Appendix:Gold and Silver walkthrough/Section 17: Difference between revisions
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== Route 6 == | == Route 6 == | ||
[[Image:R6gsc.png| | {| align="right" style="background: #A2E0A3; {{roundytop|10px}} {{roundybottom|10px}}; border: 3px solid #4AA14D" cellpadding="2" | ||
|- | |||
! style="background: #FFFFFF; border: 1px solid #FFFFFF; {{roundytop|10px}};" {{!}} [[Image:R6gsc.png|200px]] | |||
|- | |||
! style="background: #75C977; {{roundybottom|15px}};" align="center" {{!}} <b>{{color2|000000|Route 6}}</b> | |||
|} | |||
Your next stop is [[Saffron City]], so head north through {{rt|6|Kanto}}. The area is much the same [[Generation I|as it was]], though the land has shifted slightly, shortening the route. There are no Trainers here, and there is a man blocking the entrance to the [[Underground Path (Routes 5-6)|Cerulean-Vermilion Underground]], saying that it's closed until the [[Power Plant]] is operational again. | Your next stop is [[Saffron City]], so head north through {{rt|6|Kanto}}. The area is much the same [[Generation I|as it was]], though the land has shifted slightly, shortening the route. There are no Trainers here, and there is a man blocking the entrance to the [[Underground Path (Routes 5-6)|Cerulean-Vermilion Underground]], saying that it's closed until the [[Power Plant]] is operational again. | ||
Head through the guardhouse to enter [[Saffron City]]. | |||
{| class="expandable" align="center" style="background: #{{silver color light}}; -moz-border-radius: 1em; border: 5px solid #{{gold color light}};" | |||
|- align="center" | |||
! Available Pokémon | |||
|- | |||
| | |||
{{Catch/header|land|yes}} | |||
{{Catch/entry2|063|Abra|yes|yes|no|Grass|12-14|all=10%|11=k|type1=Psychic}} | |||
{{Catch/entry2|081|Magnemite|yes|yes|no|Grass|15|all=10%|11=k|type1=Electric|type2=Steel}} | |||
{{Catch/entry2|016|Pidgey|yes|no|no|Grass|13-14|50%|50%|0%|k|type1=Normal|type2=Flying}} | |||
{{Catch/entry2|016|Pidgey|no|yes|no|Grass|13|30%|30%|0%|k|type1=Normal|type2=Flying}} | |||
{{Catch/entry2|069|Bellsprout|yes|yes|no|Grass|13|30%|30%|20%|k|type1=Grass|type2=Poison}} | |||
{{Catch/entry2|052|Meowth|no|yes|no|Grass|14|20%|20%|30%|k|type1=Normal}} | |||
{{Catch/entry2|043|Oddish|yes|no|no|Grass|13-14|0%|0%|60%|k|type1=Grass|type2=Poison}} | |||
{{Catch/entry2|043|Oddish|no|yes|no|Grass|13|0%|0%|30%|k|type1=Grass|type2=Poison}} | |||
{{Catch/div|water|Fish}} | |||
{{Catch/entry2|054|Psyduck|yes|yes|yes|Surf|5-14|all=90%|type1=Water}} | |||
{{Catch/entry2|055|Golduck|yes|yes|yes|Surf|10-14|all=10%|type1=Water}} | |||
{{Catch/entry2|129|Magikarp|yes|yes|yes|Fish Old|10|all=85%|type1=Water}} | |||
{{Catch/entry2|060|Poliwag|yes|yes|yes|Fish Old|10|all=15%|type1=Water}} | |||
{{Catch/entry2|060|Poliwag|yes|yes|yes|Fish Good|20|all=65%|type1=Water}} | |||
{{Catch/entry2|129|Magikarp|yes|yes|yes|Fish Good|20|all=35%|type1=Water}} | |||
{{Catch/entry2|060|Poliwag|yes|yes|yes|Fish Super|40|all=70%|type1=Water}} | |||
{{Catch/entry2|129|Magikarp|yes|yes|yes|Fish Super|40|all=20%|type1=Water}} | |||
{{Catch/entry2|061|Poliwhirl|yes|yes|yes|Fish Super|40|all=10%|type1=Water}} | |||
{{Catch/footer|land}} | |||
|} | |||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
{| | |||
| | == Saffron City == | ||
{| align="right" style="background: #{{psychic color light}}; {{roundytop|10px}} {{roundybottom|10px}}; border: 3px solid #{{psychic color dark}}" cellpadding="2" | |||
|- | |- | ||
| | ! style="background: #FFFFFF; border: 1px solid #FFFFFF; {{roundytop|10px}};" {{!}} [[Image:Saffrongsc.png|250px]] | ||
|- | |- | ||
! style="background: #{{psychic color}}; {{roundybottom|15px}};" align="center" {{!}} <b>{{color2|000000|Saffron City}}</b> | |||
|} | |} | ||
Spend some time to see the sights before you challenge [[Sabrina]] at the [[Saffron Gym]]. | |||
=== Mr. Psychic === | |||
Stop by the house in the city's southeast district. The homeowner, Mr. Psychic, will give you {{TM|29|Psychic}}. | |||
=== Silph Co === | |||
== | [[Silph Co.]] is open for business, but a security guard blocks access beyond the first floor. He gives you an {{DL|Evolution-inducing held item|Up-Grade}} as a souvenir, one of the company's latest products. | ||
[[ | |||
=== Magnet Train Station === | |||
The [[Magnet Train|Magnet Train Station]] is situated in the city's northwest district, but the train is currently inoperable due to some problem at the [[Power Plant]]. Once the electricity has been restored, this high-speed bullet train will run between Johto's {{ci|Goldenrod}} and Kanto's {{ci|Saffron}}; 24 hours a day, 7 days a week. | |||
=== Fighting Dojo === | |||
Visit the [[Fighting Dojo]] in the north, and you can get a {{DL|In-battle effect item|Focus Band}} by the rear wall. | |||
Now you can set your sights on the [[Saffron Gym]]. | |||
[[Image:Saffron Gym GS.png| | {| align="right" style="background: #{{psychic color light}}; {{roundytop|10px}} {{roundybottom|10px}}; border: 3px solid #{{psychic color dark}}" cellpadding="2" | ||
|- | |||
! style="background: #FFFFFF; border: 1px solid #FFFFFF; {{roundytop|10px}};" {{!}} [[Image:Saffron Gym GS.png|250px]] | |||
|- | |||
! style="background: #{{psychic color}}; {{roundybottom|15px}};" align="center" {{!}} <b>{{color2|000000|Saffron Gym}}</b> | |||
|} | |||
=== Saffron Gym === | === Saffron Gym === | ||
Line 113: | Line 85: | ||
The [[Saffron Gym]] has the same layout that it always has, though [[Sabrina]] has three less Trainers in her Gym [[Generation I|than she used to]]. Follow the trail of warp tiles, and you'll eventually reach the Gym Leader. Her {{p|Alakazam}} may be the biggest nuisance with its {{m|Recover}}, but a few {{type2|Dark}} moves, like {{m|Bite}}, and you'll win your tenth badge. | The [[Saffron Gym]] has the same layout that it always has, though [[Sabrina]] has three less Trainers in her Gym [[Generation I|than she used to]]. Follow the trail of warp tiles, and you'll eventually reach the Gym Leader. Her {{p|Alakazam}} may be the biggest nuisance with its {{m|Recover}}, but a few {{type2|Dark}} moves, like {{m|Bite}}, and you'll win your tenth badge. | ||
{| align="center" | |||
{| | |- align="center" valign="top" | ||
|- style="background: #{{psychic color}};" | | | ||
{| align="center" style="background: #{{psychic color}}; {{roundytop|10px}} {{roundybottom|10px}}; border: 5px solid #{{psychic color light}};" | |||
! | |- align="center" | ||
! Saffron Gym <br> [[Image:Marsh Badge.png|35px|The Marsh Badge]] <br><br> | |||
| | |- | ||
| Medium Rebecca | | | ||
| | {| align="center" class="expandable" style="background: #{{psychic color}}; {{roundytop|10px}} {{roundybottom|10px}}; border: 5px solid #{{psychic color light}};" | ||
| | |- align="center" | ||
| | ! Trainers | ||
| | |- | ||
| | | | ||
{{Trainerheader|Psychic}} | |||
| | {{Trainerentry|GSC_Medium.png|Medium|Rebecca|1400|2|096|Drowzee|♀|35|None|097|Hypno|♀|35|None|36=トミコ|37=Tomiko}} | ||
| Psychic Jared | {{Trainerdiv|Psychic}} | ||
| | {{Trainerentry|GSC_Psychic.png|Psychic|Jared|1120|3|122|Mr. Mime|♂|32|None|102|Exeggcute|♂|32|None|102|Exeggcute|♂|35|None|36=タクミ|37=Takumi}} | ||
{{Trainerdiv|Psychic}} | |||
| | {{Trainerentry|GSC_Medium.png|Medium|Doris|1440|2|079|Slowpoke|♀|34|None|080|Slowbro|♀|36|None|36=ケサコ|37=Kesako}} | ||
| Medium Doris | {{Trainerdiv|Psychic}} | ||
| | {{Trainerentry|GSC_Psychic.png|Psychic|Franklin|1184|1|064|Kadabra|♂|37|None|36=ヒロ|37=Hiro}} | ||
| {{ | {{Trainerfooter|Psychic|2|inside}} | ||
|} | |} | ||
{| align="center" style="background: #{{psychic color}};" | |||
| | |||
{{Party | {{Party | ||
|color={{psychic color}} | |color={{psychic color}} | ||
Line 196: | Line 173: | ||
|move4type=Psychic}} | |move4type=Psychic}} | ||
}} | }} | ||
|} | |||
|} | |||
|} | |||
Line 203: | Line 183: | ||
== Route 7 == | == Route 7 == | ||
[[Image:R7gsc.png| | {| align="right" style="background: #CFCDC7; {{roundytop|10px}} {{roundybottom|10px}}; border: 3px solid #949391" cellpadding="2" | ||
|- | |||
! style="background: #FFFFFF; border: 1px solid #FFFFFF; {{roundytop|10px}};" {{!}} [[Image:R7gsc.png|200px]] | |||
|- | |||
! style="background: #ABA9A4; {{roundybottom|15px}};" align="center" {{!}} <b>{{color2|000000|Route 7}}</b> | |||
|} | |||
The [[Underground Path (Routes 7-8)|Celadon-Lavender Underground]] has been closed indefinitely by Celadon Police due to excessive battling in the tunnel, but it isn't needed to bypass {{ci|Saffron}}'s guards anyway. This route is the first chance you'll have to find two new {{type2|Dark}} Pokémon ({{p|Murkrow}} and {{p|Houndour}}) if you pass through here overnight. | The [[Underground Path (Routes 7-8)|Celadon-Lavender Underground]] has been closed indefinitely by Celadon Police due to excessive battling in the tunnel, but it isn't needed to bypass {{ci|Saffron}}'s guards anyway. This route is the first chance you'll have to find two new {{type2|Dark}} Pokémon ({{p|Murkrow}} and {{p|Houndour}}) if you pass through here overnight. | ||
{| class="expandable" align="center" style="background: #{{silver color light}}; -moz-border-radius: 1em; border: 5px solid #{{gold color light}};" | |||
|- align="center" | |||
{| class="expandable" | ! Available Pokémon | ||
|- | |||
! Pokémon | | | ||
{{Catch/header|road|yes}} | |||
| | {{Catch/entry2|052|Meowth|no|yes|no|Grass|17|all=30%|11=k|type1=Normal}} | ||
| Raticate | {{Catch/entry2|020|Raticate|yes|yes|no|Grass|19|all=10%|11=k|type1=Normal}} | ||
| | {{Catch/entry2|053|Persian|no|yes|no|Grass|19|all=5%|11=k|type1=Normal}} | ||
| | {{Catch/entry2|019|Rattata|yes|no|no|Grass|15-19|40%|35%|0%|k|type1=Normal}} | ||
| Rattata | {{Catch/entry2|019|Rattata|yes|no|no|Grass|17|0%|0%|30%|k|type1=Normal}} | ||
| | {{Catch/entry2|019|Rattata|no|yes|no|Grass|15|5%|0%|0%|k|type1=Normal}} | ||
| | {{Catch/entry2|021|Spearow|yes|yes|yes|Grass|17|30%|30%|0%|k|type1=Normal|type2=Flying}} | ||
| Spearow | {{Catch/entry2|058|Growlithe|yes|no|no|Grass|18|20%|25%|20%|k|type1=Fire}} | ||
| | {{Catch/entry2|037|Vulpix|no|yes|no|Grass|18|20%|25%|20%|k|type1=Fire}} | ||
| | {{Catch/entry2|198|Murkrow|yes|no|no|Grass|17-19|0%|0%|35%|k|type1=Dark|type2=Flying}} | ||
| Growlithe | {{Catch/entry2|198|Murkrow|no|yes|yes|Grass|17|0%|0%|30%|k|type1=Dark|type2=Flying}} | ||
| | {{Catch/entry2|228|Houndour|yes|yes|no|Grass|15|0%|0%|5%|k|type1=Dark|type2=Fire}} | ||
|- | {{Catch/footer|road}} | ||
| Murkrow | |||
| | |||
| | |||
| Houndour | |||
| | |||
|} | |} | ||
Don't worry about [[Celadon City]] just yet. <br> Backtrack through [[Saffron City]] to {{rt|8|Kanto}} instead. | Don't worry about [[Celadon City]] just yet. <br> Backtrack through [[Saffron City]] to {{rt|8|Kanto}} instead. | ||
Revision as of 19:35, 16 April 2011
The guide for those can be found here.
Route 6
File:R6gsc.png |
---|
Route 6 |
Your next stop is Saffron City, so head north through Route 6. The area is much the same as it was, though the land has shifted slightly, shortening the route. There are no Trainers here, and there is a man blocking the entrance to the Cerulean-Vermilion Underground, saying that it's closed until the Power Plant is operational again.
Head through the guardhouse to enter Saffron City.
Available Pokémon | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Saffron City
File:Saffrongsc.png |
---|
Saffron City |
Spend some time to see the sights before you challenge Sabrina at the Saffron Gym.
Mr. Psychic
Stop by the house in the city's southeast district. The homeowner, Mr. Psychic, will give you TM29 (Psychic).
Silph Co
Silph Co. is open for business, but a security guard blocks access beyond the first floor. He gives you an Up-Grade as a souvenir, one of the company's latest products.
Magnet Train Station
The Magnet Train Station is situated in the city's northwest district, but the train is currently inoperable due to some problem at the Power Plant. Once the electricity has been restored, this high-speed bullet train will run between Johto's Goldenrod and Kanto's Saffron; 24 hours a day, 7 days a week.
Fighting Dojo
Visit the Fighting Dojo in the north, and you can get a Focus Band by the rear wall.
Now you can set your sights on the Saffron Gym.
File:Saffron Gym GS.png |
---|
Saffron Gym |
Saffron Gym
SAFFRON CITY
POKéMON GYM
LEADER: SABRINA
The Master of
Psychic Pokémon!
The Saffron Gym has the same layout that it always has, though Sabrina has three less Trainers in her Gym than she used to. Follow the trail of warp tiles, and you'll eventually reach the Gym Leader. Her Alakazam may be the biggest nuisance with its Recover, but a few Template:Type2 moves, like Bite, and you'll win your tenth badge.
|
After her defeat, Sabrina gives you the Marsh Badge. The badge is merely symbolic of your victory over the Saffron Gym, seeing as it doesn't affect your Pokémon's stats.
After claiming the Marsh Badge, leave west from the city to Route 7.
Route 7
File:R7gsc.png |
---|
Route 7 |
The Celadon-Lavender Underground has been closed indefinitely by Celadon Police due to excessive battling in the tunnel, but it isn't needed to bypass Saffron's guards anyway. This route is the first chance you'll have to find two new Template:Type2 Pokémon (Murkrow and Houndour) if you pass through here overnight.
Available Pokémon | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Don't worry about Celadon City just yet.
Backtrack through Saffron City to Route 8 instead.
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Gold and Silver walkthrough |
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This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game. |