Talk:Kiawe's Turtonator: Difference between revisions

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Latest comment: 1 May 2017 by Ataro in topic SM011?
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Logo7 (talk | contribs)
SM011?: Sorry. I moved the edits down to a new section on the talk page.
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We also know that Turtonator appeared in [[SM017]], but did it do anything major there either? [[User:Logo7|Logo7]] ([[User talk:Logo7|talk]]) 04:00, 1 May 2017 (UTC)
We also know that Turtonator appeared in [[SM017]], but did it do anything major there either? [[User:Logo7|Logo7]] ([[User talk:Logo7|talk]]) 04:00, 1 May 2017 (UTC)
:If nothing was added to the article, then it's safe to assume that nothing major happened. [[User:Ataro|Ataro]] ([[User talk:Ataro|talk]]) 07:50, 1 May 2017 (UTC)

Revision as of 07:51, 1 May 2017

Unknown Fire-type Move

Is it worth mentioning that since Kiawe's Turtonator can use Inferno Overdrive, it means that it currently knows a Fire-type move? --PKMNAdventurer (talk) 16:46, 3 December 2016 (UTC)Reply

Well, we now know that Turtonator can use Flamethrower, so there's your Fire-type move. Logo7 (talk) 01:41, 21 January 2017 (UTC)Reply

Shell Trap??

"If something touches the spines on Turtonator's shell, they'll blow up"

-Kiawe

--Benayla (talk) 02:40, 1 January 2017 (UTC)Reply

Yes, but he didn't specifically say that it was Shell Trap. The way he said it implies that it's a natural reaction.--ForceFire 03:46, 1 January 2017 (UTC)Reply

SM011?

We know that Turtonator appeared in SM011, but did it do anything major in the episode? If so, we should add it to the page. Logo7 (talk) 20:25, 15 April 2017 (UTC)Reply

We also know that Turtonator appeared in SM017, but did it do anything major there either? Logo7 (talk) 04:00, 1 May 2017 (UTC)Reply

If nothing was added to the article, then it's safe to assume that nothing major happened. Ataro (talk) 07:50, 1 May 2017 (UTC)Reply