08:07, 21 July 2024

As of Pokémon Shuffle version 1.5.7 (3DS)/ ??.??.?? (Mobile), most special stages run on an automated 24-week schedule, set to repeat through 2037.

Overview

The 24-week schedule began on February 13, 2018 at 6:00 AM UTC, starting with week 1. The day increments every day at 6:00 AM UTC, and the week increments every Tuesday at 6:00 AM UTC.

  • Note that Shuffle does not account for daylight savings time, and therefore uses time zone offsets according to standard time. Therefore, if a player's system is set to daylight savings time, then the day will increment at 5:00 AM UTC instead.

However, certain events are not subject to the 24-week schedule, instead occurring on specific days of the week, month, or year.

This week

Currently, it is Wednesday, Feb 26, 04:40:48 PM UTC.

This is part of week 8 (Feb 25, 06:00:00 AM - Mar 4, 05:59:59 AM) in the cycle.

  • If this page is not up-to-date, click the following link and then "OK" to force a refresh: refresh.

This section will automatically include the events scheduled for this week. To see other weeks, click the links in the sections below.


Week 7
Pokémon Shuffle event cycle
(Week 8)
Week 9

Quick links

Daily Pokémon

If these Pokémon have already been caught, they have a chance to drop Personalized Skill Boosters:

  • 50% chance to drop Personalized Skill Booster ×1
  • 25% chance to drop Personalized Skill Booster ×1
  • 12.5% chance to drop Personalized Skill Booster ×1

Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the Special Shop.

Default rates
Drop rates Average
drops/run
PSB ×1 PSB ×1 PSB ×1
50% 25% 12.5% 0.875 PSB
DRI rates
Drop rates Average
drops/run
PSB ×1 PSB ×1 PSB ×1
75% 43.75% 23.44% 1.422 PSB
Pokémon Type HP Moves Catchability EXP Availability Notes
Base Bonus
Pikachu Pikachu
Sleeping
Electric 4,565 17 14% 2% 5 Mondays during event period N/A
Torchic Torchic
Winking
Fire 6,402 15 10% 3% 5 Tuesdays during event period N/A
Treecko Treecko
Winking
Grass 6,641 15 10% 5% 5 Wednesdays during event period N/A
Mudkip Mudkip
Winking
Water 5,723 15 10% 4% 5 Thursdays during event period N/A
Castform Castform
Winking
Normal 4,102 17 14% 2% 5 Fridays during event period N/A

Special Challenge

If this Pokémon has already been caught, it has a chance to drop the following items:

  • 25% chance to drop Personalized Skill Booster ×1
  • 25% chance to drop Personalized Skill Booster ×1
  • 1.5625% chance to drop Raise Max Level ×1

Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the Special Shop.

Default rates
Drop rates Average
drops/run
PSB ×1 PSB ×1 RML ×1
25% 25% 1.563%
  • 0.5 PSB
  • 0.016 RML
DRI rates
Drop rates Average
drops/run
PSB ×1 PSB ×1 RML ×1
43.75% 43.75% 3.10%
  • 0.875 PSB
  • 0.310 RML
Pokémon Type HP Moves Catchability EXP Cost Notes
Base Bonus
Mewtwo Mewtwo
ShinyShiny
Psychic 8,528 16 7% 3% 5 Coins ×300 N/A

A Great Chance a Day

If Cosmoem has already been caught, this stage has a chance to drop the following items:

  • 100% chance to drop Personalized Skill Booster ×1
  • 25% chance to drop Skill Booster S ×1
  • 6.25% chance to drop Raise Max Level ×1

Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the Special Shop.

Default rates
Drop rates Average
drops/run
PSB ×1 Skill Booster S ×1 RML ×1
100% 25% 6.25%
  • 1 PSB
  • 0.25 Skill Booster S
  • 0.063 RML
DRI rates
Drop rates Average
drops/run
PSB ×1 Skill Booster S ×1 RML ×1
100% 43.75% 12.11%
  • 1 PSB
  • 0.438 Skill Booster S
  • 0.121 RML
Pokémon Type HP Moves Catchability EXP Notes
Base Bonus
Cosmoem Cosmoem Psychic 7,778 16 22% 2% 5 N/A

Pokémon Safari

If these Pokémon have already been caught, they have a chance to drop the following items:

  • 25% chance to drop Exp. Booster S ×1
  • 3.125% chance to drop Exp. Booster M ×1
  • 1.5625% chance to drop Exp. Booster L ×1

Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the Special Shop.

Default rates
Drop rates Average
drops/run
Exp. Booster S ×1
(50 exp)
Exp. Booster M ×1
(200 exp)
Exp. Booster L ×1
(1,000 exp)
25% 3.125% 1.563% 34 exp
(as boosters)
DRI rates
Drop rates Average
drops/run
Exp. Booster S ×1
(50 exp)
Exp. Booster M ×1
(200 exp)
Exp. Booster L ×1
(1,000 exp)
43.75% 6.15% 3.10% 65 exp
(as boosters)
Pokémon Type Encounter rate HP Moves Catchability EXP Notes
Base Bonus
Electrike Electrike Electric 13.33% 5,512 12 8% 3% 5 N/A
Manectric Manectric Electric 6.67% 7,072 12 5% 3% 5 N/A
Darumaka Darumaka Fire 16.67% 2,859 7 10% 7% 5 N/A
Darmanitan Darmanitan Fire 10% 5,960 10 5% 6% 5 N/A
Pikachu Pikachu
Winking
Electric 6.67% 5,481 7 26% 2% 5 N/A
Raichu Raichu
Winking
Electric 6.67% 440 2 36% 2% 5 N/A
Plusle Plusle Electric 13.33% 3,100 7 17% 3% 5 N/A
Minun Minun Electric 13.33% 3,100 6 17% 3% 5 N/A
Diglett Diglett
Alola Form
Steel 10% 3,960 8 7% 2% 5 N/A
Dugtrio Dugtrio
Alola Form
Steel 3.33% 2,970 6 18% 4% 5 N/A

Escalation battle

If a Pokémon has already been caught, then each stage in its escalation battle has a chance to drop the following items:

  • 25% chance to drop Personalized Skill Booster ×1
  • 25% chance to drop Personalized Skill Booster ×1
  • 25% chance to drop Personalized Skill Booster ×1

Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the Special Shop.

Default rates
Drop rates Average
drops/run
PSB ×1 PSB ×1 PSB ×1
25% 25% 25% 0.75 PSB
DRI rates
Drop rates Average
drops/run
PSB ×1 PSB ×1 PSB ×1
43.75% 43.75% 43.75% 1.313 PSB
Pokémon Type Format Total
stages
Angry
skip
EXP Notes
Latias Latias Dragon Move 200 3-5 5 N/A
HP and moves
Stage
level
HP formula Moves
1 - 10 833 base + 256 per level up 8
11 - 24 1,381 + 293
25 16,698 18
26 - 49 2,072 + 203 8
50 25,064 13
51 - 60 2,688 + 271 8
61 - 69 3,920 + 460 10
70 32,371 18
71 - 80 3,360 + 523 10
81 - 90 2,800 + 330
91 - 99 4,182 + 508
100 55,005 18
101 - 110 1,014 + 802 10
111 - 124 4,891 + 423 12
125 65,274 18
126 - 135 4,891 + 423 12
136 - 149 7,797 + 476
150 67,271 13
151 - 160 11,400 + 2,298
161 - 175 12,160 + 778 18
176 - 185 21,280 + 1,216 13
186 - 199 22,610 + 3,989 18
200+ 104,035
Rewards
Stage
level
Rewards
5 Coins ×300
10 Coins ×500
20 Coins ×1,000
25 Mega Speedup ×1
35 Exp. Booster M ×1
50 Latiasite
  • (If already owned, receive Mega Speedup ×1 instead)
65 Exp. Booster M ×2
70 Mega Speedup ×1
85 Coins ×3,000
100 Skill Swapper ×1
125 Raise Max Level ×3
150 Level Up ×2
175 Skill Booster M ×1
200 Raise Max Level ×6

Great Challenge

If these Pokémon have already been caught, they have a chance to drop Personalized Skill Boosters.

The drop rates differ by stage, and fall into one of 3 possible groups, which we will label as Great A-C.

Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the Special Shop.

Default rates
Drop group Drop rates Average
drops/run
PSB ×1 PSB ×1 PSB ×1
Great A 50% 25% 12.5% 0.875 PSB
Great B 25% 25% 12.5% 0.625 PSB
Great C 25% 12.5% 6.25% 0.438 PSB
DRI rates
Drop group Drop rates Average
drops/run
PSB ×1 PSB ×1 PSB ×1
Great A 75% 43.75% 23.44% 1.422 PSB
Great B 43.75% 43.75% 23.44% 1.109 PSB
Great C 43.75% 23.44% 12.11% 0.793 PSB
Pokémon Type HP Moves Catchability EXP Cost Notes
Base Bonus
Toucannon Toucannon Flying 11,840 15 7% 4% 5 Heart ×1 PSB drop group: Great C (0.438)
Wailord Wailord Water 47,780 50 8% 2% 5 Heart ×1 PSB drop group: Great C (0.438)
Totodile Totodile
Winking
Water 6,776 12 16% 5% 5 Heart ×1 PSB drop group: Great C (0.438)
Palkia Palkia Water 28,188 25 8% 2% 5 Hearts ×2 PSB drop group: Great A (0.875)
Wigglytuff Wigglytuff
Winking
Fairy 15,471 18 10% 2% 5 Coins ×300 PSB drop group: Great C (0.438)

Ultra Challenge

If these Pokémon have already been caught, they have a chance to drop Personalized Skill Boosters.

The drop rates differ by stage, and fall into one of 2 possible groups, which we will label as Ultra A and B.

Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the Special Shop.

Default rates
Drop group Drop rates Average
drops/run
PSB ×1 PSB ×1 PSB ×1
Ultra A 50% 25% 6.25% 0.813 PSB
Ultra B 25% 25% 6.25% 0.563 PSB
DRI rates
Drop group Drop rates Average
drops/run
PSB ×1 PSB ×1 PSB ×1
Ultra A 75% 43.75% 12.11% 1.309 PSB
Ultra B 43.75% 43.75% 12.11% 0.996 PSB
Pokémon Type HP Moves Catchability EXP Cost Notes
Base Bonus
Kyurem Kyurem
Black Kyurem
Dragon 38,400 20 9% 3% 5 Hearts ×2 PSB drop group: Ultra A (0.813)


24-week schedule

Each week in the schedule has a dedicated subpage. Click the links below to view them.

Resource events

Main article: Resource event

Resource events occur every week or every month (depending on the event), independent of the 24-week schedule.

Weekly events

Weekly resource events can be played once for free each week, and additional plays can be unlocked by spending Jewels.

  • Tons of Exp. Points (Victini): Jewel ×1 per additional play, up to 15 total plays (including the free play).
  • Skill Booster M Stage (Eevee): Jewel ×1 per additional play, up to 15 total plays (including the free play).
  • A Chance for Coins (Meowth): Jewel ×1 for 3 additional plays. Purchasable once per week.

Currently, it is Wednesday, Feb 26, 04:40:48 PM UTC

Monthly events

Monthly resource events can be played once for free each time they appear, and additional plays can be unlocked by spending Jewels.

  • Start-of-month: Jewel ×1 per additional play, up to 5 total plays (including the free play).
  • Mid-month: Jewels ×2 per additional play, up to 5 total plays (including the free play).

One of five Pokémon appears at random when the stage is started, with each Pokémon having its own item rewards. Each Pokémon in a set can only be encountered once per event period.

Every month, day 1-3

×10

×1

×2

×5,000

×3
Every month, day 15-17

×2

×1

×2

×3

×3

Yearly events

These events occur only on specific days of the year to commemorate certain holidays, independent of the 24-week cycle.

One Chance a Day

Enamored Pikachu

Pikachu (Enamored)'s stage is available from February 13th to 15th each year, commemorating Valentine's Day.

If Pikachu (Enamored) has already been caught, this stage has a chance to drop the following items:

  • 100% chance to drop Hearts ×3
  • 50% chance to drop Coins ×1,000
  • 25% chance to drop Raise Max Level ×1
Default rates
Drop rates Average
drops/run
Hearts ×3 Coins ×1,000 RML ×1
100% 50% 25%
  • 3 Hearts
  • 500 Coins
  • 0.25 RML
DRI rates
Drop rates Average
drops/run
Hearts ×3 Coins ×1,000 RML ×1
100% 75% 43.75%
  • 3 Hearts
  • 750 Coins
  • 0.438 RML

On the initial board for this stage, the player must match 3 Pikachu (Enamored) in one of three available columns. Choosing the correct column will drop Coins into it, and then transition the board into a more-open layout. During the game's live service, the correct column would change each day. However, in the end-of-service version, the center column is always the correct one.

Pokémon Type HP Moves Catchability EXP Notes
Base Bonus
Pikachu Pikachu
Enamored
Electric 3,939 10 20% 3% 5 Cannot use Disruption Delay.
Three Coin icons appear in skyfall if the middle column on the initial board is matched.

Shaymin Land Forme

Shaymin (Land Forme)'s stage is available from February 18th to 20th each year.

If Shaymin (Land Forme) has already been caught, this stage has a chance to drop the following items:

  • 25% chance to drop Personalized Skill Booster ×1
  • 12.5% chance to drop Personalized Skill Booster ×1
  • 6.25% chance to drop Personalized Skill Booster ×1
Default rates
Drop rates Average
drops/run
PSB ×1 PSB ×1 PSB ×1
25% 12.5% 6.25% 0.438 PSB
DRI rates
Drop rates Average
drops/run
PSB ×1 PSB ×1 PSB ×1
43.75% 23.44% 12.11% 0.793 PSB
Pokémon Type HP Moves Catchability EXP Notes
Base Bonus
Shaymin Shaymin
Land Forme
Grass 12,237 22 20% 3% 5 N/A

Jirachi

Jirachi's stage is available for the following date ranges each year:

  • January 6th to 8th
  • July 6th to 8th (commemorating Tanabata)

If Jirachi has already been caught, this stage has a chance to drop the following items:

  • 100% chance to drop Personalized Skill Booster ×1
  • 25% chance to drop Personalized Skill Booster ×1
  • 25% chance to drop Personalized Skill Booster ×1
Default rates
Drop rates Average
drops/run
PSB ×1 PSB ×1 PSB ×1
100% 25% 25% 1.5 PSB
DRI rates
Drop rates Average
drops/run
PSB ×1 PSB ×1 PSB ×1
100% 43.75% 43.75% 1.875 PSB
Pokémon Type HP Moves Catchability EXP Notes
Base Bonus
Jirachi Jirachi Steel 4,326 14 7% 3% 5 N/A

Daily Pokémon

If these Pokémon have already been caught, they have a chance to drop Coins:

  • 50% chance to drop Coins ×100
  • 12.5% chance to drop Coins ×300
  • 3.125% chance to drop Coins ×2,000

Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the Special Shop.

Default rates
Drop rates Average
drops/run
Coins ×100 Coins ×300 Coins ×2,000
50% 12.5% 3.125% 150 Coins
DRI rates
Drop rates Average
drops/run
Coins ×100 Coins ×300 Coins ×2,000
75% 23.44% 6.15% 268 Coins

Halloween

Stages for "Spooky" variant Pokémon are available from October 17th to 30th each year, commemorating Halloween.

Pokémon Type HP Moves Catchability EXP Availability Notes
Base Bonus
Sableye Sableye
Spooky
Ghost 12,300 17 18% 6% 5 Mondays during event period N/A
Pikachu Pikachu
Spooky
Electric 159 1 36% 1% 5 Tuesdays during event period 3-Pokémon stage
Pumpkaboo Pumpkaboo
Spooky
Ghost 7,260 8 16% 3% 5 Wednesdays during event period 3-Pokémon stage
Gourgeist Gourgeist
Spooky
Ghost 11,616 12 15% 2% 5 Thursdays during event period 3-Pokémon stage
Gengar Gengar
Spooky
Poison 12,800 16 24% 2% 5 Fridays during event period N/A

Holiday

Stages for "Holiday" variant Pokémon are available from December 11th to 25th each year, commemorating Christmas.

Pokémon Type HP Moves Catchability EXP Availability Notes
Base Bonus
Delibird Delibird
Holiday
Ice 5,460 10 18% 3% 5 Mondays during event period N/A
Pikachu Pikachu
Holiday
Electric 400 2 13% 13% 5 Tuesdays during event period 3-Pokémon stage
Vanillite Vanillite
Holiday
Ice 3,045 7 12% 2% 5 Wednesdays during event period 3-Pokémon stage
Snover Snover
Holiday
Ice 1,000 4 14% 3% 5 Thursdays during event period 3-Pokémon stage
Coins appear on board intially and as disruptions.
Cubchoo Cubchoo
Holiday
Ice 3,045 7 12% 4% 5 Fridays during event period 3-Pokémon stage


Main stages Puerto BlancoSandy BazaarNight FestivalIsla AsulRainbow ParkGalerie Rouge
Sweet StrasseSilbern MuseumMt. VinterCastle NoapteJungle Verde
Wacky WorkshopPedra ValleyAlbens TownRoseus CenterDesert UmbraVioleta Palace
Blau SalonGraucus HallNacht CarnivalPrasino WoodsZaffiro CoastMarron Trail
Expert Stages Expert Stages
Special stages Daily (Daily PokémonOne Chance a Day!)
Challenge (Great ChallengeUltra ChallengeUB ChallengeHigh-Speed ChallengeSpecial Challenge)
Resource event (Meowth's Coin ManiaSkill Booster M Stage!Tons of Exp. Points)
Competitive stageEscalation battlePokémon Safari
Retired special stages An Evolving Challenge!Commemorative EventScore ChallengeTry 'Em Items Stage
Survival Mode Survival Mode
24-week event cycle 123456789101112131415161718192021222324
This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.