Skill (Shuffle): Difference between revisions
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* | *10% | ||
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| | | Group G | ||
| Other | | Other | ||
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Revision as of 01:56, 14 October 2016
- If you were looking for the stat in the Pokéathlon, see Performance → Skill.
- If you were looking for the characteristic of Pokémon in Pokémon Picross, see Pokémon Picross → Skills.
Skills (Japanese: 能力 Skill) are a characteristic each Pokémon has in the game Pokémon Shuffle that are similar to Abilities in the core series games. Every species of Pokémon has at least one Skill, and may only have one Skill at a time. Pokémon that have multiple Skills may only switch their current Skill when a Skill Swapper enhancement is used on it. When a Pokémon Mega Evolves, its regular Skill is replaced by its Mega Effect instead. Skills only have a chance of activating on the first match in a combo.
Skill Level
From Versions 1.3.10 (3DS)/1.6.4 (Mobile) onwards, every Pokémon's Skill is able to be leveled up, with a maximum level of 5. Depending on the Skill, each level either increases the chance that the Skill will activate or increases the Skill's damage multiplier when the Skill is activated.
Skills are leveled up by filling the Skill Gauge. The enhancements Skill Booster S, M, and L can be used on any Pokémon to add 3, 10, or 30 points (respectively) to their Skill Gauge. These enhancements can be obtained from the Skill Booster S Stage! or as prizes. A personalized Skill Booster can also add 1 point to a specific Pokémon's Skill Gauge. These are only dropped by Pokémon in specific stages (if that Pokémon has previously been caught), and are immediately applied to that Pokémon after the battle if the stage is cleared.
The table below describes the groups that Pokémon fall into according to the total number of points they require to reach each Skill Level.
Group A | Group B | Group C | Group D | Group E | Group F | Group G | |
---|---|---|---|---|---|---|---|
Level 1 | — | — | — | — | — | — | — |
Level 2 | 3 | 2 | 5 | 2 | 5 | 5 | 10 |
Level 3 | 10 | 9 | 15 | 9 | 20 | 30 | 50 |
Level 4 | 25 | 30 | 40 | 30 | 40 | 70 | 100 |
Level 5 | 50 | 70 | 70 | 100 | 100 | 120 | 200 |
List of Skills
The following list of Skills is sorted by the order used in the Search function of the Pokémon List. The Pokémon that know each Skill are sorted by their Pokémon List number.
The chance column shows the chance of the Skill activating when three, four, or five icons are matched (respectively) at Skill Level 1. Should a match of six occur (generally as a result of a disruption), the game treats it the same as a match of five for the Skill's activation chance (which includes the activation of Power of 5 and Power of 5+). If a Skill has a damage multiplier listed in the effect column, and that Skill's Level bonus also changes the damage multiplier, the Skill Level bonus replaces the effect column's multiplier (with the exception of Damage Streak).
Index no. | Name (Japanese) |
Description/Notes | Effect | Chance (3-/4-/5 or more-match) |
Exp. group | Skill Level bonus | Pokémon | |
---|---|---|---|---|---|---|---|---|
Default | Skill Swapper | |||||||
76 | Cheer おうえん |
Increases the chance that the next match's skill is triggered.
The activation chance for the next match's skill is raised 5%. A megaphone appears on the top-right corner of the touch screen the turn this skill is in effect. Can be triggered in consecutive turns. |
Other |
|
Group A | Chance:
|
||
45 | Mega Boost メガパワー |
Fills the Mega Gauge of a Pokémon of the same type.
Does not activate unless there is a Pokémon of the same type that can Mega Evolve in the first slot. |
Mega Gauge +3 |
|
Group E | Chance:
|
||
51 | Mega Boost+ メガパワー+ |
Fills the Mega Gauge of a Pokémon of the same type more.
Does not activate unless there is a Pokémon of the same type that can Mega Evolve in the first slot. |
Mega Gauge +6 |
|
Group F | Chance:
|
||
1 | Opportunist きゅうしょをつく |
Attacks can occasionally deal greater damage than usual. | Damage x1.5 |
|
Group A | Damage:
|
||
4 | Power of 4 4つのちから |
Attacks do more damage when you make a match of four. | Damage x1.5 |
|
Group F | Damage:
|
||
47 | Power of 4+ 4つのちから+ |
Attacks do even more damage when you make a match of four. | Damage x3 |
|
Group F | Damage:
|
||
5 | Power of 5 5つのちから |
Attacks do more damage when you make a match of five. | Damage x1.5 |
|
Group F | Damage:
|
||
48 | Power of 5+ 5つのちから+ |
Attacks do even more damage when you make a match of five. | Damage x3 |
|
Group F | Damage:
|
||
73 | +-Boost +アタック |
Making a + shaped match deals more damage than usual.
The first two matches of the combo both deal double damage. |
Damage x2 |
|
Group D | Damage:
|
||
74 | L-Boost Lアタック |
Making an L-shaped match deals more damage than usual.
The first two matches of the combo both deal double damage. |
Damage x2 |
|
Group D | Damage:
|
||
75 | T-Boost Tアタック |
Making a T-shaped match deals more damage than usual.
The first two matches of the combo both deal double damage. |
Damage x2 |
|
Group D | Damage:
|
||
2 | Heavy Hitter パワーパンチ |
Attacks sometimes deal greater damage than usual. | Damage x1.5 |
|
Group C | Damage:
|
||
46 | Hyper Punch ハイパーパンチ |
Attacks sometimes deal greater damage than usual. | Damage x3 |
|
Group B | Chance:
|
||
3 | Dragon Talon ドラゴンのつめ |
Attacks sometimes deal greater damage than usual. | Damage x1.5 |
|
Group C | Chance:
|
||
67 | Nosedive きゅうこうか |
Attacks can occasionally deal greater damage than usual. | Damage x5 |
|
Group F | Chance:
|
||
71 | Super Bolt スーパーボルト |
Attacks can occasionally deal greater damage than usual. | Damage x10 |
|
Group D | Damage:
|
||
9 | Risk-Taker アップダウン |
Damage may randomly be increased or decreased.
Damage is a randomly chosen number between BaseDamage/3 and BaseDamage×3, rounded down. |
Other |
|
Group B | Damage:
|
||
37 | Astonish おどろかす |
Can delay your opponent's disruptions for a turn. | Other |
|
Group B | Damage:
|
||
40 | Burn やけどさせる |
Leaves the foe burned.
When triggered, burns the opponent for 3 moves. On the move this Skill activates, the disruption countdown will not decrease. |
Other |
|
Group F | Chance:
|
||
41 | Spookify こわがらせる |
Leaves the foe spooked.
When triggered, spooks the opponent for 3 moves. On the move this Skill activates, the disruption countdown will not decrease. |
Other |
|
Group E | Chance:
|
||
42 | Freeze こおらせる |
Leaves the foe frozen.
When triggered, freezes the opponent for 3 moves. |
Other |
|
Group E | Chance:
|
||
43 | Sleep Charm ねむらせる |
Leaves the foe asleep.
When triggered, puts the opponent to sleep for 3 moves. |
Other |
|
Group E | Chance:
|
||
44 | Paralyze まひさせる |
Leaves the foe paralyzed.
When triggered, paralyzes the opponent for 2 moves. |
Other |
|
Group B | Chance:
|
||
66 | Shock Attack ショックこうげき |
Leaves the foe paralyzed.
When triggered, paralyzes the opponent for 4 moves. |
Other |
|
Group E | Chance:
|
||
87 | Whirlpool うずしお |
Can delay your opponent's disruptions for a turn. | Other |
|
Group B | Chance:
|
||
88 | Constrict からみつく |
Can delay your opponent's disruptions for two turns. | Damage x2 |
|
Group E | Chance:
|
||
36 | Chill さむけ |
Can delay your opponent's disruptions for a turn. | Other |
|
Group B | Chance:
|
||
38 | Flap はばたく |
Can delay your opponent's disruptions for a turn.*
Only affects Ground-type Pokémon in Pokémon Shuffle (3DS) prior to v1.3 and Pokémon Shuffle Mobile prior to v1.6. |
Other |
|
Group E | Damage:
|
||
26 | Prank いたずら |
Occasionally changes when a foe will next disrupt your play.
Changes the countdown to a random number between 1 and its maximum. |
Other |
|
Group A | Chance:
|
||
39 | Mind Zap わすれさせる |
Can reset your opponent's disruption counter to maximum.
Changes the countdown to its original value. |
Other |
|
Group E | Chance:
|
||
20 | Quake ゆさぶる |
Sometimes increases damage and leaves opponent paralyzed.
When triggered, paralyzes the opponent for a move. |
Damage x1.2 |
|
Group B | Chance:
|
||
6 | Last-Ditch Effort さいごのちから |
Attacks do more damage when things are looking desperate.
Activates only during last 4 turns or last 10 seconds. |
Damage x2 |
|
Group E | Damage:
|
||
10 | Swarm むしのしらせ |
Attacks do more damage when things are looking desperate.
Activates only during last 4 turns or last 10 seconds. |
Damage x2 |
|
Group B | Chance:
|
||
11 | Steely Resolve はがねのこころ |
Attacks do more damage when things are looking desperate.
Activates only during last 4 turns or last 10 seconds. |
Damage x2 |
|
Group E | Damage:
|
||
12 | Pyre おくりび |
Increases damage done by any Fire types in a combo. | Damage x1.2 |
|
Group F | Chance:
|
||
14 | Pummel そうこうげき |
Increases damage done by any Fighting types in a combo. | Damage x1.2 |
|
Group F | Chance:
|
||
50 | Double Normal ノーマルコンボ |
Increases damage done by any Normal types in a combo. | Damage x2.5 |
|
Group E | Chance:
|
||
68 | Sky Blast スカイコンボ |
Increases damage done by any Flying types in a combo. | Damage x2 |
|
Group F | Chance:
|
||
13 | Dancing Dragons ドラゴンコンボ |
Increases damage done by any Dragon types in a combo. | Damage x1.2 |
|
Group E | Chance:
|
||
15 | Pixie Power フェアリーパワー |
Increases damage done by any Fairy types in a combo. | Damage x1.5 |
|
Group E | Chance:
|
||
16 | Sinister Power ダークパワー |
Increases damage done by any Dark types in a combo. | Damage x1.5 |
|
Group E | Chance:
|
||
82 | Ground Forces グランドコンボ |
Increases damage done by Ground types in the combo. | Damage x1.2 |
|
Group E | Chance:
|
||
77 | Paralysis Combo まひコンボ |
Boosts damage done by combos if the foe is paralyzed.
It will also activate if the foe is stunned due to the Astonish, Whirlpool, Constrict, Chill, or Flap Skills. |
Damage x1.5 |
|
Group B | Chance:
|
||
78 | Sleep Combo ねむりコンボ |
Boosts damage done by combos if the foe is asleep. | Damage x1.5 |
|
Group E | Chance:
|
||
79 | Relentless たたみかける |
Boosts damage done by combos if foe has any status condition. | Damage x1.2 |
|
Group E | Damage:
|
||
49 | Crowd Power あつまるちから |
The more <Pokémon> in the puzzle area, the more damage.
Damage is increased by 50 times the number of <Pokémon> not in the initial match. |
Damage +50×P |
|
Group E | Damage:
|
||
17 | Crowd Control むれをなす |
The more <Pokémon> in the puzzle area, the more damage.
Damage is increased by 50 times the number of <Pokémon> not in the initial match. |
Damage +50×P |
|
Group E | Chance:
|
||
18 | Counterattack はんげき |
The more disruptions on the board, the greater the damage.
Damage is increased by 20 times the number of disruptions on the board. |
Damage +20×D |
|
Group D | Damage:
|
||
19 | Vitality Drain パワードレイン |
Does more damage when the opponent has more HP left.
Damage is 10% of the opponent's HP before the match, rounded down. However, it cannot cause a Pokémon to faint (dealing as low as 0 damage, if necessary). On stages without an HP bar, it always deals 0 damage. |
Other |
|
Group A | Chance:
|
||
69 | Poisonous Mist どくのきり |
Does more damage when the opponent has more HP left.
Damage is 10% of the opponent's HP before the match, rounded down. However, it cannot cause a Pokémon to faint (dealing as low as 0 damage, if necessary). On stages without an HP bar, it always deals 0 damage. |
Other |
|
Group A | Chance:
|
||
70 | Downpour おおあめ |
Does more damage when the opponent has more HP left.
Damage is 10% of the opponent's HP before the match, rounded down. However, it cannot cause a Pokémon to faint (dealing as low as 0 damage, if necessary). On stages without an HP bar, it always deals 0 damage. |
Other |
|
Group A | Chance:
|
||
7 | Hitting Streak れんげき |
Does more damage the more times in a row it is triggered.
Damage is multiplied by 1.2 to the power of the number of times in a row it has been triggered, up to twice the base damage (at 4 or more consecutive activations). |
Damage x1.2 |
|
Group E | Chance:
|
||
8 | Damage Streak ノンストップ |
Does more damage the more times in a row it is triggered.
Damage is multiplied by 1.2 to the power of the number of times in a row it has been triggered, up to twice the base damage (at 4 or more consecutive activations). This is then multiplied by the Skill Level bonus. |
Damage x1.2 |
|
Group E | Damage:
|
||
22 | Swat たたきおとす |
Does more damage against Flying, Bug, or Fairy types.
Psychic-type attacks against Flying, Bug, or Fairy-type Pokémon are super effective for the entire combo. |
Other |
|
Group B | Damage:
|
||
23 | Brute Force ちからおし |
Increases damage for attacks that are not very effective.
All Pokémon attacks that would be not very effective have normal effectiveness for the entire combo. Will trigger regardless of the user's type match-up. |
Other |
|
Group B | Damage:
|
||
30 | Rock Break いわをけす |
Destroys one breakable-rock disruption without fail. | Other |
|
Group A | Damage:
|
||
54 | Rock Break+ いわをけす+ |
Sometimes destroys three breakable-rock disruptions. | Other |
|
Group F | Chance:
|
||
55 | Rock Break++ いわをけす++ |
Sometimes destroys five breakable-rock disruptions. | Other |
|
Group F | Chance:
|
||
31 | Cloud Clear くもばらい |
Clears away one black-cloud disruption without fail. | Other |
|
Group A | Damage:
|
||
56 | Cloud Clear+ くもばらい+ |
Sometimes clears away three black-cloud disruptions. | Other |
|
Group F | Chance:
|
||
57 | Cloud Clear++ くもばらい++ |
Sometimes clears away five black-cloud disruptions. | Other |
|
Group F | Chance:
|
||
32 | Block Smash ブロックくずし |
Clears one unbreakable-block disruption without fail. | Other |
|
Group A | Damage:
|
||
58 | Block Smash+ ブロックくずし+ |
Sometimes clears three unbreakable-block disruptions. | Other |
|
Group F | Chance:
|
||
33 | Eject ふりはらう |
Removes one non-Support Pokémon icon without fail.
Prior to v1.3 (3DS) or v1.6 (Mobile), it cannot remove Pokémon that fall into the Puzzle Area like Support Pokémon. |
Other |
|
Group B | Damage:
|
||
60 | Eject+ ふりはらう+ |
Sometimes removes three non-Support Pokémon icons.
Prior to v1.3 (3DS) or v1.6 (Mobile), it cannot remove Pokémon that fall into the Puzzle Area like Support Pokémon. |
Other |
|
Group F | Chance:
|
||
61 | Eject++ ふりはらう++ |
Sometimes removes five non-Support Pokémon icons.
Prior to v1.3 (3DS) or v1.6 (Mobile), it cannot remove Pokémon that fall into the Puzzle Area like Support Pokémon. |
Other |
|
Group F | Chance:
|
||
34 | Barrier Bash バリアけし |
Removes one barrier-type disruption without fail.
The icon inside the barrier remains. |
Other |
|
Group B | Damage:
|
||
62 | Barrier Bash+ バリアけし+ |
Sometimes removes three barrier-type disruptions.
The icons inside the barriers remain. |
Other |
|
Group F | Chance:
|
||
63 | Barrier Bash++ バリアけし++ |
Sometimes removes five barrier-type disruptions.
The icons inside the barriers remain. |
Other |
|
Group F | Chance:
|
||
24 | Quirky きまぐれ |
Occasionally erases one extra matching Pokémon elsewhere. | Other |
|
Group A | Chance:
|
||
25 | Quirky+ きまぐれ+ |
Occasionally erases two extra matching Pokémon elsewhere. | Other |
|
Group B | Chance:
|
||
27 | Stabilize オジャマけし |
Occasionally erases one of the foe's disruptions on the board.
Erases 1 breakable-rock, unbreakable-block, black-cloud, barrier, or Coin. |
Other |
|
Group B | Chance:
|
||
28 | Stabilize+ オジャマけし+ |
Occasionally erases two of the foe's disruptions on the board.
Erases 2 breakable-rocks, unbreakable-blocks, black-clouds, barriers, or Coins. |
Other |
|
Group E | Chance:
|
||
53 | Stabilize++ オジャマけし++ |
Occasionally erases five of the foe's disruptions on the board.
Erases 5 breakable-rocks, unbreakable-blocks, black-clouds, barriers, or Coins. |
Other |
|
Group F | Chance:
|
||
35 | Swap いれかえ |
Can replace a disruption with this Pokémon.
Replaces 1 breakable-rock, unbreakable-block, or Coin. Barrier and black-cloud disruptions are not destroyed if the target is underneath one. |
Other |
|
Group A | Chance:
|
||
64 | Swap+ いれかえ+ |
Can replace some disruptions with this Pokémon.
Replaces 3 breakable-rocks, unbreakable-blocks, or Coins. Barrier and black-cloud disruptions are not destroyed if the targets are underneath any. |
Other |
|
Group F | Chance:
|
||
65 | Swap++ いれかえ++ |
Can replace many disruptions with this Pokémon.
Replaces 5 breakable-rocks, unbreakable-blocks, or Coins. Barrier and black-cloud disruptions are not destroyed if the targets are underneath any. |
Other |
|
Group F | Chance:
|
||
94 | Rockify いわにする |
Occasionally turns one non-Support Pokémon into a rock. | Other |
|
Group B | Chance:
|
||
95 | Blockify ブロックにする |
Occasionally turns one non-Support Pokémon into a block. | Other |
|
Group B | Chance:
|
Unused Skills
These Skills exist with the game data, but are not currently used by any Pokémon. They may be used by a Pokémon in a future update. Fearless and Disrupt Buster were listed in the search function of the Pokémon List prior to version 1.2.0 of Pokémon Shuffle (3DS). The other unused Skills were introduced in or after version 1.2.0.
Index no. | Name (Japanese) |
Description/Notes | Effect | Chance (3-/4-/5 or more-match) |
Exp. group | Skill Level bonus |
---|---|---|---|---|---|---|
21 | Fearless こわいものしらず |
Combos do more damage if the opponent is Ghost type.
Attacks against Ghost-type Pokémon are super effective. |
Other |
|
Group B | Damage:
|
29 | Disrupt Buster オジャマブレイク |
Occasionally erases all of the foe's disruptions. | Other |
|
Group G | Chance:
|
52 | Mega Boost++ メガパワー++ |
Fills the Mega Gauge of same type of Pokémon even more.
Does not activate unless there is a Pokémon that can Mega Evolve in the first slot. |
Mega Gauge +9 |
|
Group F | Chance:
|
59 | Block Smash++ ブロックくずし++ |
Sometimes clears five unbreakable-block disruptions.
Removes 5 unbreakable-block disruptions from the Puzzle Area. |
Other |
|
Group F | Chance:
|
72 | Good Luck | Makes it more likely to receive items when set as a Support. | Damage x1.2 |
|
Group G | Other |
80 | Poison Pact | Increases damage done by Poison types in the combo. | Damage x1.2 |
|
Group F | Chance:
|
81 | Ice Dance | Increases damage done by Ice types in the combo. | Damage x1.2 |
|
Group E | Chance:
|
83 | Flash Mob | Having more Pokémon of the same type boosts damage dealt.
Damage is increased by 30 times. |
Damage x30 |
|
Group B | Chance:
|
84 | Poison | Leaves the foe poisoned. | Damage x1.2 |
|
Group E | Chance:
|
85 | Toxic Stress | Does more damage the more times in a row it is triggered.
Damage is multiplied by 1.5 to the power of the number of times in a row it has been triggered. |
Damage x1.5 |
|
Group E | Chance:
|
86 | Flashover | Attacks sometimes deal greater damage than usual. | Damage x2 |
|
Group E | Damage:
|
89 | Final Effort | Attacks do more damage when there are no more moves left. | Damage x3 |
|
Group B | Damage:
|
90 | Fury of 5 | Attacks do more damage when you make a match of five. | Damage x4 |
|
Group G | Damage:
|
91 | Dragon Sweep | May remove two non-Support Pokémon. | Other |
|
Group E | Damage:
|
92 | Dragon Shriek | Leaves the foe paralyzed for a longer period of time. | Other |
|
Group E | Damage:
|
93 | Goad | May force the foe to trigger its disruption immediately. | Other |
|
Group G | Chance:
|
96 | Prospector | Changes one rock into a Coin. | Other |
|
Group G | Chance:
|
97 | Alchemist | Changes one block into a Coin. | Other |
|
Group G | Chance:
|
98 | Transform | Changes up to 3 <Pokémon> into another Support Pokémon. | Other |
|
Group E | Chance:
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Mega Effect list
The list of Pokémon Mega Effect abilities in Pokémon Shuffle is located in the Mega Evolution section of the List of Pokémon by Pokémon Shuffle list number page.
Trivia
- The official website had images showing Manaphy using Stabilize. The equivalent images on the Japanese site show it using its Skill in the released event, Swap+.
In other languages
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Specific Skills
Unused Skills
This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |