Falinks (UNITE): Difference between revisions
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==Gallery== | |||
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File:UNITE Falinks Promo Art.png|Promotional art | |||
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==Trivia== | ==Trivia== |
Revision as of 18:14, 20 July 2024
Falinks タイレーツ Tairetsu | |
Role | All-Rounder |
---|---|
Attack type | Melee |
Damage type | Atk |
Difficulty | Expert |
Does not evolve | |
License availability: 14,000 / 575 |
Falinks (Japanese: タイレーツ Tairetsu) is a playable Pokémon in Pokémon UNITE. It became available as a playable character on April 25, 2024.
Falinks is an All-Rounder whose game plan revolves around constantly changing formation in battle. There are three main formations that Falinks can use, the Column formation, the No Retreat formation, and the Dispatch formation. In each formation, Falinks' moves function differently, leading to different playstyles for each formation. Due to Falinks being a group of six individual specimen, each individual has their own hitbox, with the five troopers taking less damage when in formation with the brass.
Stats
Falinks | |
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Offense | |
Endurance | |
Mobility | |
Scoring | |
Support |
Abilities
Passive Ability
Battle Armor カブトアーマー Kabuto Armor | |
When the Pokémon takes critical-hit damage, a set percentage of the damage is reduced. Falinks is a group comprised of the brass and five troopers, and they utilize three formations: Column formation, No Retreat formation, and Dispatch formation. When a move is used in No Retreat or Dispatch formation, the effect of the move changes. This Pokémon can hold a little more Aeos Energy than other Pokémon. |
Basic Attack
Moveset
Move slot 1
Tackle たいあたり Body Blow |
Learned at Lv. 1 or 3 Cooldown: 7.5 seconds Upgrades into Megahorn or Iron Head | |
Dash | Description | |
---|---|---|
Has the user charge in the designated direction, dealing damage to opposing Pokémon and shoving them. The user's next basic attack becomes a boosted attack. |
Megahorn メガホーン Megahorn |
Learned at Lv. 4 Cooldown: 8 seconds Upgrades into Megahorn+ at Lv. 10 | |
Dash | Description | |
---|---|---|
Has the user charge with its horns, dealing damage to opposing Pokémon it hits and shoving them. Immediately afterward, the user charges with its horns again and gains a shield. When the user is in No Retreat formation, it charges power before charging forward with its horns, dealing additional damage to opposing Pokémon it hits based on their max HP. When the user is in Dispatch formation, the troopers who are away from the column will also charge with their horns, along with the brass.
Upgrade: Strengthens the effect of the shield granted by this move. |
Iron Head アイアンヘッド Iron Head |
Learned at Lv. 4 Cooldown: 7.5 seconds Upgrades into Iron Head+ at Lv. 10 | |
Dash | Description | |
---|---|---|
Has the user attack the designated area with its steel-hard heads, dealing damage and applying a slowing effect to opposing Pokémon it hits, as well as granting itself a shield. When the user is in No Retreat formation, the move's range is shortened, but its area of attack is widened. The user's next 4 basic attacks can be used while it's moving. When the user is in Dispatch formation, dispatched troopers return to the column when the user attacks with this move. The returning troopers shove and deal damage to opposing Pokémon they hit on their way back to the column.
Upgrade: Troopers' attacks also deal additional damage to opposing Pokémon based on the opposing Pokémon's max HP. |
Move slot 2
Bulk Up ビルドアップ Build Up |
Learned at Lv. 1 or 3 Cooldown: 8 seconds Upgrades into No Retreat or Beat Up | |
Buff | Description | |
---|---|---|
Increases the user's Attack, Defense, and basic attack speed for a short time. |
No Retreat はいすいのじん Last Stand |
Learned at Lv. 6 Cooldown: 5 seconds Upgrades into No Retreat+ at Lv. 12 | |
Buff | Description | |
---|---|---|
Has the user switch to No Retreat formation while shoving opposing Pokémon in front of it. While in No Retreat formation, the user cannot change the direction it's facing and its movement speed when moving backward is decreased, but its Attack is increased and damage it takes from the front is reduced. If this move is used while the user is in No Retreat formation, the user will switch to Column formation.
Upgrade: Further increases the user's Attack and further reduces the damage it takes from the front. |
Beat Up ふくろだたき Gang Up |
Learned at Lv. 6 Cooldown: 8 seconds Upgrades into Beat Up+ at Lv. 12 | |
Dash | Description | |
---|---|---|
Has the user charge in the designated direction, dealing damage to opposing Pokémon it hits. The user switches to Dispatch formation, sending out two troopers toward opposing Pokémon it hit. The dispatched troopers will continue to attack the opposing Pokémon for a while, but they will return to the brass after they take a set amount of damage or become separated from the brass by a set distance or greater. A maximum of 2 uses can be kept in reserve for this move.
Upgrade: Also restores some of the user's HP when this move hits. |
Unite Move
Holowear
Name | Holowear | Release Date | Unlock Method | Audio/Visual FX |
---|---|---|---|---|
Armor Style | April 25, 2024 | 1,050 | Movement |
Gallery
Trivia
- Falinks has two unique scoring animations, one where the troopers stack on top of each other and the brass stands on top to dunk the ball of Aeos energy into the hoop and another where the brass throws the ball of Aeos energy into the hoop by itself while the troopers cheer. The former is always used at the beginning of the match, while the latter is used when Falinks learns Beat Up.
In other languages
Dust Devil Formation
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See also
For more information on this Pokémon's species, see Falinks.
Playable characters in Pokémon UNITE | ||||||||||
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This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |