Super Energy Removal 2 (Aquapolis 134): Difference between revisions
From Bulbapedia, the community-driven Pokémon encyclopedia.
⧼bulbapediamonobook-jumptonavigation⧽⧼bulbapediamonobook-jumptosearch⧽
mNo edit summary |
JessTehSkox (talk | contribs) No edit summary |
||
Line 31: | Line 31: | ||
==Trivia== | ==Trivia== | ||
This card's text states that "if 1 is heads and 1 is tails, this '''attack''' does nothing". As the effect of a Trainer card, it technically isn't an attack, so this appears to be an error. | |||
===Origin=== | ===Origin=== | ||
This card was created to replace the far too powerful {{TCG ID|Base Set|Super Energy Removal|79}}, which had actually been banned in Japan. | This card was created to replace the far too powerful {{TCG ID|Base Set|Super Energy Removal|79}}, which had actually been banned in Japan. |
Revision as of 09:18, 29 November 2008
| ||||
| ||||
Set | Aquapolis | |||
---|---|---|---|---|
Rarity | ![]() | |||
English Card No. | 134/147 | |||
Japanese Card No. | 076/092 |
Super Energy Removal 2 (Japanese: 超エネルギーリムーブ2 Super Energy Remove 2) is a Trainer card. It is part of the Aquapolis set (e-Card 2 in Japan).
Card text
Flip 2 coins. If both are heads, discard all Energy cards attached to the Defending Pokémon. If both are tails, discard all Energy cards attached to your Active Pokémon. If 1 is heads and 1 is tails, this attack does nothing. |
Trivia
This card's text states that "if 1 is heads and 1 is tails, this attack does nothing". As the effect of a Trainer card, it technically isn't an attack, so this appears to be an error.
Origin
This card was created to replace the far too powerful Super Energy Removal, which had actually been banned in Japan.