Totodile (Pokémon)/Generation II learnset: Difference between revisions

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(New page: {{pokelinkback|158|Totodile}} __NOTOC__ ====By leveling up==== {{movelist|water|water|2|2|Totodile}} {{mlentry2|Start|Scratch|Normal|40|100|35}} {{mlentry2|Start|Leer|Normal|&mda...)
 
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{{pokelinkback|158|Totodile}}
{{pokelinkback|158|Totodile|2}}
__NOTOC__
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{movelist|water|water|2|2|Totodile}}
{{learnlist/levelh|Totodile|water|water|2|2}}
{{mlentry2|Start|Scratch|Normal|40|100|35}}
{{learnlist/level2|1|Scratch|Normal|40|100|35}}
{{mlentry2|Start|Leer|Normal|—|100|30}}
{{learnlist/level2|1|Leer|Normal||100|30}}
{{mlentry2|6|Rage|Normal|20|100|20}}
{{learnlist/level2|7|Rage|Normal|20|100|20}}
{{mlentry2|12|Water Gun|Water|40|100|25||'''}}
{{learnlist/level2|13|Water Gun|Water|40|100|25||'''}}
{{mlentry2|20|Bite|Dark|60|100|25}}
{{learnlist/level2|20|Bite|Dark|60|100|25}}
{{mlentry2|27|Scary Face|Normal|—|90|10}}
{{learnlist/level2|27|Scary Face|Normal||90|10}}
{{mlentry2|35|Slash|Normal|70|100|20}}
{{learnlist/level2|35|Slash|Normal|70|100|20}}
{{mlentry2|43|Screech|Normal|—|85|40}}
{{learnlist/level2|43|Screech|Normal||85|40}}
{{mlentry2|52|Hydro Pump|Water|120|80|5||'''}}
{{learnlist/level2|52|Hydro Pump|Water|120|80|5||'''}}
{{movelist/note|4}}
{{learnlist/levelf|Totodile|water|water|2|2}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{movelisttm|water|water|2|2|Totodile}}
{{learnlist/tmh|Totodile|water|water|2|2}}
{{mlentry2|[[TM01]]|DynamicPunch|Fighting|100|50|5}}
{{learnlist/tm2|TM01|DynamicPunch|Fighting|100|50|5}}
{{mlentry2|[[TM02]]|Headbutt|Normal|70|100|15}}
{{learnlist/tm2|TM02|Headbutt|Normal|70|100|15}}
{{mlentry2|[[TM03]]|Curse|???|—|—|10}}
{{learnlist/tm2|TM03|Curse|???|||10}}
{{mlentry2|[[TM06]]|Toxic|Poison|—|85|10}}
{{learnlist/tm2|TM06|Toxic|Poison||85|10}}
{{mlentry2|[[TM10]]|Hidden Power|Normal|—|100|15}}
{{learnlist/tm2|TM10|Hidden Power|Normal||100|15}}
{{mlentry2|[[TM13]]|Snore|Normal|40|100|15}}
{{learnlist/tm2|TM13|Snore|Normal|40|100|15}}
{{mlentry2|[[TM14]]|Blizzard|Ice|120|70|5}}
{{learnlist/tm2|TM14|Blizzard|Ice|120|70|5}}
{{mlentry2|[[TM16]]|Icy Wind|Ice|55|95|15}}
{{learnlist/tm2|TM16|Icy Wind|Ice|55|95|15}}
{{mlentry2|[[TM17]]|Protect|Normal|—|—|10}}
{{learnlist/tm2|TM17|Protect|Normal|||10}}
{{mlentry2|[[TM20]]|Endure|Normal|—|—|10}}
{{learnlist/tm2|TM18|Rain Dance|Water|—|—|5}}
{{mlentry2|[[TM21]]|Frustration|Normal|—|100|20}}
{{learnlist/tm2|TM20|Endure|Normal|||10}}
{{mlentry2|[[TM23]]|Iron Tail|Steel|100|75|15}}
{{learnlist/tm2|TM21|Frustration|Normal||100|20}}
{{mlentry2|[[TM27]]|Return|Normal|—|100|20}}
{{learnlist/tm2|TM23|Iron Tail|Steel|100|75|15}}
{{mlentry2|[[TM28]]|Dig|Ground|60|100|10}}
{{learnlist/tm2|TM27|Return|Normal||100|20}}
{{mlentry2|[[TM31]]|Mud-Slap|Ground|20|100|10}}
{{learnlist/tm2|TM28|Dig|Ground|60|100|10}}
{{mlentry1|[[TM32]]|Double Team|Normal|—|—|15}}
{{learnlist/tm2|TM31|Mud-Slap|Ground|20|100|10}}
{{mlentry2|[[TM34]]|Swagger|Normal|—|90|15}}
{{learnlist/tm2|TM32|Double Team|Normal|—|—|15}}
{{mlentry2|[[TM35]]|Sleep Talk|Normal|—|—|10}}|40}}
{{learnlist/tm2|TM33|Ice Punch|Ice|75|100|15}}
{{mlentry1|[[TM43]]|Detect|Fighting|—|—|5}}
{{learnlist/tm2|TM34|Swagger|Normal||90|15}}
{{mlentry2|[[TM44]]|Rest|Psychic|—|—|10}}
{{learnlist/tm2|TM35|Sleep Talk|Normal|||10}}
{{mlentry2|[[TM45]]|Attract|Normal|—|100|15}}
{{learnlist/tm2|TM43|Detect|Fighting|||5}}
{{mlentry2|[[HM01]]|Cut|Normal|50|95|30}}
{{learnlist/tm2|TM44|Rest|Psychic|||10}}
{{mlentry2|[[HM03]]|Surf|Water|95|100|15}}
{{learnlist/tm2|TM45|Attract|Normal||100|15}}
{{mlentry2|[[HM06]]|Whirlpool|Water|15|70|15}}
{{learnlist/tm2|HM01|Cut|Normal|50|95|30}}
{{movelist/note|2}}
{{learnlist/tm2|HM03|Surf|Water|95|100|15||'''}}
{{learnlist/tm2|HM06|Whirlpool|Water|15|70|15||'''}}
{{learnlist/tmf|Totodile|water|water|2|2}}


====By [[Move tutor|tutoring]]====
====By {{pkmn|breeding}}====
{{tutor|water|water|2|2|Totodile}}
{{learnlist/breedh|Totodile|water|water|2|2}}
{{mtentry2|yes|Ice Beam|Ice|95|100|10}}
{{learnlist/breed2|{{MSP/3|138|Omanyte}}{{MSP/3|139|Omastar}}{{MSP/3|140|Kabuto}}{{MSP/3|141|Kabutops}}{{MSP/3|222|Corsola}}|AncientPower|Rock|60|100|5}}
{{tutor/note|2}}
{{learnlist/breed2|{{MSP/3|246|Larvitar}}{{MSP/3|247|Pupitar}}{{MSP/3|248|Tyranitar}}|Crunch|Dark|80|100|15}}
{{learnlist/breed2|{{MSP/3|007|Squirtle}}{{MSP/3|008|Wartortle}}{{MSP/3|009|Blastoise}}{{MSP/3|054|Psyduck}}{{MSP/3|055|Golduck}}{{MSP/3|060|Poliwag}}{{MSP/3|061|Poliwhirl}}{{MSP/3|116|Horsea}}{{MSP/3|117|Seadra}}{{MSP/3|230|Kingdra}}{{MSP/3|130|Gyarados}}{{MSP/3|131|Lapras}}{{MSP/3|138|Omanyte}}{{MSP/3|139|Omastar}}{{MSP/3|158|Totodile}}{{MSP/3|159|Croconaw}}{{MSP/3|160|Feraligatr}}|Hydro Pump|Water|120|80|5||'''}}
{{learnlist/breed2|{{MSP/3|141|Kabutops}}{{MSP/3|149|Dragonite}}|Razor Wind|Normal|80|75|10|‡}}
{{learnlist/breed2|{{MSP/3|246|Larvitar}}{{MSP/3|247|Pupitar}}{{MSP/3|248|Tyranitar}}|Rock Slide|Rock|75|90|10}}
{{learnlist/breed2|{{MSP/3|034|Nidoking}}{{MSP/3|104|Cubone}}{{MSP/3|105|Marowak}}{{MSP/3|246|Larvitar}}{{MSP/3|247|Pupitar}}{{MSP/3|248|Tyranitar}}|Thrash|Normal|90|100|20}}
{{learnlist/breedf|Totodile|water|water|2|2}}
 
====By [[Move Tutor|tutoring]]====
{{learnlist/tutorh|Totodile|water|water|2|2}}
{{learnlist/tutor2|Ice Beam|Ice|95|100|10|||yes}}
{{learnlist/tutorf|Totodile|water|water|2|2}}
 
====By {{pkmn2|event}}s====
{{learnlist/eventh|Totodile|water|water|2|2}}
{{learnlist/event2|[[List of Japanese event Pokémon distributions in Generation II#Totodile|Pokémon Center Mystery Egg]]<br>[[List of PCNY event Pokémon distributions in Generation II#Submission Totodile|New York City Pokémon Center]]|Submission|Fighting|80|80|25}}
{{learnlist/eventf|Totodile|water|water|2|2}}
 
[[it:Totodile/Mosse apprese in seconda generazione]]
[[zh:小锯鳄/第二世代招式表]]

Latest revision as of 01:12, 1 July 2024

← Totodile Totodile

By leveling up

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 35
011 Leer Normal 0000 100}}100% 30
077 Rage Normal 02020 100}}100% 20
1313 Water Gun Water 04040 100}}100% 25
2020 Bite Dark 06060 100}}100% 25
2727 Scary Face Normal 0000 090}}90% 10
3535 Slash Normal 07070 100}}100% 20
4343 Screech Normal 0000 085}}85% 40
5252 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Totodile
  • Italic indicates a move that gets STAB only when used by an Evolution of Totodile
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Fighting Sprite.png TM01 DynamicPunch Fighting 100 50% 5
Bag TM Normal Sprite.png TM02 Headbutt Normal 70 100% 15
Bag TM ??? Sprite.png TM03 Curse ??? —% 10
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15
Bag TM Normal Sprite.png TM13 Snore Normal 40 100% 15
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 70% 5
Bag TM Ice Sprite.png TM16 Icy Wind Ice 55 95% 15
Bag TM Normal Sprite.png TM17 Protect Normal —% 10
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5
Bag TM Normal Sprite.png TM20 Endure Normal —% 10
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20
Bag TM Steel Sprite.png TM23 Iron Tail Steel 100 75% 15
Bag TM Normal Sprite.png TM27 Return Normal 100% 20
Bag TM Ground Sprite.png TM28 Dig Ground 60 100% 10
Bag TM Ground Sprite.png TM31 Mud-Slap Ground 20 100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Ice Sprite.png TM33 Ice Punch Ice 75 100% 15
Bag TM Normal Sprite.png TM34 Swagger Normal 90% 15
Bag TM Normal Sprite.png TM35 Sleep Talk Normal —% 10
Bag TM Fighting Sprite.png TM43 Detect Fighting —% 5
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15
Bag HM Normal Sprite.png HM01 Cut Normal 50 95% 30
Bag HM Water Sprite.png HM03 Surf Water 95 100% 15
Bag HM Water Sprite.png HM06 Whirlpool Water 15 70% 15
  • Bold indicates a move that gets STAB when used by Totodile
  • Italic indicates a move that gets STAB only when used by an Evolution of Totodile
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
OmanyteOmastarKabutoKabutopsCorsola
AncientPower Rock 60 100% 5
LarvitarPupitarTyranitar
Crunch Dark 80 100% 15
SquirtleWartortleBlastoisePsyduckGolduckPoliwagPoliwhirlHorseaSeadraKingdraGyaradosLaprasOmanyteOmastarTotodileCroconawFeraligatr
Hydro Pump Water 120 80% 5
KabutopsDragonite
Razor Wind Normal 80 75% 10
LarvitarPupitarTyranitar
Rock Slide Rock 75 90% 10
NidokingCuboneMarowakLarvitarPupitarTyranitar
Thrash Normal 90 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Totodile in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Totodile in that game.
  • Bold indicates a move that gets STAB when used by Totodile
  • Italic indicates a move that gets STAB only when used by an Evolution of Totodile
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Ice Beam Ice 95 100% 10
  • A black abbreviation in a colored box indicates that Totodile can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Totodile cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Totodile
  • Italic indicates a move that gets STAB only when used by an Evolution of Totodile
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By events

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Event   Move   Type   Power   Accuracy   PP 
Pokémon Center Mystery Egg
New York City Pokémon Center
Submission Fighting 80 80% 25
  • A superscript level indicates that Totodile can learn this move normally in Generation II at that level
  • Bold indicates a move that gets STAB when used by Totodile
  • Italic indicates a move that gets STAB only when used by an Evolution of Totodile
  • Click on the generation numbers at the top to see event moves from other generations