Crabhammer (move): Difference between revisions

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{{Project MoveDex notice}}
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[[ja:クラブハンマー]]
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Revision as of 17:13, 10 April 2007

Crabhammer
クラブハンマー Crab Hammer
Type  Water
Category  Physical
PP  10 (max. 16)
Power  90
Accuracy  85%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Tough
Appeal  3 ♥♥♥
Jam  0  
???
Condition  Tough
Appeal  0  
Condition  Tough
Appeal  0  
Jamming  0  

Crabhammer is a mostly accurate and very damaging Water-type move introduced in Generation I. Template:Project MoveDex autoarticle notice

Effect

Generation I

Crabhammer does damage, and has a high critical hit ratio.

Learnset

Generation III

By leveling up

Template:Project MoveDex notice