Pancham (Pokémon): Difference between revisions

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Revision as of 18:40, 4 April 2018

673MS.png #673: Gogoat
Pokémon
#675: Pangoro 675MS.png
This article is about the species. For a specific instance of this species, see Pancham (disambiguation).
Pancham
Playful Pokémon
ヤンチャム
Yancham
#674
Pancham



Images on the Bulbagarden Archives
Type
Fighting Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Iron Fist or Mold Breaker Cacophony
Cacophony
Scrappy
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
220 (39.3%)
Breeding
Egg Groups
Field and Human-Like
Hatch time
25 cycles
Height
2'00" 0.6 m
Pancham
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
17.6 lbs. 8.0 kg
Pancham
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
Unknown
Gen. IV
Unknown
IV
70
Leveling rate
Medium Fast
EV yield
Total: 1
Pancham
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body06.png
Footprint
File:F674.png F000.png
{{{form2}}}
Pokédex color
White
Base friendship
70
External Links

Pancham (Japanese: ヤンチャム Yancham) is a Fighting-type Pokémon introduced in Generation VI.

It evolves into Pangoro starting at level 32 while the player has a Dark-type Pokémon in their party.

Biology

Pancham is a mammalian, bipedal Pokémon that resembles a young panda. Its head and short, puffy tail are white. There are tufts of fur on top of its head and on its cheeks. There are black circles around its eyes, and the ears are also black. The upper body and hind feet are black, while the lower body is a dark gray. It has dark brown eyes with no visible irises. There are small, dark brown circular pads on the soles of its three-toed feet. It carries a small, green leaf in its mouth. Pancham tries to make itself serious towards its foes, but its glare is not so intimidating. If patted on the head, it can't help grinning.

In the anime

Pancham in the anime

Major appearances

Serena's Pancham

In Dreaming a Performer's Dream!, Serena caught a Pancham.

Other

Two Pancham debuted in The Bamboozling Forest!.

A Pancham appeared in Heroes - Friends and Faux Alike!, under the ownership of Myron. James, who was disguised as Ash, and Inkay, who was disguised as Pikachu, used Psybeam on Pancham as part of their plot.

Minor appearances

A Pancham appeared in Diancie — Princess of the Diamond Domain.

A silhouette of a Pancham appeared in Dreaming a Performer's Dream!.

A Trainer's Pancham appeared in Alola to New Adventure!.

Pokédex entries

Episode Pokémon Source Entry
XY011 Pancham Serena's Pokédex Pancham, the Playful Pokémon. Though it tries to look tough, Pancham has trouble being taken seriously by opponents.

In the manga

In the Pokémon Adventures manga

A Pancham appears with its Trainer, a female Preschooler, at the Mini-game Corner in the X & Y arc.

In the TCG

Main article: Pancham (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation VI.
Generation VI
X It does its best to be taken seriously by its enemies, but its glare is not sufficiently intimidating. Chewing on a leaf is its trademark.
Y It does its level best to glare and pull a scary face, but it can't help grinning if anyone pats its head.
Omega Ruby It does its best to be taken seriously by its enemies, but its glare is not sufficiently intimidating. Chewing on a leaf is its trademark.
Alpha Sapphire It does its level best to glare and pull a scary face, but it can't help grinning if anyone pats its head.
Generation VII
Sun It grows up imitating the behavior of Pangoro, which it looks up to as a leader.
Moon There's no point to the leaf in its mouth, aside from an effort to look cool. It's mischievous, so it's not well suited to inexperienced Trainers.
Ultra Sun It follows Pangoro around like a henchman. When Pancham makes a big mistake, its leaf gets taken away.
Ultra Moon It's desperate to intimidate its opponents. Be nice and pretend to be scared if you catch it glaring at you intensely.


Game locations

This Pokémon was unavailable prior to Generation VI.
Generation VI
X Y
Route 5, Friend Safari (Fighting)
Omega Ruby Alpha Sapphire
Trade, Event
Generation VII
Sun Moon
Routes 10, 11, 17
Ultra Sun Ultra Moon
Routes 10 and 11


In side games

This Pokémon was unavailable prior to Generation VI.
Generation VI
Battle Trozei
Blade-and-Shield Path: Stage 1
Shuffle
Wacky Workshop: Stage 163
Prasino Woods: Stage 561
Rumble World
Fairy Land: Guardian's Peak (All Areas), Origin Hideaway: Old-Growth Woods (All Areas)
Picross
Area 02: Stage 02


In events

Games Event Region Location Level Distribution period
XYORAS 7-Eleven Serena's Pancham Japanese region Online 30 July 18 to September 30, 2015
XYORAS Pokémon Center Serena's Pancham Japanese region Nintendo Network 30 August 17 to 23, 2015

Held items

Game Held Item(s)
X Y Mental Herb Mental Herb (5%)
Sun Moon Mental Herb Mental Herb (5%)
Ultra Sun Ultra Moon Mental Herb Mental Herb (5%)
Events* Black Glasses Black Glasses (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
67
127 - 174 244 - 338
82
78 - 147 152 - 289
62
60 - 125 116 - 245
46
45 - 107 87 - 210
48
47 - 110 90 - 214
43
43 - 104 81 - 203
Total:
348
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None

Learnset

By leveling up

Generation VII
Other generations:
VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tackle Normal Physical 04040 100100% 35
011 Leer Normal Status 0000 100100% 30
077 Arm Thrust Fighting Physical 01515 100100% 20
1010 Work Up Normal Status 0000 —% 30
1212 Karate Chop Fighting Physical 05050 100100% 25
1515 Comet Punch Normal Physical 01818 08585% 15
2020 Slash Normal Physical 07070 100100% 20
2525 Circle Throw Fighting Physical 06060 09090% 10
2727 Vital Throw Fighting Physical 07070 —% 10
3333 Body Slam Normal Physical 08585 100100% 15
3939 Crunch Dark Physical 08080 100100% 15
4242 Entrainment Normal Status 0000 100100% 15
4545 Parting Shot Dark Status 0000 100100% 20
4848 Sky Uppercut Fighting Physical 08585 09090% 15
  • Bold indicates a move that gets STAB when used by Pancham
  • Italic indicates a move that gets STAB only when used by an Evolution of Pancham

By TM/HM

Generation VII
Other generations:
VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01Bag TM Normal VI Sprite.png TM01 Work Up Normal Status 0000 —}}—% 30
TM05Bag TM Normal VI Sprite.png TM05 Roar Normal Status 0000 —}}—% 20
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM08Bag TM Fighting VI Sprite.png TM08 Bulk Up Fighting Status 0000 —}}—% 20
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
TM18Bag TM Water VI Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM31Bag TM Fighting VI Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
TM36Bag TM Poison VI Sprite.png TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TM39Bag TM Rock VI Sprite.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM40Bag TM Flying VI Sprite.png TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TM41Bag TM Dark VI Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
TM45Bag TM Normal VI Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
TM47Bag TM Fighting VI Sprite.png TM47 Low Sweep Fighting Physical 06565 100}}100% 20
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM49Bag TM Normal VI Sprite.png TM49 Echoed Voice Normal Special 04040 100}}100% 15
TM54Bag TM Normal VI Sprite.png TM54 False Swipe Normal Physical 04040 100}}100% 40
TM56Bag TM Dark VI Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
TM65Bag TM Ghost VI Sprite.png TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM66Bag TM Dark VI Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10
TM71Bag TM Rock VI Sprite.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM75Bag TM Normal VI Sprite.png TM75 Swords Dance Normal Status 0000 —}}—% 20
TM78Bag TM Ground VI Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80Bag TM Rock VI Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM86Bag TM Grass VI Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
TM94Bag TM Water VI Sprite.png TM94 Surf Water Special 09090 100}}100% 15
TM97Bag TM Dark VI Sprite.png TM97 Dark Pulse Dark Special 08080 100}}100% 15
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Pancham
  • Italic indicates a move that gets STAB only when used by an Evolution of Pancham

By breeding

Generation VII
Other generations:
VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
HoundourHoundoomSableyeSandileKrokorokKrookodile
ZoruaZoroarkOranguru
Foul Play Dark Physical 95 100% 15
SentretFurretStantlerAbsolLucario
Me First Normal Status —% 20
Krookodile
Power Trip Dark Physical 20 100% 10
PersianSableyeOranguru
Quash Dark Status 100% 15
HitmonchanHitmontopMr. MimeLucarioSawkMienfoo
MeowsticLycanroc
Quick Guard Fighting Status —% 15
Throh
Storm Throw Fighting Physical 60 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Pancham in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Pancham in that game.
  • Bold indicates a move that gets STAB when used by Pancham
  • Italic indicates a move that gets STAB only when used by an Evolution of Pancham

By tutoring

Generation VII
Other generations:
VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Block Normal Status —% 5
S M US UM Covet Normal Physical 60 100% 25
S M US UM Drain Punch Fighting Physical 75 100% 10
S M US UM Dual Chop Dragon Physical 40 90% 15
S M US UM Endeavor Normal Physical 100% 5
S M US UM Fire Punch Fire Physical 75 100% 15
S M US UM Focus Punch Fighting Physical 150 100% 20
S M US UM Foul Play Dark Physical 95 100% 15
S M US UM Gunk Shot Poison Physical 120 80% 5
S M US UM Helping Hand Normal Status —% 20
S M US UM Hyper Voice Normal Special 90 100% 10
S M US UM Ice Punch Ice Physical 75 100% 15
S M US UM Iron Head Steel Physical 80 100% 15
S M US UM Knock Off Dark Physical 65 100% 20
S M US UM Low Kick Fighting Physical 100% 20
S M US UM Snatch Dark Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Spite Ghost Status 100% 10
S M US UM Superpower Fighting Physical 120 100% 5
S M US UM Thunder Punch Electric Physical 75 100% 15
S M US UM Uproar Normal Special 90 100% 10
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Pancham can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Pancham cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Pancham
  • Italic indicates a move that gets STAB only when used by an Evolution of Pancham

Side game data

Pokémon Battle Trozei
Fighting
Attack Power: ★★★★

BT674.png

Pokémon Shuffle
None Shuffle.png
Fighting
None Shuffle.png Attack Power: 50 - 100 Raise Max Level.png 5

#275
Shuffle674.png

Mega Boost
Fills the Mega Gauge of a Pokémon of the same type.


Evolution

674Pancham.png
Unevolved
Pancham
 Fighting 
Rare Candy + Dark
Level 32
with a Dark type in the party
675Pangoro.png
First Evolution
Pangoro
 Fighting  Dark 


Sprites

This Pokémon was unavailable prior to Generation VI.
Generation VI
X Y Omega Ruby Alpha Sapphire
Spr 6x 674.png
Spr b 6x 674.png
Spr 6o 674.png
Spr b 6o 674.png
Spr 6x 674 s.png
Spr b 6x 674 s.png
Spr 6o 674 s.png
Spr b 6o 674 s.png
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Spr 7s 674.png
Spr b 7s 674.png
Spr 7s 674.png
Spr b 7s 674.png
Spr 7s 674 s.png
Spr b 7s 674 s.png
Spr 7s 674 s.png
Spr b 7s 674 s.png
Front Back Front Back
674MS.png For other sprites and images, please see Pancham images on the Bulbagarden Archives.


Trivia

  • Pancham is one of only two Pokémon whose ability to evolve depends on having another Pokémon in the party. (The other is Mantyke, who can only evolve when a Remoraid is present in the party.) Pancham can evolve if a non-Dark-type Pokémon evolves into a Dark-type Pokémon (such as Eevee to Umbreon), but only if it is in a party position before Pancham (i.e. Pancham evolves last). Pokémon that can become Dark-type only while in battle (due to Mega Evolution, or a type-changing move or Ability) cannot cause Pancham to evolve.
  • Pancham shares its category with Monferno. They are both known as the Playful Pokémon.

Origin

Pancham is based on a giant panda cub. Its Shiny coloration could be a reference to the Qinling panda, whose coloring tends to be more brown than black.

Name origin

Pancham may be a combination of panda, punch and champion.

Yancham may come from やんちゃ yancha (naughty) and champion.

In other languages

Language Title Meaning
Japan Flag.png Japanese ヤンチャム Yancham From やんちゃ yancha and champion
France Flag.png French Pandespiègle From panda and espiègle
Spain Flag.png Spanish Pancham Same as English name
Germany Flag.png German Pam-Pam From panda and bam
Italy Flag.png Italian Pancham Same as English name
South Korea Flag.png Korean 판짱 Panjjang From panda and jjang
China and Taiwan Flags.png Mandarin Chinese 頑皮熊貓 Wánpíxióngmāo From 頑皮 wánpí and 熊貓 xióngmāo
Hong Kong Flag.png Cantonese Chinese 頑皮熊貓 Wàahnpèihhùhngmāau From 頑皮 wàahnpèih and 熊貓 hùhngmāau


Related articles

External links

673MS.png #673: Gogoat
Pokémon
#675: Pangoro 675MS.png
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.