Hitmonchan (Pokémon)/Generation III learnset: Difference between revisions

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{{mlentry3|[[HM06]]|Rock Smash|Fighting|40|100|15|Tough|1|3||'''}}
{{mlentry3|[[HM06]]|Rock Smash|Fighting|40|100|15|Tough|1|3||'''}}
{{movelist/note|4}}
{{movelist/note|4}}
====By {{pkmn|breeding}}====
{{eggmoves|fighting|fighting|3|1|Hitmonlee}}
{{mlentry3|{{p|Hitmonlee}}|Hi Jump Kick|Fighting|100|90|20|Cool|6|0||'''}}
{{mlentry3|{{p|Hitmonlee}}<br>{{p|Hitmonchan}}<br>{{p|Hitmontop}}|Helping Hand|Normal|&mdash;|&mdash;|20|Smart|2|0||'''}}
{{mlentry3|{{p|Hitmonchan}}|Mach Punch|Fighting|40|100|30|Cool|3|0||'''}}
{{mlentry3|{{p|Hitmonlee}}|Mind Reader|Normal|&mdash;|&mdash;|5|Smart|3|0}}
{{mlentry3|{{p|Hitmontop}}|Rapid Spin|Normal|20|100|40|Cool|2|0}}
{{eggmoves/note|4}}
====By [[Move tutor|tutoring]]====
{{tutor|fighting|fighting|3|1|Hitmonchan}}
{{mtentry3|yes|yes|Body Slam|Normal|85|100|15|Tough|1|4}}
{{mtentry3|yes|yes|Counter|Fighting|&mdash;|100|20|Tough|2|0}}
{{mtentry3|yes|yes|Double-Edge|Normal|120|100|15|Tough|6|0}}
{{mtentry3|no|yes|DynamicPunch|Fighting|100|50|5|Cool|2|1||'''}}
{{mtentry3|no|yes|Endure|Normal|&mdash;|&mdash;|10|Tough|2|0}}
{{mtentry3|no|yes|Fire Punch|Fire|75|100|15|Beauty|4|0}}
{{mtentry3|no|yes|Ice Punch|Ice|75|100|15|Beauty|4|0}}
{{mtentry3|yes|yes|Mega Kick|Normal|120|75|5|Cool|4|0}}
{{mtentry3|yes|yes|Mega Punch|Normal|80|85|20|Tough|4|0}}
{{mtentry3|yes|yes|Metronome|Normal|&mdash;|&mdash;|10|Cute|3|0}}
{{mtentry3|yes|yes|Mimic|Normal|&mdash;|&mdash;|10|Cute|1|0}}
{{mtentry3|no|yes|Mud-Slap|Ground|20|100|10|Cute|2|1}}
{{mtentry3|yes|yes|Rock Slide|Rock|75|90|10|Tough|1|3}}
{{mtentry3|yes|yes|Seismic Toss|Fighting|&mdash;|100|20|Tough|2|1}}
{{mtentry3|no|yes|Sleep Talk|Normal|&mdash;|&mdash;|10|Cute|3|0}}
{{mtentry3|no|yes|Snore|Normal|40|100|15|Cool|4|0}}
{{mtentry3|yes|yes|Substitute|Normal|&mdash;|&mdash;|10|Smart|2|0}}
{{mtentry3|no|yes|Swagger|Normal|&mdash;|90|15|Cute|2|0}}
{{mtentry3|no|yes|Swift|Normal|60|&mdash;|20|Cool|2|0}}
{{mtentry3|no|yes|ThunderPunch|Electric|75|100|15|Cool|4|0}}
{{tutor/note|3}}

Revision as of 04:53, 10 July 2008

← Hitmonchan Hitmonchan

By leveling up

|- style="text-align:center" | style="text-align:left" | fighting | style="background:#FF8000" |  fighting 

| style=" background:#FFF" | 3 | style=" background:#FFF" | 1 | style=" background:#FFF" | Hitmonchan | style="display:none; background:#FFF" | {{{6}}} Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Movelist/note

By TM/HM

|- style="text-align:center" | style="text-align:left" | fighting | style="background:#FF8000" |  fighting 

| style=" background:#FFF" | 3 | style=" background:#FFF" | 1 | style=" background:#FFF" | Hitmonchan | style="display:none; background:#FFF" | {{{6}}} Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Movelist/note

By breeding

Template:Eggmoves Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Eggmoves/note

By tutoring

Template:Tutor Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3


|- style="background:#9DC1B7" | colspan="12" | Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an Evolution of this Pokémon
A colored initial indicates that the move is not available to be tutored in this game,
while a colored background indicates that the move is available.
|} |}