LostGar (TCG): Difference between revisions
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Politoed666 (talk | contribs) (Maybe a few more days... this has to get up while the hype is hot.) |
Politoed666 (talk | contribs) (More work done on the key cards...) |
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==Key Cards== | ==Key Cards== | ||
* [[Gengar (Triumphant 94)|Gengar Prime]] - As the deck's main attacker, Gengar Prime is arguably the most important Pokémon in LostGar. With its ''Hurl Into Darkness'' attack, Gengar Prime can put Pokémon from the opponent's hand into the [[Glossary (TCG)#Lost Zone|Lost Zone]] equal to the number of {{e|Psychic}} energies attached to it. Additionally, Gengar Prime's ''Catastrophe'' {{TCG|Poké-Power|Poké-Body}} states that any opponent's Pokémon knocked out while Gengar Prime is active are placed into the Lost Zone instead of the discard. With ''Hurl Into Darkness'' and ''Catastrophe'', and thus an ability to place Pokémon into the Lost Zone quickly, Gengar Prime provides the perfect complement to {{TCG|Lost World}}. | * [[Gengar (Triumphant 94)|Gengar Prime]] - As the deck's main attacker, Gengar Prime is arguably the most important Pokémon in LostGar. With its ''Hurl Into Darkness'' attack, Gengar Prime can put Pokémon from the opponent's hand into the [[Glossary (TCG)#Lost Zone|Lost Zone]] equal to the number of {{e|Psychic}} energies attached to it. Additionally, Gengar Prime's ''Catastrophe'' {{TCG|Poké-Power|Poké-Body}} states that any opponent's Pokémon knocked out while Gengar Prime is active are placed into the Lost Zone instead of the discard. With ''Hurl Into Darkness'' and ''Catastrophe'', and thus an ability to place Pokémon into the Lost Zone quickly, Gengar Prime provides the perfect complement to {{TCG|Lost World}}. | ||
* {{TCG ID|Undaunted|Smeargle|8}} - | * {{TCG ID|Undaunted|Smeargle|8}} - Smeargle is the deck's ideal start. With its ''Portrait'' {{TCG|Poké-Power}}, Smeargle has the ability to allow LostGar an extra {{TCG|Supporter card|Supporter}} play each turn, which can greatly improve the deck's set up speed early in the game. Additionally, when a Gengar Prime is knocked out, the LostGar player can bring up Smeargle to gain its effect and then retreat it into another Gengar Prime. The deck's dependence on Smeargle for a fast start is the chief reason many builds run two {{TCG ID|Majestic Dawn|Unown Q|49}}; with Unown Q attached, the LostGar player does not have to pay to retreat Smeargle. | ||
* {{TCG ID|Legends Awakened|Uxie|43}} - | * {{TCG ID|Legends Awakened|Uxie|43}} - Uxie is the deck's primary drawing effect. Its ''Set Up'' Poké-Power allows the player to draw until he or she has seven cards in hand when it is played. | ||
* {{TCG|Cyrus's Conspiracy}} - | * {{TCG|Cyrus's Conspiracy}} - Although some builds, especially those utilizing [[Mew (Triumphant 97)|Mew Prime]], do not run Cyrus's Conspiracy, it is crucial in any variant running {{TCG ID|Platinum|Palkia G LV.X|125}} and/or the {{TCG ID|Call of Legends|Mime Jr.|47}}/{{TCG ID|Supreme Victors|Chatot G|54}}| combination. Cyrus's Conspiracy allows the LostGar player to grab any Supporter card, any ''Team Galactic's Invention'', and any [[Energy card (TCG)#Basic Energy cards|Basic Energy card]] from his or her deck. Since the deck runs a variety of Supporters, two different ''Team Galactic's Invention'' cards, and ten Basic Energies, Cyrus's Conspiracy will almost always yield at least two helpful cards, making it one of the most important cards in the deck. | ||
* {{TCG|Seeker}} - | * {{TCG|Seeker}} - | ||
* {{TCG|Lost World}} - | * {{TCG|Lost World}} - |
Revision as of 17:27, 16 February 2011
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LostGar is a popular deck archetype in competitive Pokémon Trading Card Game play.
Strategy
Key Cards
- Gengar Prime - As the deck's main attacker, Gengar Prime is arguably the most important Pokémon in LostGar. With its Hurl Into Darkness attack, Gengar Prime can put Pokémon from the opponent's hand into the Lost Zone equal to the number of energies attached to it. Additionally, Gengar Prime's Catastrophe Poké-Body states that any opponent's Pokémon knocked out while Gengar Prime is active are placed into the Lost Zone instead of the discard. With Hurl Into Darkness and Catastrophe, and thus an ability to place Pokémon into the Lost Zone quickly, Gengar Prime provides the perfect complement to Lost World.
- Smeargle - Smeargle is the deck's ideal start. With its Portrait Poké-Power, Smeargle has the ability to allow LostGar an extra Supporter play each turn, which can greatly improve the deck's set up speed early in the game. Additionally, when a Gengar Prime is knocked out, the LostGar player can bring up Smeargle to gain its effect and then retreat it into another Gengar Prime. The deck's dependence on Smeargle for a fast start is the chief reason many builds run two Unown Q; with Unown Q attached, the LostGar player does not have to pay to retreat Smeargle.
- Uxie - Uxie is the deck's primary drawing effect. Its Set Up Poké-Power allows the player to draw until he or she has seven cards in hand when it is played.
- Cyrus's Conspiracy - Although some builds, especially those utilizing Mew Prime, do not run Cyrus's Conspiracy, it is crucial in any variant running Palkia G LV.X and/or the Mime Jr./Chatot G| combination. Cyrus's Conspiracy allows the LostGar player to grab any Supporter card, any Team Galactic's Invention, and any Basic Energy card from his or her deck. Since the deck runs a variety of Supporters, two different Team Galactic's Invention cards, and ten Basic Energies, Cyrus's Conspiracy will almost always yield at least two helpful cards, making it one of the most important cards in the deck.
- Seeker -
- Lost World -
- Broken Time-Space -
Typical decklist
The deck list appearing below is not official; it is meant to represent an average build of the archetype, not specifically constructed for any regional metagame. Being that this is merely an archetype, a player may wish to change any part of this deck when building his or her own version.
Quantity | Card | Type | Rarity |
---|---|---|---|
1× | Gengar LV.X | ||
3× | Gengar Prime | ||
3× | Haunter | ||
4× | Gastly | ||
4× | Smeargle | ||
1× | Palkia G LV.X | ||
2× | Palkia G | ||
2× | Mime Jr. | ||
1× | Chatot G | ||
2× | Uxie | ||
2× | Unown Q | ||
2× | Bebe's Search | Su | |
4× | Pokémon Collector | Su | |
3× | Cyrus's Conspiracy | Su | |
3× | Seeker | Su | |
2× | Twins | Su | |
1× | Luxury Ball | T | |
3× | Poké Turn | T | |
2× | SP Radar | T | |
2× | Lost World | St | |
3× | Broken Time-Space | St | |
10× | Psychic Energy | E | - |
Possible Tech Cards
The following cards are often used in LostGar in place of certain cards included in the above list.