Ultimate Battle: Difference between revisions

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Leon's Unbeatable Blaze: i had to add the info for my boy
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<!--[[File:Masters Ultimate Battle.png|200px|thumb|Ultimate Battle]]-->
<!--[[File:Masters Ultimate Battle.png|200px|thumb|Ultimate Battle]]-->
An '''Ultimate Battle''' (Japanese: '''究極高難度バトル''') is a special type of permanent battle content in {{g|Masters EX}}. Introduced on November 14, 2023, these battles have the difficulty level Ultimate and pit the player against a powerful [[sync pair]] generally formed with a [[Legendary Pokémon]]. Ultimate Battles are standard team battles, so players can use up to three sync pairs at once to battle the boss sync pair and their allies. Some boss sync pairs endure the first attack that would put them below a certain percentage of their maximum HP with that percentage of their maximum HP, similar to the HP bars used by [[Legendary Arena]] bosses.
An '''Ultimate Battle''' (Japanese: '''究極高難度バトル''') is a special type of permanent battle content in {{g|Masters EX}}. Introduced on November 14, 2023, these battles have the Ultimate difficulty level and pit the player against a powerful [[sync pair]] generally formed with a [[Legendary Pokémon]]. Ultimate Battles are standard team battles, so players can use up to three sync pairs at once to battle the boss sync pair and their allies. Some boss sync pairs endure the first attack that would put them below a certain percentage of their maximum HP with that percentage of their maximum HP, similar to the HP bars used by [[Legendary Arena]] bosses.


Ultimate Battles are accessed from the '''Challenge the Strong''' menu in the Side Area section. This menu is unlocked after the player completes the [[Champion Stadium]] on Hard Lv. 1 difficulty for any region.
Ultimate Battles are accessed from the '''Challenge the Strong''' menu in the Side Area section. This menu is unlocked after the player completes the [[Champion Stadium]] on Hard Lv. 1 difficulty for any region.
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==Anabel's Flickering Flames==
==Anabel's Flickering Flames==
{{mas|Anabel}} was the first Ultimate Battle boss, forming a sync pair with {{p|Entei}}. This battle was first made available on November 14, 2023. Anabel and Entei and their allies are weak to {{type|Water}} moves.
{{mas|Anabel}} was the first Ultimate Battle boss, forming a sync pair with {{p|Entei}}. This battle was first made available on November 14, 2023. Anabel & Entei and their allies are weak to {{type|Water}} moves.


Anabel and Entei set [[harsh sunlight]] upon entering battle and each time they use their [[sync move]]. They and their allies have several passive skills that give them benefits in sunny weather, such as powering up their attacks and reducing the damage they take. Anabel and Entei take less damage from attacks the more their stats have been raised in total, and field effects they set are permanent unless replaced. In addition, Anabel and Entei endure the first attack that would put them below 60% of their maximum HP with 60% of their maximum HP. So, the recommended strategy is to change the weather and lower Anabel and Entei's stats. Also, attacks from Anabel and Entei are powered up if their target is [[burned]].
Anabel & Entei set [[harsh sunlight]] upon entering battle and each time they use their [[sync move]]. They and their allies have several passive skills that give them benefits in sunny weather, such as powering up their attacks and reducing the damage they take. Anabel & Entei take less damage from attacks the more their stats have been raised in total, and field effects they set are permanent unless replaced. In addition, Anabel & Entei endure the first attack that would put them below 60% of their maximum HP with 60% of their maximum HP. So, the recommended strategy is to change the weather and lower Anabel & Entei's stats. Also, attacks from Anabel & Entei are powered up if their target is {{status|burn}}ed.


===Battle===
===Battle===
{| class="roundy" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{masters color}}; border:3px solid #{{masters color dark}}; text-align:center"
|- style="background-color:#{{gold color light}}"
|- style="background-color:#{{masters color light}}"
! style="{{roundytl|5px}}" rowspan=2 | Name
! style="{{roundytl|5px}}" rowspan=2 | Name
! rowspan=2 | Difficulty
! rowspan=2 | Difficulty
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==Thorton's Freezing Frost==
==Thorton's Freezing Frost==
{{mas|Thorton}} was the second Ultimate Battle boss, forming a sync pair with {{p|Articuno}}. This battle was first made available on December 8, 2023. Thorton and Articuno and their allies are weak to {{type|Fire}} moves.
{{mas|Thorton}} was the second Ultimate Battle boss, forming a sync pair with {{p|Articuno}}. This battle was first made available on December 8, 2023. Thorton & Articuno and their allies are weak to {{type|Fire}} moves.


Thorton and Articuno endure the first attack that would put them below 60% of their maximum HP with 60% of their maximum HP. Thorton and Articuno and their allies have their Defense and Special Defense tripled when they are not affected by a negative status change. Thorton and Articuno have their Defense tripled upon entry, but this switches to Special Defense when they reach 60% of their maximum HP. Meanwhile, their allies have their Defense tripled the whole time. In addition, Thorton and Articuno and their allies' attacks are powered up when their Defense is raised. So, the recommended strategy is to inflict negative status changes, lower the opponents' Defense, and use both physical and special attacks.
Thorton & Articuno endure the first attack that would put them below 60% of their maximum HP with 60% of their maximum HP. Thorton & Articuno and their allies have their Defense and Special Defense tripled when they are not affected by a negative status change. Thorton & Articuno have their Defense tripled upon entry, but this switches to Special Defense when they reach 60% of their maximum HP. Meanwhile, their allies have their Defense tripled the whole time. In addition, Thorton & Articuno and their allies' attacks are powered up when their Defense is raised. So, the recommended strategy is to inflict negative status changes, lower the opponents' Defense, and use both physical and special attacks.


===Battle===
===Battle===
{| class="roundy" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{masters color}}; border:3px solid #{{masters color dark}}; text-align:center"
|- style="background-color:#{{gold color light}}"
|- style="background-color:#{{masters color light}}"
! style="{{roundytl|5px}}" rowspan=2 | Name
! style="{{roundytl|5px}}" rowspan=2 | Name
! rowspan=2 | Difficulty
! rowspan=2 | Difficulty
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==Darach's Daring Wings==
==Darach's Daring Wings==
{{mas|Darach}} was the third Ultimate Battle boss, forming a sync pair with {{p|Staraptor}}. This battle was first made available on January 9, 2024. Darach and Staraptor and their allies are weak to {{type|Rock}} moves.
{{mas|Darach}} was the third Ultimate Battle boss, forming a sync pair with {{p|Staraptor}}. This battle was first made available on January 9, 2024. Darach & Staraptor and their allies are weak to {{type|Rock}} moves.


Darach and Staraptor endure the first attack that would put them below 40% of their maximum HP with 40% of their maximum HP. They and their allies have several passive skills that give them benefits when they are unaffected by any field effects, such as powering up their attacks and tripling their Defense and Special Defense. In addition, the opponents have relatively lower resistance to Damage Fields, but when Darach and Staraptor's HP reaches 40% or lower, they won't receive any damage from them. So, the recommended strategy is to set up field effects such as Damage Fields and weather conditions.
Darach & Staraptor endure the first attack that would put them below 40% of their maximum HP with 40% of their maximum HP. They and their allies have several passive skills that give them benefits when they are unaffected by any field effects, such as powering up their attacks and tripling their Defense and Special Defense. In addition, the opponents have relatively lower resistance to Damage Fields, but when Darach & Staraptor's HP reaches 40% or lower, they won't receive any damage from them. So, the recommended strategy is to set up field effects such as Damage Fields and weather conditions.


===Battle===
===Battle===
{| class="roundy" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{masters color}}; border:3px solid #{{masters color dark}}; text-align:center"
|- style="background-color:#{{gold color light}}"
|- style="background-color:#{{masters color light}}"
! style="{{roundytl|5px}}" rowspan=2 | Name
! style="{{roundytl|5px}}" rowspan=2 | Name
! rowspan=2 | Difficulty
! rowspan=2 | Difficulty
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==Argenta's Glistening Crystals==
==Argenta's Glistening Crystals==
{{mas|Argenta}} was the fourth Ultimate Battle boss, forming a sync pair with {{p|Suicune}}. This battle was first made available on February 16, 2024. Argenta and Suicune and their allies are weak to {{type|Grass}} moves.
{{mas|Argenta}} was the fourth Ultimate Battle boss, forming a sync pair with {{p|Suicune}}. This battle was first made available on February 16, 2024. Argenta & Suicune and their allies are weak to {{type|Grass}} moves.


Argenta and Suicune endure the first attack that would put them below 50% of their maximum HP with 50% of their maximum HP, and will remove any negative status changes inflicted on them and their allies. Argenta and Suicune make the weather [[rain|rainy]] upon entering battle and the first time their HP reaches below 50% of their maximum HP. Also, the Lass and Slowbro set up a [[Terrain|Psychic Terrain]] upon entering battle or by using {{m|Psychic Terrain}}. Argenta and Suicune and their allies have several passive skills that give them benefits in rainy weather, such as powering up their attacks, reducing the damage they take and protecting them from status conditions and certain negative status changes. They also have their moves powered up when Psychic Terrain is in effect. Field effects they set are permanent unless replaced. In addition, Argenta and Suicune and their allies have their Defense and Special Defense tripled when they are unaffected by negative status changes. So, the recommended strategy is to change the weather and terrain, and inflict negative status changes.
Argenta & Suicune endure the first attack that would put them below 50% of their maximum HP with 50% of their maximum HP, and will remove any negative status changes inflicted on them and their allies. Argenta & Suicune make the weather [[rain]]y upon entering battle and the first time their HP reaches below 50% of their maximum HP. Also, the Lass & {{p|Slowbro}} set up a [[Terrain|Psychic Terrain]] upon entering battle or by using {{m|Psychic Terrain}}. Argenta & Suicune and their allies have several passive skills that give them benefits in rainy weather, such as powering up their attacks, reducing the damage they take and protecting them from status conditions and certain negative status changes. They also have their moves powered up when Psychic Terrain is in effect. Field effects they set are permanent unless replaced. In addition, Argenta & Suicune and their allies have their Defense and Special Defense tripled when they are unaffected by negative status changes. So, the recommended strategy is to change the weather and terrain, and inflict negative status changes.


===Battle===
===Battle===
{| class="roundy" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{masters color}}; border:3px solid #{{masters color dark}}; text-align:center"
|- style="background-color:#{{gold color light}}"
|- style="background-color:#{{masters color light}}"
! style="{{roundytl|5px}}" rowspan=2 | Name
! style="{{roundytl|5px}}" rowspan=2 | Name
! rowspan=2 | Difficulty
! rowspan=2 | Difficulty
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==Palmer's Rumbling Might==
==Palmer's Rumbling Might==
{{mas|Palmer}} was the fifth Ultimate Battle boss, forming a sync pair with {{p|Regigigas}}. This battle was first made available on March 9, 2024. Palmer and Regigigas and their allies are weak to {{type|Fighting}} moves.
{{mas|Palmer}} was the fifth Ultimate Battle boss, forming a sync pair with [[Reg|Regigigas]]. This battle was first made available on March 9, 2024. Palmer - Regigigas and their allies are weak to {{type|Fighting}} moves.


Due to the combination of their passive skills, attacks from Palmer and Regigigas and their allies always land a critical hit, even if the player's team has passive skills like Vigilance. Field effects they set are permanent unless replaced. In addition, upon using their first [[sync move]], Palmer and Regigigas set up a Normal Zone, immediately followed by a {{m|Max Strike}} that hits all opponents due to the passive skill Targets Maxed. After Palmer and Regigigas use their sync move, their sync buff is raised by an additional three ranks, making it practically impossible to survive Max Strike. So, the recommended strategy is to defeat Palmer and Regigigas before they use their sync move.
Due to the combination of their passive skills, attacks from Palmer & Regigigas and their allies always land a critical hit, even if the player's team has passive skills like Vigilance. Field effects they set are permanent unless replaced. In addition, upon using their first [[sync move]], Palmer & Regigigas set up a Normal Zone, immediately followed by a {{m|Max Strike}} that hits all opponents due to the passive skill Targets Maxed. After Palmer & Regigigas use their sync move, their sync buff is raised by an additional three ranks, making it practically impossible to survive Max Strike. So, the recommended strategy is to defeat Palmer & Regigigas before they use their sync move.


===Battle===
===Battle===
{| class="roundy" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{masters color}}; border:3px solid #{{masters color dark}}; text-align:center"
|- style="background-color:#{{gold color light}}"
|- style="background-color:#{{masters color light}}"
! style="{{roundytl|5px}}" rowspan=2 | Name
! style="{{roundytl|5px}}" rowspan=2 | Name
! rowspan=2 | Difficulty
! rowspan=2 | Difficulty
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==Lucy's Entangling Venom==
==Lucy's Entangling Venom==
{{mas|Lucy}} was the sixth Ultimate Battle boss, forming a sync pair with {{p|Seviper}}. This battle was first made available on April 9, 2024. Lucy and Seviper and their allies are weak to {{type|Ground}} moves.
{{mas|Lucy}} was the sixth Ultimate Battle boss, forming a sync pair with {{TP|Lucy|Seviper}}. This battle was first made available on April 9, 2024. Lucy & Seviper and their allies are weak to {{type|Ground}} moves.


Lucy and Seviper endure the first attack that would put them below 80% and 40% of their maximum HP with 80% and 40% of their maximum HP respectively, and will remove any status conditions and negative status changes inflicted on them. Lucy and Seviper and their allies have their attacks powered up when their Speed is raised. In addition, their moves with a chance of [[Poison (status condition)|poisoning]] the target are guaranteed to do so thanks to their passive skill, with their attacks being powered up against poisoned opponents. So, the recommended strategy is to lower the opponents' Speed and prevent the player's team from being poisoned.
Lucy & Seviper endure the first attack that would put them below 80% and 40% of their maximum HP with 80% and 40% of their maximum HP respectively, and will remove any status conditions and negative status changes inflicted on them. Lucy & Seviper and their allies have their attacks powered up when their Speed is raised. In addition, their moves with a chance of {{status|poison}}ing the target are guaranteed to do so thanks to their passive skill, with their attacks being powered up against poisoned opponents. So, the recommended strategy is to lower the opponents' Speed and prevent the player's team from being poisoned.


===Battle===
===Battle===
{| class="roundy" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{masters color}}; border:3px solid #{{masters color dark}}; text-align:center"
|- style="background-color:#{{gold color light}}"
|- style="background-color:#{{masters color light}}"
! style="{{roundytl|5px}}" rowspan=2 | Name
! style="{{roundytl|5px}}" rowspan=2 | Name
! rowspan=2 | Difficulty
! rowspan=2 | Difficulty
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==Leon's Unbeatable Blaze==
==Leon's Unbeatable Blaze==
{{mas|Leon}}, wearing his Battle Tower outfit, was the seventh Ultimate Battle boss, forming a sync pair with {{p|Charizard}}. This battle was first made available on May 9, 2024. Leon and Charizard and their allies are weak to {{type|Electric}} moves.
{{mas|Leon}}, wearing his Battle Tower outfit, was the seventh Ultimate Battle boss, forming a sync pair with {{TP|Leon|Charizard}}. This battle was first made available on May 9, 2024. Leon & Charizard and their allies are weak to {{type|Electric}} moves.


Leon and Charizard and their allies have their Defense and Special Defense tripled when they are not affected by a field effect, and their moves are also powered up. In addition, when they are not affected by a status condition, their moves, sync moves, and max moves are powered up, and they are immune to critical hits. Leon and Charizard endure the first attack that would put them below 60% of their maximum HP with 60% of their maximum HP, at which point they also remove any status conditions inflicted on them and their allies as well as removing any weather, terrain, or zone on the field of play. Any move used by Leon and Charizard's allies will put every Pokémon it hits to sleep, unless they are immune to sleep, and their moves are powered up against opponents that are affected by a status condition. So, the recommended strategy is to set Electric Terrain and inflict status conditions on the opponents.
Leon & Charizard and their allies have their Defense and Special Defense tripled when they are not affected by a field effect, and their moves are also powered up. In addition, when they are not affected by a status condition, their moves, sync moves, and max moves are powered up, and they are immune to critical hits. Leon & Charizard endure the first attack that would put them below 60% of their maximum HP with 60% of their maximum HP, at which point they also remove any status conditions inflicted on them and their allies as well as removing any weather, terrain, or zone on the field of play. Any move used by Leon & Charizard's allies will put every Pokémon it hits to sleep, unless they are immune to sleep, and their moves are powered up against opponents that are affected by a status condition. So, the recommended strategy is to set Electric Terrain and inflict status conditions on the opponents.


===Battle===
===Battle===
{| class="roundy" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{masters color}}; border:3px solid #{{masters color dark}}; text-align:center"
|- style="background-color:#{{gold color light}}"
|- style="background-color:#{{masters color light}}"
! style="{{roundytl|5px}}" rowspan=2 | Name
! style="{{roundytl|5px}}" rowspan=2 | Name
! rowspan=2 | Difficulty
! rowspan=2 | Difficulty
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! HP: 608,300
! HP: 608,300
! HP: 327,250
! HP: 327,250
|}
==Nita's Blessed Land==
{{mas|Nita}} was the eighth Ultimate Battle boss, forming a sync pair with {{p|Landorus}}. This battle was first made available on June 12, 2024. Nita & Landorus and their allies are weak to {{type|Ice}} moves.
Nita & Landorus endure the first attacks that would put them below 80% and 50% of their maximum HP. Nita & Landorus cause the {{weather|sandstorm}} upon entering battle and the first time their HP reaches below 80% and 50% of their maximum HP. Nita & Landorus and their allies have several passive skills that give them benefits in sandstorm, such as powering up their attacks, restoring their HP. The duration of a sandstorm is extended due to Nita & Landorus's passive, Sand Alert 5. Nita & Landorus and their allies have their Defense and Special Defense tripled when their Speed is raised. So, the recommended strategy is to change the weather and lower the opponents' Speed.
===Battle===
{| class="roundy" style="margin:auto; background:#{{masters color}}; border:3px solid #{{masters color dark}}; text-align:center"
|- style="background-color:#{{masters color light}}"
! style="{{roundytl|5px}}" rowspan=2 | Name
! rowspan=2 | Difficulty
! rowspan=2 | Trainer
! colspan=3 | Pokémon
! style="{{roundytr|5px}}" rowspan=2 | First-Time Rewards
|- style="background-color:#{{grey color}}"
! Left
! Middle
! Right
|- style="background:#fff"
| style="{{roundybl|5px}}" rowspan=2 | Challenge a Super Serious Nita
| rowspan=2 | Ultimate
| rowspan=2 | [[File:VSNita Masters.png|80px]]<br>{{mas|Nita}}
| [[File:Masters0450 f.png|80px]]<br>{{p|Hippowdon}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters0645.png|80px]]<br>{{p|Landorus}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters0445 f.png|80px]]<br>{{p|Garchomp}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| style="{{roundybr|5px}}" rowspan=2 | [[File:Masters Gem.png|40px]]Gems ×300
|- style="background:#fff"
! HP: 361,900
! HP: 569,800
! HP: 361,900
|}
==Noland's Plucky Punches==
{{mas|Noland}} was the ninth Ultimate Battle boss, forming a sync pair with {{p|Machamp}}. This battle was first made available on July 8, 2024. Noland & Machamp and their allies are weak to {{type|Flying}} moves.
Noland & Machamp endure the first attack that would put them below 80% and 50% of their maximum HP with 80% and 50% of their maximum HP respectively. They and their allies know {{m|Fissure}} and {{m|Earthquake}}, and they have the {{mas|skill}}s {{sk|Piercing Gaze}} and {{sk|Piercing Blows}}, which make their moves never miss, ignore damage-reducing passive skills, and ignore the Enduring effect. They also have several skills that raise their stats, apply the Critical Hit ↑ Next effect, and maximize their Physical Moves ↑ Next effect. In addition, each time Noland & Machamp use their [[sync move]], their total sync move countdown is reduced by one. So, the recommended strategy is to avoid the opponents' moves and knock them out as quickly as possible.
===Battle===
{| class="roundy" style="margin:auto; background:#{{masters color}}; border:3px solid #{{masters color dark}}; text-align:center"
|- style="background-color:#{{masters color light}}"
! style="{{roundytl|5px}}" rowspan=2 | Name
! rowspan=2 | Difficulty
! rowspan=2 | Trainer
! colspan=3 | Pokémon
! style="{{roundytr|5px}}" rowspan=2 | First-Time Rewards
|- style="background-color:#{{grey color}}"
! Left
! Middle
! Right
|- style="background:#fff"
| style="{{roundybl|5px}}" rowspan=2 | Challenge a Super Serious Noland
| rowspan=2 | Ultimate
| rowspan=2 | [[File:VSNoland Masters.png|80px]]<br>{{mas|Noland}}
| [[File:Masters0062.png|80px]]<br>{{p|Poliwrath}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters0068.png|80px]]<br>{{p|Machamp}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters0062.png|80px]]<br>{{p|Poliwrath}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| style="{{roundybr|5px}}" rowspan=2 | [[File:Masters Gem.png|40px]]Gems ×300
|- style="background:#fff"
! HP: 69,300
! HP: 246,400
! HP: 69,300
|}
==Giovanni's Destructive Power==
{{mas|Giovanni}} was the tenth Ultimate Battle boss, forming a sync pair with {{OBP|Mewtwo|M01}}. This battle was first made available on August 7, 2024. Giovanni & Mewtwo and their allies are weak to {{type|Dark}} moves.
Giovanni & Mewtwo endure the first attack that would put them below 80% and 40% of their maximum HP with 80% and 40% of their maximum HP respectively. When they and their allies are not affected by a field effect, their Defense and Sp. Def are tripled, and their moves and sync moves are powered up. Their moves and sync moves are also powered up the more their stats are raised, and their allies can raise the whole team's stats each time they use a move. Their allies can also lower the accuracy of the whole team. While not immune to status or interference conditions such as sleep and flinching, they gain an extended Condition Nullification effect each time they recover from a status or interference condition. So, the recommended strategy is to set up a Dark Damage Field and lower the opponents' stats or prevent them from increasing their stats.
===Battle===
{| class="roundy" style="margin:auto; background:#{{masters color}}; border:3px solid #{{masters color dark}}; text-align:center"
|- style="background-color:#{{masters color light}}"
! style="{{roundytl|5px}}" rowspan=2 | Name
! rowspan=2 | Difficulty
! rowspan=2 | Trainer
! colspan=3 | Pokémon
! style="{{roundytr|5px}}" rowspan=2 | First-Time Rewards
|- style="background-color:#{{grey color}}"
! Left
! Middle
! Right
|- style="background:#fff"
| style="{{roundybl|5px}}" rowspan=2 | Challenge a Super Serious Giovanni
| rowspan=2 | Ultimate
| rowspan=2 | [[File:VSGiovanni Masters.png|80px]]<br>{{mas|Giovanni}}
| [[File:Masters0097.png|80px]]<br>{{p|Hypno}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters0150.png|80px]]<br>{{OBP|Mewtwo|M01}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters0097.png|80px]]<br>{{p|Hypno}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| style="{{roundybr|5px}}" rowspan=2 | [[File:Masters Gem.png|40px]]Gems ×300
|- style="background:#fff"
! HP: 103,950
! HP: 789,250
! HP: 103,950
|}
==Evelyn's High-Subsonic Speed==
{{mas|Evelyn}} was the eleventh Ultimate Battle boss, forming a sync pair with {{p|Latios}}. This battle was first made available on September 10, 2024. Evelyn & Latios and their allies are weak to {{type|Fairy}} moves.
Evelyn & Latios and their allies take less damage from attacks the more their stats have been raised in total. Evelyn & Latios's moves and sync moves are powered up the more their Sp. Atk has been raised, while their left and right allies' moves are powered up the more their Sp. Def and Attack, respectively, have been raised. Evelyn & Latios endure the first attack that would put them below 60% of their maximum HP with 60% of their maximum HP, at which point they also boost their five main stats by two ranks each. In addition, they boost their five main stats by one rank each after each time they use their sync move. So, the recommended strategy is to lower the opponents' stats, especially Attack, Sp. Atk, and Sp. Def.
===Battle===
{| class="roundy" style="margin:auto; background:#{{masters color}}; border:3px solid #{{masters color dark}}; text-align:center"
|- style="background-color:#{{masters color light}}"
! style="{{roundytl|5px}}" rowspan=2 | Name
! rowspan=2 | Difficulty
! rowspan=2 | Trainer
! colspan=3 | Pokémon
! style="{{roundytr|5px}}" rowspan=2 | First-Time Rewards
|- style="background-color:#{{grey color}}"
! Left
! Middle
! Right
|- style="background:#fff"
| style="{{roundybl|5px}}" rowspan=2 | Challenge a Super Serious Evelyn
| rowspan=2 | Ultimate
| rowspan=2 | [[File:VSEvelyn Masters.png|80px]]<br>{{mas|Evelyn}}
| [[File:Masters0635.png|80px]]<br>{{p|Hydreigon}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters0381.png|80px]]<br>{{p|Latios}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters0887.png|80px]]<br>{{p|Dragapult}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| style="{{roundybr|5px}}" rowspan=2 | [[File:Masters Gem.png|40px]]Gems ×300
|- style="background:#fff"
! HP: 323,400
! HP: 679,525
! HP: 323,400
|}
==Music==
{| class="roundtable" style="margin:auto; text-align: center; background: #{{masters color}}; border: 3px solid #{{masters color dark}}"
|- style="background:#{{masters color light}}"
! Situation
! Song key
! Song name
! Arrangement
|-
| In menu
| [[File:Masters Song Key.png|40px|link=Jukebox (Masters)]]No. 00004
| Adventure Awaits
| Unknown
|-
| During battle<br>(Challenge a Super Serious Giovanni)
| [[File:Masters Song Key.png|40px|link=Jukebox (Masters)]]No. 01005
| Battle! (Giovanni)<br>(Pokémon Masters EX Version)
| Haruki Yamada (ATTIC INC.)
|-
| During battle<br>(Challenge a Super Serious Anabel, Lucy, Noland)
| [[File:Masters Song Key.png|40px|link=Jukebox (Masters)]]No. 03004
| Battle! (Hoenn Frontier Brain)<br>(Pokémon Masters EX Version)
| Haruki Yamada (ATTIC INC.)
|-
| During battle<br>(Challenge a Super Serious Thorton, Darach, Argenta, Palmer)
| [[File:Masters Song Key.png|40px|link=Jukebox (Masters)]]No. 04005
| Battle! (Sinnoh Frontier Brain)<br>(Pokémon Masters EX Version)
| Haruki Yamada (ATTIC INC.)
|-
| During battle<br>(Challenge a Super Serious Leon)
| [[File:Masters Song Key.png|40px|link=Jukebox (Masters)]]No. 08013
| Decisive Battle! (Leon)<br>(Pokémon Masters EX Version)
| Unknown
|-
| During battle<br>(Challenge a Super Serious Nita, Evelyn)
| [[File:Masters Song Key.png|40px|link=Jukebox (Masters)]]No. 03028
| Battle! (Battle Chatelaine)<br>(Pokémon Masters EX Version)
| Unknown
|-
| class="roundybottom" style="background: #{{masters color light}}" colspan=4 | <small>'''Song names without a song key listed are unofficial, as they have not been added to the Jukebox.'''</small>
|}
|}


Line 227: Line 392:
* The first Ultimate Battle featured the same [[Legendary Pokémon]] opponent as the first [[Legendary Arena]], {{p|Entei}}. They also have the same weakness, {{t|Water}}.
* The first Ultimate Battle featured the same [[Legendary Pokémon]] opponent as the first [[Legendary Arena]], {{p|Entei}}. They also have the same weakness, {{t|Water}}.
** Also, the second Ultimate Battle featured opponents with the same weakness as the opponents of the second [[Legendary Arena]], {{t|Fire}}.
** Also, the second Ultimate Battle featured opponents with the same weakness as the opponents of the second [[Legendary Arena]], {{t|Fire}}.
* Thorton's Freezing Frost is the first Ultimate Battle where one of the Trainers does not match the battle's primary type; in this case, the {{tc|Scientist}}'s {{p|Steelix}} is a {{2t|Steel|Ground}} type rather than an {{t|Ice}} type.
* Thorton's Freezing Frost was the first Ultimate Battle where one of the Trainers does not match the battle's primary type; in this case, the {{tc|Scientist}}'s {{p|Steelix}} is a {{2t|Steel|Ground}} type rather than an {{t|Ice}} type.
** Despite Leon's Unbeatable Blaze featuring Charizard, a Fire/{{t|Flying}} type, it features {{p|Butterfree}} and {{p|Lapras}}, which are not Fire types, but rather {{t|Bug}}/Flying type and Water/Ice type respectively.
** Despite Leon's Unbeatable Blaze being themed around Fire types, as well as featuring Charizard, a Fire/{{t|Flying}} type, it features {{p|Butterfree}} and {{p|Lapras}}, which are not Fire types, but rather {{t|Bug}}/Flying type and Water/Ice type respectively.
* Darach's Daring Wings is the first Ultimate Battle to feature a playable [[sync pair]], {{sync|Darach|Staraptor}}, as well as the first not to include any Legendary Pokémon as opponents.
* Darach's Daring Wings was the first Ultimate Battle to feature a playable [[sync pair]], {{sync|Darach|Staraptor}}, as well as the first not to include any Legendary Pokémon as opponents.
* Palmer's Rumbling Might is the first Ultimate Battle to include a named Trainer besides the one the battle is named after; in this case, {{mas|Barry}} appears in addition to {{mas|Palmer}}.
* Palmer's Rumbling Might was the first Ultimate Battle to include a named Trainer besides the one the battle is named after; in this case, {{mas|Barry}} appears in addition to {{mas|Palmer}}.
* Giovanni's Destructive Power was the first Ultimate Battle to feature an opponent who has never been a leader of a [[battle facility]].


==In other languages==
==In other languages==
{{langtable|color={{gold color light}}|bordercolor={{orange color}}
{{langtable|color={{masters color light}}|bordercolor={{masters color}}
|zh_cmn=究極高難度對戰
|zh_cmn=究極高難度對戰
|fr=Combat ultime
|fr=Combat ultime

Latest revision as of 08:58, 10 September 2024

An Ultimate Battle (Japanese: 究極高難度バトル) is a special type of permanent battle content in Pokémon Masters EX. Introduced on November 14, 2023, these battles have the Ultimate difficulty level and pit the player against a powerful sync pair generally formed with a Legendary Pokémon. Ultimate Battles are standard team battles, so players can use up to three sync pairs at once to battle the boss sync pair and their allies. Some boss sync pairs endure the first attack that would put them below a certain percentage of their maximum HP with that percentage of their maximum HP, similar to the HP bars used by Legendary Arena bosses.

Ultimate Battles are accessed from the Challenge the Strong menu in the Side Area section. This menu is unlocked after the player completes the Champion Stadium on Hard Lv. 1 difficulty for any region.

Each Ultimate Battle awards the player with 300 Gems the first time it is completed. There are no rewards for completing the battle subsequent times.

Anabel's Flickering Flames

Anabel was the first Ultimate Battle boss, forming a sync pair with Entei. This battle was first made available on November 14, 2023. Anabel & Entei and their allies are weak to Water-type moves.

Anabel & Entei set harsh sunlight upon entering battle and each time they use their sync move. They and their allies have several passive skills that give them benefits in sunny weather, such as powering up their attacks and reducing the damage they take. Anabel & Entei take less damage from attacks the more their stats have been raised in total, and field effects they set are permanent unless replaced. In addition, Anabel & Entei endure the first attack that would put them below 60% of their maximum HP with 60% of their maximum HP. So, the recommended strategy is to change the weather and lower Anabel & Entei's stats. Also, attacks from Anabel & Entei are powered up if their target is burned.

Battle

Name Difficulty Trainer Pokémon First-Time Rewards
Left Middle Right
Challenge a Super Serious Anabel Ultimate
Anabel

Arcanine
Weakness:

Entei
Weakness:

Ninetales
Weakness:
Gems ×300
HP: 173,250 HP: 924,000 HP: 173,250

Thorton's Freezing Frost

Thorton was the second Ultimate Battle boss, forming a sync pair with Articuno. This battle was first made available on December 8, 2023. Thorton & Articuno and their allies are weak to Fire-type moves.

Thorton & Articuno endure the first attack that would put them below 60% of their maximum HP with 60% of their maximum HP. Thorton & Articuno and their allies have their Defense and Special Defense tripled when they are not affected by a negative status change. Thorton & Articuno have their Defense tripled upon entry, but this switches to Special Defense when they reach 60% of their maximum HP. Meanwhile, their allies have their Defense tripled the whole time. In addition, Thorton & Articuno and their allies' attacks are powered up when their Defense is raised. So, the recommended strategy is to inflict negative status changes, lower the opponents' Defense, and use both physical and special attacks.

Battle

Name Difficulty Trainer Pokémon First-Time Rewards
Left Middle Right
Challenge a Super Serious Thorton Ultimate
Thorton

Avalugg
Weakness:

Articuno
Weakness:

Steelix
Weakness:
Gems ×300
HP: 88,550 HP: 654,500 HP: 88,550

Darach's Daring Wings

Darach was the third Ultimate Battle boss, forming a sync pair with Staraptor. This battle was first made available on January 9, 2024. Darach & Staraptor and their allies are weak to Rock-type moves.

Darach & Staraptor endure the first attack that would put them below 40% of their maximum HP with 40% of their maximum HP. They and their allies have several passive skills that give them benefits when they are unaffected by any field effects, such as powering up their attacks and tripling their Defense and Special Defense. In addition, the opponents have relatively lower resistance to Damage Fields, but when Darach & Staraptor's HP reaches 40% or lower, they won't receive any damage from them. So, the recommended strategy is to set up field effects such as Damage Fields and weather conditions.

Battle

Name Difficulty Trainer Pokémon First-Time Rewards
Left Middle Right
Challenge a Super Serious Darach Ultimate
Darach

Talonflame
Weakness:

Staraptor
Weakness:

Aerodactyl
Weakness:
Gems ×300
HP: 57,750 HP: 589,050 HP: 57,750

Argenta's Glistening Crystals

Argenta was the fourth Ultimate Battle boss, forming a sync pair with Suicune. This battle was first made available on February 16, 2024. Argenta & Suicune and their allies are weak to Grass-type moves.

Argenta & Suicune endure the first attack that would put them below 50% of their maximum HP with 50% of their maximum HP, and will remove any negative status changes inflicted on them and their allies. Argenta & Suicune make the weather rainy upon entering battle and the first time their HP reaches below 50% of their maximum HP. Also, the Lass & Slowbro set up a Psychic Terrain upon entering battle or by using Psychic Terrain. Argenta & Suicune and their allies have several passive skills that give them benefits in rainy weather, such as powering up their attacks, reducing the damage they take and protecting them from status conditions and certain negative status changes. They also have their moves powered up when Psychic Terrain is in effect. Field effects they set are permanent unless replaced. In addition, Argenta & Suicune and their allies have their Defense and Special Defense tripled when they are unaffected by negative status changes. So, the recommended strategy is to change the weather and terrain, and inflict negative status changes.

Battle

Name Difficulty Trainer Pokémon First-Time Rewards
Left Middle Right
Challenge a Super Serious Argenta Ultimate
Argenta

Slowbro
Weakness:

Suicune
Weakness:

Starmie
Weakness:
Gems ×300
HP: 92,400 HP: 716,100 HP: 92,400

Palmer's Rumbling Might

Palmer was the fifth Ultimate Battle boss, forming a sync pair with Regigigas. This battle was first made available on March 9, 2024. Palmer - Regigigas and their allies are weak to Fighting-type moves.

Due to the combination of their passive skills, attacks from Palmer & Regigigas and their allies always land a critical hit, even if the player's team has passive skills like Vigilance. Field effects they set are permanent unless replaced. In addition, upon using their first sync move, Palmer & Regigigas set up a Normal Zone, immediately followed by a Max Strike that hits all opponents due to the passive skill Targets Maxed. After Palmer & Regigigas use their sync move, their sync buff is raised by an additional three ranks, making it practically impossible to survive Max Strike. So, the recommended strategy is to defeat Palmer & Regigigas before they use their sync move.

Battle

Name Difficulty Trainer Pokémon First-Time Rewards
Left Middle Right
Challenge a Super Serious Palmer Ultimate
Palmer

Barry

Snorlax
Weakness:

Regigigas
Weakness:

Empoleon
Weakness:
Gems ×300
HP: 148,995 HP: 549,780 HP: 148,995

Lucy's Entangling Venom

Lucy was the sixth Ultimate Battle boss, forming a sync pair with Seviper. This battle was first made available on April 9, 2024. Lucy & Seviper and their allies are weak to Ground-type moves.

Lucy & Seviper endure the first attack that would put them below 80% and 40% of their maximum HP with 80% and 40% of their maximum HP respectively, and will remove any status conditions and negative status changes inflicted on them. Lucy & Seviper and their allies have their attacks powered up when their Speed is raised. In addition, their moves with a chance of poisoning the target are guaranteed to do so thanks to their passive skill, with their attacks being powered up against poisoned opponents. So, the recommended strategy is to lower the opponents' Speed and prevent the player's team from being poisoned.

Battle

Name Difficulty Trainer Pokémon First-Time Rewards
Left Middle Right
Challenge a Super Serious Lucy Ultimate
Lucy

Nidoking
Weakness:

Seviper
Weakness:

Nidoqueen
Weakness:
Gems ×300
HP: 200,200 HP: 327,250 HP: 200,200

Leon's Unbeatable Blaze

Leon, wearing his Battle Tower outfit, was the seventh Ultimate Battle boss, forming a sync pair with Charizard. This battle was first made available on May 9, 2024. Leon & Charizard and their allies are weak to Electric-type moves.

Leon & Charizard and their allies have their Defense and Special Defense tripled when they are not affected by a field effect, and their moves are also powered up. In addition, when they are not affected by a status condition, their moves, sync moves, and max moves are powered up, and they are immune to critical hits. Leon & Charizard endure the first attack that would put them below 60% of their maximum HP with 60% of their maximum HP, at which point they also remove any status conditions inflicted on them and their allies as well as removing any weather, terrain, or zone on the field of play. Any move used by Leon & Charizard's allies will put every Pokémon it hits to sleep, unless they are immune to sleep, and their moves are powered up against opponents that are affected by a status condition. So, the recommended strategy is to set Electric Terrain and inflict status conditions on the opponents.

Battle

Name Difficulty Trainer Pokémon First-Time Rewards
Left Middle Right
Challenge a Super Serious Leon Ultimate
Leon
(Alt.)

Butterfree
Weakness:

Charizard
Weakness:

Lapras
Weakness:
Gems ×300
HP: 327,250 HP: 608,300 HP: 327,250

Nita's Blessed Land

Nita was the eighth Ultimate Battle boss, forming a sync pair with Landorus. This battle was first made available on June 12, 2024. Nita & Landorus and their allies are weak to Ice-type moves.

Nita & Landorus endure the first attacks that would put them below 80% and 50% of their maximum HP. Nita & Landorus cause the sandstorm upon entering battle and the first time their HP reaches below 80% and 50% of their maximum HP. Nita & Landorus and their allies have several passive skills that give them benefits in sandstorm, such as powering up their attacks, restoring their HP. The duration of a sandstorm is extended due to Nita & Landorus's passive, Sand Alert 5. Nita & Landorus and their allies have their Defense and Special Defense tripled when their Speed is raised. So, the recommended strategy is to change the weather and lower the opponents' Speed.

Battle

Name Difficulty Trainer Pokémon First-Time Rewards
Left Middle Right
Challenge a Super Serious Nita Ultimate
Nita

Hippowdon
Weakness:

Landorus
Weakness:

Garchomp
Weakness:
Gems ×300
HP: 361,900 HP: 569,800 HP: 361,900

Noland's Plucky Punches

Noland was the ninth Ultimate Battle boss, forming a sync pair with Machamp. This battle was first made available on July 8, 2024. Noland & Machamp and their allies are weak to Flying-type moves.

Noland & Machamp endure the first attack that would put them below 80% and 50% of their maximum HP with 80% and 50% of their maximum HP respectively. They and their allies know Fissure and Earthquake, and they have the skills Piercing Gaze and Piercing Blows, which make their moves never miss, ignore damage-reducing passive skills, and ignore the Enduring effect. They also have several skills that raise their stats, apply the Critical Hit ↑ Next effect, and maximize their Physical Moves ↑ Next effect. In addition, each time Noland & Machamp use their sync move, their total sync move countdown is reduced by one. So, the recommended strategy is to avoid the opponents' moves and knock them out as quickly as possible.

Battle

Name Difficulty Trainer Pokémon First-Time Rewards
Left Middle Right
Challenge a Super Serious Noland Ultimate
Noland

Poliwrath
Weakness:

Machamp
Weakness:

Poliwrath
Weakness:
Gems ×300
HP: 69,300 HP: 246,400 HP: 69,300

Giovanni's Destructive Power

Giovanni was the tenth Ultimate Battle boss, forming a sync pair with Mewtwo. This battle was first made available on August 7, 2024. Giovanni & Mewtwo and their allies are weak to Dark-type moves.

Giovanni & Mewtwo endure the first attack that would put them below 80% and 40% of their maximum HP with 80% and 40% of their maximum HP respectively. When they and their allies are not affected by a field effect, their Defense and Sp. Def are tripled, and their moves and sync moves are powered up. Their moves and sync moves are also powered up the more their stats are raised, and their allies can raise the whole team's stats each time they use a move. Their allies can also lower the accuracy of the whole team. While not immune to status or interference conditions such as sleep and flinching, they gain an extended Condition Nullification effect each time they recover from a status or interference condition. So, the recommended strategy is to set up a Dark Damage Field and lower the opponents' stats or prevent them from increasing their stats.

Battle

Name Difficulty Trainer Pokémon First-Time Rewards
Left Middle Right
Challenge a Super Serious Giovanni Ultimate
Giovanni

Hypno
Weakness:

Mewtwo
Weakness:

Hypno
Weakness:
Gems ×300
HP: 103,950 HP: 789,250 HP: 103,950

Evelyn's High-Subsonic Speed

Evelyn was the eleventh Ultimate Battle boss, forming a sync pair with Latios. This battle was first made available on September 10, 2024. Evelyn & Latios and their allies are weak to Fairy-type moves.

Evelyn & Latios and their allies take less damage from attacks the more their stats have been raised in total. Evelyn & Latios's moves and sync moves are powered up the more their Sp. Atk has been raised, while their left and right allies' moves are powered up the more their Sp. Def and Attack, respectively, have been raised. Evelyn & Latios endure the first attack that would put them below 60% of their maximum HP with 60% of their maximum HP, at which point they also boost their five main stats by two ranks each. In addition, they boost their five main stats by one rank each after each time they use their sync move. So, the recommended strategy is to lower the opponents' stats, especially Attack, Sp. Atk, and Sp. Def.

Battle

Name Difficulty Trainer Pokémon First-Time Rewards
Left Middle Right
Challenge a Super Serious Evelyn Ultimate
Evelyn

Hydreigon
Weakness:

Latios
Weakness:

Dragapult
Weakness:
Gems ×300
HP: 323,400 HP: 679,525 HP: 323,400

Music

Situation Song key Song name Arrangement
In menu No. 00004 Adventure Awaits Unknown
During battle
(Challenge a Super Serious Giovanni)
No. 01005 Battle! (Giovanni)
(Pokémon Masters EX Version)
Haruki Yamada (ATTIC INC.)
During battle
(Challenge a Super Serious Anabel, Lucy, Noland)
No. 03004 Battle! (Hoenn Frontier Brain)
(Pokémon Masters EX Version)
Haruki Yamada (ATTIC INC.)
During battle
(Challenge a Super Serious Thorton, Darach, Argenta, Palmer)
No. 04005 Battle! (Sinnoh Frontier Brain)
(Pokémon Masters EX Version)
Haruki Yamada (ATTIC INC.)
During battle
(Challenge a Super Serious Leon)
No. 08013 Decisive Battle! (Leon)
(Pokémon Masters EX Version)
Unknown
During battle
(Challenge a Super Serious Nita, Evelyn)
No. 03028 Battle! (Battle Chatelaine)
(Pokémon Masters EX Version)
Unknown
Song names without a song key listed are unofficial, as they have not been added to the Jukebox.

Trivia

  • The first Ultimate Battle featured the same Legendary Pokémon opponent as the first Legendary Arena, Entei. They also have the same weakness, Water.
    • Also, the second Ultimate Battle featured opponents with the same weakness as the opponents of the second Legendary Arena, Fire.
  • Thorton's Freezing Frost was the first Ultimate Battle where one of the Trainers does not match the battle's primary type; in this case, the Scientist's Steelix is a Steel/Ground type rather than an Ice type.
    • Despite Leon's Unbeatable Blaze being themed around Fire types, as well as featuring Charizard, a Fire/Flying type, it features Butterfree and Lapras, which are not Fire types, but rather Bug/Flying type and Water/Ice type respectively.
  • Darach's Daring Wings was the first Ultimate Battle to feature a playable sync pair, Darach & Staraptor, as well as the first not to include any Legendary Pokémon as opponents.
  • Palmer's Rumbling Might was the first Ultimate Battle to include a named Trainer besides the one the battle is named after; in this case, Barry appears in addition to Palmer.
  • Giovanni's Destructive Power was the first Ultimate Battle to feature an opponent who has never been a leader of a battle facility.

In other languages

Language Title
Mandarin Chinese 究極高難度對戰
French Combat ultime
German Ultimativer Kampf
Italian Lotta a difficoltà suprema
Korean 궁극 고난도 배틀
Spanish Combate imposible


This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.