Talk:Reversal (move): Difference between revisions
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Latest comment: 1 May 2011 by Speriend
Origamiguy (talk | contribs) New page: == Percentages == to clear up the percentage thing, i'm quite good at math so here goes: The general percentage formula is (HP<sub>current</sub>/HP<sub>max</sub>) x 100 = Percentage Now... |
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Do we have to update this to list the Generation V Pokemon too? | |||
[[User:Speriend|Speriend]] 23:28, 1 May 2011 (UTC) | |||
== Percentages == | == Percentages == | ||
Revision as of 23:28, 1 May 2011
Do we have to update this to list the Generation V Pokemon too?
Speriend 23:28, 1 May 2011 (UTC)
Percentages
to clear up the percentage thing, i'm quite good at math so here goes:
The general percentage formula is (HPcurrent/HPmax) x 100 = Percentage
Now, let us assume that the pokemon with reversal has max 300hp, and uses reversal with only 1hp remaining. The formula would be:
(1/300) x 100 = 1/3 or 0.3 recurring
the game should round this to the nearest integer value, namely 0%
Q.E.D. 折り紙ガイ 16:05, 24 April 2008 (UTC)