Battle Factory (Generation IV): Difference between revisions

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[[Thorton]] is the [[Frontier Brain]] for the Battle Factory. He can be challenged on the 21st consecutive Single Battle. Thorton is subject to the same rules in the Battle Factory; he must use rental Pokémon as well, so his team will not be known until he is encountered. He could have anything except for the Pokémon that are not admissible in the Battle Frontier. Once defeated, he will give away the silver [[commemorative print]]. Thorton can be challenged again on the 49th consecutive Single Battle and will give away the gold [[commemorative print]] when defeated.
[[Thorton]] is the [[Frontier Brain]] for the Battle Factory. He can be challenged on the 21st consecutive Single Battle. Thorton is subject to the same rules in the Battle Factory; he must use rental Pokémon as well, so his team will not be known until he is encountered. He could have anything except for the Pokémon that are not admissible in the Battle Frontier. Once defeated, he will give away the silver [[commemorative print]]. Thorton can be challenged again on the 49th consecutive Single Battle and will give away the gold [[commemorative print]] when defeated.


===Rental Pokémon===
===Available Pokémon===
Much like the Battle Tower, the species and item clause applies, meaning that the initial rentals always consist of 6 different species, each holding a different item. Opponents are also prevented from generating Pokémon of the same species or with the same held items as the player's current team. In Multi Battles, these clauses apply to all four players combined. The initial six rental Pokémon are chosen randomly from the same list.


The initial six rental Pokémon are chosen randomly from the same pool. Each round has its own pool of available Pokémon. However, for every 7 trades the player has made (including the initial rentals) one of the offered Pokémon will be replaced by one that is normally available on the next round. For example, if the player enters round 3 and has made 14 trades, they will be offered two Pokémon from round 4 and four Pokémon from round 3. 
====Level 50====
The available Pokémon come from these lists:


In a Multi Battle challenge, the initial pool is determined by the highest current round amongst the two players, and the above rule applies for each player separately.
Round 1:
:''[[List of Battle Frontier Pokémon in Generation IV/Group 1]] from [[Bulbasaur]] to [[Azumarill]]''.


In a Multi Battle challenge, the initial pool is determined by the highcurrent est round amongst the two players, and abovedeve rule applies for each player separately.
Rounds 2 and 3:
*[[List of Battle Frontier Pokémon (Generation IV)/Group 1]]
:''[[List of Battle Frontier Pokémon in Generation IV/Group 1]] from [[Ivysaur]] to [[Cloyster]]''.
*[[List of Battle Frontier Pokémon (Generation IV)/Group 2]]
::In round 2, first of the two listed variants for each Pokémon will be encountered, in round 3, the second.
 
Round 4 onwards:
:''[[List of Battle Frontier Pokémon in Generation IV/Group 2]]''.
::In round 4, the player will encounter the first variant; in round 5, the second; in round 6, the third; and in round 7, the fourth variant of any given Pokémon. From round 8 onwards, any variant of any Pokémon from group 2 may appear. [[Legendary Pokémon]] do not appear before round 8.
 
====Open Level====
The initial rentals and the opponents Pokémon come from this list:
:''[[List of Battle Frontier Pokémon in Generation IV/Group 2]]''.
::In round 1, the player will encounter the first variant; in round 2, the second; in round 3, the third; and in round 4, the fourth variant of any given Pokémon. From round 5 onwards, any variant of any Pokémon from group 2 may appear. [[Legendary Pokémon]] do not appear before round 5.
 
====IVs====
All available Pokémon, including initial rentals and opponents Pokémon have uniform IVs across all stats. The IVs depend on the round as shown in the following table:
{| class="roundy" style="margin:auto; text-align:center; background: #505050; border: 2px solid #6f6f6f"
|- style="color: #fff"
! style="background: #6f6f6f; {{roundytl|5px}}" | Round
! style="background: #6f6f6f; {{roundytr|5px}}" | Uniform IVs
|- style="background: #fff"
| {{color|000|1}}
| 0
|- style="background: #fff"
| {{color|000|2}}
| 4
|- style="background: #fff"
| {{color|000|3}}
| 8
|- style="background: #fff"
| {{color|000|4}}
| 12
|- style="background: #fff"
| {{color|000|5}}
| 16
|- style="background: #fff"
| {{color|000|6}}
| 20
|- style="background: #fff"
| {{color|000|7}}
| 24
|-
| style="background: #fff; {{roundybl|5px}}" | {{color|000|8+}}
| style="background: #fff; {{roundybr|5px}}" | 31
|}
 
====Stronger Pokémon====
Depending on the number of trades the player has made in their current streak (i.e. the initial rental counts as one) some of the initial rental Pokémon will be stronger. These Pokémon have IVs and movesets corresponding to the following round. The number of trades required is shown below:
 
{| class="roundy" style="margin:auto; text-align:center; background: #505050; border: 2px solid #6f6f6f"
|- style="color: #fff"
! style="background: #6f6f6f; {{roundytl|5px}}" | Rent/Trades
! style="background: #6f6f6f; {{roundytr|5px}}" | # of stronger Pokémon offered
|- style="background: #fff"
| {{color|000|0 to 6}}
| 0
|- style="background: #fff"
| {{color|000|7 to 13}}
| 1
|- style="background: #fff"
| {{color|000|14 to 20}}
| 2
|- style="background: #fff"
| {{color|000|21 to 27}}
| 3
|- style="background: #fff"
| {{color|000|28 to 34}}
| 4
|-
| style="background: #fff; {{roundybl|5px}}" | {{color|000|35 or more}}
| style="background: #fff; {{roundybr|5px}}" | 5
|}
 
For example, if the player enters round 3 and has made 14 trades, they will be offered two Pokémon from round 4 and four Pokémon from round 3.
 
====Opponent's Pokémon====
Much like the Battle Tower, in each round, opponents 1-6 will have Pokémon either from the current round or 1 round before, and opponent 7 (including Thorton) will have Pokémon from the next round (in both IVs and movesets).


==Layout==
==Layout==
{| style="margin:auto; text-align:center; background: #{{factory color}}; {{roundy}};" width="250px"
{| style="margin:auto; text-align:center; background: #{{factory color}}; {{roundy}};" width="250px"
|-  
|- 
| width="33%" |[[File:Battle Factory exterior PtHGSS.png|200px]]
| width="33%" | [[File:Battle Factory exterior PtHGSS.png|200px]]
| width="33%" |[[File:Battle Factory interior PtHGSS.png|200px]]
| width="33%" | [[File:Battle Factory interior PtHGSS.png|200px]]
| width="33%" |[[File:VS Thorton.png|200px]]
| width="33%" | [[File:VS Thorton.png|200px]]
|-  
|- 
|<small>Outside the Battle Factory</small>
| <small>Outside the Battle Factory</small>
|<small>Inside the Battle Factory</small>
| <small>Inside the Battle Factory</small>
|<small>Before battle in the Battle Factory</small>
| <small>Before battle in the Battle Factory</small>
|}
|}


== In the spin-off games==
==In the spin-off games==
===[[Pokémon Masters EX]]===
===[[Pokémon Masters EX]]===
Artwork depicting the Battle Factory is seen in {{mas|Thorton}}'s mindscape.
Artwork depicting the Battle Factory is seen in {{mas|Thorton}}'s mindscape.
Line 189: Line 265:
|<big>'''{{color2|000|Thorton (Masters)#Bronzong|Thorton & Bronzong}}'''</big>
|<big>'''{{color2|000|Thorton (Masters)#Bronzong|Thorton & Bronzong}}'''</big>
|-
|-
|[[File:Thorton Mindscape.png|200px]]
| [[File:Thorton Mindscape.png|200px]]
|}
|}
|}
|}
|}
|}


== In the manga==
==In the manga==
[[File:Battle Factory IV Adventures.png|thumb|250px|The Battle Factory in [[Pokémon Adventures]]]]
[[File:Battle Factory IV Adventures.png|thumb|250px|The Battle Factory in [[Pokémon Adventures]]]]
===Pokémon Adventures===
===Pokémon Adventures===
Line 203: Line 279:
{{-}}
{{-}}


== In the TCG==
==In the TCG==
This listing is of cards mentioning or featuring the Battle Factory in the [[Pokémon Trading Card Game]].
This listing is of cards mentioning or featuring the Battle Factory in the [[Pokémon Trading Card Game]].


Line 210: Line 286:
{{cardlist/footer|Stadium}}
{{cardlist/footer|Stadium}}


== In other languages==
==In other languages==
{{langtable|color={{factory color}}|bordercolor={{factory color dark}}
{{langtable|color={{factory color}}|bordercolor={{factory color dark}}
|zh_cmn=對戰工廠 ''{{tt|Duìzhàn Gōngchǎng|Battle Factory}}''
|zh_cmn=對戰工廠 ''{{tt|Duìzhàn Gōngchǎng|Battle Factory}}''
Line 224: Line 300:
{{Generation IV Frontier Brains}}
{{Generation IV Frontier Brains}}
{{Sinnoh}}
{{Sinnoh}}
{{Johto}}<br />
{{Johto}}<br/>
{{Project Locations notice}}
{{Project Locations notice}}



Latest revision as of 03:42, 1 July 2024

Battle Factory
バトルファクトリー Battle Factory
Battle Factory IV.png
"Win Consecutively with Rental Pokémon"
Battles per round
7
Participating Pokémon
Single
3
Double
3
Battle Points obtained
Many
Factory Head Thorton
Factory Head Thorton
Commemorative print
Silver print
Commemorative print
Gold print
Wins to obtain a commemorative print
Silver
21
Gold
49

The Battle Factory (Japanese: バトルファクトリー Battle Factory) is a facility in the Generation IV Battle Frontier, having basically the same rules as Hoenn's Battle Frontier's Battle Factory. It is located on the northeast corner of the Battle Frontier. The blue building itself is much like a factory, with exhaust fans, and pipes. There is a long, glass panel on the floor of the building that transfers information around. There are Poké Balls containing rental Pokémon in glass storage panels inside, and there is an electronic battle ground that lights up before a battle begins. Like Hoenn's Battle Factory, it is more dedicated to research than the other facilities, and the subject of the scientists' research is the abilities of Trainers when using random Pokémon in battle.

Challenges

Before entering the Battle Factory, the player will be asked to hand over their current party in exchange for rental Pokémon. The player will then be able to choose three out of six random Pokémon to rent and battle other Trainers; these Pokémon will be either level 50 or 100, depending on whether challenging the Level 50 or Open Level competition. After winning a battle, the player's Pokémon will be healed completely, and the player will have the option to continue, rest, retire, or get their most recent battle recorded on their Vs. Recorder. If the player continues, they will get the offer to trade one of the rental Pokémon for their opponent's rental Pokémon, but they may not see the Pokémon's status before trading. In Multi Battles, each player is initially given their separate selection of six Pokémon, and can rent two of them. After winning a Multi Battle, one of the two players can trade one of their Pokémon for any of the two opponent's rental Pokémon. A scientist will tell the player what Pokémon their opponent will be using before every battle, but after the player progresses through more rounds, the scientist will tell less and less.

Staff information

Before every battle, the Battle Factory scientist staff member will hint about the next Pokémon or move the player will face. The amount of information depends on the current round the player is in. The player should use the data to decide which Pokémon to rent and form a strategy based around it. 

Single Battle

Round Information
1 Name of all 3 Pokémon
2 Name of the first 2 Pokémon
3 Name of the lead Pokémon and its first move
4 The lead Pokémon's first move
5+ The most common type of the 3 Pokémon


Double Battle

Round Information
1 Name of all 3 Pokémon
2 Name of the 2 lead Pokémon
3 Name of the right-most lead Pokémon and its first move
4 The right-most lead Pokémon's first move
5+ The most common type of the 3 Pokémon


Multi Battle

Round Information
1 Name of all 4 Pokémon
2 Name of the 2 lead Pokémon
3 The 2 lead Pokémon's first moves
4 The right-most lead Pokémon's first move
5+ The most common type of the 4 Pokémon


If two or more types tie for "most common type", the type with the lowest index number is prioritized. A Pokémon's first move is the move in the top-left slot when choosing which move to use.

Battle Points

Round Battle No. Singles Doubles Multi
1 1 to 7 5 5 10
2 8 to 14 5 5 11
3 15 to 21 20
(Factory Head)
5 12
4 22 to 28 5 5 13
5 29 to 35 7 7 16
6 36 to 42 7 7 17
7 43 to 49 20
(Factory Head)
8 19
8+ 50+ 9 9 21


Factory Head

Thorton is the Frontier Brain for the Battle Factory. He can be challenged on the 21st consecutive Single Battle. Thorton is subject to the same rules in the Battle Factory; he must use rental Pokémon as well, so his team will not be known until he is encountered. He could have anything except for the Pokémon that are not admissible in the Battle Frontier. Once defeated, he will give away the silver commemorative print. Thorton can be challenged again on the 49th consecutive Single Battle and will give away the gold commemorative print when defeated.

Available Pokémon

Much like the Battle Tower, the species and item clause applies, meaning that the initial rentals always consist of 6 different species, each holding a different item. Opponents are also prevented from generating Pokémon of the same species or with the same held items as the player's current team. In Multi Battles, these clauses apply to all four players combined. The initial six rental Pokémon are chosen randomly from the same list.

Level 50

The available Pokémon come from these lists:

Round 1:

List of Battle Frontier Pokémon in Generation IV/Group 1 from Bulbasaur to Azumarill.

Rounds 2 and 3:

List of Battle Frontier Pokémon in Generation IV/Group 1 from Ivysaur to Cloyster.
In round 2, first of the two listed variants for each Pokémon will be encountered, in round 3, the second.

Round 4 onwards:

List of Battle Frontier Pokémon in Generation IV/Group 2.
In round 4, the player will encounter the first variant; in round 5, the second; in round 6, the third; and in round 7, the fourth variant of any given Pokémon. From round 8 onwards, any variant of any Pokémon from group 2 may appear. Legendary Pokémon do not appear before round 8.

Open Level

The initial rentals and the opponents Pokémon come from this list:

List of Battle Frontier Pokémon in Generation IV/Group 2.
In round 1, the player will encounter the first variant; in round 2, the second; in round 3, the third; and in round 4, the fourth variant of any given Pokémon. From round 5 onwards, any variant of any Pokémon from group 2 may appear. Legendary Pokémon do not appear before round 5.

IVs

All available Pokémon, including initial rentals and opponents Pokémon have uniform IVs across all stats. The IVs depend on the round as shown in the following table:

Round Uniform IVs
1 0
2 4
3 8
4 12
5 16
6 20
7 24
8+ 31

Stronger Pokémon

Depending on the number of trades the player has made in their current streak (i.e. the initial rental counts as one) some of the initial rental Pokémon will be stronger. These Pokémon have IVs and movesets corresponding to the following round. The number of trades required is shown below:

Rent/Trades # of stronger Pokémon offered
0 to 6 0
7 to 13 1
14 to 20 2
21 to 27 3
28 to 34 4
35 or more 5

For example, if the player enters round 3 and has made 14 trades, they will be offered two Pokémon from round 4 and four Pokémon from round 3.

Opponent's Pokémon

Much like the Battle Tower, in each round, opponents 1-6 will have Pokémon either from the current round or 1 round before, and opponent 7 (including Thorton) will have Pokémon from the next round (in both IVs and movesets).

Layout

Battle Factory exterior PtHGSS.png Battle Factory interior PtHGSS.png VS Thorton.png
Outside the Battle Factory Inside the Battle Factory Before battle in the Battle Factory

In the spin-off games

Pokémon Masters EX

Artwork depicting the Battle Factory is seen in Thorton's mindscape.

Thorton & Bronzong
Thorton Mindscape.png

In the manga

The Battle Factory in Pokémon Adventures

Pokémon Adventures

Platinum arc

The Battle Factory first appeared in Deprogramming Porygon-Z as a part of the Battle Frontier. In Softening Up Kakuna, Platinum challenged it as her third Battle Frontier facility. She chose to challenge this facility in particular due to it revolving around using rental Pokémon, allowing her to send her own Pokémon to Stark Mountain to assist Looker.

In Uprooting Seedot, Platinum successfully reached the streak of 20 consecutive victories required to reach the Frontier Brain, Thorton. Eventually, the match came down to a fist fight between Thorton's rental Ursaring and Platinum's rental Kadabra. Thanks to Kadabra draining Ursaring's health with Drain Punch, it was able to hang in as Ursaring fainted, causing Thorton to lose, much to his disbelief and dismay. Platinum then revealed that she had used Kadabra since the alpha waves it emits interfere with the sensors of precision instruments, such as Thorton's analysis machine.

In the TCG

This listing is of cards mentioning or featuring the Battle Factory in the Pokémon Trading Card Game.

Pokémon in Battle Factory
Cards listed with a blue background are only legal to use in the current Expanded format.
Cards listed with a green background are legal to use in both the current Standard and Expanded formats.
Card Type English
Expansion
Rarity # Japanese
Expansion
Rarity #
Electivire Pokémon FB Lightning Supreme Victors Rare Holo 4/147 Beat of the Frontier Rare Holo 038/100
 


In other languages

Language Title
Mandarin Chinese 對戰工廠 Duìzhàn Gōngchǎng
French Canada Flag.png Canada Usine de Combat
France Flag.png Europe Usine de Combat
Germany Flag.png German Kampffabrik
Italy Flag.png Italian Azienda Lotta
South Korea Flag.png Korean 배틀팩토리 Battle Factory
Spain Flag.png Spanish Fábrica Batalla
Vietnam Flag.png Vietnamese Công xưởng giao đấu


JohtoSinnoh BF.png Sinnoh and Johto Battle Frontier JohtoSinnoh BF.png
Battle Castle
Darach
Castle Valet
Darach
Battle Hall
Argenta
Hall Matron
Argenta
Battle Tower
Palmer
Tower Tycoon
Palmer
Battle Factory
Thorton
Factory Head
Thorton
Battle Arcade
Dahlia
Arcade Star
Dahlia


Sinnoh
Coal Badge.png Forest Badge.png Cobble Badge.png Fen Badge.png Relic Badge.png Mine Badge.png Icicle Badge.png Beacon Badge.png
Settlements
Twinleaf TownSandgem TownJubilife CityOreburgh CityFloaroma TownEterna CityHearthome City
Solaceon TownVeilstone CityPastoria CityCelestic TownCanalave CitySnowpoint CitySunyshore City
Pokémon LeagueFight AreaSurvival AreaResort Area
Routes
201202203204205206207208209210211212213214215
216217218219220221222223224225226227228229230
Landmarks
Lake Verity (Lakefront) • Oreburgh GateOreburgh MineOreburgh Mining MuseumGlobal Terminal/Global Wonder Station
Ravaged PathFloaroma MeadowValley WindworksEterna ForestOld ChateauUnderground/Grand Underground
Wayward CaveMount CoronetAmity SquareLost TowerHallowed TowerSolaceon RuinsManiac TunnelLake Valor (Lakefront)
Great MarshPokémon MansionTrophy GardenFuego IronworksIron IslandLake Acuity (Lakefront) • Spear PillarVictory Road
Pal Park/Ramanas ParkContest HallBattle ZoneBattle ParkBattle Tower/Battle FrontierStark MountainSnowpoint Temple
Spring PathSendoff SpringTurnback CaveFullmoon IslandNewmoon IslandSeabreak PathFlower ParadiseHall of Origin
Access to
Distortion World
See also
Hisui


Johto
Zephyr Badge.png Hive Badge.png Plain Badge.png Fog Badge.png Storm Badge.png Mineral Badge.png Glacier Badge.png Rising Badge.png
Settlements
New Bark TownCherrygrove CityViolet CityAzalea TownGoldenrod CityEcruteak City
Olivine CityCianwood CityMahogany TownBlackthorn CitySafari Zone GateFrontier Access
Routes
2930313233343536373839404142434445464748
Landmarks
Dark CaveSprout TowerRuins of AlphUnion CaveSlowpoke WellIlex ForestRadio TowerGlobal Terminal
Goldenrod TunnelNational ParkPokéathlon DomeBell TowerBellchime TrailBurned TowerMoomoo FarmOlivine Lighthouse
Battle Tower (CrystalHGSS)/FrontierCliff Edge GateCliff CaveEmbedded TowerSafari ZoneWhirl Islands
Mt. MortarLake of RageTeam Rocket HQIce PathDragon's DenS.S. AquaMt. Silver (Cave)
Access to
Sinjoh RuinsKanto


Project Locations logo.png This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.