Prism Armor (Ability): Difference between revisions
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Prism Armor reduces damage from [[supereffective]] moves by ¼ (regardless of the effectiveness multiplier). | Prism Armor reduces damage from [[supereffective]] moves by ¼ (regardless of the effectiveness multiplier). | ||
Unlike its {{a|Solid Rock|similar}} {{a|Filter|variations}}, this Ability | Unlike its {{a|Solid Rock|similar}} {{a|Filter|variations}}, this Ability is not ignored by the Abilities {{a|Mold Breaker}}, {{a|Teravolt}}, and {{a|Turboblaze}}.<ref>[http://www.smogon.com/forums/threads/pokemon-sun-moon-battle-mechanics-research.3586701/page-41#post-7094497 Smogon Sun and Moon Research Thread]</ref> | ||
===Outside of battle=== | ===Outside of battle=== |
Revision as of 21:13, 11 September 2018
Prism Armor | プリズムアーマー | ||||||||||||||||||
Prism Armor | |||||||||||||||||||
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Prism Armor (Japanese: プリズムアーマー Prism Armor) is an Ability introduced in Generation VII. It is one of the signature Abilities of Necrozma.
Effect
In battle
Prism Armor reduces damage from supereffective moves by ¼ (regardless of the effectiveness multiplier).
Unlike its similar variations, this Ability is not ignored by the Abilities Mold Breaker, Teravolt, and Turboblaze.[1]
Outside of battle
Prism Armor has no effect outside of battle.
Pokémon with Prism Armor
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
---|---|---|---|---|---|---|---|
0800 | Necrozma |
Psychic | Prism Armor | None | None | ||
800DM | Necrozma | Necrozma |
Psychic | Steel | Prism Armor | None | None |
800DW | Necrozma | Necrozma |
Psychic | Ghost | Prism Armor | None | None |
Please note that Abilities marked with a superscript are only available in the stated generation or later.
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In other languages
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References
Variations of the Ability Solid Rock | |
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Solid Rock • Filter • Prism Armor |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |