Armaldo (Pokémon)/Generation VII learnset: Difference between revisions

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Created page with "{{pokelinkback|348|Armaldo|7}} ====By leveling up==== {{learnlist/levelh/7|Armaldo|Rock|Bug|3|SM|USUM}} {{learnlist/levelVII|1|1|Harden|Normal|Status|—|—|30}} {..."
 
m Text replacement - "==By a prior evolution==" to "==By a prior Evolution=="
 
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====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh/7|Armaldo|Rock|Bug|3|SM|USUM}}
{{learnlist/levelh/7|Armaldo|Rock|Bug|3|SM|USUM}}
{{learnlist/levelVII|1|1|Scratch|Normal|Physical|40|100|35}}
{{learnlist/levelVII|1|1|Harden|Normal|Status|—|—|30}}
{{learnlist/levelVII|1|1|Harden|Normal|Status|—|—|30}}
{{learnlist/levelVII|1|1|Mud Sport|Ground|Status|—|—|15}}
{{learnlist/levelVII|1|1|Mud Sport|Ground|Status|—|—|15}}
{{learnlist/levelVII|1|1|Scratch|Normal|Physical|40|100|35}}
{{learnlist/levelVII|1|1|Water Gun|Water|Special|40|100|25}}
{{learnlist/levelVII|1|1|Water Gun|Water|Special|40|100|25}}
{{learnlist/levelVII|4|4|Mud Sport|Ground|Status|—|—|15}}
{{learnlist/levelVII|4|4|Mud Sport|Ground|Status|—|—|15}}
Line 23: Line 23:
{{learnlist/levelf/7|Armaldo|Rock|Bug|3}}
{{learnlist/levelf/7|Armaldo|Rock|Bug|3}}


====By [[TM]]/[[HM]]====
====By [[TM]]====
{{learnlist/tmh/7|Armaldo|Rock|Bug|3}}
{{learnlist/tmh/7|Armaldo|Rock|Bug|3}}
{{learnlist/tm7|TM06|Toxic|Poison|Status|—|90|10}}
{{learnlist/tm7|TM06|Toxic|Poison|Status||90|10}}
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}
{{learnlist/tm7|TM11|Sunny Day|Fire|Status|—|—|5}}
{{learnlist/tm7|TM11|Sunny Day|Fire|Status|||5}}
{{learnlist/tm7|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm7|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm7|TM17|Protect|Normal|Status|—|—|10}}
{{learnlist/tm7|TM17|Protect|Normal|Status|||10}}
{{learnlist/tm7|TM21|Frustration|Normal|Physical|—|100|20}}
{{learnlist/tm7|TM21|Frustration|Normal|Physical||100|20}}
{{learnlist/tm7|TM23|Smack Down|Rock|Physical|50|100|15||'''}}
{{learnlist/tm7|TM23|Smack Down|Rock|Physical|50|100|15||'''}}
{{learnlist/tm7|TM26|Earthquake|Ground|Physical|100|100|10}}
{{learnlist/tm7|TM26|Earthquake|Ground|Physical|100|100|10}}
{{learnlist/tm7|TM27|Return|Normal|Physical|—|100|20}}
{{learnlist/tm7|TM27|Return|Normal|Physical||100|20}}
{{learnlist/tm7|TM31|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm7|TM31|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm7|TM32|Double Team|Normal|Status|—|—|15}}
{{learnlist/tm7|TM32|Double Team|Normal|Status|||15}}
{{learnlist/tm7|TM37|Sandstorm|Rock|Status|—|—|10}}
{{learnlist/tm7|TM37|Sandstorm|Rock|Status|||10}}
{{learnlist/tm7|TM39|Rock Tomb|Rock|Physical|60|95|15||'''}}
{{learnlist/tm7|TM39|Rock Tomb|Rock|Physical|60|95|15||'''}}
{{learnlist/tm7|TM40|Aerial Ace|Flying|Physical|60|—|20}}
{{learnlist/tm7|TM40|Aerial Ace|Flying|Physical|60||20}}
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm7|TM44|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm7|TM44|Rest|Psychic|Status|||10}}
{{learnlist/tm7|TM45|Attract|Normal|Status|—|100|15}}
{{learnlist/tm7|TM45|Attract|Normal|Status||100|15}}
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm7|TM54|False Swipe|Normal|Physical|40|100|40}}
{{learnlist/tm7|TM54|False Swipe|Normal|Physical|40|100|40}}
{{learnlist/tm7|TM59|Brutal Swing|Dark|Physical|60|100|20}}
{{learnlist/tm7|TM59|Brutal Swing|Dark|Physical|60|100|20}}
{{learnlist/tm7|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm7|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm7|TM69|Rock Polish|Rock|Status|—|—|20}}
{{learnlist/tm7|TM69|Rock Polish|Rock|Status|||20}}
{{learnlist/tm7|TM71|Stone Edge|Rock|Physical|100|80|5||'''}}
{{learnlist/tm7|TM71|Stone Edge|Rock|Physical|100|80|5||'''}}
{{learnlist/tm7|TM75|Swords Dance|Normal|Status|—|—|20}}
{{learnlist/tm7|TM75|Swords Dance|Normal|Status|||20}}
{{learnlist/tm7|TM78|Bulldoze|Ground|Physical|60|100|20}}
{{learnlist/tm7|TM78|Bulldoze|Ground|Physical|60|100|20}}
{{learnlist/tm7|TM80|Rock Slide|Rock|Physical|75|90|10||'''}}
{{learnlist/tm7|TM80|Rock Slide|Rock|Physical|75|90|10||'''}}
{{learnlist/tm7|TM81|X-Scissor|Bug|Physical|80|100|15||'''}}
{{learnlist/tm7|TM81|X-Scissor|Bug|Physical|80|100|15||'''}}
{{learnlist/tm7|TM87|Swagger|Normal|Status|—|85|15}}
{{learnlist/tm7|TM87|Swagger|Normal|Status||85|15}}
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|—|—|10}}
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|||10}}
{{learnlist/tm7|TM90|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm7|TM90|Substitute|Normal|Status|||10}}
{{learnlist/tm7|TM91|Flash Cannon|Steel|Special|80|100|10}}
{{learnlist/tm7|TM91|Flash Cannon|Steel|Special|80|100|10}}
{{learnlist/tm7|TM100|Confide|Normal|Status|—|—|20}}
{{learnlist/tm7|TM100|Confide|Normal|Status|||20}}
{{learnlist/tmf/7|Armaldo|Rock|Bug|3}}
{{learnlist/tmf/7|Armaldo|Rock|Bug|3}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh/7|Armaldo|Rock|Bug|3}}
{{learnlist/breedh/7|Armaldo|Rock|Bug|3}}
{{learnlist/breed7|{{MSP|140|Kabuto}}{{MSP|141|Kabutops}}{{MSP|564|Tirtouga}}{{MSP|565|Carracosta}}|Aqua Jet|Water|Physical|40|100|20}}
{{learnlist/breed7|{{MSP/6|140|Kabuto}}{{MSP/6|141|Kabutops}}{{MSP/6|564|Tirtouga}}{{MSP/6|565|Carracosta}}|Aqua Jet|Water|Physical|40|100|20|grid=6}}
{{learnlist/breed7|{{MSP|451|Skorupi}}{{MSP|452|Drapion}}|Cross Poison|Poison|Physical|70|100|20}}
{{learnlist/breed7|{{MSP/6|451|Skorupi}}{{MSP/6|452|Drapion}}|Cross Poison|Poison|Physical|70|100|20|grid=6}}
{{learnlist/breed7|{{MSP|564|Tirtouga}}{{MSP|565|Carracosta}}|Curse|Ghost|Status|—|—|10}}
{{learnlist/breed7|{{MSP/6|564|Tirtouga}}{{MSP/6|565|Carracosta}}|Curse|Ghost|Status|||10|grid=6}}
{{learnlist/breed7|{{MSP|090|Shellder}}{{MSP|222|Corsola}}{{MSP|739|Crabrawler}}{{MSP|740|Crabominable}}{{MSP|768|Golisopod}}|Iron Defense|Steel|Status|—|—|15}}
{{learnlist/breed7|{{MSP/6|090|Shellder}}{{MSP/6|222|Corsola}}{{MSP/6|739|Crabrawler}}{{MSP/6|740|Crabominable}}{{MSP/6|768|Golisopod}}|Iron Defense|Steel|Status|||15|grid=6}}
{{learnlist/breed7|{{MSP|341|Corphish}}{{MSP|342|Crawdaunt}}{{MSP|451|Skorupi}}{{MSP|452|Drapion}}|Knock Off|Dark|Physical|65|100|20}}
{{learnlist/breed7|{{MSP/6|341|Corphish}}{{MSP/6|342|Crawdaunt}}{{MSP/6|451|Skorupi}}{{MSP/6|452|Drapion}}|Knock Off|Dark|Physical|65|100|20|grid=6}}
{{learnlist/breed7|{{MSP|140|Kabuto}}|Rapid Spin|Normal|Physical|20|100|40|*}}
{{learnlist/breed7|{{MSP/6|140|Kabuto}}|Rapid Spin|Normal|Physical|20|100|40|*|grid=6}}
{{learnlist/breed7|{{MSP|140|Kabuto}}{{MSP|141|Kabutops}}{{MSP|688|Binacle}}{{MSP|689|Barbaracle}}{{MSP|767|Wimpod}}{{MSP|768|Golisopod}}|Sand Attack|Ground|Status|—|100|15}}
{{learnlist/breed7|{{MSP/6|140|Kabuto}}{{MSP/6|141|Kabutops}}{{MSP/6|688|Binacle}}{{MSP/6|689|Barbaracle}}{{MSP/6|767|Wimpod}}{{MSP/6|768|Golisopod}}|Sand Attack|Ground|Status||100|15|grid=6}}
{{learnlist/breed7|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|Screech|Normal|Status|—|85|40}}
{{learnlist/breed7|{{MSP/6|072|Tentacool}}{{MSP/6|073|Tentacruel}}|Screech|Normal|Status||85|40|grid=6}}
{{learnlist/breed7|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}{{MSP|692|Clauncher}}{{MSP|693|Clawitzer}}|Water Pulse|Water|Special|60|100|20}}{{learnlist/breedf/7|Armaldo|Rock|Bug|3}}
{{learnlist/breed7|{{MSP/6|072|Tentacool}}{{MSP/6|073|Tentacruel}}{{MSP/6|692|Clauncher}}{{MSP/6|693|Clawitzer}}|Water Pulse|Water|Special|60|100|20|grid=6}}
{{learnlist/breedf/7|Armaldo|Rock|Bug|3}}


====By [[Move Tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
Line 89: Line 90:
{{learnlist/tutorf/7|Armaldo|Rock|Bug|3}}
{{learnlist/tutorf/7|Armaldo|Rock|Bug|3}}


====By a prior [[evolution]]====
====By a prior [[Evolution]]====
{{learnlist/prevoh/7|Armaldo|Rock|Bug|3}}
{{learnlist/prevoh/7|Armaldo|Rock|Bug|3}}
{{learnlist/prevo7|347|Anorith|||||Bug Bite|Bug|Physical|60|100|20|'''|{{sup/7|SM}}}}
{{learnlist/prevo7|347|Anorith|||||Bug Bite|Bug|Physical|60|100|20|'''|{{sup/7|SM}}}}
{{learnlist/prevof/7|Armaldo|Rock|Bug|3}}
{{learnlist/prevof/7|Armaldo|Rock|Bug|3}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/7|Armaldo|Rock|Bug|3}}
{{learnlist/prevgen7|Armaldo|3|Body Slam|Normal|Physical|85|100|15|III=yes<!--tutor-->}}
{{learnlist/prevgen7|Armaldo|3|Captivate|Normal|Status|—|100|20|IV=yes<!--TM-->}}
{{learnlist/prevgen7|Armaldo|3|Cut|Normal|Physical|50|95|30|V=yes<!--TM-->|VI=yes<!--TM-->}}
{{learnlist/prevgen7|Armaldo|3|Dig|Ground|Physical|80|100|10|III=yes<!--TM-->|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->}}
{{learnlist/prevgen7|Armaldo|3|Double-Edge|Normal|Physical|120|100|15|III=yes<!--tutor-->}}
{{learnlist/prevgen7|Armaldo|3|Endure|Normal|Status|—|—|10|III=yes<!--tutor-->|IV=yes<!--TM-->}}
{{learnlist/prevgen7|Armaldo|3|Headbutt|Normal|Physical|70|100|15|IV=yes<!--tutor-->}}
{{learnlist/prevgen7|Armaldo|3|Hone Claws|Dark|Status|—|—|15|V=yes<!--TM-->|VI=yes<!--TM-->}}
{{learnlist/prevgen7|Armaldo|3|Mimic|Normal|Status|—|—|10|III=yes<!--tutor-->}}
{{learnlist/prevgen7|Armaldo|3|Mud-Slap|Ground|Special|20|100|10|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen7|Armaldo|3|Natural Gift|Normal|Physical|—|100|15|IV=yes<!--TM-->}}
{{learnlist/prevgen7|Armaldo|3|Rock Smash|Fighting|Physical|40|100|15|V=yes<!--TM-->|VI=yes<!--TM,TM-->}}
{{learnlist/prevgen7|Armaldo|3|Secret Power|Normal|Physical|70|100|20|III=yes<!--TM-->|IV=yes<!--TM-->|VI=yes<!--TM-->}}
{{learnlist/prevgen7|Armaldo|3|Seismic Toss|Fighting|Physical|—|100|20|III=yes<!--tutor-->}}
{{learnlist/prevgen7|Armaldo|3|Strength|Normal|Physical|80|100|15|V=yes<!--TM-->|VI=yes<!--TM-->}}
{{learnlist/prevgen7|Armaldo|3|String Shot|Bug|Status|—|95|40|IV=yes<!--tutor-->}}
{{learnlist/prevgen7|Armaldo|3|Struggle Bug|Bug|Special|50|100|20||'''|V=yes<!--TM-->|VI=yes<!--TM-->}}
{{learnlist/prevgenf/7|Armaldo|Rock|Bug|3}}
[[it:Armaldo/Mosse apprese in settima generazione]]
[[zh:太古盔甲/第七世代招式表]]

Latest revision as of 03:17, 13 July 2024

← Armaldo Armaldo

By leveling up

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 SM   USUM   Move   Type   Cat.   Pwr.   Acc.   PP
0011 0011 Scratch Normal Physical 04040 100}}100% 35
0011 0011 Harden Normal Status 0000 00—}}—% 30
0011 0011 Mud Sport Ground Status 0000 00—}}—% 15
0011 0011 Water Gun Water Special 04040 100}}100% 25
0044 0044 Mud Sport Ground Status 0000 00—}}—% 15
0077 0077 Water Gun Water Special 04040 100}}100% 25
01010 01010 Fury Cutter Bug Physical 04040 095}}95% 20
01313 01313 Smack Down Rock Physical 05050 100}}100% 15
01717 01717 Metal Claw Steel Physical 05050 095}}95% 35
02121 02121 Ancient Power Rock Special 06060 100}}100% 5
N/AN/A 02525 Bug Bite Bug Physical 06060 100}}100% 20
02525 N/AN/A Slash Normal Physical 07070 100}}100% 20
02929 02929 Brine Water Special 06565 100}}100% 10
03434 03434 Slash Normal Physical 07070 100}}100% 20
03939 03939 Crush Claw Normal Physical 07575 095}}95% 10
04646 04646 X-Scissor Bug Physical 08080 100}}100% 15
05353 05353 Protect Normal Status 0000 00—}}—% 10
06161 06161 Rock Blast Rock Physical 02525 090}}90% 10
  • Bold indicates a move that gets STAB when used by Armaldo
  • Italic indicates a move that gets STAB only when used by an Evolution of Armaldo
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06 TM06 Toxic Poison Status 0000 090}}90% 10
TM10 TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11 TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM15 TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17 TM17 Protect Normal Status 0000 00—}}—% 10
TM21 TM21 Frustration Normal Physical 0000 100}}100% 20
TM23 TM23 Smack Down Rock Physical 05050 100}}100% 15
TM26 TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27 TM27 Return Normal Physical 0000 100}}100% 20
TM31 TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15
TM37 TM37 Sandstorm Rock Status 0000 00—}}—% 10
TM39 TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM40 TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM48 TM48 Round Normal Special 06060 100}}100% 15
TM54 TM54 False Swipe Normal Physical 04040 100}}100% 40
TM59 TM59 Brutal Swing Dark Physical 06060 100}}100% 20
TM68 TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM69 TM69 Rock Polish Rock Status 0000 00—}}—% 20
TM71 TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM75 TM75 Swords Dance Normal Status 0000 00—}}—% 20
TM78 TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80 TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM81 TM81 X-Scissor Bug Physical 08080 100}}100% 15
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM88 TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10
TM91 TM91 Flash Cannon Steel Special 08080 100}}100% 10
XTM100 TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Armaldo
  • Italic indicates a move that gets STAB only when used by an Evolution of Armaldo
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
KabutoKabutopsTirtougaCarracosta
Aqua Jet Water Physical 40 100% 20
SkorupiDrapion
Cross Poison Poison Physical 70 100% 20
TirtougaCarracosta
Curse Ghost Status —% 10
ShellderCorsolaCrabrawlerCrabominableGolisopod
Iron Defense Steel Status —% 15
CorphishCrawdauntSkorupiDrapion
Knock Off Dark Physical 65 100% 20
Kabuto
Rapid Spin* Normal Physical 20 100% 40
KabutoKabutopsBinacleBarbaracleWimpodGolisopod
Sand Attack Ground Status 100% 15
TentacoolTentacruel
Screech Normal Status 85% 40
TentacoolTentacruelClauncherClawitzer
Water Pulse Water Special 60 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Armaldo in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Armaldo in that game.
  • Bold indicates a move that gets STAB when used by Armaldo
  • Italic indicates a move that gets STAB only when used by an Evolution of Armaldo
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Aqua Tail Water Physical 90 90% 10
S M US UM Block Normal Status —% 5
S M US UM Bug Bite Bug Physical 60 100% 20
S M US UM Earth Power Ground Special 90 100% 10
S M US UM Iron Defense Steel Status —% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Knock Off Dark Physical 65 100% 20
S M US UM Liquidation Water Physical 85 100% 10
S M US UM Low Kick Fighting Physical 100% 20
S M US UM Snore Normal Special 50 100% 15
S M US UM Stealth Rock Rock Status —% 20
S M US UM Stomping Tantrum Ground Physical 75 100% 10
S M US UM Superpower Fighting Physical 120 100% 5
S M US UM Water Pulse Water Special 60 100% 20
  • A black or white abbreviation in a colored box indicates that Armaldo can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Armaldo cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Armaldo
  • Italic indicates a move that gets STAB only when used by an Evolution of Armaldo
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior Evolution

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Anorith (Pokémon)/Generation VII learnset Bug BiteSM Bug Physical 60 100% 20
  • Bold indicates a move that gets STAB when used by Armaldo
  • Italic indicates a move that gets STAB only when used by an Evolution of Armaldo
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV V VI Body Slam Normal Physical 08585 100}}100% 15
III IV V VI Captivate Normal Status 0000 100}}100% 20
III IV V VI Cut Normal Physical 05050 095}}95% 30
III IV V VI Dig Ground Physical 08080 100}}100% 10
III IV V VI Double-Edge Normal Physical 120120 100}}100% 15
III IV V VI Endure Normal Status 0000 00—}}—% 10
III IV V VI Headbutt Normal Physical 07070 100}}100% 15
III IV V VI Hone Claws Dark Status 0000 00—}}—% 15
III IV V VI Mimic Normal Status 0000 00—}}—% 10
III IV V VI Mud-Slap Ground Special 02020 100}}100% 10
III IV V VI Natural Gift Normal Physical 0000 100}}100% 15
III IV V VI Rock Smash Fighting Physical 04040 100}}100% 15
III IV V VI Secret Power Normal Physical 07070 100}}100% 20
III IV V VI Seismic Toss Fighting Physical 0000 100}}100% 20
III IV V VI Strength Normal Physical 08080 100}}100% 15
III IV V VI String Shot Bug Status 0000 095}}95% 40
III IV V VI Struggle Bug Bug Special 05050 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Armaldo
  • Italic indicates a move that gets STAB only when used by an Evolution of Armaldo
  • Click on the generation numbers at the top to see transfer-only moves for other generations