Skill (Sleep): Difference between revisions
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==Main Skills== | ==Main Skills== | ||
Main Skills (Japanese: '''メインスキル''' ''main skills'') are abilities that can be triggered whenever help is collected from a | Main Skills (Japanese: '''メインスキル''' ''main skills'') are abilities that can be triggered whenever help is collected from a helper Pokémon. All Pokémon of the same species will always have the same Main Skill. Additionally, excluding [[branched Evolution]]s, all Pokémon in the same [[evolutionary line]] always have the same Main Skill. | ||
Skills is one of the three possible | Skills is one of the three possible Specialties a Pokémon species can have. Each Pokémon species has a different main skill chance, though the chance will always be much higher for Skills Specialists. The main skill chance for a Pokémon can be increased by having a [[Nature]] that increases main skill chance, or by having the Sub Skills Skill Trigger S or Skill Trigger M. Exclusively for Skills Specialist Pokémon, there is a chance that their main skill would trigger twice in one go instead of once. | ||
Main Skills can be leveled | Main Skills can be leveled up to a maximum of level 6, with main skills of higher levels having more potent effects. All Pokémon start with a main skill level of 1 when they are befriended, which can be leveled up in one of three ways: | ||
* A Pokémon's main skill will level up by 1 when it is [[Evolution|evolved]]. | * A Pokémon's main skill will level up by 1 when it is [[Evolution|evolved]]. | ||
* The Sub Skills Skill Level Up S and Skill Level Up M will increase a Pokémon's main skill level by 1 or 2 respectively. | * The Sub Skills Skill Level Up S and Skill Level Up M will increase a Pokémon's main skill level by 1 or 2 respectively. | ||
* Using a | * Using a Main Skill Seed on a Pokémon will increase its main skill level by 1. | ||
If the player changes their helper Pokémon team lineup, all main skill chances will be reset. | |||
The following main skills are are currently available: | The following main skills are are currently available: | ||
{| class=" | {| class="roundtable" style="background:#{{slumbering color}}; border:3px solid #{{blue color light}}; text-align:center" | ||
|- style="background-color:#{{ | |- style="background-color:#{{slumbering color light}}; color:#000" | ||
! | ! Skill !! Effect !! Amount per level !! style="width:60%" | Pokémon | ||
! Effect | |- | ||
! style=" | |||
|- | |||
| rowspan="2"| Charge Strength S | | rowspan="2"| Charge Strength S | ||
| Increases | | Increases {{sleep|Snorlax}}'s Strength by 400. | ||
| | | 400<hr>569<hr>785<hr>1083<hr>1496<hr>2066<hr>3002 | ||
|- | | class="l" | {{MSP/Sleep|0172|Pichu}}{{MSP/Sleep|0025|Pikachu}}{{MSP/Sleep|0026|Raichu}}{{MSP/Sleep|0050|Diglett}}{{MSP/Sleep|0051|Dugtrio}}{{MSP/Sleep|0127|Pinsir}}{{MSP/Sleep|0359|Absol}}{{MSP/Sleep|0453|Croagunk}}{{MSP/Sleep|0454|Toxicroak}}{{MSP/Sleep|0736|Grubbin}}{{MSP/Sleep|0737|Charjabug}}{{MSP/Sleep|0738|Vikavolt}} | ||
| Increases | |- | ||
| Increases {{sleep|Snorlax}}'s Strength by anywhere from 200 to 800. | |||
|- | | 200 to 800<hr>285 to 1138<hr>393 to 1570<hr>542 to 2166<hr>748 to 2992<hr>1033 to 4132<hr>1501 to 6004 | ||
| class="l" | {{MSP/Sleep|0054|Psyduck}}{{MSP/Sleep|0055|Golduck}}{{MSP/Sleep|0056|Mankey}}{{MSP/Sleep|0057|Primeape}}{{MSP/Sleep|0074|Geodude}}{{MSP/Sleep|0075|Graveler}}{{MSP/Sleep|0076|Golem}}{{MSP/Sleep|0092|Gastly}}{{MSP/Sleep|0093|Haunter}}{{MSP/Sleep|0094|Gengar}}{{MSP/Sleep|0152|Chikorita}}{{MSP/Sleep|0153|Bayleef}}{{MSP/Sleep|0154|Meganium}}{{MSP/Sleep|0155|Cyndaquil}}{{MSP/Sleep|0156|Quilava}}{{MSP/Sleep|0157|Typhlosion}}{{MSP/Sleep|0158|Totodile}}{{MSP/Sleep|0159|Croconaw}}{{MSP/Sleep|0160|Feraligatr}}{{MSP/Sleep|0353|Shuppet}}{{MSP/Sleep|0354|Banette}}{{MSP/Sleep|0459|Snover}}{{MSP/Sleep|0460|Abomasnow}}{{MSP/Sleep|0759|Stufful}}{{MSP/Sleep|0760|Bewear}}{{MSP/Sleep|0025|Pikachu|form=_halloween}} | |||
|- | |||
| Charge Strength M | | Charge Strength M | ||
| Increases | | Increases {{sleep|Snorlax}}'s Strength by 880. | ||
| | | 880<hr>1251<hr>1726<hr>2383<hr>3290<hr>4546<hr>6409 | ||
|- | | class="l" | {{MSP/Sleep|0179|Mareep}}{{MSP/Sleep|0180|Flaaffy}}{{MSP/Sleep|0181|Ampharos}}{{MSP/Sleep|0438|Bonsly}}{{MSP/Sleep|0185|Sudowoodo}}{{MSP/Sleep|0196|Espeon}}{{MSP/Sleep|0228|Houndour}}{{MSP/Sleep|0229|Houndoom}}{{MSP/Sleep|0912|Quaxly}}{{MSP/Sleep|0913|Quaxwell}}{{MSP/Sleep|0914|Quaquaval}} | ||
|- | |||
| rowspan="2" | Dream Shard Magnet S | | rowspan="2" | Dream Shard Magnet S | ||
| Obtain | | Obtain 240 Dream Shards. | ||
| | | 240<hr>340<hr>480<hr>670<hr>920<hr>1260<hr>1800 | ||
|- | | class="l" | {{MSP/Sleep|0052|Meowth}}{{MSP/Sleep|0053|Persian}}{{MSP/Sleep|0447|Riolu}}{{MSP/Sleep|0448|Lucario}}{{MSP/Sleep|0025|Pikachu|form=_holiday}} | ||
| Obtain | |- | ||
| Obtain 120 to 480 Dream Shards. | |||
|- | | 120 to 480<hr>170 to 680<hr>240 to 960<hr>335 to 1340<hr>460 to 1840<hr>630 to 2520<hr>900 to 3600 | ||
| Energizing Cheer | | class="l" | {{MSP/Sleep|0302|Sableye}}{{MSP/Sleep|0316|Gulpin}}{{MSP/Sleep|0317|Swalot}} | ||
| Restores | |- | ||
| | | Energizing Cheer S | ||
|- | | Restores 14 Energy to another Pokémon chosen at random. | ||
| 14<hr>17<hr>22<hr>28<hr>38<hr>50 | |||
| class="l" | {{MSP/Sleep|0037|Vulpix}}{{MSP/Sleep|0038|Ninetales}}{{MSP/Sleep|0079|Slowpoke}}{{MSP/Sleep|0080|Slowbro}}{{MSP/Sleep|0199|Slowking}}{{MSP/Sleep|0360|Wynaut}}{{MSP/Sleep|0202|Wobbuffet}}{{MSP/Sleep|0470|Leafeon}}{{MSP/Sleep|0764|Comfey}} | |||
|- | |||
| Charge Energy S | | Charge Energy S | ||
| Restores | | Restores 12 Energy to the user. | ||
| | | 12<hr>16<hr>21<hr>26<hr>33<hr>43 | ||
|- | | class="l" | {{MSP/Sleep|0019|Rattata}}{{MSP/Sleep|0020|Raticate}}{{MSP/Sleep|0023|Ekans}}{{MSP/Sleep|0024|Arbok}}{{MSP/Sleep|0069|Bellsprout}}{{MSP/Sleep|0070|Weepinbell}}{{MSP/Sleep|0071|Victreebel}}{{MSP/Sleep|0084|Doduo}}{{MSP/Sleep|0085|Dodrio}}{{MSP/Sleep|0104|Cubone}}{{MSP/Sleep|0105|Marowak}}{{MSP/Sleep|0147|Dratini}}{{MSP/Sleep|0148|Dragonair}}{{MSP/Sleep|0149|Dragonite}}{{MSP/Sleep|0194|Wooper}}{{MSP/Sleep|0195|Quagsire}}{{MSP/Sleep|0246|Larvitar}}{{MSP/Sleep|0247|Pupitar}}{{MSP/Sleep|0248|Tyranitar}}{{MSP/Sleep|0333|Swablu}}{{MSP/Sleep|0334|Altaria}}{{MSP/Sleep|0304|Aron}}{{MSP/Sleep|0305|Lairon}}{{MSP/Sleep|0306|Aggron}}{{MSP/Sleep|0909|Fuecoco}}{{MSP/Sleep|0910|Crocalor}}{{MSP/Sleep|0911|Skeledirge}} | ||
|- | |||
| Energy for Everyone S | | Energy for Everyone S | ||
| Restores | | Restores 5 Energy to each helper Pokémon on your team. | ||
| | | 5<hr>7<hr>9<hr>11<hr>15<hr>18 | ||
|- | | class="l" | {{MSP/Sleep|0174|Igglybuff}}{{MSP/Sleep|0039|Jigglypuff}}{{MSP/Sleep|0040|Wigglytuff}}{{MSP/Sleep|0280|Ralts}}{{MSP/Sleep|0281|Kirlia}}{{MSP/Sleep|0282|Gardevoir}}{{MSP/Sleep|0700|Sylveon}} | ||
|- | |||
| Extra Helpful S | |||
| Instantly gets you ×5 the usual help from a helper Pokémon. | |||
| 5<hr>6<hr>7<hr>8<hr>9<hr>10<hr>11 | |||
| class="l" | {{MSP/Sleep|0058|Growlithe}}{{MSP/Sleep|0059|Arcanine}}{{MSP/Sleep|0135|Jolteon}}{{MSP/Sleep|0475|Gallade}} | |||
|- | |||
| Ingredient Magnet S | | Ingredient Magnet S | ||
| Gets you | | Gets you 6 [[Cooking (Sleep)|ingredients]] chosen at random. | ||
| | | 6<hr>8<hr>11<hr>14<hr>17<hr>21<hr>24 | ||
|- | | class="l" | {{MSP/Sleep|0001|Bulbasaur}}{{MSP/Sleep|0002|Ivysaur}}{{MSP/Sleep|0003|Venusaur}}{{MSP/Sleep|0004|Charmander}}{{MSP/Sleep|0005|Charmeleon}}{{MSP/Sleep|0006|Charizard}}{{MSP/Sleep|0007|Squirtle}}{{MSP/Sleep|0008|Wartortle}}{{MSP/Sleep|0009|Blastoise}}{{MSP/Sleep|0010|Caterpie}}{{MSP/Sleep|0011|Metapod}}{{MSP/Sleep|0012|Butterfree}}{{MSP/Sleep|0095|Onix}}{{MSP/Sleep|0208|Steelix}}{{MSP/Sleep|0115|Kangaskhan}}{{MSP/Sleep|0133|Eevee}}{{MSP/Sleep|0134|Vaporeon}}{{MSP/Sleep|0214|Heracross}}{{MSP/Sleep|0225|Delibird}}{{MSP/Sleep|0287|Slakoth}}{{MSP/Sleep|0288|Vigoroth}}{{MSP/Sleep|0289|Slaking}}{{MSP/Sleep|0363|Spheal}}{{MSP/Sleep|0364|Sealeo}}{{MSP/Sleep|0365|Walrein}} | ||
|- | |||
| Cooking Power-Up S | | Cooking Power-Up S | ||
| Gives your pot room for | | Gives your pot room for 7 more ingredients the next time you cook. | ||
| | | 7<hr>10<hr>12<hr>17<hr>22<hr>27<hr>31 | ||
|- | | class="l" | {{MSP/Sleep|0081|Magnemite}}{{MSP/Sleep|0082|Magneton}}{{MSP/Sleep|0462|Magnezone}}{{MSP/Sleep|0136|Flareon}}{{MSP/Sleep|0471|Glaceon}}{{MSP/Sleep|0403|Shinx}}{{MSP/Sleep|0404|Luxio}}{{MSP/Sleep|0405|Luxray}}{{MSP/Sleep|0906|Sprigatito}}{{MSP/Sleep|0907|Floragato}}{{MSP/Sleep|0908|Meowscarada}} | ||
|- | |||
| Metronome | | Metronome | ||
| Uses one randomly chosen main skill. The level of the skill used is the same as the level of this skill. | | Uses one randomly chosen main skill from a large selection of main skills. The level of the skill used is the same as the level of this skill. | ||
| | | | ||
| class="l" | {{MSP/Sleep|0173|Cleffa}}{{MSP/Sleep|0035|Clefairy}}{{MSP/Sleep|0036|Clefable}}{{MSP/Sleep|0175|Togepi}}{{MSP/Sleep|0176|Togetic}}{{MSP/Sleep|0468|Togekiss}} | |||
|- | |||
| Tasty Chance S | |||
| Cooking will be more likely to produce an Extra Tasty dish. This effect lasts until an Extra Tasty dish is made or the player moves to a new site. | |||
| 4%<hr>5%<hr>6%<hr>7%<hr>8%<hr>10% | |||
| class="l" | {{MSP/Sleep|0215|Sneasel}}{{MSP/Sleep|0461|Weavile}}{{MSP/Sleep|0702|Dedenne}}{{MSP/Sleep|0845|Cramorant}} | |||
|- | |||
| Helper Boost | |||
| Your team of helpers will instantly gather a bonus amount of Berries and ingredients based on the type of the Skill owner, the number of different species of the corresponding type on your team, and the level of this skill. | |||
| 2-6<hr>3-7<hr>4-8<hr>5-9<hr>6-10<hr>7-11 | |||
| class="l" | {{MSP/Sleep|0243|Raikou}}{{MSP/Sleep|0244|Entei}}{{MSP/Sleep|0245|Suicune}} | |||
|- | |||
| Stockpile (Charge Strength S) | |||
| Either Stockpile or Spit Up is selected. When Spit Up triggers, Snorlax gains Strength according to the number of times Stockpile was triggered. After Spit Up triggers, Stockpile's number resets. | |||
| | |||
| class="l" | {{MSP/Sleep|0425|Drifloon}}{{MSP/Sleep|0426|Drifblim}} | |||
|- | |||
| Disguise (Berry Burst) | |||
| Gets 8 Berries plus 1 of each of the Berries other Pokémon on your team collect. On rare occasions, you'll get a Great Success and receive a greater number of Berries. | |||
Note: After a Great Success, no more Great Successes will occur until the next sleep research or manual sleep data entry. | |||
| 8 plus 1<hr>10 plus 2<hr>15 plus 2<hr>17 plus 3<hr>19 plus 4<hr>21 plus 5 | |||
| class="l" | {{MSP/Sleep|0778|Mimikyu}} | |||
|- | |||
| Moonlight (Charge Energy S) | |||
| Restores 12 Energy to the user. Sometimes also restores 6 Energy to a random Pokémon on your team. | |||
| 12 / 6<hr>16 / 7<hr>21 / 10<hr>26 / 13<hr>33 / 17<hr>43 / 22 | |||
| class="l" | {{MSP/Sleep|0197|Umbreon}} | |||
|- | |||
| Transform (Skill Copy) | |||
| Copies and performs the main skill of one randomly selected Pokémon on the team. The level of the skill used is the same as the level of this skill. | |||
Note: Some main skills, such as Skill Copy, cannot be copied. Instead, Snorlax will gain a little Strength. | |||
| | |||
| class="l" | {{MSP/Sleep|0132|Ditto}} | |||
|- | |||
| Mimic (Skill Copy) | |||
| Copies and performs the main skill of one randomly selected Pokémon on the team. The level of the skill used is the same as the level of this skill. | |||
Note: Some main skills, such as Skill Copy, cannot be copied. Instead, Snorlax will gain a little Strength. | |||
| | |||
| class="l" | {{MSP/Sleep|0439|Mime Jr.}}{{MSP/Sleep|0122|Mr. Mime}} | |||
|} | |} | ||
==Sub Skills== | ==Sub Skills== | ||
{{ | Sub skills are a set of five abilities learned by Pokémon as they reach levels 10, 25, 50, 75 and 100. Sub skills come in three rarities with the rarest being gold, the next level being colored blue and finally the most common skills are grey in color. | ||
Using a [[List of items in Pokémon Sleep|Sub Skill Seed]] will increase the level of a random sub skill by one if it is able to be levelled up. There are three conditions that allow a sub skill to level up: | |||
* A sub skill must be unlocked to level up | |||
* Sub skills can't improve past the level that is currently available in the game, so a sub skill like Berry Finding S can't be levelled up to Berry Finding M as that skill doesn't exist yet | |||
* A Pokémon may only have one of each sub skill in their current learnset, so if a Pokémon has the sub skills Inventory Up S and Inventory Up M, the lower levelled one will not be able to be upgraded. | |||
If a Pokémon doesn't have any sub skills that meet these conditions, the use of the Sub Skill Seed will fail. | |||
The following sub skills are are currently available: | |||
{| class="roundtable" style="margin:auto; background:#{{slumbering color}}; border:3px solid #{{blue color light}}; text-align:center" | |||
|- style="background-color:#{{slumbering color light}}; color:#000" | |||
! Skill Name !! Levels !! Description | |||
|- | |||
| Berry Finding | |||
| S | |||
| Increases the number of Berries this Pokémon finds at one time by 1. | |||
|- | |||
| Energy Recovery Bonus | |||
| — | |||
| Multiplies the Energy the team recovers from sleep sessions by 1.14. | |||
|- | |||
| Helping Bonus | |||
| — | |||
| Allows team members to help 5% faster. | |||
|- | |||
| Helping Speed | |||
| S/M | |||
| Allows this Pokémon to help out 7% faster.<sup>Small</sup><br />Allows this Pokémon to help out 14% faster.<sup>Medium</sup> | |||
|- | |||
| Ingredient Finder | |||
| S/M | |||
| Slightly boosts the likelihood of this Pokémon finding ingredients.<sup>Small</sup><br />Boosts the likelihood of this Pokémon finding ingredients.<sup>Medium</sup> | |||
|- | |||
| Inventory Up | |||
| S/M/L | |||
| Increases the max number of Berries and ingredients this Pokémon can have by 6.<sup>Small</sup><br />Increases the max number of Berries and ingredients this Pokémon can have by 12.<sup>Medium</sup><br />Increases the max number of Berries and ingredients this Pokémon can have by 18.<sup>Large</sup> | |||
|- | |||
| Research EXP Bonus | |||
| — | |||
| Boosts the EXP you earn from performing sleep research by 6%. | |||
|- | |||
| Skill Level Up | |||
| S/M | |||
| Boosts the level of this Pokémon’s main skill by 1.<sup>Small</sup><br />Boosts the level of this Pokémon’s main skill by 2.<sup>Medium</sup> | |||
|- | |||
| Sleep EXP Bonus | |||
| — | |||
| Boosts the EXP earned by the team after sleep sessions by 14%. | |||
|- | |||
| Skill Trigger | |||
| S/M/L | |||
| Slightly boosts the chance of this Pokémon’s main skill being used.<sup>Small</sup><br />Boosts the chance of this Pokémon’s main skill being used.<sup>Medium</sup> | |||
|} | |||
==Trivia== | |||
Some main skills are based on [[moves]] and [[Ability|Abilities]] from the [[core series games]]: | |||
* The main skill Metronome is based on the move {{m|Metronome}}, which the {{p|Clefairy}} and {{p|Togepi}} evolutionary lines can learn. | |||
* The main skill Stockpile (Charge Strength S) is based on the moves {{m|Stockpile}} and {{m|Spit Up}}, both of which {{p|Drifloon}} and {{p|Drifblim}} can learn. | |||
* The main skill Disguise (Berry Burst) is based on the Ability {{a|Disguise}}, which is {{p|Mimikyu}}'s [[signature Ability]] in the core series games. | |||
* The main skill Moonlight (Charge Energy S) is based on the move {{m|Moonlight}}, which {{p|Umbreon}} can learn. | |||
* The main skill Transform (Skill Copy) is basesd on the move {{m|Transform}}, which {{p|Ditto}} can learn. | |||
* The main skill Mimic (Skill Copy) is based on the move {{m|Mimic}}, which {{p|Mime Jr.}} and {{p|Mr. Mime}} can learn. | |||
==Version history== | |||
{{main|Pokémon Sleep/Version history}} | |||
* '''1.0.0''': Introduced. | |||
* '''1.0.9''': Fixes to a text error for Main Skill Energizing Cheer S ("another Pokémon chosen at random" → "one random Pokémon on your team"). | |||
* '''1.0.11''': | |||
** Changes to main skill Cooking Power-Up S so that it will not be activated when the pot's capacity has exceeded 200 through main skill boosts. If the main skill Cooking Power-Up is triggered when the pot’s capacity is at or above 200, a new pop-up will appear to explain that the main skill Cooking Power-Up will not or cannot be activated. | |||
** Fixes to a bug that, in some cases, prevented Snorlax’s Strength-up animation from displaying when a Charge Strength main skill was triggered on the home screen. | |||
* '''1.0.15''': | |||
** Effectiveness of main skill Dream Shard Magnet S increased.<br>Example: At level 1, from 88 to 240. At level 6, from 568 to 1,260. | |||
** Effectiveness of main skill Extra Helpful S increased.<br>Example: At level 1, from 4 to 5. At level 6, from 9 to 10. | |||
** Adjustments so that when a Pokémon with a main skill specialty hasn't had its main skill triggered after a certain number of times, it will become easier for the main skill to be triggered. | |||
* '''1.1.0''': | |||
** Increasing the effect of Pokémon sub skill Energy Recovery Bonus.<br>Adjusted to ×1.14 (was ×1.12). | |||
** Fixes to a bug that made it easier for main skills to be triggered when certain actions were performed. | |||
* '''1.3.0''': | |||
** Addition of a new main skill, Tasty Chance S. | |||
** Max levels of certain main skills: 6 → 7 | |||
*** Charge Strength S | |||
*** Charge Strength M | |||
*** Dream Shard Magnet S | |||
* '''1.5.0''': | |||
** Adjustments to the helping stats of certain helper Pokémon. | |||
*** {{p|Sudowoodo}}, {{p|Slowking}}, {{p|Sableye}}, {{p|Swalot}}: Main skill chance ×1.1 | |||
** Adjustment to the target of main skill Energizing Cheer S.<br>The helper Pokémon with the lowest Energy on the team will be more likely to receive the effect of this main skill. | |||
* '''1.7.2''': | |||
** Adjustments to the helping stats of certain helper Pokémon. | |||
*** {{p|Wobbuffet}}: Main skill chance ×1.1 | |||
* '''1.8.0''': | |||
** Adjustments to the helping stats of certain helper Pokémon. | |||
*** {{p|Heracross}}: Main skill chance ×1.05 | |||
* '''1.10.0''': | |||
** Adjustment that allows helper Pokémon with the Skills specialty to bank main skill uses | |||
*** Until now, for all helper Pokémon, a main skill would not trigger again until it has been used once. After this adjustment, Pokémon with the Skills specialty will be able to bank up to two uses of their main skill. | |||
*** Notes: After this adjustment, when you tap on a helper Pokémon with a magnifying glass over its head on the home screen, if the Pokémon has the Skill specialty, it will sometimes use its main skill twice at one time. | |||
*** Pokémon that don’t have the Skills specialty can only bank one use of their main skill. | |||
** Max levels of certain main skills: 6 → 7 | |||
*** Ingredient Magnet S | |||
*** Extra Helpful S | |||
*** Cooking Power-Up S | |||
** Adjustment to game function when you edit your team.<br>After the adjustment, whenever you change which Pokémon are on your team—even if you only change one Pokémon—any banked main skills that are ready to use for any of the Pokémon on your team will be canceled. | |||
* '''2.1.0''': | |||
** Addition of a new main skill, Disguise (Berry Burst). | |||
** Adjustments to the target for main skill Energizing Cheer S.<br>The probability of this main skill targeting the helper Pokémon with the lowest Energy on your team has been raised a bit more. | |||
** Adjustments to certain helper Pokémon’s main skills and main skill chance: | |||
*** {{p|Houndour}} and {{p|Houndoom}} | |||
**** Before change: Charge Strength S | |||
**** After change: Charge Strength M | |||
***** Due to these main skill changes, the main skill chance will be lowered slightly. | |||
*** {{p|Umbreon}} | |||
**** Before change: Charge Energy S | |||
**** After change: Moonlight (Charge Energy S) | |||
***** Due to these main skill changes, the main skill chance will be lowered slightly. | |||
***** This skill will still restore Energy to the user, but if a Great Success occurs, it will now also restore a small amount of Energy to a random Pokémon on your team. | |||
* '''2.3.0''': | |||
** Changes to certain Pokémon's main skills | |||
*** {{p|Ditto}} | |||
**** Before change: Charge Strength S | |||
**** After change: Transform (Skill Copy) | |||
*** {{p|Mime Jr.}} and {{p|Mr. Mime}} | |||
**** Before change: Charge Strength S | |||
**** After change: Mimic (Skill Copy) | |||
*** When either of these new main skills—Transform (Skill Copy) or Mimic (Skill Copy)—triggers, the main skill of one randomly chosen helper Pokémon on your team will trigger. | |||
*** Notes: Main skill levels will be maintained after the update. Main skills of Pokémon you have already befriended will also change. | |||
** Adjustments to certain helper Pokémon's helping stats | |||
*** {{p|Cramorant}} | |||
**** Main skill chance increased slightly | |||
*** {{p|Comfey}} | |||
**** Main skill chance increased slightly | |||
** Changes to the effects and description of the Metronome main skill | |||
*** Before change: Uses one main skill chosen randomly out of all main skills. | |||
*** After change: Uses one main skill chosen randomly from a large selection of main skills. | |||
*** Certain special main skills that will be added in the future will not be triggered by Metronome. | |||
{{Project Sidegames notice}} | |||
[[Category:Pokémon Sleep]] | |||
[[fr:Liste des compétences de Pokémon Sleep (section)]] |
Latest revision as of 18:07, 17 December 2024
Skills (Japanese: スキル skills) are one of the defining characteristics of Pokémon in Pokémon Sleep. There are two types of skills, Main Skills, which are unique to each Pokémon species, and Sub Skills, which are unique to each individual Pokémon.
Main Skills
Main Skills (Japanese: メインスキル main skills) are abilities that can be triggered whenever help is collected from a helper Pokémon. All Pokémon of the same species will always have the same Main Skill. Additionally, excluding branched Evolutions, all Pokémon in the same evolutionary line always have the same Main Skill.
Skills is one of the three possible Specialties a Pokémon species can have. Each Pokémon species has a different main skill chance, though the chance will always be much higher for Skills Specialists. The main skill chance for a Pokémon can be increased by having a Nature that increases main skill chance, or by having the Sub Skills Skill Trigger S or Skill Trigger M. Exclusively for Skills Specialist Pokémon, there is a chance that their main skill would trigger twice in one go instead of once.
Main Skills can be leveled up to a maximum of level 6, with main skills of higher levels having more potent effects. All Pokémon start with a main skill level of 1 when they are befriended, which can be leveled up in one of three ways:
- A Pokémon's main skill will level up by 1 when it is evolved.
- The Sub Skills Skill Level Up S and Skill Level Up M will increase a Pokémon's main skill level by 1 or 2 respectively.
- Using a Main Skill Seed on a Pokémon will increase its main skill level by 1.
If the player changes their helper Pokémon team lineup, all main skill chances will be reset.
The following main skills are are currently available:
Skill | Effect | Amount per level | Pokémon |
---|---|---|---|
Charge Strength S | Increases Snorlax's Strength by 400. | 400 569 785 1083 1496 2066 3002 |
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Increases Snorlax's Strength by anywhere from 200 to 800. | 200 to 800 285 to 1138 393 to 1570 542 to 2166 748 to 2992 1033 to 4132 1501 to 6004 |
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Charge Strength M | Increases Snorlax's Strength by 880. | 880 1251 1726 2383 3290 4546 6409 |
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Dream Shard Magnet S | Obtain 240 Dream Shards. | 240 340 480 670 920 1260 1800 |
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Obtain 120 to 480 Dream Shards. | 120 to 480 170 to 680 240 to 960 335 to 1340 460 to 1840 630 to 2520 900 to 3600 |
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Energizing Cheer S | Restores 14 Energy to another Pokémon chosen at random. | 14 17 22 28 38 50 |
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Charge Energy S | Restores 12 Energy to the user. | 12 16 21 26 33 43 |
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Energy for Everyone S | Restores 5 Energy to each helper Pokémon on your team. | 5 7 9 11 15 18 |
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Extra Helpful S | Instantly gets you ×5 the usual help from a helper Pokémon. | 5 6 7 8 9 10 11 |
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Ingredient Magnet S | Gets you 6 ingredients chosen at random. | 6 8 11 14 17 21 24 |
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Cooking Power-Up S | Gives your pot room for 7 more ingredients the next time you cook. | 7 10 12 17 22 27 31 |
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Metronome | Uses one randomly chosen main skill from a large selection of main skills. The level of the skill used is the same as the level of this skill. | ![]() ![]() ![]() ![]() ![]() ![]() | |
Tasty Chance S | Cooking will be more likely to produce an Extra Tasty dish. This effect lasts until an Extra Tasty dish is made or the player moves to a new site. | 4% 5% 6% 7% 8% 10% |
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Helper Boost | Your team of helpers will instantly gather a bonus amount of Berries and ingredients based on the type of the Skill owner, the number of different species of the corresponding type on your team, and the level of this skill. | 2-6 3-7 4-8 5-9 6-10 7-11 |
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Stockpile (Charge Strength S) | Either Stockpile or Spit Up is selected. When Spit Up triggers, Snorlax gains Strength according to the number of times Stockpile was triggered. After Spit Up triggers, Stockpile's number resets. | Error creating thumbnail: File missingError creating thumbnail: File missing | |
Disguise (Berry Burst) | Gets 8 Berries plus 1 of each of the Berries other Pokémon on your team collect. On rare occasions, you'll get a Great Success and receive a greater number of Berries.
Note: After a Great Success, no more Great Successes will occur until the next sleep research or manual sleep data entry. |
8 plus 1 10 plus 2 15 plus 2 17 plus 3 19 plus 4 21 plus 5 |
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Moonlight (Charge Energy S) | Restores 12 Energy to the user. Sometimes also restores 6 Energy to a random Pokémon on your team. | 12 / 6 16 / 7 21 / 10 26 / 13 33 / 17 43 / 22 |
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Transform (Skill Copy) | Copies and performs the main skill of one randomly selected Pokémon on the team. The level of the skill used is the same as the level of this skill.
Note: Some main skills, such as Skill Copy, cannot be copied. Instead, Snorlax will gain a little Strength. |
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Mimic (Skill Copy) | Copies and performs the main skill of one randomly selected Pokémon on the team. The level of the skill used is the same as the level of this skill.
Note: Some main skills, such as Skill Copy, cannot be copied. Instead, Snorlax will gain a little Strength. |
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Sub Skills
Sub skills are a set of five abilities learned by Pokémon as they reach levels 10, 25, 50, 75 and 100. Sub skills come in three rarities with the rarest being gold, the next level being colored blue and finally the most common skills are grey in color.
Using a Sub Skill Seed will increase the level of a random sub skill by one if it is able to be levelled up. There are three conditions that allow a sub skill to level up:
- A sub skill must be unlocked to level up
- Sub skills can't improve past the level that is currently available in the game, so a sub skill like Berry Finding S can't be levelled up to Berry Finding M as that skill doesn't exist yet
- A Pokémon may only have one of each sub skill in their current learnset, so if a Pokémon has the sub skills Inventory Up S and Inventory Up M, the lower levelled one will not be able to be upgraded.
If a Pokémon doesn't have any sub skills that meet these conditions, the use of the Sub Skill Seed will fail.
The following sub skills are are currently available:
Skill Name | Levels | Description |
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Berry Finding | S | Increases the number of Berries this Pokémon finds at one time by 1. |
Energy Recovery Bonus | — | Multiplies the Energy the team recovers from sleep sessions by 1.14. |
Helping Bonus | — | Allows team members to help 5% faster. |
Helping Speed | S/M | Allows this Pokémon to help out 7% faster.Small Allows this Pokémon to help out 14% faster.Medium |
Ingredient Finder | S/M | Slightly boosts the likelihood of this Pokémon finding ingredients.Small Boosts the likelihood of this Pokémon finding ingredients.Medium |
Inventory Up | S/M/L | Increases the max number of Berries and ingredients this Pokémon can have by 6.Small Increases the max number of Berries and ingredients this Pokémon can have by 12.Medium Increases the max number of Berries and ingredients this Pokémon can have by 18.Large |
Research EXP Bonus | — | Boosts the EXP you earn from performing sleep research by 6%. |
Skill Level Up | S/M | Boosts the level of this Pokémon’s main skill by 1.Small Boosts the level of this Pokémon’s main skill by 2.Medium |
Sleep EXP Bonus | — | Boosts the EXP earned by the team after sleep sessions by 14%. |
Skill Trigger | S/M/L | Slightly boosts the chance of this Pokémon’s main skill being used.Small Boosts the chance of this Pokémon’s main skill being used.Medium |
Trivia
Some main skills are based on moves and Abilities from the core series games:
- The main skill Metronome is based on the move Metronome, which the Clefairy and Togepi evolutionary lines can learn.
- The main skill Stockpile (Charge Strength S) is based on the moves Stockpile and Spit Up, both of which Drifloon and Drifblim can learn.
- The main skill Disguise (Berry Burst) is based on the Ability Disguise, which is Mimikyu's signature Ability in the core series games.
- The main skill Moonlight (Charge Energy S) is based on the move Moonlight, which Umbreon can learn.
- The main skill Transform (Skill Copy) is basesd on the move Transform, which Ditto can learn.
- The main skill Mimic (Skill Copy) is based on the move Mimic, which Mime Jr. and Mr. Mime can learn.
Version history
- Main article: Pokémon Sleep/Version history
- 1.0.0: Introduced.
- 1.0.9: Fixes to a text error for Main Skill Energizing Cheer S ("another Pokémon chosen at random" → "one random Pokémon on your team").
- 1.0.11:
- Changes to main skill Cooking Power-Up S so that it will not be activated when the pot's capacity has exceeded 200 through main skill boosts. If the main skill Cooking Power-Up is triggered when the pot’s capacity is at or above 200, a new pop-up will appear to explain that the main skill Cooking Power-Up will not or cannot be activated.
- Fixes to a bug that, in some cases, prevented Snorlax’s Strength-up animation from displaying when a Charge Strength main skill was triggered on the home screen.
- 1.0.15:
- Effectiveness of main skill Dream Shard Magnet S increased.
Example: At level 1, from 88 to 240. At level 6, from 568 to 1,260. - Effectiveness of main skill Extra Helpful S increased.
Example: At level 1, from 4 to 5. At level 6, from 9 to 10. - Adjustments so that when a Pokémon with a main skill specialty hasn't had its main skill triggered after a certain number of times, it will become easier for the main skill to be triggered.
- Effectiveness of main skill Dream Shard Magnet S increased.
- 1.1.0:
- Increasing the effect of Pokémon sub skill Energy Recovery Bonus.
Adjusted to ×1.14 (was ×1.12). - Fixes to a bug that made it easier for main skills to be triggered when certain actions were performed.
- Increasing the effect of Pokémon sub skill Energy Recovery Bonus.
- 1.3.0:
- Addition of a new main skill, Tasty Chance S.
- Max levels of certain main skills: 6 → 7
- Charge Strength S
- Charge Strength M
- Dream Shard Magnet S
- 1.5.0:
- 1.7.2:
- Adjustments to the helping stats of certain helper Pokémon.
- Wobbuffet: Main skill chance ×1.1
- Adjustments to the helping stats of certain helper Pokémon.
- 1.8.0:
- Adjustments to the helping stats of certain helper Pokémon.
- Heracross: Main skill chance ×1.05
- Adjustments to the helping stats of certain helper Pokémon.
- 1.10.0:
- Adjustment that allows helper Pokémon with the Skills specialty to bank main skill uses
- Until now, for all helper Pokémon, a main skill would not trigger again until it has been used once. After this adjustment, Pokémon with the Skills specialty will be able to bank up to two uses of their main skill.
- Notes: After this adjustment, when you tap on a helper Pokémon with a magnifying glass over its head on the home screen, if the Pokémon has the Skill specialty, it will sometimes use its main skill twice at one time.
- Pokémon that don’t have the Skills specialty can only bank one use of their main skill.
- Max levels of certain main skills: 6 → 7
- Ingredient Magnet S
- Extra Helpful S
- Cooking Power-Up S
- Adjustment to game function when you edit your team.
After the adjustment, whenever you change which Pokémon are on your team—even if you only change one Pokémon—any banked main skills that are ready to use for any of the Pokémon on your team will be canceled.
- Adjustment that allows helper Pokémon with the Skills specialty to bank main skill uses
- 2.1.0:
- Addition of a new main skill, Disguise (Berry Burst).
- Adjustments to the target for main skill Energizing Cheer S.
The probability of this main skill targeting the helper Pokémon with the lowest Energy on your team has been raised a bit more. - Adjustments to certain helper Pokémon’s main skills and main skill chance:
- Houndour and Houndoom
- Before change: Charge Strength S
- After change: Charge Strength M
- Due to these main skill changes, the main skill chance will be lowered slightly.
- Umbreon
- Before change: Charge Energy S
- After change: Moonlight (Charge Energy S)
- Due to these main skill changes, the main skill chance will be lowered slightly.
- This skill will still restore Energy to the user, but if a Great Success occurs, it will now also restore a small amount of Energy to a random Pokémon on your team.
- Houndour and Houndoom
- 2.3.0:
- Changes to certain Pokémon's main skills
- Ditto
- Before change: Charge Strength S
- After change: Transform (Skill Copy)
- Mime Jr. and Mr. Mime
- Before change: Charge Strength S
- After change: Mimic (Skill Copy)
- When either of these new main skills—Transform (Skill Copy) or Mimic (Skill Copy)—triggers, the main skill of one randomly chosen helper Pokémon on your team will trigger.
- Notes: Main skill levels will be maintained after the update. Main skills of Pokémon you have already befriended will also change.
- Ditto
- Adjustments to certain helper Pokémon's helping stats
- Changes to the effects and description of the Metronome main skill
- Before change: Uses one main skill chosen randomly out of all main skills.
- After change: Uses one main skill chosen randomly from a large selection of main skills.
- Certain special main skills that will be added in the future will not be triggered by Metronome.
- Changes to certain Pokémon's main skills
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This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |