Teeter Dance (move): Difference between revisions

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In other generations: gen III animation
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{{Movegen|
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type=Normal|
genIII=Teeter Dance III|
genIV=Teeter Dance IV|
genIV=Teeter Dance IV|
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Revision as of 07:17, 16 November 2011

Teeter Dance
フラフラダンス Dizzy Dance
File:Teeter Dance.png
Type  Normal
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  100%
Priority  0
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
All Others: Affects all Pokémon adjacent to the user
Availability
Introduced  Generation III
Condition  Cute
Appeal  4 ♥♥♥♥
Jam  4 ♥♥♥♥
Jams the others, and misses one turn of appeals.
Condition  Cute
Appeal  2 ♥♥
Makes the order of contestants random in the next turn.
Condition  Cute
Appeal  0  
Jamming  0  

Teeter Dance (Japanese: フラフラダンス Dizzy Dance) is a non-damaging Template:Type2 move introduced in Generation III. It was the signature move of Spinda until Generation V.

Effect

Teeter Dance confuses the target in a single battle. In a double battle, it confuses all Pokémon on the field other than the user, and in triple battles, all Pokémon adjacent to the user.

Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
327 Spinda Spinda Normal Normal 34 37 37 '
549 Lilligant Lilligant Grass Grass     10 '
648 Meloetta Meloetta Normal Psychic     21 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
043 Oddish Oddish Grass Poison     Cacnea Cacnea
122 Mr. Mime Mr. Mime Psychic Psychic   Spinda Spinda
270 Lotad Lotad Grass Water     Cacnea
331 Cacnea Cacnea Grass Grass Spinda Spinda Spinda
439 Mime Jr. Mime Jr. Psychic Psychic   Spinda Spinda
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation III

#   Pokémon Type Obtained with
0069 069 Bellsprout Grass Poison Pokémon Center Bellsprout
0172 172 Pichu Electric Stamp Pichu
0293 293 Whismur Normal PokéPark Events
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation V

#   Pokémon Type Obtained with
0025 025 Pikachu Electric Singing Pikachu
0043 043 Oddish Grass Poison Dream World - Pleasant Forest
0122 122 Mr. Mime Psychic Dream World - Spooky Manor
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime


Clefable

Mime Jr.

Being confused
The user performs a wobbly dance that confuses all the Pokémon in battle.
Pokémon Method
User First Used In Notes
Spinda Spinda starts dancing by jumping from one leg to the other. The opponent then starts to dance the same dance uncontrollably.
Claire and Kain's Spinda Going for a Spinda Debut
Clefable Clefable dances by jumping back and forth, making the opponent do a hula dance.
Multiple wild Clefable A Real Cleffa-Hanger Used via Metronome
Mime Jr. Mime Jr. does a hula-like dance, making everyone around it, people and Pokémon, do the same dance. Sometimes its body becomes outlined in light blue while it is dancing. When it does, the opponent also becomes outlined in light blue when affected.
James's Mime Jr. King and Queen for a Day! None


In the manga

Pokémon Adventures


In other generations

This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: missing 3rd generation image(s)

In other languages

Language Title
Mandarin Chinese 搖晃舞 Yáohuàng Wǔ
Dutch Waggeldans
French Danse-Folle
German Taumeltanz
Greek Χορός Ζάλης
Italian Strampadanza
Korean 흔들흔들댄스 Heundeulheundeul Dance
Portuguese Chuva da Confusão
Russian Пьяный танец
Serbian Teturajući Ples
Spanish Danza Caos

Template:Spore

This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.