Secret Power (move): Difference between revisions
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Secret Power ひみつのちから Secret Power | ||||||||||||
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Secret Power (Japanese: ひみつのちから Secret Power) is a damage-dealing Template:Type2 move introduced in Generation III.
Effect
Generation III
In battle
Secret Power inflicts damage and has a 30% chance of causing a secondary effect on the target. The effect is determined by the environment. The attack's appearance also changes to another move's animation. The animation is determined by the environment also.
Terrain | Secondary effect | Animation |
---|---|---|
Building | causes Paralysis | Strength |
Plain terrain | Slam | |
Sand | lowers Accuracy by one stage | Mud Shot |
Cave | causes Flinching | Bite |
Rock | causes Confusion | Rock Throw |
Tall grass | inflicts Poison | Needle Arm |
Long grass | causes Sleep | Magical Leaf |
Pond water | lowers Speed by one stage | BubbleBeam |
Sea water | lowers Attack by one stage | Surf |
Underwater | lowers Defense by one stage | Waterfall |
Out of battle
Secret Power allows the user to create their own secret base. When used on certain trees, a vine drops down. When used on indented walls, a cave opens. When used on certain bushes, an entrance opens.
Generation IV
Secret Power inflicts damage and has a 30% chance of causing a secondary effect on the target. The effect is determined by the environment. The attack's appearance also changes to another move's animation. It no longer has the out-of-battle effect of creating a secret base, as these are now located in the Underground.
Terrain | Secondary effect | Animation |
---|---|---|
Building | causes Paralysis | Body Slam |
Sand, plain terrain or puddles | lowers Accuracy by one stage | Mud-Slap |
Cave or rock | causes Flinching | Rock Throw |
Tall grass and long grass | causes Sleep | Needle Arm |
Water | lowers Attack by one stage | Water Pulse |
Snow or ice | causes Freezing | Avalanche |
Generation V
Secret Power inflicts damage and has a 30% chance of causing a secondary effect. The effect is determined by environment.
Terrain | Secondary effect | Animation |
---|---|---|
Building | causes Paralysis | Body Slam |
Sand or plain terrain | lowers Accuracy by one stage | Mud-Slap |
Cave or rock | causes Flinching | Rock Throw |
Tall grass and long grass | causes Sleep | Needle Arm |
Water | lowers Attack by one stage | Water Pulse |
Puddles | lowers Speed by one stage | Mud Shot |
Snow or ice | causes Freezing | Avalanche |
Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | |||||||||
531 | Audino | Normal | 20 | '''' | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TM
# | Pokémon | Type | Machine | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III TM43 |
IV TM43 |
V -- |
VI TM08 | |||||||||
All Pokémon who can learn TMs can learn Secret Power. | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | |||||||||
037 | Vulpix | Fire | ||||||||||
043 | Oddish | Grass | Poison | |||||||||
048 | Venonat | Bug | Poison | |||||||||
054 | Psyduck | Water | ||||||||||
096 | Drowzee | Psychic | ||||||||||
175 | Togepi | Normal | ||||||||||
193 | Yanma | Bug | Flying | |||||||||
203 | Girafarig | Normal | Psychic | |||||||||
206 | Dunsparce | Normal | ||||||||||
307 | Meditite | Fighting | Psychic | |||||||||
517 | Munna | Psychic | ||||||||||
577 | Solosis | Psychic | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation V
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In the anime
The user glows pink and attacks. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Nincada's claws glow white. Then, it raises its claws above its head and a blue orb appears. The orb turns into a blue beam and the beam is shot at the opponent. | |||
Keanu's Nincada | A Three Team Scheme! | Debut Japanese version only Used on water | |
Glameow's body glows pink and it releases a pink wave from its body all around it. | |||
Zoey's Glameow | Dawn's Early Night!! | English dub debut | |
Happiny waves its arms and it releases a pink wave from its body all around it. When the wave hits the opponent, it becomes dazed. | |||
Brock's Happiny | Tanks for the Memories! | Used on rocky terrain | |
Bibarel's body glow pink and multiple green tentacle-like energy appears around it. Then, similar green tentacle-like energy surrounds the opponent's body and wrap around it, causing it to fall asleep. | |||
Reggie's Bibarel | Lost Leader Strategy! | Used on grass | |
Glaceon's body glows sparkling pink and it slams into the opponent. When hit, the opponent also glows sparkling pink. | |||
May's Glaceon | Strategy With a Smile! | None | |
Ursaring grabs the opponent and its body becomes surrounded in a pink aura. The opponent then glows pinkish-white, hurting it. | |||
Paul's Ursaring | Chim - Charred! | None |
In the manga
Phantom Thief Pokémon 7
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The user gives a different status infliction to the opponent that depends on the location. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Gardevoir's body glows brightly and the opponent is stricken with a status infliction. | |||
Rocco's Gardevoir | Stolen Memories | Debut |
In other generations
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Several missing images, needs outside of battle pics |
In buildings
On plain terrain
In sand
In caves
On rocks
In tall grass
In long grass
In pond water
In sea water
In snow or ice
In puddles
Trivia
- Up until Generation V, this was the only move that can cause sleep in which the probability of sleep is less than 100% if the move is successful. In Generation V, Relic Song shares this capability.
- As of Generation V, only one Pokémon, Audino, can learn this move through leveling up.
- This is the only move that can have a chance of freezing higher than 10%.
- Despite what its various animations may imply, Secret Power will always be Normal-type.
- Secret Power is one of the two non-Ice-type move that can freeze the target. Also, both of these moves are Normal-type.
In other languages
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Generation III TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation III HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08RSE |
Generation IV TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 | |
Generation IV HMs | |
01 • 02 • 03 • 04 • 05 (DPPt • HGSS) • 06 • 07 • 08 |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Pages with broken file links
- Moves usable outside of battle
- Generation III TM moves
- Generation IV TM moves
- Moves
- Moves that can target any adjacent Pokémon
- Normal-type moves
- Smart moves
- Physical moves
- Generation III moves
- TM moves that all Pokémon that can learn TMs can learn
- Articles needing more information
- Machine moves
- Moves that cause flinching