Power Trick (move): Difference between revisions

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m (New page: {{MoveInfobox| n=379 | name=Power Trick | jname=パワートリック | jtrans= | desc=The user employs its psychic power to switch its Attack with its Defense stat. | type=Psychic | damag...)
 
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==[[Generation IV]]==
==[[Generation IV]]==
<div style="{{Learnset section box style}}">
<div style="{{Learnset section box style}}">
===By [[Level|levelling up]]===
===By [[Level|leveling up]]===
<div style="{{Learnset list style|items=5}}">
<div style="{{Learnset list style|items=5}}">
* {{p|Shuckle}} at Lv.48
* {{p|Shuckle}} at Lv.48

Revision as of 10:56, 22 April 2007

Power Trick
パワートリック '
Type  Psychic
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cool
Appeal  0  
Jam  0  
Condition  Cool
Appeal  0  
Raises the score if the Voltage is low.
Condition  Cool
Appeal  0  
Jamming  0  

Power Trick (Japanese: パワートリック) is a non-damaging Psychic-type move introduced in Generation IV.

Learnset

Generation IV

By leveling up

Template:Project MoveDex notice