Metronome (item): Difference between revisions
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===Effect=== | ===Effect=== | ||
{{incomplete|section|needs=Does the counter only increase if the move is used while the Pokémon holds the Metronome? Is the counter reset if the Pokémon's Metronome is stolen | {{incomplete|section|needs=Does the counter only increase if the move is used while the Pokémon holds the Metronome? Is the counter reset if the Pokémon's Metronome is stolen?}} | ||
====Generation IV==== | ====Generation IV==== | ||
Boosts the [[power]] of a move used consecutively by the holder. The Metronome boosts the power of a move by 10% for | Boosts the [[power]] of a move used consecutively by the holder. The Metronome boosts the power of a move by 10% for each previous, consecutive turn it has been used successfully, up to a maximum increase of 100% (which requires using the same move 11 or more times in a row). If the Pokémon is switched out or uses a different move, the bonus is reset to 0%. | ||
Since the Metronome counts the number of uses of a move, [[multi-strike move]]s only increase the counter once per use regardless of the number of strikes. | Since the Metronome counts the number of uses of a move, [[multi-strike move]]s only increase the counter once per use regardless of the number of strikes. | ||
If a Pokémon uses a {{cat|Moves that call other moves|move that calls another move}}, the move that it turns into is what's taken into account when determining whether the bonus should accumulate or reset. | |||
If a Pokémon uses a {{cat|Moves with a charging turn|move with a charging turn}}, that move is considered to be successfully used during the charging turn, and will accumulate a boost that applies to the attacking turn. | |||
====Generation V onward==== | ====Generation V onward==== | ||
The Metronome boosts the power of a move by 20% for | The Metronome now boosts the power of a move by 20% for each previous, consecutive turn it has been used successfully, up to a maximum increase of 100% (which now requires using the same move 6 or more times in a row). | ||
===Description=== | ===Description=== |
Revision as of 09:06, 7 May 2018
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The Metronome (Japanese: メトロノーム Metronome) is a type of held item introduced in Generation IV that strengthens the power of moves.
In the core series games
Price
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Effect
Generation IV
Boosts the power of a move used consecutively by the holder. The Metronome boosts the power of a move by 10% for each previous, consecutive turn it has been used successfully, up to a maximum increase of 100% (which requires using the same move 11 or more times in a row). If the Pokémon is switched out or uses a different move, the bonus is reset to 0%.
Since the Metronome counts the number of uses of a move, multi-strike moves only increase the counter once per use regardless of the number of strikes.
If a Pokémon uses a move that calls another move, the move that it turns into is what's taken into account when determining whether the bonus should accumulate or reset.
If a Pokémon uses a move with a charging turn, that move is considered to be successfully used during the charging turn, and will accumulate a boost that applies to the attacking turn.
Generation V onward
The Metronome now boosts the power of a move by 20% for each previous, consecutive turn it has been used successfully, up to a maximum increase of 100% (which now requires using the same move 6 or more times in a row).
Description
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Acquisition
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In other languages
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External links
- On Smogon's Itemdex:
This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |