Metronome (item): Difference between revisions
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{{ItemInfobox/BagRow|V|Items|group=Held items}} | {{ItemInfobox/BagRow|V|Items|group=Held items}} | ||
{{ItemInfobox/BagRow|VI|Items}} | {{ItemInfobox/BagRow|VI|Items}} | ||
{{ItemInfobox/BagRowBottom| | {{ItemInfobox/BagRow|VII|Items}} | ||
{{ItemInfobox/BagRow|VIII|Other Items}} | |||
{{ItemInfobox/BagRowBottom|IX|Other Items}} | |||
{{ItemInfobox/Fling|30|colorscheme=items}} | {{ItemInfobox/Fling|30|colorscheme=items}} | ||
|} | |} | ||
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==In the core series games== | ==In the core series games== | ||
===Price=== | ===Price=== | ||
{{ItemPrice/ | {{ItemPrice/head|items}} | ||
{{ItemPrice|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|N/A|{{PDollar}}100}} | {{ItemPrice|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev8|BDSP}}|N/A|{{PDollar}}100}} | ||
{{ItemPrice|{{gameabbrev7|SMUSUM}}|N/A|{{PDollar}}2,000}} | {{ItemPrice|{{gameabbrev7|SMUSUM}}|N/A|{{PDollar}}2,000}} | ||
{{ItemPrice|{{gameabbrev8|SwSh}}|{{PDollar}}3,000|{{PDollar}}2,000}} | |||
{{ItemPrice|{{gameabbrev9|SV}}|{{pdollar}}15,000|{{pdollar}}3,750}} | |||
|} | |} | ||
|} | |} | ||
===Effect=== | ===Effect=== | ||
{{ | {{MoveResearch|Does the counter only increase if the move is used while the Pokémon holds the Metronome? Is the counter reset if the Pokémon's Metronome is stolen?}} | ||
Boosts the [[power]] of a [[move]] used consecutively by the holder. The Metronome boosts the power of a move by 10% (in Generation IV) or 20% (from Generation V onward) for each previous, consecutive turn it has been used successfully, up to a maximum increase of 100%. If the Pokémon is switched out, uses a different move, or uses the move unsuccessfully (such as targeting into {{m|Protect}} or into an immunity), the bonus is reset to 0%. | |||
Boosts the [[power]] of a move used consecutively by the holder. The Metronome boosts the power of a move by 10% for each previous, consecutive turn it has been used successfully, up to a maximum increase of 100% | |||
Since the Metronome counts the number of uses of a move, [[ | Since the Metronome counts the number of uses of a move, [[multistrike move]]s only increase the counter once per use regardless of the number of strikes. | ||
If a Pokémon uses a {{cat|Moves that call other moves|move that calls another move}}, the move that it turns into is what's taken into account when determining whether the bonus should accumulate or reset. | If a Pokémon uses a {{cat|Moves that call other moves|move that calls another move}}, the move that it turns into is what's taken into account when determining whether the bonus should accumulate or reset. | ||
If a Pokémon uses a {{cat|Moves with a charging turn|move with a charging turn}}, that move is considered to be successfully used during the charging turn, and will accumulate a boost that applies to the attacking turn. | If a Pokémon uses a {{cat|Moves with a charging turn|move with a charging turn}}, that move is considered to be successfully used during the charging turn, and will accumulate a boost that applies to the attacking turn. | ||
====Generation IV==== | |||
The Metronome boosts the power of a move by 10% for each previous, consecutive turn it has been used successfully, up to a maximum increase of 100% (which requires using the same move 11 or more times in a row). | |||
====Generation V onward==== | ====Generation V onward==== | ||
The Metronome now boosts the power of a move by 20% for each previous, consecutive turn it has been used successfully, up to a maximum increase of 100% (which | The Metronome now boosts the power of a move by 20% for each previous, consecutive turn it has been used successfully, up to a maximum increase of 100% (which requires using the same move 6 or more times in a row). | ||
===Description=== | ===Description=== | ||
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{{movedescentry|{{gameabbrev4|HGSS}}<br>{{gameabbrev5|BWB2W2}}|A Pokémon held item that boosts a move used consecutively. Its effect is reset if another move is used.}} | {{movedescentry|{{gameabbrev4|HGSS}}<br>{{gameabbrev5|BWB2W2}}|A Pokémon held item that boosts a move used consecutively. Its effect is reset if another move is used.}} | ||
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|An item to be held by a Pokémon. It boosts moves used consecutively, but only until a different move is used.}} | {{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|An item to be held by a Pokémon. It boosts moves used consecutively, but only until a different move is used.}} | ||
{{movedescentry|{{gameabbrev7|PE}}<br>{{gameabbrev8|SwShBDSPLA}}|An item to be held by a Pokémon. It boosts moves used consecutively but only until a different move is used.}} | |||
{{movedescentry|{{gameabbrev9|SV}}|An item to be held by a Pokémon. It boosts the power of a move that's used repeatedly. Once the chain is broken, the move's power returns to normal.}} | |||
|} | |} | ||
|} | |} | ||
===Acquisition=== | ===Acquisition=== | ||
{{ItemAvailability/ | {{ItemAvailability/head|items}} | ||
|- | |- | ||
| {{gameabbrev4|DPPt}} | | {{gameabbrev4|DPPt}} | ||
| | | | ||
| [[Veilstone Game Corner]] (1,000 | | [[Veilstone Game Corner]] (1,000 {{OBP|Coin|Game Corner}}s)<br>Held by {{wild|Kricketot}}, {{wild|Kricketune}}, and {{wild|Chatot}} (5% chance each) | ||
|- | |- | ||
| {{gameabbrev4|HGSS}} | | {{gameabbrev4|HGSS}} | ||
| | | | ||
| [[Goldenrod Game Corner]]/[[Celadon Game Corner]] (1,000 | | [[Goldenrod Game Corner]]/[[Celadon Game Corner]] (1,000 {{OBP|Coin|Game Corner}}s)<br>Held by {{wild|Kricketot}}, {{wild|Kricketune}}, and {{wild|Chatot}} (5% chance each) | ||
|- | |- | ||
| {{gameabbrev5|BW}} | | {{gameabbrev5|BW}} | ||
| | | | ||
| Held by {{wild|Kricketune}} (5% chance) | | Held by {{wild|Kricketune}} (5% chance) | ||
|- | |- | ||
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| Held by {{wild|Chatot}} (5% chance) | | Held by {{wild|Chatot}} (5% chance) | ||
|- | |- | ||
| {{gameabbrevss|DW}} | | {{gameabbrevss|DW}}{{tt|*|No longer in service}} | ||
| | | | ||
| {{dwa|Windswept Sky}} | | {{dwa|Windswept Sky}} | ||
|- | |- | ||
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| [[Hano Grand Resort]] | | [[Hano Grand Resort]] | ||
| [[Battle Royal Dome]] (48 [[Battle Point|BP]]) | | [[Battle Royal Dome]] (48 [[Battle Point|BP]]) | ||
|- | |||
| {{gameabbrev8|SwSh}} | |||
| | |||
| [[Stow-on-Side]] (bargain shop) | |||
|- | |||
| {{gameabbrev8|SwSh}}{{gameabbrev8|CT}} | |||
| [[Ballimere Lake]] | |||
| | |||
|- | |||
| {{gameabbrev8|BDSP}} | |||
| [[Veilstone City]] | |||
| Held by {{wild|Kricketot}}, {{wild|Kricketune}}, and {{wild|Chatot}} (5% chance each) | |||
|- | |||
| {{gameabbrev9|SV}} | |||
| | |||
| [[Delibird Presents]] ([[Levincia]] Branch) | |||
|- | |||
| {{gameabbrev9|SV}}{{gameabbrev9|ID}} | |||
| | |||
| [[Item Printer]] | |||
|} | |||
|} | |||
====Distribution==== | |||
=====As a [[held item]]===== | |||
{| class="roundy" style="background: #{{items color light}}; border: 5px solid #{{items color}}" | |||
|- | |||
| | |||
{| border=1 style="background:#FFF; border:1px solid #{{items color light}}; border-collapse:collapse" | |||
|- | |||
! style="background:#FFF; {{roundytl|5px}}" | Games | |||
! style="background:#FFF" | Event | |||
! style="background:#FFF" | Language/Region | |||
! style="background:#FFF; {{roundytr|5px}}" | Distribution period | |||
|- style="background:#FFF;" | |||
| {{gameabbrev5|B2W2}} | |||
| {{DL|List of Wi-Fi Japanese event Pokémon distributions in Generation V|Recital Piplup}} | |||
| Japanese | |||
| July 20 to August 9, 2012 | |||
|- style="background:#FFF;" | |||
| {{gameabbrev5|BWB2W2}} | |||
| {{DL|List of local Korean event Pokémon distributions in Generation V|Concert Piplup}} | |||
| Korean | |||
| December 22 to 25, 2012 | |||
|- style="background:#FFF;" | |||
| {{gameabbrev7|SMUSUM}} | |||
| {{DL|List of local event Pokémon distributions in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon|2018 World Championships Meloetta}} | |||
| United States | |||
| August 24 to 26, 2018 | |||
|} | |||
|} | |} | ||
==Gallery== | |||
===Artwork=== | |||
{| style="margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{items color dark}}; background: #{{items color}}; font-size: 80%" | |||
|- | |||
|style="{{roundy|80px}} border: 2px solid #{{items color dark}}; background: #{{items color light}}" width:96px; height:96px"| [[File:Bag Metronome SV Sprite.png|100px]] | |||
|- | |||
| Artwork from<br>{{color2|000|Pokémon Scarlet and Violet|Scarlet and Violet}} | |||
|} | |} | ||
==In other languages== | ==In other languages== | ||
{{langtable|color={{items color light}}|bordercolor={{items color dark}} | {{langtable|color={{items color light}}|bordercolor={{items color dark}} | ||
|zh_yue=節拍器 ''{{tt|Jitpaakhei|Metronome}}'' | |zh_yue=節拍器 ''{{tt|Jitpaakhei|Metronome}}'' | ||
|zh_cmn=節拍器 / 节拍器 ''{{tt|Jiépāiqì|Metronome}}'' | |zh_cmn=節拍器 / 节拍器 ''{{tt|Jiépāiqì|Metronome}}'' | ||
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==External links== | ==External links== | ||
{{SItem/4|item=metronome}} | |||
{{-}} | {{-}} | ||
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[[es:Metrónomo (objeto)]] | [[es:Metrónomo (objeto)]] | ||
[[fr:Métronome (objet)]] | [[fr:Métronome (objet)]] | ||
[[it: | [[it:Plessimetro]] | ||
[[ja:メトロノーム]] | [[ja:メトロノーム]] | ||
[[zh:节拍器(道具)]] | [[zh:节拍器(道具)]] |
Latest revision as of 21:43, 27 July 2024
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The Metronome (Japanese: メトロノーム Metronome) is a type of held item introduced in Generation IV that strengthens the power of moves.
In the core series games
Price
|
Effect
This move effect may be in need of research. Reason: Does the counter only increase if the move is used while the Pokémon holds the Metronome? Is the counter reset if the Pokémon's Metronome is stolen? You can discuss this on the talk page. |
Boosts the power of a move used consecutively by the holder. The Metronome boosts the power of a move by 10% (in Generation IV) or 20% (from Generation V onward) for each previous, consecutive turn it has been used successfully, up to a maximum increase of 100%. If the Pokémon is switched out, uses a different move, or uses the move unsuccessfully (such as targeting into Protect or into an immunity), the bonus is reset to 0%.
Since the Metronome counts the number of uses of a move, multistrike moves only increase the counter once per use regardless of the number of strikes.
If a Pokémon uses a move that calls another move, the move that it turns into is what's taken into account when determining whether the bonus should accumulate or reset.
If a Pokémon uses a move with a charging turn, that move is considered to be successfully used during the charging turn, and will accumulate a boost that applies to the attacking turn.
Generation IV
The Metronome boosts the power of a move by 10% for each previous, consecutive turn it has been used successfully, up to a maximum increase of 100% (which requires using the same move 11 or more times in a row).
Generation V onward
The Metronome now boosts the power of a move by 20% for each previous, consecutive turn it has been used successfully, up to a maximum increase of 100% (which requires using the same move 6 or more times in a row).
Description
|
Acquisition
|
Distribution
As a held item
|
Gallery
Artwork
Artwork from Scarlet and Violet |
In other languages
|
External links
This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |