Pika Papow (move): Difference between revisions

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{{incomplete|2=Needs picture from [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]}}
{{MoveInfobox
{{MoveInfobox
|n=732
|n=732
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|jtrans=Pikapika Thunder
|jtrans=Pikapika Thunder
|jtranslit=Pikapika Sandā
|jtranslit=Pikapika Sandā
|gameimage=<!--Pika Papow VII.png-->
|gameimage=Pika Papow VII.png
|gameimage2=Pika Papow VII 2.png
|gameimagewidth=300
|gameimagewidth=300
|type=Electric
|type=Electric
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|footnotes=
|footnotes=
}}
}}
'''Pika Papow''' (Japanese: '''ピカピカサンダー''' ''Pikapika Thunder'') is a damage-dealing {{type|Electric}} [[move]] introduced during [[Generation VII]], in {{LGPE}}. It is one of the [[signature move]]s and the partner power of the {{OBP|Partner Pokémon|Let's Go, Pikachu! and Let's Go, Eevee!|partner}} {{p|Pikachu}}. It acts as a fifth move that can only be used by shaking the game controller when prompted by an animated icon of Pikachu waving a Joy-Con.


'''Pika Papow''' (Japanese: '''ピカピカサンダー''' ''Pikapika Thunder'') is a damage-dealing {{type|Electric}} [[move]] introduced in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]. It is one of the [[signature move]]s and the partner power of the {{ga|Partner Pokémon|partner}} {{p|Pikachu}}.
[[Category:Moves affected by friendship]]


==Effect==
==Effect==
[[File:LGPE Pika Papow.png|thumb|230px|left|Artwork of Pikachu using Pika Papow]]
[[File:PE Pika Papow.png|thumb|230px|left|Artwork of Pikachu using Pika Papow]]
===Generation VII===
===Generation VII===
Pika Papow deals damage and bypasses {{stat|accuracy}} checks to always hit. The base power of Pika Papow is dependent on the friendship of the user. The greater the user's friendship, the greater the base power.
Pika Papow deals damage and bypasses {{stat|accuracy}} checks to always hit. The base power of Pika Papow is dependent on the friendship of the user. The greater the user's friendship, the greater the base power.
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The base power of Pika Papow varies between 1 (at the minimum friendship value of 0) and 102 (at the maximum friendship value of 255).
The base power of Pika Papow varies between 1 (at the minimum friendship value of 0) and 102 (at the maximum friendship value of 255).


===Generation VIII===
===Generation VIII onwards===
Pika Papow cannot be selected in a battle.
Pika Papow cannot be selected in a battle.
{{left clear}}
{{left clear}}
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{{movedesc|electric}}
{{movedesc|electric}}
{{movedescentry|{{gameabbrev7|PE}}|The more Pikachu loves its Trainer, the greater the move's power. It never misses.}}
{{movedescentry|{{gameabbrev7|PE}}|The more Pikachu loves its Trainer, the greater the move's power. It never misses.}}
{{movedescentry|{{gameabbrev8|SwSh}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}
|}
|}


==Learnset==
==Learnset==
{{Movehead/Tutor|Electric|1}}
{{Movehead/Games|Electric|Partner Power|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g8=none|g9=none
{{Movehead/Tutor/7|no|no|yes}}
|g7tm=tutor|g7g={{gameabbrev7|P}}}}
{{Moveentry/1|025Pa|Pikachu|type=Electric|1|Undiscovered|Undiscovered|✔|STAB='''|form={{ga|Partner Pokémon|Partner}}}}
{{Moveentry/1|025|formsig=Pa|Pikachu|type=Electric|1|No Eggs Discovered|No Eggs Discovered|✔|STAB='''|form={{OBP|Partner Pokémon|Let's Go, Pikachu! and Let's Go, Eevee!|Partner}}}}
{{Movefoot|Electric|1}}
{{Movefoot|Electric|1}}
==In other games==
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center; width:80%"
|- style="background: #{{electric color light}}"
! style="{{roundytl|5px}}" | Name
! {{color2|000|Damage category|Category}}
! State
! Base {{color2|000|power}}
! Max {{color2|000|power}}
! Target
! Effect tag
! Description
! style="{{roundytr|5px}}" | Playable {{color2|000|sync pair}}
|- style="background:#{{electric color dark}}"
! colspan=12 |{{color2|fff|Sync move}}
|- style="background:#fff"
| style="{{roundybl|5px}}" rowspan=3 | Running With My Partner Pika Papow
| rowspan=3 align="center" style="background:#{{special color}}"|{{color2|{{special textcolor}}|Special move|Special}}
| Default
| rowspan=3 | 250
| rowspan=3 | 300
| rowspan=3 | An opponent
| rowspan=3 | —
| No additional effect.
| style="{{roundybr|5px}}" rowspan=3 | {{sync|Chase|Pikachu}}
|- style="background:#fff"
| '''6★ EX'''
| '''The sync buff is doubled the first time a sync move is used.'''
|- style="background:#fff"
| '''6★ EX with EX role'''
| '''The first time the user's sync move is used each battle, the sync move countdown is reduced by three.'''
|}
==In other generations==
===Spin-off series games===
{{movegen|
type=Electric|
Masters=Pika Papow Masters|
}}


==In other languages==
==In other languages==
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|de=Pika-Flash
|de=Pika-Flash
|it=Pikasaetta
|it=Pikasaetta
|ko=피카피카썬더 ''Pikapika Thunder''
|ko=피카피카썬더 {{tt|''Pikapikasseondeo''|Pikapika Thunder}}
|ru=Пика-Шлепок ''Pika-Shlepok''
|ru=Пика-Шлепок ''Pika-Shlepok''
|es=Pikatormenta
|es=Pikatormenta
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[[Category:Moves that have variable power]]
[[Category:Moves that have variable power]]
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]
[[Category:Moves unusable in Pokémon Sword and Shield]]
[[Category:Moves unusable in Pokémon Scarlet and Violet]]


[[de:Pika-Flash]]
[[de:Pika-Flash]]

Latest revision as of 18:46, 23 January 2025

Pika Papow
ピカピカサンダー Pikapika Thunder
Type  Electric
Category  Special
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation VII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Pika Papow (Japanese: ピカピカサンダー Pikapika Thunder) is a damage-dealing Electric-type move introduced during Generation VII, in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!. It is one of the signature moves and the partner power of the partner Pikachu. It acts as a fifth move that can only be used by shaking the game controller when prompted by an animated icon of Pikachu waving a Joy-Con.

Effect

Artwork of Pikachu using Pika Papow

Generation VII

Pika Papow deals damage and bypasses accuracy checks to always hit. The base power of Pika Papow is dependent on the friendship of the user. The greater the user's friendship, the greater the base power.

Power=Friendship2.5

The base power of Pika Papow varies between 1 (at the minimum friendship value of 0) and 102 (at the maximum friendship value of 255).

Generation VIII onwards

Pika Papow cannot be selected in a battle.

Description

Games Description
PE The more Pikachu loves its Trainer, the greater the move's power. It never misses.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.

Learnset

# Pokémon Types Egg Groups Partner Power
0025 Pikachu No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Masters EX

Name Category State Base power Max power Target Effect tag Description Playable sync pair
Sync move
Running With My Partner Pika Papow Special Default 250 300 An opponent No additional effect. Chase & Pikachu
6★ EX The sync buff is doubled the first time a sync move is used.
6★ EX with EX role The first time the user's sync move is used each battle, the sync move countdown is reduced by three.

In other generations

Spin-off series games

In other languages

Language Title
Chinese Cantonese 閃閃雷光 Símsím Lèuihgwōng
Mandarin 閃閃雷光 / 闪闪雷光 Shǎnshǎn Léiguāng
French Pika-Fracas
German Pika-Flash
Italian Pikasaetta
Korean 피카피카썬더 Pikapikasseondeo
Russian Пика-Шлепок Pika-Shlepok
Spanish Pikatormenta


Variations of the move Pika Papow
Veevee Volley
Pika Papow


This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.