Secret Power (move): Difference between revisions
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{| align="left" class="sortable" style="{{roundy}} border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px;" | {| align="left" class="sortable" style="{{roundy}} border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px;" | ||
! style="{{roundytl|5px}} background: #{{normal color light}}" | Terrain | ! style="{{roundytl|5px}} background: #{{normal color light}}" | Terrain | ||
! style="{{roundytr|5px}} background: #{{normal color light}}" | | ! style="background: #{{normal color light}}" | Secondary Effect | ||
! style="{{roundytr|5px}} background: #{{normal color light}}" | Animation | |||
|- align="center" | |- align="center" | ||
| style="background:#{{locationcolor/med|building}}" | Building | | style="background:#{{locationcolor/med|building}}" | Building | ||
| style="background:#{{electric color}}" | causes {{color2|000000|Paralysis (status ailment)|Paralysis}} | | style="background:#{{electric color}}" | causes {{color2|000000|Paralysis (status ailment)|Paralysis}} | ||
| style="background:#FFFFFF" | | |||
|- align="center" | |- align="center" | ||
| style="background:#{{locationcolor/med|sand}}" | {{color2|000000|Sand tile|Sand}} or plain terrain | | style="background:#{{locationcolor/med|sand}}" | {{color2|000000|Sand tile|Sand}} or plain terrain | ||
| style="background:#D099FF" | lowers {{color2|000000|Stats#Accuracy|Accuracy}} by one stage | | style="background:#D099FF" | lowers {{color2|000000|Stats#Accuracy|Accuracy}} by one stage | ||
| style="background:#FFFFFF" | | |||
|- align="center" | |- align="center" | ||
| style="background:#{{locationcolor/med|cave}}" | {{color2|000000|Cave}} or rock | | style="background:#{{locationcolor/med|cave}}" | {{color2|000000|Cave}} or rock | ||
| style="background:#{{fighting color}}" | causes {{color2|000000|Status ailment#Flinch|Flinching}} | | style="background:#{{fighting color}}" | causes {{color2|000000|Status ailment#Flinch|Flinching}} | ||
| style="background:#FFFFFF" | | |||
|- align="center" | |- align="center" | ||
| style="background:#{{locationcolor/med|land}}" | {{color2|000000|Tall grass}} or {{color2|000000|puddle|puddles}} | | style="background:#{{locationcolor/med|land}}" | {{color2|000000|Tall grass}} or {{color2|000000|puddle|puddles}} | ||
| style="background:#{{ghost color}}" | causes {{color2|000000|Status ailment#Sleep|Sleep}} | | style="background:#{{ghost color}}" | causes {{color2|000000|Status ailment#Sleep|Sleep}} | ||
| style="background:#FFFFFF" | {{mcolor|Needle Arm|000000}} | |||
|- align="center" | |- align="center" | ||
| style="background:#{{locationcolor/med|water}}" | {{color2|000000|Water tile|Water}} | | style="background:#{{locationcolor/med|water}}" | {{color2|000000|Water tile|Water}} | ||
| style="background:#{{attack color}}" | lowers {{color2|000000|Stats#Attack|Attack}} by one stage | | style="background:#{{attack color}}" | lowers {{color2|000000|Stats#Attack|Attack}} by one stage | ||
| style="background:#FFFFFF" | | |||
|- align="center" | |- align="center" | ||
| style="background:#{{locationcolor/med|marsh}}" | {{color2|000000|Marsh tile|Marsh}} | | style="background:#{{locationcolor/med|marsh}}" | {{color2|000000|Marsh tile|Marsh}} | ||
| style="background:#{{speed color}}" | lowers {{color2|000000|Stats#Speed|Speed}} by one stage | | style="background:#{{speed color}}" | lowers {{color2|000000|Stats#Speed|Speed}} by one stage | ||
| style="background:#FFFFFF" | | |||
|- align="center" | |- align="center" | ||
| style="{{roundybl|5px}} background:#{{locationcolor/med|snow}}" | {{color2|000000|Snow tile|Snow}} or {{color2|000000|Ice tile|ice}} | | style="{{roundybl|5px}} background:#{{locationcolor/med|snow}}" | {{color2|000000|Snow tile|Snow}} or {{color2|000000|Ice tile|ice}} | ||
| style=" | | style="background:#{{ice color}}" | causes {{color2|000000|Freeze (status ailment)|Freezing}} | ||
| style="{{roundybr|5px}} background:#FFFFFF" | | |||
|} | |} | ||
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Revision as of 11:09, 14 April 2011
This article is incomplete. Please feel free to edit this article to add missing information and complete it. Reason: Needs the appearance in Generation V and effect in PBR |
Secret Power ひみつのちから Secret Power | ||||||||||||
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Secret Power (Japanese: ひみつのちから Secret Power) is a damage-dealing Template:Type2 move introduced in Generation III.
Effect
Generation III
In battle
Secret Power inflicts damage and has a 30% chance of causing a secondary effect on the target. The effect is determined by the environment. The attack's appearance also changes to another move's animation. The animation is determined by the environment also.
Terrain | Secondary Effect | Animation |
---|---|---|
Building | causes Paralysis | Strength |
Path | Slam | |
Sand | lowers Accuracy by one stage | Mud Shot |
Cave | causes Flinching | Bite |
Rock | causes Confusion | Rock Throw |
Tall grass | inflicts Poison | Needle Arm |
Very long grass | causes Sleep | Magical Leaf |
Pond water | lowers Speed by one stage | BubbleBeam |
Sea water | lowers Attack by one stage | Surf |
Underwater | lowers Defense by one stage | Waterfall |
Out of battle
Secret Power allows the user to create their own secret base. When used on certain trees, a vine drops down. When used on indented walls, a cave opens. When used on certain bushes, an entrance opens.
Generation IV
Secret Power inflicts damage and has a 30% chance of causing a secondary effect on the target. The effect is determined by the environment. The attack's appearance also changes to another move's animation. It no longer has the out-of-battle effect of creating a secret base, as these are now located in the Underground.
Terrain | Secondary Effect | Animation |
---|---|---|
Building | causes Paralysis | Body Slam |
Sand, path or puddles | lowers Accuracy by one stage | Mud-Slap |
Cave or rock | causes Flinching | Rock Throw |
Tall grass | causes Sleep | Needle Arm |
Water | lowers Attack by one stage | Water Pulse |
Snow or ice | causes Freezing | Avalanche |
Generation V
Secret Power inflicts damage and has a 30% chance of causing a secondary effect. The effect is determined by environment.
Terrain | Secondary Effect | Animation |
---|---|---|
Building | causes Paralysis | |
Sand or plain terrain | lowers Accuracy by one stage | |
Cave or rock | causes Flinching | |
Tall grass or puddles | causes Sleep | Needle Arm |
Water | lowers Attack by one stage | |
Marsh | lowers Speed by one stage | |
Snow or ice | causes Freezing |
Learnset
Generation III
By TM43
All Pokémon that can learn TMs in Generation III can learn Secret Power.
Generation IV
By TM43
All Pokémon that can learn TMs in Generation IV can learn Secret Power.
Generation V
By leveling up
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By event
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In the anime
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The user glows pink and attacks. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Nincada's claws glow white. Then, it raises its claws above its head and a blue orb appears. The orb turns into a blue beam and the beam is shot at the opponent. | |||
Keanu's Nincada | A Three Team Scheme! | Debut Japanese version only | |
Glameow's body glows pink and it releases a pink wave from its body all around it. | |||
Zoey's Glameow | Dawn's Early Night!! | English dub debut | |
Happiny waves its arms and it releases a pink wave from its body all around it. | |||
Brock's Happiny | Tanks for the Memories! | None | |
Bibarel's body glow pink and multiple green tentacle-like energy appears around it. Then, similar green tentacle-like energy surrounds the opponent's body and wrap around it, causing it to fall asleep. | |||
Reggie's Bibarel | Lost Leader Strategy! | None | |
Glaceon's body glows sparkling pink and it slams into the opponent. When hit, the opponent also glows sparkling pink. | |||
May's Glaceon | Strategy With a Smile! | None | |
Ursaring grabs the opponent and its body becomes surrounded in a pink aura. The opponent then glows pinkish-white, hurting it. | |||
Paul's Ursaring | Chim - Charred! | None |
In the manga
Phantom Thief Pokémon 7
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The user gives a different status infliction to the opponent that depends on the location. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Gardevoir's body glows brightly and the opponent is stricken with a status infliction. | |||
Rocco's Gardevoir | Stolen Memories | Debut |
In other generations
Trivia
- Up until Generation V, this was the only move that can cause sleep in which the probability of sleep is less than 100% if the move is successful. In Generation V, Relic Song shares this capability.
- As of Generation V, only one Pokémon, Audino, can learn this move through leveling up.
- This is the only move that can have a chance of freezing higher than 10%.
- Despite what its various animations may imply, Secret Power will always be Normal-type.
- Secret Power is one of the two non-Ice-type move that can freeze the target. Also, both of these moves are Normal-type.
In other languages
- Chinese: 神秘力量 Shénmì Lìliàng
- Dutch: Geheime Kracht
- French: Force Cachée
- German: Geheimpower
- Greek: Μυστική Δύναμη
- Hindi: Chupi Hui Shakti
- Italian: Forzasegreta
- Korean: 비밀의힘 Bimil-yi Him
- Spanish: Daño Secreto
- Serbian: Tajna Moć
Generation III TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation III HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08RSE |
Generation IV TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 | |
Generation IV HMs | |
01 • 02 • 03 • 04 • 05 (DPPt • HGSS) • 06 • 07 • 08 |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Articles needing more information
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