Hammer Arm (move): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
⧼bulbapediamonobook-jumptonavigation⧽⧼bulbapediamonobook-jumptosearch⧽
Gorank (talk | contribs)
No edit summary
Line 24: Line 24:
useskingsrock=yes |
useskingsrock=yes |
sound=no}}
sound=no}}
'''Arm Hammer''' is a {{t|Fighting}}-type move introduced in [[Generation IV]] that deals a high amount of damage and lowers the foe's speed one stage
'''Arm Hammer''' is a {{t|Fighting}}-type move introduced in [[Generation IV]] that deals a high amount of damage and lowers the foe's speed one stage.


{{Project MoveDex autoarticle notice}}
{{Project MoveDex autoarticle notice}}
Line 30: Line 30:
=In other languages=
=In other languages=
=Effect=
=Effect=
Arm Hammer is a move in the Physical category that deals a high amount of damage and lowers foe's speed one stage
Arm Hammer is a move in the Physical category that deals a high amount of damage and lowers foe's speed one stage
= Learnset =
= Learnset =

Revision as of 15:38, 23 February 2007

Arm Hammer
??? ???
Type  Fighting
Category  Physical
PP  10 (max. 16)
Power  100
Accuracy  90%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
width="35%" style="background: #Template:?? color; border: 1px solid #FFF; border-top-left-radius: 10px; -moz-border-radius-topleft: 10px; -webkit-border-top-left-radius: 10px; -khtml-border-top-left-radius: 10px; -icab-border-top-left-radius: 10px; -o-border-top-left-radius: 10px; border-bottom-left-radius: 10px; -moz-border-radius-bottomleft: 10px; -webkit-border-bottom-left-radius: 10px; -khtml-border-bottom-left-radius: 10px; -icab-border-bottom-left-radius: 10px; -o-border-bottom-left-radius: 10px;" | Condition style="background: #Template:?? color; border: 1px solid #FFF; border-top-right-radius: 10px; -moz-border-radius-topright: 10px; -webkit-border-top-right-radius: 10px; -khtml-border-top-right-radius: 10px; -icab-border-top-right-radius: 10px; -o-border-top-right-radius: 10px; border-bottom-right-radius: 10px; -moz-border-radius-bottomright: 10px; -webkit-border-bottom-right-radius: 10px; -khtml-border-bottom-right-radius: 10px; -icab-border-bottom-right-radius: 10px; -o-border-bottom-right-radius: 10px;" |  ??
Appeal  ??
Jam  ??
??.
width="35%" style="background: #Template:?? color; border: 1px solid #FFF;border-top-left-radius: 10px; -moz-border-radius-topleft: 10px; -webkit-border-top-left-radius: 10px; -khtml-border-top-left-radius: 10px; -icab-border-top-left-radius: 10px; -o-border-top-left-radius: 10px; border-bottom-left-radius: 10px; -moz-border-radius-bottomleft: 10px; -webkit-border-bottom-left-radius: 10px; -khtml-border-bottom-left-radius: 10px; -icab-border-bottom-left-radius: 10px; -o-border-bottom-left-radius: 10px;" | Condition style="background: #Template:?? color; border: 1px solid #FFF; border-top-right-radius: 10px; -moz-border-radius-topright: 10px; -webkit-border-top-right-radius: 10px; -khtml-border-top-right-radius: 10px; -icab-border-top-right-radius: 10px; -o-border-top-right-radius: 10px; border-bottom-right-radius: 10px; -moz-border-radius-bottomright: 10px; -webkit-border-bottom-right-radius: 10px; -khtml-border-bottom-right-radius: 10px; -icab-border-bottom-right-radius: 10px; -o-border-bottom-right-radius: 10px;" |  ??
Appeal  0  
width="35%" style="background: #Template:?? color; border: 1px solid #FFF; border-top-left-radius: 10px; -moz-border-radius-topleft: 10px; -webkit-border-top-left-radius: 10px; -khtml-border-top-left-radius: 10px; -icab-border-top-left-radius: 10px; -o-border-top-left-radius: 10px; border-bottom-left-radius: 10px; -moz-border-radius-bottomleft: 10px; -webkit-border-bottom-left-radius: 10px; -khtml-border-bottom-left-radius: 10px; -icab-border-bottom-left-radius: 10px; -o-border-bottom-left-radius: 10px;" | Condition style="background: #Template:?? color; border: 1px solid #FFF; border-top-right-radius: 10px; -moz-border-radius-topright: 10px; -webkit-border-top-right-radius: 10px; -khtml-border-top-right-radius: 10px; -icab-border-top-right-radius: 10px; -o-border-top-right-radius: 10px; border-bottom-right-radius: 10px; -moz-border-radius-bottomright: 10px; -webkit-border-bottom-right-radius: 10px; -khtml-border-bottom-right-radius: 10px; -icab-border-bottom-right-radius: 10px; -o-border-bottom-right-radius: 10px;" |  ??
Appeal  0  
Jamming  0  

Arm Hammer is a Fighting-type move introduced in Generation IV that deals a high amount of damage and lowers the foe's speed one stage.

Template:Project MoveDex autoarticle notice

In other languages

Effect

Arm Hammer is a move in the Physical category that deals a high amount of damage and lowers foe's speed one stage

Learnset

By leveling up

Name of Pokemon Generation IV
Rhydon 42
Sudowoodo 49
Ursaring 69
Swampert 69
Slaking 61
Metagross 45
Regirock 81
Regice 81
Registeel 81
Dosydon 42

Template:Project MoveDex notice