Dynamic Punch (move): Difference between revisions

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=== By [[breeding]] ===
=== By [[breeding]] ===
=== By [[Move Tutor|tutoring]] ===
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Revision as of 08:15, 25 March 2005

Dynamicpunch
ばくれつパンチ ???
Type  Fighting
Category  uncategorized
PP  5 (max. 8)
Power  100
Accuracy  50%
Priority  0
  • Makes contact
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cool
Appeal  2 ♥♥
Jam  1
???
Condition  Cool
Appeal  0  
Condition  Cool
Appeal  0  
Jamming  0  

Dynamicpunch is a fairly accurate and very damaging Fighting-type move introduced in Generation II. Template:Project MoveDex autoarticle notice

Learnset

Generation III

By levelling up

By breeding

Template:Movestub Template:Project Movedex notice