Taunt (move): Difference between revisions

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'''Taunt''' is a non-damaging {{type2|Dark}} move introduced in [[Generation III]].
'''Taunt''' is a non-damaging {{type2|Dark}} move introduced in [[Generation III]].

Revision as of 08:40, 25 July 2008

Taunt
ちょうはつ Taunt
Type  Dark
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  100%
Priority  0
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  Generation III
Condition  Smart
Appeal  2 ♥♥
Jam  0  
???
Condition  Smart
Appeal  0  
Raises the score if the Voltage is low.
Condition  Smart
Appeal  0  
Jamming  0  

Taunt is a non-damaging Template:Type2 move introduced in Generation III.

Learnset

Generation III

By leveling up

Generation IV

By leveling up

By TM12

In other languages

  • French: Provoc
  • Spanish: Mofa
  • Italian: Provocazione

Template:Project MoveDex notice

Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708