List of cross-generational references: Difference between revisions

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====To Generation III====
====To Generation III====
*A guy in the [[Desert Resort]] will mention that he doesn't need [[Go-Goggles]] to go through the sandstorm there, a reference to how they were needed to do so in [[Hoenn]].
*A guy in the [[Desert Resort]] will mention that he doesn't need [[Go-Goggles]] to go through the sandstorm there, a reference to how they were needed to do so in [[Hoenn]].
* Some of the themes, such as [[N]]'s final battle theme, and the [[Elite Four]] theme have segments of [[Hoenn]] themes in them.
* Some of the themes, such as [[N]]'s final battle theme, the [[Team Plasma]] battle theme, and the [[Elite Four]] theme have segments of [[Hoenn]] themes in them.
* {{tc|The Riches}}, the family who offers their own battle challenge to the [[player]], may be compared to the [[Winstrate family]] in {{game2|Ruby|Sapphire|Emerald}}.
* {{tc|The Riches}}, the family who offers their own battle challenge to the [[player]], may be compared to the [[Winstrate family]] in {{game2|Ruby|Sapphire|Emerald}}.
* Returning to the former [[HM]] {{m|Dive}}, which is required to access [[Abyssal Ruins]], may be paralled with the [[underwater]] in [[Hoenn]].
* Returning to the former [[HM]] {{m|Dive}}, which is required to access [[Abyssal Ruins]], may be paralled with the [[underwater]] in [[Hoenn]].

Revision as of 23:00, 16 May 2011

The five generations of Pokémon games, taking place in the same universe, have had multiple references to each other. Not only do the games reference their same-generation counterparts (with the player's default name being the version played and the rival's being the counterpart version in the first two generations), but games released later in the series typically will feature references to events of past generations.

Please note, of course, that this does not include Pokémon. While Pokémon released in previous generations will always appear, they are not a reference to the generation itself.

List of references

Generation II

To Generation I

Generation III

To Generation I

  • Brawly is said to have once trained alongside Bruno, who is a member of Kanto's Elite Four.
  • The Oceanic Museum in Slateport City has two water samples, one of which is from Kanto. Its background music theme is also an arrangement of the S.S. Anne theme.
  • On Faraway Island, a series of smudged messages, which may have been left by Mr. Fuji, appear on a signpost.
  • A boy in Lilycove City says that he and his family came from the Kanto region before he asks if there are any Pokémon found only in the Hoenn region.
  • In Victory Road, there is a small crater where Moltres used to be.

To Generation II

Generation IV

To Generation I

Wallpaper
  • As a direct tribute to the original games, one of the wallpapers has been designed to resemble the design of the routes of the first games, complete with the graphics and sprites when the games are played on the Game Boy. The wallpaper showcases typical features like both types of fences, low and high grass, normal ground, a sign and a house.
  • As Pokémon HeartGold and SoulSilver are remakes of Pokémon Gold and Silver, the references present in the original games to Generation I return.
  • During a special Celebi event, the character will, in fact, travel in time back to shortly after Red has defeated Giovanni. Giovanni tells his son that he has decided to disband Team Rocket. Afterwards, he will run towards the Johto region and is found in a cave. When the player has defeated him, he will make a remark that the player reminds him of the boy that made him disband the team in the first place.
  • In HeartGold and SoulSilver, a man mentions that Professor Oak once said there were 150 Pokémon, the amount known during Generation I, although there are now almost 500 (which appears to imply that all the games, or at least the remakes, take place at the same time as Generation IV).

To Generation II

To Generation III

Generation V

To Generation I

To Generation II

To Generation III

To Generation IV

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