Hypnosis (move): Difference between revisions
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{{movemid|type=psychic|user=Ash's Noctowl|startcode=EP154|startname=Fowl Play!}} | {{movemid|type=psychic|user=Ash's Noctowl|startcode=EP154|startname=Fowl Play!}} | ||
{{movep|type=psychic|ms=244|pkmn=Entei|method=Entei's eyes glow red and the opponent becomes hypnotized.}} | {{movep|type=psychic|ms=244|pkmn=Entei|method=Entei's eyes glow red and the opponent becomes hypnotized.}} | ||
{{movemid|type=psychic|user=Entei (movie 3)|startcode=M03|startname=Spell of the Unown|notes=Entei {{color2|A13959|Anime move errors|cannot legally learn}} Hypnosis | {{movemid|type=psychic|user=Entei (movie 3)|startcode=M03|startname=Spell of the Unown|notes=Entei {{color2|A13959|Anime move errors|cannot legally learn}} Hypnosis}} | ||
{{movep|type=psychic|ms=092|pkmn=Gastly|method=Gastly's eyes glow red and it confuses the opponent.}} | {{movep|type=psychic|ms=092|pkmn=Gastly|method=Gastly's eyes glow red and it confuses the opponent.}} | ||
{{movemid|type=psychic|user=Gastly (Pokémon)|user1=Multiple wild Gastly|startcode=EP182|startname=From Ghost to Ghost}} | {{movemid|type=psychic|user=Gastly (Pokémon)|user1=Multiple wild Gastly|startcode=EP182|startname=From Ghost to Ghost}} |
Revision as of 12:22, 21 June 2011
Hypnosis さいみんじゅつ Hypnosis | ||||||||||||
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Range
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Availability
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Hypnosis (Japanese: さいみんじゅつ Hypnosis) is a non-damaging Template:Type2 move introduced in Generation I.
Effect
Generations I-III
Hypnosis puts the target to sleep.
Hypnosis can't affect a target that already has a major status ailment.
In Stadium, Hypnosis can't affect a target that has a Substitute.
Hypnosis has an accuracy of 60%.
Generation IV
In Diamond and Pearl, accuracy was improved to 70%. In Platinum, it was changed back to 60%.
Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | |||||||||||
060 | Poliwag | Water | 16 | 7 | 7 | 8 | 8 | ' | ||||||||
061 | Poliwhirl | Water | --, 16 | --, 7 | --, 7 | --, 8 | --, 8 | ' | ||||||||
062 | Poliwrath | Water | Fighting | --, 16 | --, 7 | --, 7 | --, 8 | -- | ' | |||||||
092 | Gastly | Ghost | Poison | 27 | -- | -- | -- | -- | ' | |||||||
093 | Haunter | Ghost | Poison | 29 | -- | -- | -- | -- | ' | |||||||
094 | Gengar | Ghost | Poison | 29 | -- | -- | -- | -- | ' | |||||||
096 | Drowzee | Psychic | -- | -- | -- | -- | -- | ' | ||||||||
097 | Hypno | Psychic | -- | -- | -- | -- | -- | ' | ||||||||
102 | Exeggcute | Grass | Psychic | -- | -- | -- | -- | -- | ' | |||||||
103 | Exeggutor | Grass | Psychic | -- | -- | -- | -- | -- | ' | |||||||
163 | Hoothoot | Normal | Flying | 16 | 16 | 5 | 9 | 5 | ' | |||||||
164 | Noctowl | Normal | Flying | 16 | 16 | --, 5 | --, 9 | --, 5 | ' | |||||||
186 | Politoed | Water | -- | -- | -- | -- | ' | |||||||||
193 | Yanma | Bug | Flying | 23 | 38 | 38 | ' | |||||||||
234 | Stantler | Normal | 15 | 19 | 17 | 10 | 10 | ' | ||||||||
280 | Ralts | Psychic | 41 | 43 | 45 | ' | ||||||||||
281 | Kirlia | Psychic | 47 | 50 | 53 | ' | ||||||||||
282 | Gardevoir | Psychic | 51 | 60 | 65 | ' | ||||||||||
327 | Spinda | Normal | 23 | 23 | 23 | ' | ||||||||||
337 | Lunatone | Rock | Psychic | 19 | 12 | 12 | ' | |||||||||
431 | Glameow | Normal | 13 | 13 | ' | |||||||||||
432 | Purugly | Normal | 13 | 13 | ' | |||||||||||
436 | Bronzor | Steel | Psychic | 7 | 7 | ' | ||||||||||
437 | Bronzong | Steel | Psychic | --, 7 | --, 7 | ' | ||||||||||
442 | Spiritomb | Ghost | Dark | 13 | 13 | ' | ||||||||||
491 | Darkrai | Dark | 20 | 20 | ' | |||||||||||
504 | Patrat | Normal | 18 | ' | ||||||||||||
505 | Watchog | Normal | 18 | ' | ||||||||||||
517 | Munna | Psychic | 19 | ' | ||||||||||||
518 | Musharna | Psychic | -- | ' | ||||||||||||
561 | Sigilyph | Psychic | Flying | 4 | ' | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
037 | Vulpix | Fire | ||||||||||||
041 | Zubat | Poison | Flying | |||||||||||
052 | Meowth | Normal | ||||||||||||
054 | Psyduck | Water | ||||||||||||
077 | Ponyta | Fire | ||||||||||||
122 | Mr. Mime | Psychic | ||||||||||||
349 | Feebas | Water | ||||||||||||
358 | Chimecho | Psychic | ||||||||||||
425 | Drifloon | Ghost | Flying | |||||||||||
433 | Chingling | Psychic | ||||||||||||
439 | Mime Jr. | Psychic | ||||||||||||
519 | Pidove | Normal | Flying | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By move tutor
In XD: Gale of Darkness
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By event
Generation II
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Generation IV
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Generation V
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In the anime
The user releases hypnotic waves which cause the foe to fall asleep. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Gengar puts its hands together and releases black circles that expand as they move towards the opponent, or Gengar waves its arms in hypnotic patterns and the opponent falls asleep, or Gengar's body becomes outlined in light blue, and illusions of its eyes come out and hit the opponent, confusing it, or Gengar's eyes glow red. It holds out its hands and red orbs appear at the end of them. Gengar then brings the two orbs together to form one big red orb in front of it. Gengar then fires red beams from the orb at the opponent. | |||
Unknown Trainer's Gengar | Pokémon - I Choose You! | Debut | |
Drake's Gengar | Hello, Pummelo! | None | |
Agatha's Gengar | The Scheme Team | None | |
Fantina's Gengar | Shield With a Twist! | None | |
Hypno swings its pendulum in front of its target's face until it falls asleep. On occasion, the pendulum glows. | |||
Unknown Trainer's Hypno | Hypno's Naptime | None | |
Unknown Trainer's Hypno | Ariados, Amigos | None | |
Harrison's Hypno | Playing with Fire! | None | |
Exeggcute's eyes glow yellow and hypnosis waves are shot out of them, putting the opponent in a trance and making it do whatever Exeggcute tells them to do. | |||
Melvin's Exeggcute | The March of the Exeggutor Squad | None | |
Exeggutor's eyes glow yellow or blue and hypnosis waves are shot out of them, putting the opponent in a trance. | |||
Melvin's Exeggutor | The March of the Exeggutor Squad | None | |
Multiple wild Exeggutor | Got Miltank? | None | |
Drowzee makes signs with its arms and hands and the opponent becomes hypnotized. | |||
Cassidy's Drowzee | Pikachu Re-Volts | None | |
Poliwrath's eyes glow light blue and the opponent falls asleep. | |||
Tad's Poliwrath | Charizard Chills | None | |
Stantler's antlers release a pinkish purple smog that can't be seen by humans and it causes them to see an illusion, or Stantler's antlers glow bright pink and they release purple waves, making the opponent see illusions. | |||
A wild Stantler | The Little Big Horn | None | |
Multiple wild Stantler | Different Strokes for Different Blokes! | None | |
Noctowl's eyes glow red and it releases red circles that expand as they move towards the opponent, confusing them if the circles hit them. | |||
Ash's Noctowl | Fowl Play! | None | |
Entei's eyes glow red and the opponent becomes hypnotized. | |||
Entei (movie 3) | Spell of the Unown | Entei cannot legally learn Hypnosis | |
Gastly's eyes glow red and it confuses the opponent. | |||
Multiple wild Gastly | From Ghost to Ghost | None | |
Haunter's eyes glow red and it waves its hands back and forth. As the opponent becomes confused, the hands grow bigger. | |||
Morty's Haunter | From Ghost to Ghost | None | |
Kirlia's irises glow red. Then, the opponent's eyes glow red and they fall asleep. | |||
Butler's Kirlia | Jirachi: Wish Maker | None | |
Spinda's eyes glow blue and the opponent falls asleep. | |||
Claire and Kain's Spinda | Going for a Spinda | None | |
Lunatone's eyes glow red and the opponent's eyes becomes a shade of red, hypnotizing it. | |||
A wild Lunatone | Crazy as a Lunatone | None | |
Ralts looks at the opponent and light blue silhouettes of its eyes shoot and hit the opponent, making them fall asleep. | |||
Max's Ralts | Do I Hear a Ralts? | None | |
Psyduck says its name over and over again, putting the opponent in a trance. | |||
A wild Psyduck | Not on MY Watch Ya Don't! | None | |
Hoothoot's eyes glow bright red. The opponent's eyes glow red as well and Hoothoot can control the opponent. | |||
A wild Hoothoot | A Staravia is Born! | None | |
Drifloon's body becomes outlined in light blue and its eyes glow yellow. It then fires a yellow 'X' from the 'X' on its face at the opponent. When the opponent gets hit, it falls asleep. | |||
Fantina's Drifloon | Playing the Leveling Field! | None | |
Drifblim grabs the opponent's face and its body becomes outlined in light blue. It then fires a yellow 'X' from the 'X' on its face at the opponent. When the opponent gets hit, it falls asleep. | |||
Fantina's Drifblim | Playing the Leveling Field! | None | |
Bronzor's body becomes surrounded by a red aura and the opponent falls asleep. | |||
Saturn's Bronzor | Losing its Lustrous! | None | |
Mars's Bronzor | Double Team Turnover! | None | |
Bronzong's eyes glow multicolored and multicolored circles are released off its body at the opponent. When hit, the opponent's eyes glow multicolored and it gets put in a trance. | |||
Marcus's Bronzong | Arceus and the Jewel of Life | None |
In the manga
Pokémon Adventures
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The user lulls the foe into a deep sleep. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Gengar releases a trail of smoke from one of its hands. The smoke wraps around the opponent and lifts them into the air, putting them in a deep trance or sleep. | |||
Agatha's Gengar | Electro Magneton | Debut | |
Politoed releases waves of psychic energy off its body at the opponent. The opponent then falls asleep when hit with the waves of energy. | |||
Gold's Polibo | Stop Snoring, Slowking | None | |
Kirlia extends its hand and releases a powerful blast of wind from its body at the opponent. When the opponent gets hit with the wind, it gets blown back and falls asleep, or Kirlia stares at the opponent, causing it to get drowsy and go to sleep. | |||
The Battle Pike's Kirlia | VS. Milotic | None | |
Ruby's Ruru | VS. Kirlia | None |
In other generations
Trivia
- Hypnosis is the only move whose accuracy changed between games of the same generation.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |