Murray (TCG GB): Difference between revisions
mNo edit summary |
|||
Line 61: | Line 61: | ||
==In Pokémon Card GB2== | ==In Pokémon Card GB2== | ||
In Pokémon Card GB2, Murray and his [[Club Member]]s are forced via mind control by [[Miwa|GR-4]] to duel the {{player}}. When Murray is beaten, he breaks out of his trance, pulls the player aside, and gives the player an {{DL|Coin (TCG)|TCG Island coins|Alakazam Coin}} and a deck designed to counter GR-4. After beating GR-4, she flees the [[Psychic Club]], returning it to its rightful owner. | In Pokémon Card GB2, Murray and his [[Club Member]]s are forced via mind control by [[Miwa|GR-4]] to duel the {{player}}. When Murray is beaten, he breaks out of his trance, pulls the player aside, and gives the player an {{DL|Coin (TCG)|TCG Island coins|Alakazam Coin}} and a deck designed to counter GR-4. After beating GR-4, she flees the [[Psychic Club]], returning it to its rightful owner. | ||
Muray challenges to a 4-card prize match. | |||
Upon defeat, he awards the player with one {{GB|2|Team_Rocket%27s_Ambition}} booster pack and one {{GB|2|We_Are_Team_Rocket}} booster pack. | |||
===Handed Over GR Deck=== | ===Handed Over GR Deck=== | ||
===Super Elite Deck=== | ===Super Elite Deck=== |
Revision as of 19:51, 15 April 2012
Murray ミウラ Miura | |
Club Master Murray | |
Gender | Male |
---|---|
Hometown | |
Region | GB Islands |
Trainer class | Club Master |
Generation | I |
Games | Template:Card GB, Template:Card GB 2 |
Leader of | Psychic Club |
Badge | Psychic Medal |
Specializes in | Psychic |
Murray (Japanese: ミウラ Miura) is the Club Master of the Psychic Club (Japanese: エスパークラブ Esper Club). He plays using the Strange Psyshock Deck (Japanese: アヤシイねんりきデッキ Suspicious Psyshock Deck) and gives away the Psychic Medal to challengers who defeat him. In Template:Card GB 2, he uses the わたされたGRデッキ Handed Over GR Deck and later the ちょうエリートデッキ Super Elite Deck.
Murray is known for his arrogance and for not listening to other people. He also wields a spoon, similar to the spoon Kadabra has.
In Pokémon Card GB
When the main character first meets him, he'll ignore the main character until main character has 4 master medals.
Upon defeat, he will give the player the Psychic Medal and two Laboratory booster packs.
Strange Psyshock Deck
- 22× Psychic Energy
- 4× Abra
- 3× Kadabra
- 2× Alakazam
- 2× Mr. Mime
- 3× Chansey
- 3× Kangaskhan
- 2× Snorlax
- 2× Professor Oak
- 2× Pokémon Center
- 3× Energy Removal
- 3× Gust of Wind
- 4× Scoop Up
- 4× Switch
- 1× Gambler
His strategy consists of using Alakazam's Damage Swap Pokémon Power to move damage counters to higher HP Pokémon like his Chansey, Snorlax, and Kangaskhan. He then uses Scoop Up to remove the heavily damaged Pokémon to his hand and return them to the Bench, removing all damage from them. He also uses Gust of Wind and Energy Removal to annoy, Gambler and Professor Oak to find cards vital to his strategy. He also has 2 Pokémon Center Cards as a last resort. His strategy constantly draws cards, which if the player can stall him, he can run out of cards in his deck and lose. A deck consisting of Colorless Pokémon with Psychic resistances and/or Gastly and its evolutions, combined with Fighting types without Psychic weaknesses can defeat his Psychic and Colorless Pokémon, respectively.
Quotes
- "Hi, I'm Murray, master of the Psychic club. You're the one who's visiting the clubs to win the medals. How do I know this? Because I'm Psychic! Ok, let me test my new card strategy... against your deck! Are you ready? When you duel me, it's for 6 prizes. Shall we start then!?!"
- "Huh!?! I lost! Hmmmm... Well, you must be pretty good if you're trying to inherit the Legendary Pokémon Cards. Here, take this psychic medal. And here, take this Laboratory Booster Pack! I'll think of a new strategy, so come see me again! I'll be waiting! Ha ha ha ha ha......"
In Pokémon Card GB2
In Pokémon Card GB2, Murray and his Club Members are forced via mind control by GR-4 to duel the player. When Murray is beaten, he breaks out of his trance, pulls the player aside, and gives the player an Alakazam Coin and a deck designed to counter GR-4. After beating GR-4, she flees the Psychic Club, returning it to its rightful owner.
Muray challenges to a 4-card prize match.
Upon defeat, he awards the player with one Team_Rocket%27s_Ambition booster pack and one We_Are_Team_Rocket booster pack.
Handed Over GR Deck
Super Elite Deck
Names
Language | Name | Origin |
---|---|---|
Japanese | ミウラ Miura | |
English, Italian | Murray | Similar to Miura. |
French | Charles | |
German | Alex | |
Spanish | Marcial |
Club Masters of TCG Island | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
|
| ||||||||||||||||
|
|
|
|
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |