Avery (Masters): Difference between revisions

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{{upcoming notice}}
{{MastersInfobox
{{MastersInfobox
|type=psychic
|type=psychic
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{{anchor|Slowking}}
{{anchor|Slowking}}
{{anchor|Galarian Slowking}}
==Slowking (Galarian Form)==
==Slowking (Galarian Form)==
Raising this sync pair to 6★ EX will unlock Song Key 08020, which allows "Battle! (Avery) (Pokémon Masters EX Version)" to be played in the {{mas|Jukebox}}.
Raising this sync pair to 6★ EX will unlock Song Key 08020, which allows "Battle! (Avery) (Pokémon Masters EX Version)" to be played in the {{mas|Jukebox}}.
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{{MastersAvailability/head|psychic}}
{{MastersAvailability/head|psychic}}
{{MastersAvailability/entry|Avery Poké Fair Scout|July 14 to August 7, 2024|note=Debut}}
{{MastersAvailability/entry|Avery Poké Fair Scout|July 14 to August 7, 2024|note=Debut}}
{{MastersAvailability/foot|psychic}}
He was also available in the following sync pair scouts:
{{MastersAvailability/head|psychic}}
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|August 18 to September 22, 2024|note=Players could obtain up to 10 tickets for this scout}}
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}}
{{MastersAvailability/entry|Daily Scout|Starting October 1, 2024|note=One scout available daily}}
{{MastersAvailability/entry|Lucas Mix Scout|January 1 to May 1, 2025|note=Available using paid gems only}}
{{MastersAvailability/foot|psychic}}
{{MastersAvailability/foot|psychic}}


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|—
|—
|Allied side
|Allied side
|Increases the Special Moves ↑ Next effect of all allied sync pairs by 1 rank. Applies Galar Circle (Special) to the allied field of play. Galar Circle (Special) grants all of the following effects: Powers up the special attack moves and special sync moves of all allied sync pairs by 10%. Reduces special attack move and special sync move damage taken by all allied sync pairs by 5%. The more sync pairs with the Galar theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 10% and reduces damage by 3%. The maximum power-up is 40%, and the maximum damage reduction is 14%.)
|Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank. Applies Galar Circle (Special) to the allied field of play. Galar Circle (Special) grants all of the following effects: Powers up the special attack moves and special sync moves of all allied sync pairs by 10%. Reduces special attack move and special sync move damage taken by all allied sync pairs by 5%. The more sync pairs with the Galar theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 10% and reduces damage by 3%. The maximum power-up is 40%, and the maximum damage reduction is 14%.)
|- style="background:#fff"
|- style="background:#fff"
|Classy {{m|Chilly Reception}}
|Classy {{m|Chilly Reception}}
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|—
|—
|All opponents
|All opponents
|Activation Condition: When a circle is applied to the allied field of play.<br>Deactivation Condition: When there are no longer any circles applied to the allied field of play.<br>Never misses. Lowers the Defense, Sp. Def, and evasiveness of all opposing sync pairs by 3 stat ranks. Causes a hailstorm. Applies the No Stat Increases effect to the opponents' field of play. Applies the Stat Reduction Defense effect to the allied field of play. Returns lowered stats of all allied sync pairs to normal.
|Activation Condition: When a circle is applied to the allied field of play.<br>Deactivation Condition: When there are no longer any circles applied to the allied field of play.<br>Never misses. Lowers the Defense, Sp. Def, and evasiveness of all opposing sync pairs by three stat ranks. Causes a hailstorm. Applies the No Stat Increases effect to the opponents' field of play. Applies the Stat Reduction Defense effect to the allied field of play. Returns lowered stats of all allied sync pairs to normal.
|- style="background:#fff"
|- style="background:#fff"
|ESP!
|ESP!
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|—
|—
|An ally
|An ally
|Raises an ally's Sp. Atk by 4 stat ranks. Raises an ally's critical-hit rate by 3 stat ranks. Applies the Gradual Healing effect to an ally.
|Raises an ally's Sp. Atk by four stat ranks. Raises an ally's critical-hit rate by three stat ranks. Applies the Gradual Healing effect to an ally.
|- style="background: #{{psychic color light}}"
|- style="background: #{{psychic color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
! colspan=9 | {{color2|000|Sync move|Sync moves}}
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! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Set Allied/Entire Field Effect: Free Move Next 9
|{{sk|Set Allied/Entire Field Effect: Free Move Next|9}}
|Applies the Free Move Next effect to the user when it activates a field effect on either the entire field of play or the allied field of play.
|Applies the Free Move Next effect to the user when it activates a field effect on either the entire field of play or the allied field of play.
|-style="background:#fff"
|-style="background:#fff"
|Hail: Physical DR 3
|{{sk|Hail: Physical DR|3}}
|Reduces physical attack move damage taken by allies during a hailstorm.
|Reduces physical attack move damage taken by allies during a hailstorm.
|-style="background:#fff"
|-style="background:#fff"
|Team Hail Immunity
|{{sk|Team Hail Immunity}}
|Protects all allied sync pairs from damage from a hailstorm.
|Protects all allied sync pairs from damage from a hailstorm.
|- style="background: #{{psychic color light}}"
! colspan=2 | {{color2|000|Superawakening|Superawakened Passive Skill}}
|-style="background:#fff"
|Elegant Psychic Powers
|Powers up the sync moves of all allied sync pairs during a hailstorm. Turns the field of play's terrain into Psychic Terrain the first time the user's Pokémon uses a move each battle. Extends the duration of Psychic Terrain when the terrain turns into Psychic Terrain while the user is on the field.
|- style="background: #{{psychic color light}}"
|- style="background: #{{psychic color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
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===Sync grid===
===Sync grid===
The [[sync grid]] for Avery & Slowking is an expanded grid, made available since the pair first released.
The [[sync grid]] for Avery & Slowking is an expanded grid, made available since the pair first released.
{| class="roundy sortable" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center"
|- style="background: #{{psychic color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Eerie Spell: Power +2
| Eerie Spell: Power ↑ +2
| 3
| 36
| 1
|-style="background:#fff"
| Eerie Spell: Power +2
| Eerie Spell: Power ↑ +2
| 3
| 36
| 1
|-style="background:#fff"
| Eerie Spell: Power +2
| Eerie Spell: Power ↑ +2
| 3
| 36
| 1
|-style="background:#fff"
| Eerie Spell: Power +2
| Eerie Spell: Power ↑ +2
| 3
| 36
| 1
|-style="background:#fff"
| Eerie Spell: Power +2
| Eerie Spell: Power ↑ +2
| 3
| 36
| 2
|-style="background:#fff"
| Eerie Spell: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Classy Chilly Reception: {{sk|Move Gauge Refresh|9}}
| Charges the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Galar Analysis: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 3
|-style="background:#fff"
| ESP!: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Clearheaded}}
| Prevents the user from becoming confused.
| 5
| 60
| 1
|-style="background:#fff"
| {{sk|Unflappable}}
| Prevents the user from flinching.
| 5
| 60
| 2
|-style="background:#fff"
| {{sk|Quick Cure}}
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Natural Remedy}}
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Superduper Effective|1}}
| Powers up moves that are super effective.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Circle: HP Recovery|1}}
| Restores the user's HP whenever its Pokémon takes an action when a circle applies to the allied field of play.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Circle: Attack Move DR|2}}
| Reduces damage when the user is hit by an attack move while a circle applies to the allied field of play.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|Heavy Hail|2}}
| Powers up the user's sync move during a hailstorm.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|1st Time Half HP: Hail}}
| Causes a hailstorm the first time the user's HP drops to half or below each battle.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|Weird Recovery|1}}
| Restores the user's HP whenever its Pokémon takes an action when the terrain is Psychic Terrain.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|Precognition|2}}
| Quickly charges the user's move gauge when the terrain is Psychic Terrain.
| 9
| 108
| 2
|-style="background:#fff"
| {{sk|Better Prepared|3}}
| Powers up the user's moves when none of the target's stats are raised.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Hail: Team Moves ↑|2}}
| Powers up the moves of all allied sync pairs during a hailstorm.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|MAX Countdown|2}}
| Reduces the user's sync move countdown by two after using its max move.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Brainpower}}
| The more the user's Sp. Atk is raised, the more it powers up the user's sync move.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Hail Alert|5}}
| Extends the duration of a hailstorm when a hailstorm is caused while the user is on the field.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Galar C (Special) Extension|3}}
| Extends the duration of Galar Circle (Special) when Galar Circle (Special) applies to the allied field of play.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Impervious}}
| The user's stats cannot be lowered.
| 10
| 120
| 4
|-style="background:#fff"
| {{sk|Hit: Attack ↓ & Sp. Atk ↓|9}}
| Lowers the target's Attack and Sp. Atk by one stat rank when the user's attack move is successful.
| 10
| 120
| 4
|-style="background:#fff"
| {{sk|Set Allied/Entire Field Effect: Special Boost ↑1|9}}
| Increases the user's Special Moves ↑ Next effect by one rank when it activates a field effect on either the entire field of play or the allied field of play.
| 10
| 120
| 5
|-style="background:#fff"
| {{sk|Max Move Hit: Team Sp. Def ↓|2}}
| Lowers the Sp. Def of all opposing sync pairs by two stat ranks when the user's max move targeting an opponent is successful.
| 10
| 120
| 5
|-style="background:#fff"
| Max Mindstorm: Power +100
| Max Mindstorm: Power ↑ +100
| 8
| 96
| 3
|-style="background:#fff"
| Elegant Psychic Beam: Power +25
| Elegant Psychic Beam: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Elegant Psychic Beam: Power +25
| Elegant Psychic Beam: Power ↑ +25
| 5
| 60
| 3
|}


==Other Pokémon==
==Other Pokémon==
===On hand===
===On hand===
During the [[Isle Disciples, Arena Tycoon]] [[story event]] and his sync pair story, Avery is seen with the entire {{rf|Galarian}} {{p|Slowpoke}} line.
During the [[Isle Disciples, Arena Tycoon]] [[story event]] and his [[sync pair story]], Avery is seen with the entire {{rf|Galarian}} {{p|Slowpoke}} line.


{| style="float:left; width: 96px"
{| style="float:left; width: 96px"
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==Appearances==
==Appearances==
===Battle appearances===
Avery & Slowking can be battled against in:
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up (2024)}} (September 24 to October 6, 2024)
===Story appearances===
===Story appearances===
Avery appears in his normal outfit in the following story areas:
Avery appears in his normal outfit in the following story areas:
* [[Story event]]: [[Isle Disciples, Arena Tycoon]]
* [[Story event]]: [[Isle Disciples, Arena Tycoon]]


===Sync pair stories===
===[[Sync pair story|Sync pair stories]]===
* A Day with Avery
* A Day with Avery


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| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Avery Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Avery Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Avery Emote 4 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Avery Emote 4 Masters.png|80px]]
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Greta Klara Avery comic.png|x250px]]
|-
|-
| Trainer emote<br>Nice!
| Trainer emote<br>Nice!
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| Trainer emote<br>Thanks!
| Trainer emote<br>Thanks!
|-
|-
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Medal 1-Star Isle Disciples, Arena Tycoon.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Medal 1-Star Isle Disciples Arena Tycoon.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Medal 2-Star Isle Disciples, Arena Tycoon.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Medal 2-Star Isle Disciples Arena Tycoon.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Medal 3-Star Isle Disciples, Arena Tycoon.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Medal 3-Star Isle Disciples Arena Tycoon.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Medal Team Kla-razy Psychic Martial Prowess.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Medal Team Kla-razy Psychic Martial Prowess.png|120px]]
|-
|-
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| Medal<br>3★ Isle Disciples, Arena Tycoon
| Medal<br>3★ Isle Disciples, Arena Tycoon
| Medal<br>Team Kla-razy Psychic Martial Prowess
| Medal<br>Team Kla-razy Psychic Martial Prowess
| Comic with {{color2|000|Klara (Masters)|Klara}} and {{color2|000|Greta (Masters)|Greta}}
|-
| colspan=2 style="{{roundy|5px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Avery debut comic 1.png|x250px]]
| colspan=2 style="{{roundy|5px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Avery debut comic 2.png|x250px]]
|-
| colspan=4 | Debut comic artwork
|}
|}


==Trivia==
==Trivia==
* Avery and {{mas|Klara}} are the only Trainers based off [[rival]]s not playable in the [[core series]] to lack the "Rival" theme skill.
* Avery and {{mas|Klara}} are the only Trainers based off [[rival]]s not playable in the [[core series]] to lack the "Rival" theme skill.
* Avery's Trainer move, ESP!, has the least amount of characters out of any move name in the game, having only four.
* All versions of Avery use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon) and victory with them. Those Trainers include {{mas|Gloria}}, {{mas|Victor}}, and {{mas|Klara}}.


===Origin===
===Origin===
Avery's design is based on his appearance in [[The Isle of Armor]] [[Pokémon Sword and Shield Expansion Pass|expansion]] in {{pkmn|Sword and Shield|Pokémon Shield}}. Galarian Slowking is Avery's signature Pokémon as a [[Gym Leader]] in the [[core series]] games. Slowking's {{mas|Dex}} entry comes from Pokémon Sword.
Avery's design is based on his appearance in [[The Isle of Armor]] [[Pokémon Sword and Shield Expansion Pass|expansion]] in {{pkmn|Sword and Shield|Pokémon Shield}}. Galarian Slowking is Avery's signature Pokémon as a [[Gym Leader]] in the [[core series]] games, where it is also capable of [[Dynamax]]ing. Slowking's {{mas|Dex}} entry comes from Pokémon Sword.


==In other languages==
==In other languages==
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==References==
==References==
{{reflist}}
{{reflist}}
{{-}}
 
==Related articles==
{{masterscharacters|psychic}}
{{masterscharacters|psychic}}
{{Project CharacterDex notice}}
{{Project CharacterDex notice}}
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[[Category:Gym Leaders]]
[[Category:Gym Leaders]]
[[Category:Trainers with Dynamax Bands]]
[[Category:Trainers with Dynamax Bands]]
[[Category:Masters EX characters with an EX style]]


[[de:Saverio#Pokémon Masters EX]]
[[de:Saverio#Pokémon Masters EX]]
[[es:Dreo (Masters EX)]]
[[es:Dreo (Masters EX)]]
[[zh:賽寶利#Masters]]
[[ja:セイボリー (ポケモンマスターズ)]]
[[zh:赛宝利#Masters 2]]

Latest revision as of 02:36, 11 January 2025

Avery
セイボリー Savory

Avery's model
No. 208
English voice actor Kayleigh McKee[1]
Japanese voice actor Junya Enoki
Description This minor division Psychic-type Gym Leader trains at the Master Dojo in the Galar region. He has a gentlemanly personality, yet also exudes a strong sense of pride.

Avery (Japanese: セイボリー Savory) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Galarian Slowking, which is capable of Dynamaxing. This pair was first made available through a Poké Fair sync pair scout beginning on July 14, 2024. This pair can be raised to 6★ EX since it first released.

In the games

This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: History & Role in Pokémon Masters EX

Slowking (Galarian Form)

Raising this sync pair to 6★ EX will unlock Song Key 08020, which allows "Battle! (Avery) (Pokémon Masters EX Version)" to be played in the Jukebox.

Type Psychic
Move type Psychic
Role Field
EX Role Tech
Base Potential ★★★★★☆EX
Slowking Weakness Dark
A combination of toxins and the shock of evolving has increased Shellder's intelligence to the point that Shellder now controls Slowking.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 655 312 163 448 185 282
Lv. 140, Max Potential 815 372 223 508 245 322
Mega Slowking
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Avery is exclusive to Poké Fair scouts. His offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Avery Poké Fair Scout July 14 to August 7, 2024 Debut
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

He was also available in the following sync pair scouts:

Banner Dates Notes
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) August 18 to September 22, 2024 Players could obtain up to 10 tickets for this scout
Leaf Mix Scout September 1, 2024 to January 1, 2025 Available using paid gems only
Daily Scout Starting October 1, 2024 One scout available daily
Lucas Mix Scout January 1 to May 1, 2025 Available using paid gems only
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Eerie Spell Psychic
Special 4 160 192 100% An opponent No additional effect.
Galar Analysis None Status 2
(2 uses)
Allied side Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank. Applies Galar Circle (Special) to the allied field of play. Galar Circle (Special) grants all of the following effects: Powers up the special attack moves and special sync moves of all allied sync pairs by 10%. Reduces special attack move and special sync move damage taken by all allied sync pairs by 5%. The more sync pairs with the Galar theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 10% and reduces damage by 3%. The maximum power-up is 40%, and the maximum damage reduction is 14%.)
Classy Chilly Reception Ice
Status 2
(1 use)
All opponents Activation Condition: When a circle is applied to the allied field of play.
Deactivation Condition: When there are no longer any circles applied to the allied field of play.
Never misses. Lowers the Defense, Sp. Def, and evasiveness of all opposing sync pairs by three stat ranks. Causes a hailstorm. Applies the No Stat Increases effect to the opponents' field of play. Applies the Stat Reduction Defense effect to the allied field of play. Returns lowered stats of all allied sync pairs to normal.
ESP! None Status 0
(1 use)
An ally Raises an ally's Sp. Atk by four stat ranks. Raises an ally's critical-hit rate by three stat ranks. Applies the Gradual Healing effect to an ally.
Sync moves
Elegant Psychic Beam Psychic
Special 250 300 An opponent (6★ EX effect: Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.
• Psychic Terrain)

(EX role effect: Sync move power will be multiplied by 1.5.)
Max moves
Max Mindstorm Psychic
Special 0
(1 use)
400 480 An opponent Turns the field of play's terrain into Psychic Terrain.
Max Guard Normal
Status 0
(1 use)
An ally Applies the Damage Guard Next effect to an ally.

Skills

Name Description
Passive Skills
Set Allied/Entire Field Effect: Free Move Next 9 Applies the Free Move Next effect to the user when it activates a field effect on either the entire field of play or the allied field of play.
Hail: Physical DR 3 Reduces physical attack move damage taken by allies during a hailstorm.
Team Hail Immunity Protects all allied sync pairs from damage from a hailstorm.
Superawakened Passive Skill
Elegant Psychic Powers Powers up the sync moves of all allied sync pairs during a hailstorm. Turns the field of play's terrain into Psychic Terrain the first time the user's Pokémon uses a move each battle. Extends the duration of Psychic Terrain when the terrain turns into Psychic Terrain while the user is on the field.
Theme Skills
Psychic Field Raises the maximum HP of all allied sync pairs by 12.
Raises the Speed of all allied sync pairs by 12.
Galar Field Raises the maximum HP of all allied sync pairs by 1.
Raises the Speed of all allied sync pairs by 1.
Gym Leader Field Raises the maximum HP of all allied sync pairs by 1.
Raises the Speed of all allied sync pairs by 1.
Glasses Field Raises the maximum HP of all allied sync pairs by 2.
Raises the Speed of all allied sync pairs by 2.
Supernatural Field Raises the maximum HP of all allied sync pairs by 2.
Raises the Speed of all allied sync pairs by 2.
Expedition Skills
Fiery ↑ 1 Soothing ↑ 1 Raises the following discovery levels by 1:
Fiery Crystal
Soothing Crystal

Sync grid

The sync grid for Avery & Slowking is an expanded grid, made available since the pair first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Eerie Spell: Power +2 Eerie Spell: Power ↑ +2 3 36 1
Eerie Spell: Power +2 Eerie Spell: Power ↑ +2 3 36 1
Eerie Spell: Power +2 Eerie Spell: Power ↑ +2 3 36 1
Eerie Spell: Power +2 Eerie Spell: Power ↑ +2 3 36 1
Eerie Spell: Power +2 Eerie Spell: Power ↑ +2 3 36 2
Eerie Spell: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Classy Chilly Reception: Move Gauge Refresh 9 Charges the user's move gauge by one when a move is successful. 7 84 2
Galar Analysis: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
ESP!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Clearheaded Prevents the user from becoming confused. 5 60 1
Unflappable Prevents the user from flinching. 5 60 2
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Superduper Effective 1 Powers up moves that are super effective. 7 84 2
Circle: HP Recovery 1 Restores the user's HP whenever its Pokémon takes an action when a circle applies to the allied field of play. 7 84 2
Circle: Attack Move DR 2 Reduces damage when the user is hit by an attack move while a circle applies to the allied field of play. 8 96 2
Heavy Hail 2 Powers up the user's sync move during a hailstorm. 8 96 2
1st Time Half HP: Hail Causes a hailstorm the first time the user's HP drops to half or below each battle. 8 96 2
Weird Recovery 1 Restores the user's HP whenever its Pokémon takes an action when the terrain is Psychic Terrain. 8 96 2
Precognition 2 Quickly charges the user's move gauge when the terrain is Psychic Terrain. 9 108 2
Better Prepared 3 Powers up the user's moves when none of the target's stats are raised. 10 120 3
Hail: Team Moves ↑ 2 Powers up the moves of all allied sync pairs during a hailstorm. 10 120 3
MAX Countdown 2 Reduces the user's sync move countdown by two after using its max move. 10 120 3
Brainpower The more the user's Sp. Atk is raised, the more it powers up the user's sync move. 10 120 3
Hail Alert 5 Extends the duration of a hailstorm when a hailstorm is caused while the user is on the field. 10 120 3
Galar C (Special) Extension 3 Extends the duration of Galar Circle (Special) when Galar Circle (Special) applies to the allied field of play. 10 120 3
Impervious The user's stats cannot be lowered. 10 120 4
Hit: Attack ↓ & Sp. Atk ↓ 9 Lowers the target's Attack and Sp. Atk by one stat rank when the user's attack move is successful. 10 120 4
Set Allied/Entire Field Effect: Special Boost ↑1 9 Increases the user's Special Moves ↑ Next effect by one rank when it activates a field effect on either the entire field of play or the allied field of play. 10 120 5
Max Move Hit: Team Sp. Def ↓ 2 Lowers the Sp. Def of all opposing sync pairs by two stat ranks when the user's max move targeting an opponent is successful. 10 120 5
Max Mindstorm: Power +100 Max Mindstorm: Power ↑ +100 8 96 3
Elegant Psychic Beam: Power +25 Elegant Psychic Beam: Power ↑ +25 5 60 3
Elegant Psychic Beam: Power +25 Elegant Psychic Beam: Power ↑ +25 5 60 3

Other Pokémon

On hand

During the Isle Disciples, Arena Tycoon story event and his sync pair story, Avery is seen with the entire Galarian Slowpoke line.


Slowpoke

Slowbro


Appearances

Battle appearances

Avery & Slowking can be battled against in:

Story appearances

Avery appears in his normal outfit in the following story areas:

Sync pair stories

  • A Day with Avery

Quotes

Main article: Avery/Quotes → Pokémon Masters EX

Gallery

VS model
(Normal colors)
6★ model
(Normal colors)
6★ model
(EX colors)
VS model
(EX colors)
Avery's sync move mindscape
(Master Dojo, Battle Court)
Error creating thumbnail: File missing
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Medal
1★ Isle Disciples, Arena Tycoon
Medal
2★ Isle Disciples, Arena Tycoon
Medal
3★ Isle Disciples, Arena Tycoon
Medal
Team Kla-razy Psychic Martial Prowess
Comic with Klara and Greta
Error creating thumbnail: File missing Error creating thumbnail: File missing
Debut comic artwork

Trivia

  • Avery and Klara are the only Trainers based off rivals not playable in the core series to lack the "Rival" theme skill.
  • All versions of Avery use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon) and victory with them. Those Trainers include Gloria, Victor, and Klara.

Origin

Avery's design is based on his appearance in The Isle of Armor expansion in Pokémon Shield. Galarian Slowking is Avery's signature Pokémon as a Gym Leader in the core series games, where it is also capable of Dynamaxing. Slowking's Dex entry comes from Pokémon Sword.

In other languages

Galar Analysis

Language Title
Japanese ガラルの分析 Gararu no Bunseki
Mandarin Chinese 伽勒爾的分析 Jiālè'ěr de Fēnxī
French Analyse de Galar
German Galar-Analyse
Italian Analisi di Galar
Korean 가라르의분석 Garareu-ui Bunseok
Spanish Análisis de Galar

Classy Chilly Reception

Language Title
Japanese 上品なさむいギャグ Jōhin-na Samui Gyagu
Mandarin Chinese 高雅的冷笑話 Gāoyǎ de Lěngxiàohuà
French Neigeux de Mots sophistiqué
German Eisige Stimmung der Extraklasse
Italian Freddura di gran classe
Korean 고상하고썰렁한개그 Gosang-hago Sseolleonghan Gaegeu
Spanish Fría Acogida Refinada

ESP!

Language Title
Japanese 超・能・力! Chō-Nō-Ryoku!
Mandarin Chinese 超、能、力! Chāo, Néng, Lì!
French Incalculable puissance psychique !
German Elegante Psycho-Kräfte!
Italian Ammirate i superpoteri!
Korean 신기능! Singineung!
Spanish Observa: ¡poder psíquico!

Elegant Psychic Beam

Language Title
Japanese エレガントなエスパーの サイキックレイ Eregantona Esupā no Saikikku Rei
Mandarin Chinese 優雅的超能力之 超能力光線 Yōuyǎ de Chāonénglì zhī Chāonénglì Guāngxiàn
French Aussi Psy que chic ! Laser Psy !
German Giftstrahl der zuckersüßen Perfektion
Italian Raggio Psico della mente elegant
Korean 엘레강스한 에스퍼의 사이킥레이 Ellegangseu-han Eseupeo-ui Saikik Rei
Spanish Rayo Psíquico de Poderes Elegantes


References

Related articles

Characters appearing in Pokémon Masters EX
Pasio ScottieBettieLearRachelSawyerPauloTina
Kanto BrockMistyLt. SurgeErikaBlaineLoreleiBrunoAgathaJanineKogaBlueGiovanniLeafLanceProfessor OakRedSabrinaJessieJamesAshElaineChase
Johto KrisBugsyWhitneyPryceClairWillKarenLyraEthanSilverJasmineMortyFalknerEusineArcherArianaPetrelProtonChuck
Hoenn BrendanRoxanneBrawlyFlanneryNormanWinonaTateLizaPhoebeDrakeNolandGlaciaZinniaStevenWallaceWallyLucyLisiaMayMaxieArchieSidneyCourtneyGreta
Sinnoh BarryRoarkGardeniaMayleneCrasher WakeCandiceFlintThortonCherylMarleyCynthiaFantinaDawnCyrusVolknerDarachLucasAaronBerthaLucianLookerAdamanIridaPalmerArgentaAkariReiRileyDahliaVolo
Unova RosaClaySkylaBrycenIrisRoxieMarlonShauntalMarshalCherenHilbertHildaElesaCaitlinGrimsleyBurghAlderNateBiancaNGhetsisIngoEmmetHughColressLenoraBrycen-ManBellelba
Kalos GrantKorrinaRamosWulfricSieboldWikstromViolaCalemValerieClemontSerenaLysandreProfessor SycamoreDianthaEvelynNitaHelenaKaliShaunaEmmaOlympiaDrasnaDanaKatherineTiernoMorganMalvaTrevorSinaDexioBlossom
Alola HauSophoclesMinaOliviaHapuKahiliNanuAcerolaKukuiPlumeriaGuzmaLusamineGladionLillieMolayneMallowSeleneElioLanaKiaweHalaThe Masked RoyalNaomiAnabelRyuki
Galar GloriaPiersLeonMarnieRaihanNessaBeaHopAllisterSoniaBedeGordieMelonyVictorBall GuyRoseOleanaEvePeteyKabuKlaraAveryMilo
Paldea NemonaPennyIonoGrushaGeetaJacqRikaPoppyLarryArvenGiacomoClavellEriMelaAtticus
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This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games.