Shedinja (Pokémon): Difference between revisions
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* A Shedinja that appears upon the evolution of a Nincada will always appear with its default name, SHEDINJA, while its Poké Ball will always be the normal kind. Its IVs and EVs are inherited by the creating Nincada, as are its OT and ID numbers. This means that it is impossible to rename a Shedinja which is generated by a traded Nincada unless the Shedinja is traded back to the original game, and thus impossible to ever rename a Shedinja which came from a Nincada transferred through Pal Park. | * A Shedinja that appears upon the evolution of a Nincada will always appear with its default name, SHEDINJA, while its Poké Ball will always be the normal kind. Its IVs and EVs are inherited by the creating Nincada, as are its OT and ID numbers. This means that it is impossible to rename a Shedinja which is generated by a traded Nincada unless the Shedinja is traded back to the original game, and thus impossible to ever rename a Shedinja which came from a Nincada transferred through Pal Park. | ||
* Due to its ability, Shedinja has the most immunities out of all Pokémon, with 12. | * Due to its ability, Shedinja has the most immunities out of all Pokémon, with 12. | ||
** A Shedinja that was taught {{m|Mimic}} by move tutor, may mimic a type changing move (such as {{m|Conversion}} or {{m|Camouflage}}) to change | ** A Shedinja that was taught {{m|Mimic}} by move tutor, may mimic a type changing move (such as {{m|Conversion}} or {{m|Camouflage}}) to change its type to lower or increase its immunities. If changed to the {{type2|Normal}}, Shedinja will have 16 of 17 immunities. With only the {{type2|Fighting}} super effective. | ||
* Despite it being able to learn {{m|Rest}} and {{m|Substitute}}, they will always fail since it only has 1 HP. | * Despite it being able to learn {{m|Rest}} and {{m|Substitute}}, they will always fail since it only has 1 HP. | ||
** Shedinja can still be under the effects of {{m|Substitute}} if given one through {{m|Baton Pass}}. | ** Shedinja can still be under the effects of {{m|Substitute}} if given one through {{m|Baton Pass}}. | ||
* Shedinja gives 2 EVs in HP when defeated in battle despite having HP as its lowest stat. Also, the EVs it gives is higher than | * Shedinja gives 2 EVs in HP when defeated in battle despite having HP as its lowest stat. Also, the EVs it gives is higher than its maximum HP. | ||
* Shedinja is the only Pokémon that has its HP restored to max when leveled up with a Rare Candy, since it only has one hit point. | * Shedinja is the only Pokémon that has its HP restored to max when leveled up with a Rare Candy, since it only has one hit point. | ||
*Since Shedinja has only one HP, | *Since Shedinja has only one HP, its Defense and Special Defense stats normally have no purpose in battle. | ||
** However, if Shedinja receives a {{m|Substitute}} through {{m|Baton Pass}}, its Defense and Special Defense are factored into damage the Substitute takes. | ** However, if Shedinja receives a {{m|Substitute}} through {{m|Baton Pass}}, its Defense and Special Defense are factored into damage the Substitute takes. | ||
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Shedinja (Japanese: ヌケニン Nukenin) is a dual-type Bug/Ghost Pokémon.
It is considered a "special" evolution of Nincada, appearing only when it evolves into Ninjask and there is an extra space in the player's party and an extra Poké Ball in their bag.
Biology
Physiology
Shedinja is a brownish Pokémon resembling an insect's exoskeleton. Shedinja has a white halo floating over its head and a black hole on its back. It is actually the shed remains of a Nincada after it evolves into a Ninjask. However, there is no logical explanation as to how Shedinja gained a "life" of its own.
Gender differences
Shedinja is a genderless species.
Special abilities
It is rumored that if a human peers into its back, the human's soul will be stolen. Shedinja is impervious to direct-damage from all attacks that its type combination isn't weak to. However, any direct-damage from attacks that Shedinja is weak to (or any form of indirect damage) will always knock it out.
Shedinja's movepool is the same as Ninjask's, but with the addition of several Template:Type2 moves.
Behavior
Shedinja appear to be wise and intelligent Pokémon. They are also very quiet and stealthy, like a Ninja. They are protective over Ninjask but otherwise very little is known about them.
Habitat
Shedinja probably live in forests, anywhere where there are Nincada and Ninjask and many other bug Pokémon.
Diet
- Main article: Pokémon food
In the anime
Shedinja made its debut appearance in The Princess and the Togepi under the ownership of Colonel Hansen. It also appeared in A Togepi Mirage!.
It has made a number of cameo appearances in some Pokémon Contests, such as in The Saffron Con.
Pokédex entries
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In the TCG
- Main article: Shedinja (TCG)
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation III. | ||||||||||||||
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Game locations
This Pokémon was unavailable prior to Generation III. | |||||||||||||||||||||||||||||
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In side games
Game | Location |
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Pokémon Pinball: Ruby & Sapphire |
Automatic on obtaining Ninjask |
Pokémon Trozei! | Secret Storage 19 Endless Level 33 Forever Level 33 Mr. Who's Den |
Pokémon Mystery Dungeon Red/Blue Rescue Team |
Evolve from Nincada |
Pokémon Mystery Dungeon Explorers of Time/Darkness |
Mt. Travail (1F-19F) |
Pokémon Ranger | Lyra Forest |
Stats
Base stats
Stat | Range | ||
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At Lv. 50 | At Lv. 100 | ||
HP: 1
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1 - 1 | 1 - 1 | |
90
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85 - 156 | 166 - 306 | |
45
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45 - 106 | 85 - 207 | |
30
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31 - 90 | 58 - 174 | |
30
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31 - 90 | 58 - 174 | |
40
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40 - 101 | 76 - 196 | |
Total: 236
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Other Pokémon with this total | ||
Pokéathlon stats
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Type effectiveness
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Shedinja can also be damaged by Struggle and any of the Shadow moves from Pokémon Colosseum and Pokémon XD. Also, the moves Future Sight and Doom Desire can still hit it.
In Pokémon Mystery Dungeon and its sequel, the standard A-button tackle will do one HP damage and foe Shedinja always has a maximum of 5 HP. However, as a team member, Shedinja's HP is not capped.
Learnset
By leveling up
|- style="text-align:center" | style="text-align:left" | bug | style="background:#704170" | ghost
| style=" background:#FFF" | 4 | style=" background:#FFF" | 3 | style=" background:#FFF" | Shedinja | style="display:none; background:#FFF" | {{{6}}} Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Movelist/note
By TM/HM
Template:Movelisttm Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Movelist/note
By breeding
Template:Eggmoves Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Eggmoves/note
By tutoring
Template:Tutor Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4
|- style="background:#B8C26A"
| colspan="13" | Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an Evolution of this Pokémon
A colored initial indicates that the move is not available to be tutored in this game,
while a colored background indicates that the move is available.
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Side game data
Pokémon Pinball
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Pokémon Pinball RS
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Pokémon Trozei!
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Pokémon Mystery Dungeon Red Rescue Team and Blue Rescue Team
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Pokémon Mystery Dungeon Explorers of Time, Explorers of Darkness, and Explorers of Sky
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Pokémon Ranger
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Evolution
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Level 20 → |
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If... Poké Ball in bag (Poké Ball not needed in Generation III) |
Space in party → |
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Note: In Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness, Shedinja will not be mentioned when evolving Nincada, but will subsequently appear in Chimecho's Assembly.
Sprites
Gen | Game | ||||||
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I | Red | Blue | Yellow | Red (Ja) | Green | Back | |
This Pokémon did not appear during Generation I. | |||||||
II | Gold | Silver | Crystal | Back | |||
This Pokémon did not appear during Generation II. | |||||||
III | Ruby | Sapphire | Emerald | FireRed | LeafGreen | Back | |
IV | Diamond | Pearl | Platinum | HeartGold | SoulSilver | Back | |
V | Black | White | Black 2 | White 2 | Back | ||
Trivia
- Shedinja is the only Pokémon whose HP IV cannot be determined, due to it always having the same amount of HP. To figure out a Shedinja's HP IV, one must find out the HP IV of the Ninjask that shed it.
- A Poké Ball is only needed to obtain a Shedinja in the Generation IV games. In other games, Shedinja copies the ball that Nincada was in.
- The Poké Ball that is required in Generation IV must be a basic Poké Ball
- A Poké Ball is removed from the player's inventory when they obtain a Shedinja through evolution in Generation IV.
- No other Pokémon shares the same type combination as Shedinja.
- Shedinja has the lowest base HP stat of all Pokémon.
- Shedinja's base HP stat is also the lowest base stat number of any legitimate Pokémon (although it is higher than Missingno.'s base Defense stat, which is 0).
- Due to the fact that its HP is always 1, in Generation IV, it cannot possibly take damage outside of battle (by poisoning), and in Generation III, it can't possibly survive any damage from it.
- Shedinja has the lowest base stat total of all fully evolved Pokémon.
- Shedinja is also the only fully evolved Pokémon that has lower base stat total than its pre-evolved form, largely due to its HP base stat of 1.
- Shedinja is one of only three Pokémon that is not a baby Pokémon to have a different egg group than its evolutionary relatives (if Nincada and Ninjask are considered part of its evolutionary line), being in the Mineral egg group while Nincada and Ninjask are in the Bug group. It cannot breed normally with Mineral group Pokémon either way, however, as it has no gender. The other two Pokémon that share this trait are Nidorina and Nidoqueen.
- Shedinja is one of three Ghost-types whose color isn't in the black or purple category. The others are Froslass (white) and Rotom (red).
- Shedinja is one of the only two Template:Type2s that cannot learn Psychic, the other being Rotom.
- A Shedinja that appears upon the evolution of a Nincada will always appear with its default name, SHEDINJA, while its Poké Ball will always be the normal kind. Its IVs and EVs are inherited by the creating Nincada, as are its OT and ID numbers. This means that it is impossible to rename a Shedinja which is generated by a traded Nincada unless the Shedinja is traded back to the original game, and thus impossible to ever rename a Shedinja which came from a Nincada transferred through Pal Park.
- Due to its ability, Shedinja has the most immunities out of all Pokémon, with 12.
- A Shedinja that was taught Mimic by move tutor, may mimic a type changing move (such as Conversion or Camouflage) to change its type to lower or increase its immunities. If changed to the Template:Type2, Shedinja will have 16 of 17 immunities. With only the Template:Type2 super effective.
- Despite it being able to learn Rest and Substitute, they will always fail since it only has 1 HP.
- Shedinja can still be under the effects of Substitute if given one through Baton Pass.
- Shedinja gives 2 EVs in HP when defeated in battle despite having HP as its lowest stat. Also, the EVs it gives is higher than its maximum HP.
- Shedinja is the only Pokémon that has its HP restored to max when leveled up with a Rare Candy, since it only has one hit point.
- Since Shedinja has only one HP, its Defense and Special Defense stats normally have no purpose in battle.
- However, if Shedinja receives a Substitute through Baton Pass, its Defense and Special Defense are factored into damage the Substitute takes.
Origin
It is based on the shed husk that cicadas leave behind when they finish their metamorphosis into adults. It may also be based off a guardian angel, due to the 'halo' floating over its head and the fact it's said to be very protective of Ninjask. Its ability Wonder Guard probably alludes to this.
Name origin
Shedinja's name is a combination of shed, casting off skin or exoskeleton, and ninja.
Nukenin is a combination of 抜け殻 nukegara, casting off skin, and 忍者 ninja. Nukenin is also a term describing ninja who have abandoned their clan and lord.
In other languages
- German: Ninjatom - A combination of Ninja and Phantom.
- French: Munja - From mue (shed skin) and ninja.
- Korean: 껍질몬 Kkeopjilmon
- Chinese (Taiwan): 脫殼忍者 Tuō Ké Rěn Zhě - Literally "Shedding ninja". 脫殼 can also be derived from the idiom 金蟬脫殼 Jīnchántuōqiào, figuratively "to slip away like a cicada shedding its skin".
External links
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms. |
- Pokémon pages lacking disambiguation notices
- Pokémon in the Erratic experience group
- Pokémon in the Hoenn Pokédex
- Body style 05 Pokémon
- Generation III Pokémon
- Bug-type Pokémon
- Ghost-type Pokémon
- Dual-type Pokémon
- Pokémon without Hidden Abilities
- Brown-colored Pokémon
- Gender-unknown Pokémon
- Mineral group Pokémon
- Pages with broken file links
- Pokémon with a base stat total of 236
- Pokémon with a unique base stat total
- Pokémon with 18 max performance stars
- Body size 1 Pokémon
- Pokémon that are part of a two-stage evolutionary line