Pokémon FireRed and LeafGreen beta: Difference between revisions

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{{Infobox location
During the planning and development stages of {{game|FireRed and LeafGreen|s}}, several parts were going to be a part of the games. Some of them were dropped or changed, but some of those dropped concepts can still be found in the game's programming.
|image=SeviiIsle8.png
|type=water
|location_name=Sevii Isle 8
|japanese_name={{j|8}}ばん ななしま
|translated_name=Sevii Isle number 8
|location=N/A
|region=Sevii Islands
|generation=[[Generation III|III]]
}}


'''Sevii Isles 8 and 9''' are locations which are not accessible through normal gameplay in {{game|FireRed and LeafGreen|s}}. However, unlike other similarly-named unreachable areas, they have actual map data.
==Locations==
{| align="right" style="{{roundy|20px}} border: 2px solid #{{firered color dark}}; background: #{{firered color}};"
|- align=center
|style="{{roundy|20px}} border: 2px solid #{{leafgreen color dark}}; background: #{{leafgreen color light}}; width:80px"|
[[File:SeviiIsle9.png|100px]]
|- align=center style="font-size: 80%;"
| Sevii Isle 9
|}
The islands in the [[Sevii Islands]] region would likely be named Sevii Isles. In addition, several more locations in the Sevii Islands have been found in the code, including Sevii Isles 6-9 and 22-24. [[Sevii Isles 8 and 9]] have fully coded map data, implying that they were scrapped very late in the game's development.


No Pokémon are programmed into the areas by default; it seems as if there are abandoned areas left over from the [[Pokémon FireRed and LeafGreen beta]]. No index pointers lead to it by default either; on Isle 8 the central island of the "route" has what one would assume to have been cave entrances changed into the side of a rock.
A redesigned [[mixing records|records room]] like that in the [[Hoenn]] games has also been found, but cannot be accessed without the use of a [[cheating|cheating device]].


If it is entered when walking on land, it has the same route theme as the later Sevii Islands routes.
{| align="left" style="{{roundy|20px}} border: 2px solid #{{firered color dark}}; background: #{{firered color}};"
|- align=center
|style="{{roundy|20px}} border: 2px solid #{{leafgreen color dark}}; background: #{{leafgreen color light}}; width:80px"|
[[File:SeviiIsle8.png|300px]]
|- align=center style="font-size: 80%;"
| Sevii Isle 8
|}
{| align="center" style="{{roundy|20px}} border: 2px solid #{{firered color dark}}; background: #{{firered color}};"
|- align=center
|style="{{roundy|20px}} border: 2px solid #{{leafgreen color dark}}; background: #{{leafgreen color light}}; width:80px"|
[[File:Records_Room_FRLG_Beta.png]]
|- align=center style="font-size: 80%;"
| Hidden records room
|}


There are also maps programmed in the games for "Sevii Island 6" and "Sevii Island 7" in addition to the versions in the final game (Six Island and Seven Island). However, they have no map data.  
==Items==
[[Key items]] exclusive to {{game2|Ruby|Sapphire|Emerald}} are found within the programming code, complete with item sprites, and are obtainable only by hacking. For the most part, they have no use, though the [[Mach Bike]] and [[Acro Bike]] will act the same as the normal [[Bicycle]] obtainable in {{game|FireRed and LeafGreen|s}} with the exception of not being recognized by the game for entering Cycling Road. Strangely, all of these items have accurate [[bag]] descriptions that are different from those in the [[Hoenn]]-based games (which have a different menu setup and less room for the description).


{{-}}
[[HM08]], unobtainable except by cheating and containing {{m|Dive}} like in the Hoenn games, can be taught ''and deleted'' freely, making its use almost the same as a normal [[TM]].
{{Infobox location
|image=SeviiIsle9.png
|type=water
|location_name=Sevii Isle 9
|japanese_name={{j|9}}ばん ななしま
|translated_name=Sevii Isle number 9
|location=N/A
|region=Sevii Islands
|generation={{gen|III}}
}}
{{-}}
{{stub|Location}}
{{Glitches}}
{{Sevii Islands}}<br>
{{DoubleProjectTag|Locations|GlitchDex|locations and glitches, respectively.}}


[[Category:Glitch and Beta locations]]
==Text==
[[Category:Sevii Islands]]
In the localized releases of {{2v2|FireRed|LeafGreen}}, the text of dialogues is colored depending on the person's gender: blue for males and red for females, while other text remains in the usual black. In the original Japanese versions, no such distinction is made, thus all text is colored black. However, in pre-release footage from the games, this distinction is present even in the Japanese releases. The reason for this change is unknown. The video below, related to an early sprite for [[Professor Oak]], shows this for a split second, at 34 seconds of playback.
[[Category:FireRed and LeafGreen locations]]
[[Category:Islands]]


[[ja:8ばん ななしま]]
==Sprite==
[[ja:9ばん ななしま]]
{| align="right" style="{{roundy|20px}} border: 2px solid #{{firered color dark}}; background: #{{firered color}};"
|- align=center
|style="{{roundy|20px}} border: 2px solid #{{leafgreen color dark}}; background: #{{leafgreen color light}}; width:80px"|
[[File:Oak.jpg|200px]]
|- align=center style="font-size: 80%;"
| The beta sprite for Professor Oak
|}
 
There is a beta sprite for [[Professor Oak]] that would have been used in the introductory part of the games. The only time it has been seen was on footage from one of the Japanese commercials, of which can be watched below.
 
{{youtubevid|z8-kiUaG49o|Japancommercials4U2|FireRed}}
 
==Unused/Leftover weather effects==
In Pokémon FireRed and LeafGreen, there are a number of unused or leftover (from {{2v2|Ruby|Sapphire}}) weather effects in the game.
*Rainy weather
*Rain with thunder storm
*Heavy rain with thunder storm
*Sunny weather with clouds in water
*Three snow flakes (Unused)
*Steady snowing (Unused)
*Sandstorm
*Mist from top right corner
*Dense bright mist
*Underground flashes
*Underwater mist
 
==Anti-piracy message==
A message within the game's code reads "By the way: If you like this game, buy it or die." This message is occasionally activated by talking to the Seagallop ferryman in Vermilion City while playing an improperly-dumped ROM of the game. Several of the dumping groups who originally dumped the ROMs later confirmed that the message was not added by them.
 
 
{{beta|firered|leafgreen}}<br>
{{Project Games notice}}
[[Category:Pokémon meta]]
[[Category:Games]]
 
[[de:Pokémon Feuerrot und Blattgrün (Beta-Version)]]
[[it:Pokémon Rosso Fuoco e Verde Foglia beta]]

Revision as of 20:40, 19 January 2012

During the planning and development stages of Pokémon FireRed and LeafGreen, several parts were going to be a part of the games. Some of them were dropped or changed, but some of those dropped concepts can still be found in the game's programming.

Locations

File:SeviiIsle9.png

Sevii Isle 9

The islands in the Sevii Islands region would likely be named Sevii Isles. In addition, several more locations in the Sevii Islands have been found in the code, including Sevii Isles 6-9 and 22-24. Sevii Isles 8 and 9 have fully coded map data, implying that they were scrapped very late in the game's development.

A redesigned records room like that in the Hoenn games has also been found, but cannot be accessed without the use of a cheating device.

File:SeviiIsle8.png

Sevii Isle 8

File:Records Room FRLG Beta.png

Hidden records room

Items

Key items exclusive to Pokémon Ruby, Sapphire, and Emerald are found within the programming code, complete with item sprites, and are obtainable only by hacking. For the most part, they have no use, though the Mach Bike and Acro Bike will act the same as the normal Bicycle obtainable in Pokémon FireRed and LeafGreen with the exception of not being recognized by the game for entering Cycling Road. Strangely, all of these items have accurate bag descriptions that are different from those in the Hoenn-based games (which have a different menu setup and less room for the description).

HM08, unobtainable except by cheating and containing Dive like in the Hoenn games, can be taught and deleted freely, making its use almost the same as a normal TM.

Text

In the localized releases of FireRed and LeafGreen, the text of dialogues is colored depending on the person's gender: blue for males and red for females, while other text remains in the usual black. In the original Japanese versions, no such distinction is made, thus all text is colored black. However, in pre-release footage from the games, this distinction is present even in the Japanese releases. The reason for this change is unknown. The video below, related to an early sprite for Professor Oak, shows this for a split second, at 34 seconds of playback.

Sprite

File:Oak.jpg

The beta sprite for Professor Oak

There is a beta sprite for Professor Oak that would have been used in the introductory part of the games. The only time it has been seen was on footage from one of the Japanese commercials, of which can be watched below.

By Japancommercials4U2
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Unused/Leftover weather effects

In Pokémon FireRed and LeafGreen, there are a number of unused or leftover (from Ruby and Sapphire) weather effects in the game.

  • Rainy weather
  • Rain with thunder storm
  • Heavy rain with thunder storm
  • Sunny weather with clouds in water
  • Three snow flakes (Unused)
  • Steady snowing (Unused)
  • Sandstorm
  • Mist from top right corner
  • Dense bright mist
  • Underground flashes
  • Underwater mist

Anti-piracy message

A message within the game's code reads "By the way: If you like this game, buy it or die." This message is occasionally activated by talking to the Seagallop ferryman in Vermilion City while playing an improperly-dumped ROM of the game. Several of the dumping groups who originally dumped the ROMs later confirmed that the message was not added by them.


Beta versions of Pokémon games
Generation I
Red and GreenYellow
Generation II
Gold and Silver (Spaceworld '97 demo) • Crystal
Generation III
Ruby and SapphireFireRed and LeafGreenEmeraldColosseumXD
Generation IV
Diamond and PearlPlatinumHeartGold and SoulSilver
Generation V
Black and WhiteBlack 2 and White 2
Generation VI
X and YOmega Ruby and Alpha Sapphire
Generation VII
Sun and MoonUltra Sun and Ultra Moon
Generation VIII
Sword and Shield
Unreleased
Pokémon Picross


This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.