Lickitung (Pokémon)/Generation I learnset: Difference between revisions

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{{pokelinkback|108|Lickitung}}
{{pokelinkback|108|Lickitung|1}}
__NOTOC__
__NOTOC__
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{movelist|normal|normal|1|1|Lickitung}}
{{learnlist/levelh|Lickitung|normal|normal|1|1}}
{{mlentry1|Start|Wrap|Normal|15|85|20||'''}}
{{learnlist/level1|Start|Wrap|Normal|15|85|20||'''}}
{{mlentry1|Start|Supersonic|Normal|—|55|20}}
{{learnlist/level1|Start|Supersonic|Normal|—|55|20}}
{{mlentry1|7|Stomp|Normal|65|100|20||'''}}
{{learnlist/level1|7|Stomp|Normal|65|100|20||'''}}
{{mlentry1|15|Disable|Normal|—|80|20}}
{{learnlist/level1|15|Disable|Normal|—|80|20}}
{{mlentry1|23|Defense Curl|Normal|—|—|40}}
{{learnlist/level1|23|Defense Curl|Normal|—|—|40}}
{{mlentry1|31|Slam|Normal|80|75|20||'''}}
{{learnlist/level1|31|Slam|Normal|80|75|20||'''}}
{{mlentry1|39|Screech|Normal|—|85|40}}
{{learnlist/level1|39|Screech|Normal|—|85|40}}
{{movelist/note|1|normal}}
{{learnlist/levelf|Lickitung|normal|normal|1|1}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{movelisttm|normal|normal|1|1|Lickitung}}
{{learnlist/tmh|Lickitung|normal|normal|1|1}}
{{mlentry1|[[TM01]]|Mega Punch|Normal|80|85|20||'''}}
{{learnlist/tm1|TM01|Mega Punch|Normal|80|85|20||'''}}
{{mlentry1|[[TM03]]|Swords Dance|Normal|—|—|30}}
{{learnlist/tm1|TM03|Swords Dance|Normal|—|—|30}}
{{mlentry1|[[TM05]]|Mega Kick|Normal|120|75|5||'''}}
{{learnlist/tm1|TM05|Mega Kick|Normal|120|75|5||'''}}
{{mlentry1|[[TM06]]|Toxic|Poison|—|85|10}}
{{learnlist/tm1|TM06|Toxic|Poison|—|85|10}}
{{mlentry1|[[TM08]]|Body Slam|Normal|85|100|15||'''}}
{{learnlist/tm1|TM08|Body Slam|Normal|85|100|15||'''}}
{{mlentry1|[[TM09]]|Take Down|Normal|90|85|20||'''}}
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20||'''}}
{{mlentry1|[[TM10]]|Double-Edge|Normal|100|100|15||'''}}
{{learnlist/tm1|TM10|Double-Edge|Normal|100|100|15||'''}}
{{mlentry1|[[TM11]]|BubbleBeam|Water|65|100|20}}
{{learnlist/tm1|TM11|BubbleBeam|Water|65|100|20}}
{{mlentry1|[[TM12]]|Water Gun|Water|40|100|25}}
{{learnlist/tm1|TM12|Water Gun|Water|40|100|25}}
{{mlentry1|[[TM13]]|Ice Beam|Ice|95|100|10}}
{{learnlist/tm1|TM13|Ice Beam|Ice|95|100|10}}
{{mlentry1|[[TM14]]|Blizzard|Ice|120|89.5|5}}
{{learnlist/tm1|TM14|Blizzard|Ice|120|89.5|5}}
{{mlentry1|[[TM15]]|Hyper Beam|Normal|150|90|5||'''}}
{{learnlist/tm1|TM15|Hyper Beam|Normal|150|90|5||'''}}
{{mlentry1|[[TM17]]|Submission|Fighting|80|80|25}}
{{learnlist/tm1|TM17|Submission|Fighting|80|80|25}}
{{mlentry1|[[TM18]]|Counter|Fighting|—|100|20}}
{{learnlist/tm1|TM18|Counter|Fighting|—|100|20}}
{{mlentry1|[[TM19]]|Seismic Toss|Fighting|—|100|20}}
{{learnlist/tm1|TM19|Seismic Toss|Fighting|—|100|20}}
{{mlentry1|[[TM20]]|Rage|Normal|20|100|20||'''}}
{{learnlist/tm1|TM20|Rage|Normal|20|100|20||'''}}
{{mlentry1|[[TM24]]|Thunderbolt|Electric|95|100|15}}
{{learnlist/tm1|TM24|Thunderbolt|Electric|95|100|15}}
{{mlentry1|[[TM25]]|Thunder|Electric|120|70|10}}
{{learnlist/tm1|TM25|Thunder|Electric|120|70|10}}
{{mlentry1|[[TM26]]|Earthquake|Ground|100|100|10}}
{{learnlist/tm1|TM26|Earthquake|Ground|100|100|10}}
{{mlentry1|[[TM27]]|Fissure|Ground|—|30|5}}
{{learnlist/tm1|TM27|Fissure|Ground|—|30|5}}
{{mlentry1|[[TM31]]|Mimic|Normal|—|—|10}}
{{learnlist/tm1|TM31|Mimic|Normal|—|—|10}}
{{mlentry1|[[TM32]]|Double Team|Normal|—|—|15}}
{{learnlist/tm1|TM32|Double Team|Normal|—|—|15}}
{{mlentry1|[[TM34]]|Bide|Normal|—|—|10}}
{{learnlist/tm1|TM34|Bide|Normal|—|—|10}}
{{mlentry1|[[TM38]]|Fire Blast|Fire|120|85|5}}
{{learnlist/tm1|TM38|Fire Blast|Fire|120|85|5}}
{{mlentry1|[[TM40]]|Skull Bash|Normal|100|100|15||'''}}
{{learnlist/tm1|TM40|Skull Bash|Normal|100|100|15||'''}}
{{mlentry1|[[TM44]]|Rest|Psychic|—|—|10}}
{{learnlist/tm1|TM44|Rest|Psychic|—|—|10}}
{{mlentry1|[[TM50]]|Substitute|Normal|—|—|10}}
{{learnlist/tm1|TM50|Substitute|Normal|—|—|10}}
{{mlentry1|[[HM01]]|Cut|Normal|50|95|30||'''}}
{{learnlist/tm1|HM01|Cut|Normal|50|95|30||'''}}
{{mlentry1|[[HM03]]|Surf|Water|95|100|15}}
{{learnlist/tm1|HM03|Surf|Water|95|100|15}}
{{mlentry1|[[HM04]]|Strength|Normal|80|100|15||'''}}
{{learnlist/tm1|HM04|Strength|Normal|80|100|15||'''}}
{{movelist/note|1|normal}}
{{learnlist/tmf|Lickitung|normal|normal|1|1}}

Revision as of 03:02, 3 October 2010

← Lickitung Lickitung

By leveling up

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
00Start Wrap Normal 01515 085}}85% 20
00Start Supersonic Normal 0000 055}}55% 20
077 Stomp Normal 06565 100}}100% 20
1515 Disable Normal 0000 080}}80% 20
2323 Defense Curl Normal 0000 —}}—% 40
3131 Slam Normal 08080 075}}75% 20
3939 Screech Normal 0000 085}}85% 40
  • Bold indicates a move that gets STAB when used by Lickitung
  • Italic indicates a move that gets STAB only when used by an Evolution of Lickitung
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Normal Sprite.png TM01 Mega Punch Normal 80 85% 20
Bag TM Normal Sprite.png TM03 Swords Dance Normal —% 30
Bag TM Normal Sprite.png TM05 Mega Kick Normal 120 75% 5
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Normal Sprite.png TM08 Body Slam Normal 85 100% 15
Bag TM Normal Sprite.png TM09 Take Down Normal 90 85% 20
Bag TM Normal Sprite.png TM10 Double-Edge Normal 100 100% 15
Bag TM Water Sprite.png TM11 BubbleBeam Water 65 100% 20
Bag TM Water Sprite.png TM12 Water Gun Water 40 100% 25
Bag TM Ice Sprite.png TM13 Ice Beam Ice 95 100% 10
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 89.5% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5
Bag TM Fighting Sprite.png TM17 Submission Fighting 80 80% 25
Bag TM Fighting Sprite.png TM18 Counter Fighting 100% 20
Bag TM Fighting Sprite.png TM19 Seismic Toss Fighting 100% 20
Bag TM Normal Sprite.png TM20 Rage Normal 20 100% 20
Bag TM Electric Sprite.png TM24 Thunderbolt Electric 95 100% 15
Bag TM Electric Sprite.png TM25 Thunder Electric 120 70% 10
Bag TM Ground Sprite.png TM26 Earthquake Ground 100 100% 10
Bag TM Ground Sprite.png TM27 Fissure Ground 30% 5
Bag TM Normal Sprite.png TM31 Mimic Normal —% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Bide Normal —% 10
Bag TM Fire Sprite.png TM38 Fire Blast Fire 120 85% 5
Bag TM Normal Sprite.png TM40 Skull Bash Normal 100 100% 15
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM50 Substitute Normal —% 10
Bag HM Normal Sprite.png HM01 Cut Normal 50 95% 30
Bag HM Water Sprite.png HM03 Surf Water 95 100% 15
Bag HM Normal Sprite.png HM04 Strength Normal 80 100% 15
  • Bold indicates a move that gets STAB when used by Lickitung
  • Italic indicates a move that gets STAB only when used by an Evolution of Lickitung
  • Click on the generation numbers at the top to see TM moves from other generations