Take Heart (move): Difference between revisions
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Created page with "{{cleanup}} {{MoveInfobox |n=9000<!--unknown--> |name=Take Heart |jname= |jtrans= |jtranslit= |gameimage= |gameimagewidth=300px |type=Psychic |damagecategory=Status |bas..." |
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{{Moveentry/1|490|Manaphy|type=Water|2|Water 1|Fairy|46{{sup/8|LA}}}} | {{Moveentry/1|490|Manaphy|type=Water|2|Water 1|Fairy|46{{sup/8|LA}}}} | ||
{{Movefoot|Psychic|8}} | {{Movefoot|Psychic|8}} | ||
[[Category:Moves that can heal non-volatile status conditions]] | |||
[[Category:Moves in Pokémon Legends: Arceus]] |
Revision as of 14:19, 3 February 2022
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Take Heart ' | ||||||||||||
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Take Heart is a non-damaging Psychic-type move introduced in Pokémon Legends: Arceus.
Effect
Take Heart heals the user of all status conditions and raises its offensive and defensive stats by one stage for four turns.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||
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VIII | IX | ||||||||||||
0489 | ![]() |
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Water 1 | Fairy | 46LA | ||||||||
0490 | ![]() |
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Water 1 | Fairy | 46LA | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |