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A '''Technical Machine''' or '''TM''' for short (Japanese: '''わざマシン''' ''Waza Mashin'', '' | A '''Technical Machine''' or '''TM''' for short (Japanese: '''わざマシン''' ''Waza Mashin'', ''Technique Machine'') is a machine used by [[Pokémon trainer]]s to teach a [[Pokémon]] a new technique, or [[move]] that it would not otherwise learn. TMs are good for only one use, unlike [[Hidden Machine]]s or [[HM]]s, which can be used over and over again on many different Pokémon. TMs can be found on the ground or bought at department stores. | ||
A TM can also be passed down through [[Breeding]] with the male Pokémon passing down moves in the [[Egg groups]]. | A TM can also be passed down through [[Breeding]] with the male Pokémon passing down moves in the [[Egg groups]]. |
Revision as of 02:04, 29 March 2007
A Technical Machine or TM for short (Japanese: わざマシン Waza Mashin, Technique Machine) is a machine used by Pokémon trainers to teach a Pokémon a new technique, or move that it would not otherwise learn. TMs are good for only one use, unlike Hidden Machines or HMs, which can be used over and over again on many different Pokémon. TMs can be found on the ground or bought at department stores.
A TM can also be passed down through Breeding with the male Pokémon passing down moves in the Egg groups.
Generation I List of TMs
Generation I featured the original 50 TMs with an additional 5 HMs. These TMs were found in: Pokémon Red, Pokémon Green, Pokémon Blue and Pokémon Yellow. Move Tutors in Pokémon FireRed and LeafGreen teach many of these moves to Pokémon as they are not in the most current TM set.
- TM 01 - Mega Punch
- TM 02 - Razor Wind
- TM 03 - Swords Dance
- TM 04 - Whirlwind
- TM 05 - Mega Kick
- TM 06 - Toxic
- TM 07 - Horn Drill
- TM 08 - Body Slam
- TM 09 - Take Down
- TM 10 - Double-Edge
- TM 11 - Bubblebeam
- TM 12 - Water Gun
- TM 13 - Ice Beam
- TM 14 - Blizzard
- TM 15 - Hyper Beam
- TM 16 - Pay Day
- TM 17 - Submission
- TM 18 - Counter
- TM 19 - Seismic Toss
- TM 20 - Rage
- TM 21 - Mega Drain
- TM 22 - Solarbeam
- TM 23 - Dragon Rage
- TM 24 - Thunderbolt
- TM 25 - Thunder
- TM 26 - Earthquake
- TM 27 - Fissure
- TM 28 - Dig
- TM 29 - Psychic
- TM 30 - Teleport
- TM 31 - Mimic
- TM 32 - Double Team
- TM 33 - Reflect
- TM 34 - Bide
- TM 35 - Metronome
- TM 36 - Selfdestruct
- TM 37 - Egg Bomb
- TM 38 - Fire Blast
- TM 39 - Swift
- TM 40 - Skull Bash
- TM 41 - Softboiled
- TM 42 - Dream Eater
- TM 43 - Sky Attack
- TM 44 - Rest
- TM 45 - Thunder Wave
- TM 46 - Psywave
- TM 47 - Explosion
- TM 48 - Rock Slide
- TM 49 - Tri Attack
- TM 50 - Substitute
Generation II List of TMs
Generation II, with a newer moveset, overhauled the Generation I TMs. There were additions, removals and renumberings to the original list. There are 50 TMs and are found in Pokémon Gold, Silver and Pokémon Crystal.
- TM 01 - Dynamicpunch
- TM 02 - Headbutt
- TM 03 - Curse
- TM 04 - Rollout
- TM 05 - Roar
- TM 06 - Toxic
- TM 07 - Zap Cannon
- TM 08 - Rock Smash
- TM 09 - Psych Up
- TM 10 - Hidden Power
- TM 11 - Sunny Day
- TM 12 - Sweet Scent
- TM 13 - Snore
- TM 14 - Blizzard
- TM 15 - Hyper Beam
- TM 16 - Icy Wind
- TM 17 - Protect
- TM 18 - Rain Dance
- TM 19 - Giga Drain
- TM 20 - Endure
- TM 21 - Frustration
- TM 22 - Solarbeam
- TM 23 - Iron Tail
- TM 24 - Dragonbreath
- TM 25 - Thunder
- TM 26 - Earthquake
- TM 27 - Return
- TM 28 - Dig
- TM 29 - Psychic
- TM 30 - Shadow Ball
- TM 31 - Mud-Slap
- TM 32 - Double Team
- TM 33 - Ice Punch
- TM 34 - Swagger
- TM 35 - Sleep Talk
- TM 36 - Sludge Bomb
- TM 37 - Sandstorm
- TM 38 - Fire Blast
- TM 39 - Swift
- TM 40 - Defense Curl
- TM 41 - Thunderpunch
- TM 42 - Dream Eater
- TM 43 - Detect
- TM 44 - Rest
- TM 45 - Attract
- TM 46 - Thief
- TM 47 - Steel Wing
- TM 48 - Fire Punch
- TM 49 - Fury Cutter
- TM 50 - Nightmare
Generation III List of TMs
Another moveset overhaul in Generation III forced the TM list to be readjusted once again. There are 50 TMs and are found in these games: Pokémon Ruby, Sapphire, Pokémon FireRed, LeafGreen, Pokémon Emerald and Pokémon Colosseum.
- TM 01 - Focus Punch
- TM 02 - Dragon Claw
- TM 03 - Water Pulse
- TM 04 - Calm Mind
- TM 05 - Roar
- TM 06 - Toxic
- TM 07 - Hail
- TM 08 - Bulk Up
- TM 09 - Bullet Seed
- TM 10 - Hidden Power
- TM 11 - Sunny Day
- TM 12 - Taunt
- TM 13 - Ice Beam
- TM 14 - Blizzard
- TM 15 - Hyper Beam
- TM 16 - Light Screen
- TM 17 - Protect
- TM 18 - Rain Dance
- TM 19 - Giga Drain
- TM 20 - Safeguard
- TM 21 - Frustration
- TM 22 - Solarbeam
- TM 23 - Iron Tail
- TM 24 - Thunderbolt
- TM 25 - Thunder
- TM 26 - Earthquake
- TM 27 - Return
- TM 28 - Dig
- TM 29 - Psychic
- TM 30 - Shadow Ball
- TM 31 - Brick Break
- TM 32 - Double Team
- TM 33 - Reflect
- TM 34 - Shock Wave
- TM 35 - Flamethrower
- TM 36 - Sludge Bomb
- TM 37 - Sandstorm
- TM 38 - Fire Blast
- TM 39 - Rock Tomb
- TM 40 - Aerial Ace
- TM 41 - Torment
- TM 42 - Facade
- TM 43 - Secret Power
- TM 44 - Rest
- TM 45 - Attract
- TM 46 - Thief
- TM 47 - Steel Wing
- TM 48 - Skill Swap
- TM 49 - Snatch
- TM 50 - Overheat
Generation IV List of TMs
With Pokémon Diamond and Pearl, the number of TMs was doubled. The first half remained exactly the same as the Generation III list while the new TMs made up the second half. The number of HMs remained at eight, though two new moves replaced Dive, now not machine-learnable, and Flash, now TM70.
- TM 01 - Focus Punch
- TM 02 - Dragon Claw
- TM 03 - Water Pulse
- TM 04 - Calm Mind
- TM 05 - Roar
- TM 06 - Toxic
- TM 07 - Hail
- TM 08 - Bulk Up
- TM 09 - Bullet Seed
- TM 10 - Hidden Power
- TM 11 - Sunny Day
- TM 12 - Taunt
- TM 13 - Ice Beam
- TM 14 - Blizzard
- TM 15 - Hyper Beam
- TM 16 - Light Screen
- TM 17 - Protect
- TM 18 - Rain Dance
- TM 19 - Giga Drain
- TM 20 - Safeguard
- TM 21 - Frustration
- TM 22 - Solarbeam
- TM 23 - Iron Tail
- TM 24 - Thunderbolt
- TM 25 - Thunder
- TM 26 - Earthquake
- TM 27 - Return
- TM 28 - Dig
- TM 29 - Psychic
- TM 30 - Shadow Ball
- TM 31 - Brick Break
- TM 32 - Double Team
- TM 33 - Reflect
- TM 34 - Shock Wave
- TM 35 - Flamethrower
- TM 36 - Sludge Bomb
- TM 37 - Sandstorm
- TM 38 - Fire Blast
- TM 39 - Rock Tomb
- TM 40 - Aerial Ace
- TM 41 - Torment
- TM 42 - Facade
- TM 43 - Secret Power
- TM 44 - Rest
- TM 45 - Attract
- TM 46 - Thief
- TM 47 - Steel Wing
- TM 48 - Skill Swap
- TM 49 - Snatch
- TM 50 - Overheat
- TM 51 - Feather Rest
- TM 52 - Focus Bomb
- TM 53 - Energy Ball
- TM 54 - False Swipe
- TM 55 - Salt Water
- TM 56 - Hurl
- TM 57 - Charge Beam
- TM 58 - Endure
- TM 59 - Dragon Pulse
- TM 60 - Drain Punch
- TM 61 - Will-O-Wisp
- TM 62 - Silver Wind
- TM 63 - Freeze
- TM 64 - Explosion
- TM 65 - Shadow Claw
- TM 66 - Quick Revenge
- TM 67 - Recycle
- TM 68 - Giga Impact
- TM 69 - Rock Cut
- TM 70 - Flash
- TM 71 - Stone Edge
- TM 72 - Snow Slide
- TM 73 - Thunder Wave
- TM 74 - Gyro Ball
- TM 75 - Swords Dance
- TM 76 - Stealth Rock
- TM 77 - Psych Up
- TM 78 - Entice
- TM 79 - Dark Pulse
- TM 80 - Rock Slide
- TM 81 - Scissor Cross
- TM 82 - Sleep Talk
- TM 83 - Nature Blessing
- TM 84 - Poison Stab
- TM 85 - Dream Eater
- TM 86 - Grass Rope
- TM 87 - Swagger
- TM 88 - Beak Peck
- TM 89 - Somersault
- TM 90 - Substitute
- TM 91 - Luster Cannon
- TM 92 - Trick Room
The eight HMs bring the number of total combined TMs and HMs to 100.
Move tutor moves
Though technically not TMs, move tutor moves are moves which were often formerly contained in TMs. This type of move began in Crystal, where outside of the Goldenrod City Game Corner a man would teach a compatible Pokémon Flamethrower, Ice Beam, or Thunderbolt for 4000 coins on certain days of the week.
This was continued in FireRed and LeafGreen, where trainers could encounter NPCs who would offer to teach a Pokémon a move that was not otherwise available to it. Most often, these moves were available in TMs in the Red, Blue, and Yellow versions, but because FireRed and LeafGreen use the same TM set as other Generation III games, these moves were no longer able to be taught at will.
In Emerald, the same moves were able to be learned via move tutors, but some Generation II TM moves which were no longer available by TM were now added to the mix.