Cloyster (Pokémon)/Generation I learnset: Difference between revisions

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__NOTOC__
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{movelist|water|ice|1|1|Cloyster}}
{{learnlist/levelh|Cloyster|Water|Ice|1|1}}
{{mlentry1|Start|Withdraw|Water|—|—|40}}
{{learnlist/level1|Start|Withdraw|Water|—|—|40}}
{{mlentry1|Start|Supersonic|Normal|—|55|20}}
{{learnlist/level1|Start|Supersonic|Normal|—|55|20}}
{{mlentry1|Start|Aurora Beam|Ice|65|100|20||'''}}
{{learnlist/level1|Start|Aurora Beam|Ice|65|100|20||'''}}
{{mlentry1|Start|Clamp|Water|35|75|10||'''}}
{{learnlist/level1|Start|Clamp|Water|35|75|10||'''}}
{{mlentry1|50|Spike Cannon|Normal|20|100|15}}
{{learnlist/level1|50|Spike Cannon|Normal|20|100|15}}
{{movelist/note|1|water|ice}}
{{learnlist/levelf|Cloyster|Water|Ice|1|1}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{movelisttm|water|ice|1|1|Cloyster}}
{{learnlist/tmh|Cloyster|Water|Ice|1|1}}
{{mlentry1|[[TM06]]|Toxic|Poison|—|85|10}}
{{learnlist/tm1|TM06|Toxic|Poison|—|85|10}}
{{mlentry1|[[TM08]]|Body Slam|Normal|85|100|15}}
{{learnlist/tm1|TM08|Body Slam|Normal|85|100|15}}
{{mlentry1|[[TM09]]|Take Down|Normal|90|85|20}}
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20}}
{{mlentry1|[[TM10]]|Double-Edge|Normal|100|100|15}}
{{learnlist/tm1|TM10|Double-Edge|Normal|100|100|15}}
{{mlentry1|[[TM11]]|BubbleBeam|Water|65|100|20||'''}}
{{learnlist/tm1|TM11|BubbleBeam|Water|65|100|20||'''}}
{{mlentry1|[[TM12]]|Water Gun|Water|40|100|25||'''}}
{{learnlist/tm1|TM12|Water Gun|Water|40|100|25||'''}}
{{mlentry1|[[TM13]]|Ice Beam|Ice|95|100|10||'''}}
{{learnlist/tm1|TM13|Ice Beam|Ice|95|100|10||'''}}
{{mlentry1|[[TM14]]|Blizzard|Ice|120|89.5|5||'''}}
{{learnlist/tm1|TM14|Blizzard|Ice|120|89.5|5||'''}}
{{mlentry1|[[TM15]]|Hyper Beam|Normal|150|90|5}}
{{learnlist/tm1|TM15|Hyper Beam|Normal|150|90|5}}
{{mlentry1|[[TM20]]|Rage|Normal|20|100|20}}
{{learnlist/tm1|TM20|Rage|Normal|20|100|20}}
{{mlentry1|[[TM30]]|Teleport|Psychic|—|—|20}}
{{learnlist/tm1|TM30|Teleport|Psychic|—|—|20}}
{{mlentry1|[[TM31]]|Mimic|Normal|—|—|10}}
{{learnlist/tm1|TM31|Mimic|Normal|—|—|10}}
{{mlentry1|[[TM32]]|Double Team|Normal|—|—|15}}
{{learnlist/tm1|TM32|Double Team|Normal|—|—|15}}
{{mlentry1|[[TM33]]|Reflect|Psychic|—|—|20}}
{{learnlist/tm1|TM33|Reflect|Psychic|—|—|20}}
{{mlentry1|[[TM34]]|Bide|Normal|—|—|10}}
{{learnlist/tm1|TM34|Bide|Normal|—|—|10}}
{{mlentry1|[[TM36]]|Selfdestruct|Normal|130|100|5}}
{{learnlist/tm1|TM36|Selfdestruct|Normal|130|100|5}}
{{mlentry1|[[TM39]]|Swift|Normal|60|—|20}}
{{learnlist/tm1|TM39|Swift|Normal|60|—|20}}
{{mlentry1|[[TM44]]|Rest|Psychic|—|—|10}}
{{learnlist/tm1|TM44|Rest|Psychic|—|—|10}}
{{mlentry1|[[TM47]]|Explosion|Normal|170|100|5}}
{{learnlist/tm1|TM47|Explosion|Normal|170|100|5}}
{{mlentry1|[[TM49]]|Tri Attack|Normal|80|100|10}}
{{learnlist/tm1|TM49|Tri Attack|Normal|80|100|10}}
{{mlentry1|[[TM50]]|Substitute|Normal|—|—|10}}
{{learnlist/tm1|TM50|Substitute|Normal|—|—|10}}
{{mlentry1|[[HM03]]|Surf|Water|95|100|15||'''}}
{{learnlist/tm1|HM03|Surf|Water|95|100|15||'''}}
{{movelist/note|1|water|ice}}
{{learnlist/tmf|Cloyster|Water|Ice|1|1}}

Revision as of 02:28, 11 September 2010

← Cloyster Cloyster

By leveling up

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
00Start Withdraw Water 0000 —}}—% 40
00Start Supersonic Normal 0000 055}}55% 20
00Start Aurora Beam Ice 06565 100}}100% 20
00Start Clamp Water 03535 075}}75% 10
5050 Spike Cannon Normal 02020 100}}100% 15
  • Bold indicates a move that gets STAB when used by Cloyster
  • Italic indicates a move that gets STAB only when used by an Evolution of Cloyster
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
TM06 Toxic Poison 85% 10
TM08 Body Slam Normal 85 100% 15
TM09 Take Down Normal 90 85% 20
TM10 Double-Edge Normal 100 100% 15
TM11 BubbleBeam Water 65 100% 20
TM12 Water Gun Water 40 100% 25
TM13 Ice Beam Ice 95 100% 10
TM14 Blizzard Ice 120 89.5% 5
TM15 Hyper Beam Normal 150 90% 5
TM20 Rage Normal 20 100% 20
TM30 Teleport Psychic —% 20
TM31 Mimic Normal —% 10
TM32 Double Team Normal —% 15
TM33 Reflect Psychic —% 20
TM34 Bide Normal —% 10
TM36 Selfdestruct Normal 130 100% 5
TM39 Swift Normal 60 —% 20
TM44 Rest Psychic —% 10
TM47 Explosion Normal 170 100% 5
TM49 Tri Attack Normal 80 100% 10
TM50 Substitute Normal —% 10
HM03 Surf Water 95 100% 15
  • Bold indicates a move that gets STAB when used by Cloyster
  • Italic indicates a move that gets STAB only when used by an Evolution of Cloyster
  • Click on the generation numbers at the top to see TM moves from other generations